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package Locale::Object::Currency; |
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291873
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use strict; |
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use warnings;; |
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use Carp; |
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898
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use Locale::Object; |
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use base qw( Locale::Object ); |
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1013
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use Locale::Object::Country; |
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use Locale::Object::DB; |
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6296
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our $VERSION = '0.78'; |
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my $db = Locale::Object::DB->new(); |
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# Initialize the hash where we'll keep our singleton currency objects. |
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my $existing = {}; |
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my $class; |
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# Initialize the object. |
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sub init |
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{ |
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376
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376
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0
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565
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my $self = shift; |
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376
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715
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my %params = @_; |
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# One parameter is allowed. |
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376
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50
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croak "Error: You must specify a single parameter for initialization." |
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unless scalar(keys %params) == 1; |
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# It's the only key in %params. |
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376
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734
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my $parameter = (keys %params)[0]; |
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# Make a hash of valid parameters. |
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376
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686
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my %allowed_params = map { $_ => undef } |
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1128
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2347
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qw(country_code code code_numeric); |
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# Go no further if the specified parameter wasn't one. |
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376
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50
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868
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croak "Error: You can only specify a country code, currency code or numeric code for initialization." unless exists $allowed_params{$parameter}; |
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# Get the value given for the parameter. |
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376
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615
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my $value = $params{$parameter}; |
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# Make sure input matches style of values in the db. |
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376
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100
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792
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if ($parameter eq 'country_code') |
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100
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47
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{ |
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363
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681
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$value = lc($value); |
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} |
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elsif ($parameter eq 'code') |
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{ |
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$value = uc($value); |
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} |
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55
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# Look in the database for a match. |
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376
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1122
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my $result = $db->lookup( |
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table => 'currency', |
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result_column => '*', |
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search_column => $parameter, |
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value => $value |
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); |
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63
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376
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50
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33950
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croak "Error: Unknown $parameter given for initialization: $value" unless $result; |
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65
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376
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100
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615
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if (defined @{$result}[0]) |
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376
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968
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66
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{ |
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# Set values from the results of our query. |
68
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375
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488
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my $name = @{$result}[0]->{'name'}; |
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375
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771
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69
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375
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551
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my $code = @{$result}[0]->{'code'}; |
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375
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621
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70
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375
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504
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my $code_numeric = @{$result}[0]->{'code_numeric'}; |
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375
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541
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71
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375
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757
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my $symbol = @{$result}[0]->{'symbol'}; |
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375
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593
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72
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375
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478
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my $subunit = @{$result}[0]->{'subunit'}; |
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375
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549
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73
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375
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463
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my $subunit_amount = @{$result}[0]->{'subunit_amount'}; |
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375
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544
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75
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# Check for pre-existing objects. Return it if there is one. |
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375
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863
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my $currency = $self->exists($code); |
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375
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100
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1470
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return $currency if $currency; |
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# If not, make a new object. |
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288
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668
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_make_currency($self, $name, $code, $code_numeric, $symbol, $subunit, $subunit_amount); |
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82
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# Register the new object. |
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288
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626
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$self->register(); |
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85
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# Return the object. |
86
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288
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2544
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$self; |
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} |
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else |
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{ |
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1
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204
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carp "Warning: No result found in currency table for '$value' in $parameter."; |
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1
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11
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return; |
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} |
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} |
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95
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# Check if objects exist. |
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sub exists { |
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375
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375
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1
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505
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my $self = shift; |
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99
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# Check existence of a object with the given parameter or with |
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# the code of the current object. |
101
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375
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33
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799
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my $code = shift || $self->code; |
