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# MagicSquare.pm, version 2.04 13 Dec 2003 |
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# |
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# Copyright (c) 2003 Fabrizio Pivari Italy |
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# fabrizio@pivari.com |
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# |
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# Free usage under the same Perl Licence condition. |
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# |
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package Math::MagicSquare; |
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use Carp; |
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use GD; |
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use strict; |
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use vars qw(@ISA @EXPORT @EXPORT_OK $VERSION); |
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use Exporter(); |
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@ISA= qw(Exporter); |
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@EXPORT=qw(); |
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@EXPORT_OK=qw(new check print printhtml rotation reflection); |
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$VERSION='2.04'; |
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sub new { |
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my $type = shift; |
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my $self = []; |
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my $len = scalar(@{$_[0]}); |
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my $numelem = 0; |
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for (@_) { |
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push(@{$self}, [@{$_}]); |
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$numelem += scalar(@{$_}); |
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} |
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croak "Math::MagicSquare::new(): number of rows and columns must be equal" |
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if ($numelem != $len*$len); |
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bless $self, $type; |
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} |
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sub check { |
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my $self = shift; |
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my $i=0; my $j=0; |
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my $line1=0; my $line2=0; my $diag1=0; my $diag2=0; my $SUM=0; |
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my $sms=1; |
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my $len = scalar(@{$self}); |
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# Magic Constant for a Magic Square 1,2,...,n |
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my $sum=$len*($len*$len+1)/2; |
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# Generic Magic Constant |
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for ($i=0;$i<$len;$i++) { |
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$SUM+=$self->[$i][0]; |
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} |
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if ($SUM != $sum) {$sum=$SUM;} |
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# Check lines and columns |
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for ($i=0;$i<$len;$i++) { |
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$j=0; $line1=0; $line2=0; |
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for ($j=0;$j<$len;$j++) { |
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$line1+=$self->[$i][$j]; |
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$line2+=$self->[$j][$i]; |
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} |
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if ($line1 != $sum || $line2 != $sum) { |
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# This isn't a Magic |
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return(0); |
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} |
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} |
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# Check diagonals and broken diagonals |
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for ($j=0;$j<$len;$j++) { |
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$i=0; $diag1=0; $diag2=0; |
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for ($i=0;$i<$len;$i++) { |
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$diag1+=$self->[$i][($i+$j)%$len]; |
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$diag2+=$self->[$len-1-$i][($i+$j)%$len]; |
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} |
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if ($j == 0) { |
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if ($diag1 != $sum || $diag2 != $sum) { |
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# This is a Semimagic Square |
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return(1); |
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} |
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} else { |
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if ($diag1 != $sum || $diag2 != $sum) { |
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# This is a Magic Square |
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return(2); |
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} |
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} |
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} |
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# This is a Panmagic Square |
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return(3); |
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} |
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sub print { |
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my $self = shift; |
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my $initialtext = shift; |
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my $i=0; my $j=0; |
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my $len = scalar(@{$self}); |
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print "$initialtext\n" if $initialtext; |
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print @_ if scalar(@_); |
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for ($j=0;$j<$len;$j++) { |
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for ($i=0;$i<$len;$i++) { |
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printf "%5d ", $self->[$j][$i]; |
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} |
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print "\n"; |
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} |
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} |
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sub printhtml { |
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my $self = shift; |
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my $i=0; my $j=0; |
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my $len = scalar(@{$self}); |
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print qq!\n!;
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for ($j=0;$j<$len;$j++) { |
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print " | \n";
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for ($i=0;$i<$len;$i++) { |
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print " | $self->[$j][$i] | \n";
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} |
