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package Math::Function::Interpolator; |
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100323
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use 5.006; |
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use strict; |
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34
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5
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5
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use warnings FATAL => 'all'; |
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6
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85
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6
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use Carp qw(confess); |
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71
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7
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use Scalar::Util qw(looks_like_number); |
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2
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752
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use Number::Closest::XS qw(find_closest_numbers_around); |
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2
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896
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2
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89
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2
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2
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869
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use List::MoreUtils qw(pairwise indexes); |
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13065
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2
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2
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948
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use List::Util qw(min max); |
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2
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652
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use Math::Function::Interpolator::Linear; |
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15
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617
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use Math::Function::Interpolator::Quadratic; |
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4
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2
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16
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667
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use Math::Function::Interpolator::Cubic; |
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841
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18
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=head1 NAME |
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20
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Math::Function::Interpolator - Interpolation made easy |
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22
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=head1 SYNOPSIS |
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24
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use Math::Function::Interpolator; |
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25
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26
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my $interpolator = Math::Function::Interpolator->new( |
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27
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points => {1=>2,2=>3,3=>4} |
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28
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); |
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29
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30
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$interpolator->linear(2.5); |
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31
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32
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$interpolator->quadratic(2.5); |
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33
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34
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$interpolator->cubic(2.5); |
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35
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36
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=head1 DESCRIPTION |
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37
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38
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Math::Function::Interpolator helps you to do the interpolation calculation with linear, quadratic and cubic methods. |
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39
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40
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1. Linear method (needs more than 1 data point) |
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41
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1. Quadratic method (needs more than 2 data points) |
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42
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1. Cubic method, it's a Cubic Spline method (needs more than 4 data points) |
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43
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44
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=head1 FIELDS |
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45
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46
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=head2 points (REQUIRED) |
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47
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48
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HashRef of points for interpolations |
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49
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50
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=cut |
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51
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52
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our $VERSION = '1.01'; |
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53
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54
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=head1 METHODS |
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55
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56
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=head2 new |
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57
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58
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New instance method |
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59
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60
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=cut |
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61
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62
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sub new { ## no critic (RequireArgUnpacking) |
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63
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17
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17
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1
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19636
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my $class = shift; |
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64
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17
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50
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46
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my %params_ref = ref($_[0]) ? %{$_[0]} : @_; |
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0
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0
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65
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66
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confess "points are required to do interpolation" |
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67
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17
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100
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49
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unless $params_ref{'points'}; |
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68
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69
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# We can't interpolate properly on undef values so make sure we know |
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70
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# they are missing by removing them entirely. |
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71
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16
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17
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my $points = $params_ref{points}; |
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72
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$params_ref{points} = { |
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73
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56
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74
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map { $_ => $points->{$_} } |
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74
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16
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37
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grep { defined $points->{$_} } keys %$points |
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56
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71
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75
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}; |
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76
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77
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my $self = { |
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78
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16
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42
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_points => $params_ref{'points'}, |
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79
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_linear_obj => 0, |
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80
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_cubic_obj => 0, |
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81
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_quadratic_obj => 0 |
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82
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}; |
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83
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16
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21
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my $obj = bless $self, $class; |
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84
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85
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16
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43
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return $obj; |
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86
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} |
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87
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88
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=head2 points |
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89
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90
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points |
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91
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92
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=cut |
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93
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94
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sub points { |
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95
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43
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43
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1
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37
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my ($self) = @_; |
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96
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43
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119
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return $self->{'_points'}; |
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97
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} |
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98
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99
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=head2 linear |
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100
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101
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This method do the linear interpolation. It solves for point_y linearly given point_x and an array of points. |
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102
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This method needs more than 1 data point. |
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103
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104
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=cut |
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105
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106
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sub linear { |
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107
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1
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1
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1
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6
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my ($self, $x) = @_; |