102
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103
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# Return the singleton object, if it exists. |
104
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375
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825
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$existing->{$code}; |
105
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} |
106
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107
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# Register the object in our hash of existing objects. |
108
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sub register { |
109
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288
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288
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0
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376
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my $self = shift; |
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111
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# Do nothing unless the object exists. |
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288
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50
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460
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my $code = $self->code or return; |
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114
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# Put the current object into the singleton hash. |
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288
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712
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$existing->{$code} = $self; |
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} |
117
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118
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sub _make_currency |
119
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{ |
120
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288
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288
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400
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my $self = shift; |
121
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288
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773
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my @attributes = @_; |
122
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123
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# The third attribute we get is the currency code. |
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288
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435
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my $currency_code = $attributes[0]; |
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126
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# The attributes we want to set. |
127
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288
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689
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my @attr_names = qw(name code code_numeric symbol subunit subunit_amount); |
128
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129
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# Initialize a loop counter. |
130
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288
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375
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my $counter = 0; |
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132
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288
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566
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foreach my $current_attribute (@attr_names) |
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{ |
134
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# Set the attributes of the entry for this currency code in the singleton hash. |
135
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1728
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3998
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$self->$current_attribute( $attributes[$counter] ); |
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137
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1728
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2412
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$counter++; |
138
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} |
139
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140
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} |
141
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142
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# Method for retrieving all countries using this currency. |
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sub countries |
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{ |
145
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8
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8
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1
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13
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my $self = shift; |
146
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147
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# No name, no countries. |
148
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8
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50
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27
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return unless $self->{_name}; |
149
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150
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# Check for countries attribute. Set it if we don't have it. |
151
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8
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100
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26
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_set_countries($self) unless $self->{_countries}; |
152
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153
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# Give an array if requested in array context, otherwise a reference. |
154
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8
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100
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22
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return @{$self->{_countries}} if wantarray; |
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6
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20
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155
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2
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10
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return $self->{_countries}; |
156
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} |
157
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158
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# Private method to set an attribute with a hash of objects for all countries using this currency. |
159
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sub _set_countries |
160
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{ |
161
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5
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5
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8
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my $self = shift; |
162
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163
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5
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10
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my $code = $self->{_code}; |
164
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165
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# If it doesn't, find all countries using this currency and put them in a hash. |
166
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5
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11
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my (%country_codes, @countries); |
167
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168
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my $result = $db->lookup( |
169
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table => "currency", |
170
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result_column => "country_code", |
171
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search_column => "code", |
172
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5
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23
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value => $existing->{$code}->{'_code'} |
173
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); |
174
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175
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# Create new country objects and put them into an array. |
176
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5
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496
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foreach my $place (@{$result}) |
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5
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15
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177
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{ |
178
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21
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47
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my $where = $place->{'country_code'}; |
179
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180
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21
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111
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my $obj = Locale::Object::Country->new( code_alpha2 => $where ); |
181
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21
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60
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push @countries, $obj; |
182
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} |
183
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184
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# Set a reference to that array as an attribute. |
185
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5
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23
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$self->{'_countries'} = \@countries; |
186
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} |
187
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188
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# Get/set attributes. |
189
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190
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sub code |
191
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{ |
192
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590
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590
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1
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715
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my $self = shift; |
193
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194
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590
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100
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1052
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if (@_) |
195
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{ |
196
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288
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498
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$self->{_code} = shift; |
197
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288
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406
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return $self; |
198
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} |
199
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200
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302
