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############################################################################## |
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# Package/use statements |
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############################################################################## |
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package LinAlg::Vector; |
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164126
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use 5.006; |
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use strict; |
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use warnings; |
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use Math::Round q(:all); |
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27528
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690
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use Moose; |
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use Params::Check::Item; |
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7859
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BEGIN { |
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our $VERSION = '0.01'; |
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} |
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############################################################################## |
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# class definition |
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############################################################################## |
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around BUILDARGS => sub { |
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my $orig = shift; |
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my $class = shift; |
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my @args = @_; |
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if(scalar(@args) == 1 && ref($args[0]) eq "ARRAY") { |
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my @arr = @{$args[0]}; |
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my @copy = @arr[0..$#arr]; |
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return $class->$orig(data=>\@copy); |
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} else { |
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return $class->$orig(@args); |
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} |
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}; |
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has _v => ( |
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is => "rw", |
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isa => "ArrayRef[Num]", |
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default => sub { [] }, |
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init_arg => "data" |
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); |
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sub raw { |
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1
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2780
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my ($self) = @_[0..0]; |
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4
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my @copy = @{$self->_v}[0..$self->len-1]; |
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4
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return \@copy; |
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} |
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sub toString { |
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1
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5362
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my ($self) = @_[0..0]; |
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return "[".(join(',', @{$self->_v}))."]"; |
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485
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} |
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sub len { |
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534
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1
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3350
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my $self = shift; |
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763
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return scalar(@{$self->_v}); |
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13765
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} |
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sub eq { |
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1
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13316
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my ($self, $b, $pow) = @_[0..2]; |
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96
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checkClass($b, "LinAlg::Vector", "argument is not LinAlg::Vector"); |
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496
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checkNumEQ($self->len, $b->len, "vectors are different lens"); |
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65
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24
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371
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my $doRound = 0; |
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42
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my $roundTo = 1; |
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100
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if(defined($pow)) { |
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2
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7
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checkIndex(abs($pow), "invalid power of 10 to round to"); |
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2
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28
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$doRound = 1; |
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2
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21
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$roundTo = 10**($pow); |
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} |
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73
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24
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100
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56
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if($doRound) { |
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2
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6
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for(my $i=0; $i<$self->len; $i++) { |
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3
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100
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6
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if(nearest($roundTo,$self->get($i)) != nearest($roundTo,$b->get($i))) { |
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1
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15
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return 0; |
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} |
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} |
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} else { |
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22
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59
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for(my $i=0; $i<$self->len; $i++) { |
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43
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100
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129
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if($self->get($i) != $b->get($i)) { |
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6
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49
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return 0; |
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} |
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} |
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} |
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114
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return 1; |
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} |
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89
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90
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sub get { |
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290
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290
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1
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1793
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my ($self, $num) = @_[0..1]; |
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290
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788
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checkNumber($num, "not number"); |
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290
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4335
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checkNumLT($num, $self->len, "invalid vector index"); |
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95
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289
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11313
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return $self->_v->[$num]; |
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} |
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98
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#NOTE: cannot grow vector after created! |
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sub set { |
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5
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5
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1
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1181
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my ($self, $num, $val) = @_[0..2]; |
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5
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20
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checkNumber($num, "not number"); |
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5
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82
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checkNumber($val, "not number"); |
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4
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65
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checkNumLT($num, $self->len, "invalid vector index"); |
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105
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3
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89
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return $self->_v->[$num] = $val; |
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} |
107
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108
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sub copy { |
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1
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1
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1
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542
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my $self = shift; |
110
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1
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4
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my @newData = @{$self->_v}[0..$self->len-1]; |
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1
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21
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111
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1
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21
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return LinAlg::Vector->new(data=>\@newData); |
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} |
113
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114
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115
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sub add { |
116
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5
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5
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1
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2854
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my ($self, $b) = @_[0..1]; |
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5
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20
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checkClass($b, "LinAlg::Vector", "argument is not LinAlg::Vector"); |
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4
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71
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checkNumEQ($self->len, $b->len, "vectors are different lens"); |
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120
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3
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55
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my @newData = (); |
121
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3
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11
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foreach my $i (0..$self->len-1) { |
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8
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21
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push(@newData, $self->get($i)+$b->get($i)) |
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} |
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3
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61
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return LinAlg::Vector->new(data=>\@newData); |
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} |
126
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127
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sub subt { |
128
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5
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5
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1
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3466
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my ($self, $b) = @_[0..1]; |
129
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5
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21
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checkClass($b, "LinAlg::Vector", "argument is not LinAlg::Vector"); |
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4
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78
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checkNumEQ($self->len, $b->len, "vectors are different lens"); |
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132
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3
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55
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my @newData = (); |
133
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3
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12
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foreach my $i (0..$self->len-1) { |
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8
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23
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push(@newData, $self->get($i) - $b->get($i)) |
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} |
136
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3
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79
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return LinAlg::Vector->new(data=>\@newData); |
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} |
138
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139
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sub dot { |