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print " | \n";
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} |
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print " | \n"; |
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} |
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sub printimage { |
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my $self = shift; |
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my $i=0; my $j=0; |
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my $len = scalar(@{$self}); |
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my $CELLGRIDSIZE = 31; |
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my $GRIDSIZE = 8+($len -1)*2+$len*$CELLGRIDSIZE; |
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my $im=new GD::Image($GRIDSIZE,$GRIDSIZE); |
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my $bg=$im->colorAllocate(255,255,255); |
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my $fg=$im->colorAllocate(0,0,0); |
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# GRID |
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# $im->transparent($bg); |
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$im->filledRectangle(0,0,255,255,$bg); |
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$im->filledRectangle(0,0,4,$GRIDSIZE,$fg); |
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$im->filledRectangle(0,0,$GRIDSIZE,4,$fg); |
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my $tmp = $GRIDSIZE -5; |
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$im->filledRectangle($tmp,0,$GRIDSIZE,$GRIDSIZE,$fg); |
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$im->filledRectangle(0,$tmp,$GRIDSIZE,$GRIDSIZE,$fg); |
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my $xy = 4 + $CELLGRIDSIZE; |
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my $xy2 = $xy +2; |
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for (1..$len-1) |
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{ |
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$im->filledRectangle($xy,0,$xy2,$GRIDSIZE,$fg); |
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$im->filledRectangle(0,$xy,$GRIDSIZE,$xy2,$fg); |
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$xy = $xy2 + $CELLGRIDSIZE; |
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$xy2 = $xy + 2; |
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} |
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# NUMBERS |
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my $x1 = 4 + 8; |
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my $y1 = 4 + 9; |
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$j=0; |
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for ($j=0;$j<$len;$j++) |
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{ |
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$i=0; |
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for ($i=0;$i<$len;$i++) |
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{ |
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# to hit the centre with numbers < -9 |
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if ($self->[$j][$i] < -9) { $x1 = $x1 - 3; } |
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# to hit the centre with numbers between -9 and -1 |
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if ($self->[$j][$i] < 0 && $self->[$j][$i] > -10) { $x1 = $x1 - 2; } |
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# to hit the centre with numbers between 0 and 9 |
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if ($self->[$j][$i] < 10 && $self->[$j][$i] >= 0) { $x1 = $x1 + 4; } |
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# to hit the centre with numbers > 99 |
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if ($self->[$j][$i] > 99) { $x1 = $x1 - 4; } |
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$im->string(gdLargeFont,$x1,$y1,"$self->[$j][$i]",$fg); |
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$x1 = $x1 + $CELLGRIDSIZE + 2; |
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if ($self->[$j][$i] < -9) { $x1 = $x1 + 3; } |
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if ($self->[$j][$i] < 0 && $self->[$j][$i] > -10) { $x1 = $x1 + 2; } |
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if ($self->[$j][$i] < 10 && $self->[$j][$i] >= 0) { $x1 = $x1 - 4; } |
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if ($self->[$j][$i] > 99) { $x1 = $x1 + 4; } |
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} |
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$x1 = 4 + 8; |
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$y1 = $y1 + $CELLGRIDSIZE + 2; |
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} |
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binmode STDOUT; |
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print $im -> png; |
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} |
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sub rotation { |
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my $self = shift; |
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my $i=0; my $j=0; |
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my @TMP; |
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my $len = scalar(@{$self}); |
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for ($j=0;$j<$len;$j++) { |
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for ($i=0;$i<$len;$i++) { |
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$TMP[$j][$i]=$self->[$j][$i]; |
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} |
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} |
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for ($j=0;$j<$len;$j++) { |
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for ($i=0;$i<$len;$i++) { |
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$self->[$j][$i]=$TMP[$len-1-$i][$j]; |
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} |
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} |
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} |
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197
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sub reflection { |
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my $self = shift; |
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my $i=0; my $j=0; |
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my @TMP; |
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my $len = scalar(@{$self}); |
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203
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for ($j=0;$j<$len;$j++) { |
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for ($i=0;$i<$len;$i++) { |
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$TMP[$j][$i]=$self->[$j][$i]; |
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} |
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} |
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for ($j=0;$j<$len;$j++) { |
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for ($i=0;$i<$len;$i++) { |
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$self->[$i][$j]=$TMP[$i][$len-1-$j]; |
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} |
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} |
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} |
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215
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1; |
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217
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__END__ |