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108
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1
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3
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my $linear_obj = $self->{'_linear_obj'}; |
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109
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1
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50
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4
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if (!$linear_obj) { |
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110
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1
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7
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$linear_obj = Math::Function::Interpolator::Linear->new(points => $self->points); |
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111
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1
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3
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$self->{'_linear_obj'} = $linear_obj; |
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112
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} |
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113
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1
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6
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return $linear_obj->linear($x); |
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114
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} |
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115
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116
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=head2 quadratic |
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117
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118
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This method do the quadratic interpolation. It solves the interpolated_y value given point_x with 3 data points. |
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119
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This method needs more than 2 data point. |
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120
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121
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=cut |
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122
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123
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sub quadratic { |
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124
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1
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1
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1
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2
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my ($self, $x) = @_; |
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125
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1
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2
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my $quadratic_obj = $self->{'_quadratic_obj'}; |
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126
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1
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50
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3
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if (!$quadratic_obj) { |
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127
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1
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3
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$quadratic_obj = Math::Function::Interpolator::Quadratic->new(points => $self->points); |
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128
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1
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24
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$self->{'_quadratic_obj'} = $quadratic_obj; |
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129
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} |
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130
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1
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6
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return $quadratic_obj->quadratic($x); |
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131
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} |
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132
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133
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=head2 cubic |
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134
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135
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This method do the cubic interpolation. It solves the interpolated_y given point_x and a minimum of 5 data points. |
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136
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This method needs more than 4 data point. |
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137
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138
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=cut |
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139
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140
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sub cubic { |
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141
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1
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1
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1
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2
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my ($self, $x) = @_; |
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142
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1
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2
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my $cubic_obj = $self->{'_cubic_obj'}; |
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143
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1
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50
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3
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if (!$cubic_obj) { |
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144
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1
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3
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$cubic_obj = Math::Function::Interpolator::Cubic->new(points => $self->points); |
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145
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1
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2
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$self->{'_cubic_obj'} = $cubic_obj; |
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146
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} |
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147
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1
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4
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return $cubic_obj->cubic($x); |
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148
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} |
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149
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150
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=head2 closest_three_points |
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151
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152
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Returns the the closest three points to the sought point. |
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153
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The third point is chosen based on the point which is closer to mid point |
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154
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155
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=cut |
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156
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157
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sub closest_three_points { |
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158
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7
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7
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1
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2236
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my ($self, $sought, $all_points) = @_; |
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159
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160
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7
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9
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my @ap = sort { $a <=> $b } @{$all_points}; |
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74
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72
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7
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20
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161
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7
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8
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my $length = scalar @ap; |
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162
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163
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my ($first, $second) = |
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164
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7
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6
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@{find_closest_numbers_around($sought, $all_points, 2)}; |
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7
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33
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165
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7
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100
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42
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49
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my @indexes = indexes { $first == $_ or $second == $_ } @ap; |
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42
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96
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166
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7
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100
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40
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my $third_index = |
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167
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(max(@indexes) < $length - 2) ? max(@indexes) + 1 : min(@indexes) - 1; |
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168
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7
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23
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my @sorted = sort { $a <=> $b } ($first, $second, $ap[$third_index]); |
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18
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26
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169
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170
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7
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24
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return @sorted; |
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171
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} |
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172
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173
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=head1 AUTHOR |
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174
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175
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Binary.com, C<< >> |
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176
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177
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=head1 BUGS |
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178
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179
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Please report any bugs or feature requests to C, or through |
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180
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the web interface at L. I will be notified, and then you'll |
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181
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automatically be notified of progress on your bug as I make changes. |
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182
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183
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184
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=head1 SUPPORT |
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185
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186
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You can find documentation for this module with the perldoc command. |
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perldoc Math::Function::Interpolator |
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You can also look for information at: |
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=over 4 |
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=item * RT: CPAN's request tracker (report bugs here) |
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=item * AnnoCPAN: Annotated CPAN documentation |
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=item * CPAN Ratings |
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=item * Search CPAN |
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=back |
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=head1 ACKNOWLEDGEMENTS |
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=cut |
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1; # End of Math::Function::Interpolator |