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751
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$self->{_code}; |
201
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} |
202
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203
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sub name |
204
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{ |
205
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292
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292
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1
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9848
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my $self = shift; |
206
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207
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292
|
100
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641
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if (@_) |
208
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{ |
209
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288
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650
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$self->{_name} = shift; |
210
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288
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509
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return $self; |
211
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} |
212
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213
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4
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21
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$self->{_name}; |
214
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} |
215
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216
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sub code_numeric |
217
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{ |
218
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289
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289
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1
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390
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my $self = shift; |
219
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220
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289
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100
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501
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if (@_) |
221
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{ |
222
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288
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485
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$self->{_code_numeric} = shift; |
223
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288
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379
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return $self; |
224
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} |
225
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226
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1
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5
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$self->{_code_numeric}; |
227
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} |
228
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229
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sub symbol |
230
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{ |
231
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289
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289
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1
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363
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my $self = shift; |
232
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233
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289
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100
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543
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if (@_) |
234
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{ |
235
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288
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513
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$self->{_symbol} = shift; |
236
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288
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389
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return $self; |
237
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} |
238
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239
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1
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5
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$self->{_symbol}; |
240
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} |
241
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242
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sub subunit |
243
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{ |
244
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289
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289
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1
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389
|
my $self = shift; |
245
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246
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289
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100
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564
|
if (@_) |
247
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{ |
248
|
288
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491
|
$self->{_subunit} = shift; |
249
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288
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415
|
return $self; |
250
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} |
251
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252
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1
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5
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$self->{_subunit}; |
253
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} |
254
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255
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|
sub subunit_amount |
256
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{ |
257
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289
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289
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1
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362
|
my $self = shift; |
258
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259
|
289
|
100
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491
|
if (@_) |
260
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{ |
261
|
288
|
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|
489
|
$self->{_subunit_amount} = shift; |
262
|
288
|
|
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|
|
371
|
return $self; |
263
|
|
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|
} |
264
|
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265
|
1
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4
|
$self->{_subunit_amount}; |
266
|
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} |
267
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268
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1; |
269
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270
|
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|
__END__ |
271
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272
|
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|
=head1 NAME |
273
|
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274
|
|
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|
|
Locale::Object::Currency - currency information objects |
275
|
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|
276
|
|
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|
|
=head1 DESCRIPTION |
277
|
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278
|
|
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|
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|
|
C<Locale::Object::Country> allows you to create objects containing information about countries such as their ISO codes, currencies and so on. |
279
|
|
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|
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280
|
|
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|
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|
|
=head1 SYNOPSIS |
281
|
|
|
|
|
|
|
|
282
|
|
|
|
|
|
|
use Locale::Object::Currency; |
283
|
|
|
|
|
|
|
|
284
|
|
|
|
|
|
|
my $usd = Locale::Object::Currency->new( country_code => 'us' ); |
285
|
|
|
|
|
|
|
|
286
|
|
|
|
|
|
|
my $name = $usd->name; |
287
|
|
|
|
|
|
|
my $code = $usd->code; |
288
|
|
|
|
|
|
|
my $code_numeric = $usd->code_numeric; |
289
|
|
|
|
|
|
|
my $symbol = $usd->symbol; |
290
|
|
|
|
|
|
|
my $subunit = $usd->subunit; |
291
|
|
|
|
|
|
|
my $subunit_amount = $usd->subunit_amount; |
292
|
|
|
|
|
|
|
|
293
|
|
|
|
|
|
|
my @countries = $usd->countries; |
294
|
|
|
|
|
|
|
|
295
|
|
|
|
|
|
|
=head1 METHODS |
296
|
|
|
|
|
|
|
|
297
|
|
|
|
|
|
|
=head2 C<new()> |
298
|
|
|
|
|
|
|
|
299
|
|
|
|
|
|
|
my $usd = Locale::Object::Currency->new( country_code => 'us' ); |
300
|
|
|
|
|
|
|
|
301
|
|
|
|
|
|
|
The C<new> method creates an object. It takes a single-item hash as an argument - valid options to pass are ISO 3166 values - 'code' and 'code_numeric'; also 'country_code', which is an alpha2 country code. If you give a country code, a currency object will be created representing the currency of the country you specified. |
302
|
|
|
|
|
|
|
|
303
|
|
|
|
|
|
|
The objects created are singletons; if you try and create a currency object when one matching your specification already exists, C<new()> will return the original one. |
304
|
|
|
|
|
|
|
|
305
|
|
|
|
|
|
|
=head2 C<name(), code(), code_numeric(), symbol(), subunit(), subunit_amount()> |
306
|
|
|
|
|
|
|
|
307
|
|
|
|
|
|
|
my $name = $country->name; |
308
|
|
|
|
|
|
|
|
309
|
|
|
|
|
|
|
These methods retrieve the values of the attributes in the object whose name they share. |
310
|
|
|
|
|
|
|
|
311
|
|
|
|
|
|
|
=head2 C<countries()> |
312
|
|
|
|
|
|
|
|
313
|
|
|
|
|
|
|
my @countries = $usd->countries; |
314
|
|
|
|
|
|
|
|
315
|
|
|
|
|
|
|
Returns an array (in array context, otherwise a reference) of L<Locale::Object::Country> objects with their ISO 3166 alpha2 codes as keys for all countries using this currency in array context, or a reference in scalar context. The objects have their own attribute methods, so you can do things like this for example: |
316
|
|
|
|
|
|
|
|
317
|
|
|
|
|
|
|
foreach my $place (@countries) |
318
|
|
|
|
|
|
|
{ |
319
|
|
|
|
|
|
|
print $place->name, "\n"; |
320
|
|
|
|
|
|
|
} |
321
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
Which will list you all the countries that use in that currency. See the documentation for L<Locale::Object::Country> for a listing of country attributes. Note that you can chain methods as well. |
323
|
|
|
|
|
|
|
|
324
|
|
|
|
|
|
|
foreach my $place (@countries) |
325
|
|
|
|
|
|
|
{ |
326
|
|
|
|
|
|
|
print $place->continent->name, "\n"; |
327
|
|
|
|
|
|
|
} |
328
|
|
|
|
|
|
|
|
329
|
|
|
|
|
|
|
=head1 KNOWN BUGS |
330
|
|
|
|
|
|
|
|
331
|
|
|
|
|
|
|
The database of currency information is not perfect by a long stretch. If you find mistakes or missing information, please send them to the author. |
332
|
|
|
|
|
|
|
|
333
|
|
|
|
|
|
|
=head1 AUTHOR |
334
|
|
|
|
|
|
|
|
335
|
|
|
|
|
|
|
Originally by Earle Martin |
336
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
=head1 COPYRIGHT AND LICENSE |
338
|
|
|
|
|
|
|
|
339
|
|
|
|
|
|
|
Originally by Earle Martin. To the extent possible under law, the author has dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty. You should have received a copy of the CC0 Public Domain Dedication along with this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>. |
340
|
|
|
|
|
|
|
|
341
|
|
|
|
|
|
|
=cut |
342
|
|
|
|
|
|
|
|