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23
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23
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1
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2959
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my ($self, $b) = @_[0..1]; |
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23
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73
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checkClass($b, "LinAlg::Vector", "argument is not LinAlg::Vector"); |
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22
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373
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checkNumEQ($self->len, $b->len, "vectors are different lens"); |
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144
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21
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269
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my $sum = 0; |
145
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21
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45
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foreach my $i (0..$self->len-1) { |
146
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44
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87
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$sum += $self->get($i) * $b->get($i); |
147
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} |
148
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96
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return $sum; |
149
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} |
150
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151
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13
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13
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1
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649
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sub x { my $self = shift; return $self->get(0); } |
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13
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39
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152
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13
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13
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1
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587
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sub y { my $self = shift; return $self->get(1); } |
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13
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38
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153
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13
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13
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1
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907
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sub z { my $self = shift; return $self->get(2); } |
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45
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154
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155
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sub cross { |
156
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5
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5
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1
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5195
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my ($self, $b) = @_[0..1]; |
157
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5
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33
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checkClass($b, "LinAlg::Vector", "argument is not LinAlg::Vector"); |
158
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4
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122
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checkNumEQ($self->len, $b->len, "vectors are different lens"); |
159
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3
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71
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checkNumEQ($self->len, 3, "can only cross-product 3-dim vectors"); |
160
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161
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3
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67
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my $x = $self->y*$b->z - $self->z*$b->y; |
162
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3
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14
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my $y = $self->z*$b->x - $self->x*$b->z; |
163
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3
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16
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my $z = $self->x*$b->y - $self->y*$b->x; |
164
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3
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120
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return LinAlg::Vector->new(data=>[$x, $y, $z]); |
165
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} |
166
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167
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sub scale { |
168
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16
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16
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1
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3291
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my ($self, $b) = @_[0..1]; |
169
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16
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47
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checkNumber($b, "argument is not number"); |
170
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171
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15
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207
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my @newData = (); |
172
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15
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29
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foreach my $i (0..$self->len-1) { |
173
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32
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103
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push(@newData, $self->get($i)*$b); |
174
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} |
175
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15
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362
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return LinAlg::Vector->new(data=>\@newData); |
176
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} |
177
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178
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sub mag { |
179
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15
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15
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1
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1661
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my ($self) = @_[0..0]; |
180
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15
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34
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return sqrt($self->dot($self)); |
181
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} |
182
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183
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sub unit { |
184
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8
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8
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1
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2049
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my ($self) = @_[0..0]; |
185
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8
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18
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return $self->scale(1/$self->mag()); |
186
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} |
187
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188
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sub proj { |
189
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4
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4
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1
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2069
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my ($self, $b) = @_[0..1]; |
190
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4
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15
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checkClass($b, "LinAlg::Vector", "argument is not LinAlg::Vector"); |
191
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4
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68
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checkNumEQ($self->len, $b->len, "vectors are different lens"); |
192
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4
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60
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return $b->unit()->scale($self->dot($b)/$b->mag()); |
193
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} |
194
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195
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sub rotate { |
196
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0
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0
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1
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checkImpl("LinAlg::Vector::rotate"); |
197
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} |
198
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199
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############################################################################## |
200
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# Add interfaces and end class definition |
201
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############################################################################## |
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no Moose; |
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__PACKAGE__->meta->make_immutable; |
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1; # End of Params::Check::Item |
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############################################################################## |
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# Perldoc |
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############################################################################## |
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=head1 NAME |
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LinAlg::Vector - Extensive vector library based on Moose class system. |
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=head1 VERSION |
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Version 0.01 |
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=head1 SYNOPSIS |
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LinAlg::Vector proveds an object-oriented interface for creating and using |
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vectors composed of numbers. It supports most mathematical functions such |
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as add, subtract, dot, cross, scale, unit, and projection. Additionally, |
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convenience functions for comparing vectors, and stringifying them are |
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also provided. |
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All vector methods, except for C<set>, will not modify the underlying |
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vector -- they all will return new vectors. |
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An example of performing the triple-product of three vectors: |
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use LinAlg::Vector; |
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my $v1 = LinAlg::Vector->new([1,2,3]); |
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my $v2 = LinAlg::Vector->new([4,5,6]); |
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my $v3 = LinAlg::Vector->new([7,8,9]); |
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my $s1 = $v1->dot($v2->cross($v3)); |
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=head1 CONSTRUCTOR |
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The constructor takes in either a hash or an Array reference. The only |
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valid key-val pair in the hash is C<data=>[]>. Examples of using the |
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constructor are: |
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LinAlg::Vector->new(data=>[1,2,3]); |
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LinAlg::Vector->new([1,2,3]); |
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=head1 METHODS |
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=head2 raw |
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returns a copy of the underlying data array. If you manipulate the |
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returned copy, it will not affect the original vector data. |
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=head2 toString |
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returns a stringified version of the vector |
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=head2 len |
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returns the length of the vector |
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=head2 eq VEC2,[PRECISION] |
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returns 1 if this vector is equivalent to VEC2 (same length and |
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element values are all the same). Optinally, you can pass in PRECISION, |
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which can fine-tune what power-of-10 you round elements to when comparing. |
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Examples are: |
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my $v1 = LinAlg::Vector->new([1,2]); |
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my $v2 = LinAlg::Vector->new([1.001,1.999]); |
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$v1->eq($v2); #returns 0 |
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$v1->eq($v2, -2); #rounds each element to nearest 10**-2. returns 1 |
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=head2 get IDX |
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returns the element at index IDX. Zero-indexed. |
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=head2 set IDX,VAL |
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sets the element VAL at index IDX. Zero-indexed. retuns the value just set. |
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=head2 copy |
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returns copy of LinAlg::Vector, with a copy of the underlying data as well. |
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=head2 add VEC2 |
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adds VEC2 to this vector and returns a new vector. |
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=head2 subt VEC2 |
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subtracts VEC2 from this vector and returns a new vector. |
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=head2 dot VEC2 |
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performs a dot-product with this vector and VEC2 and returns the scalar. |
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=head2 x |
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returns C<get(0)> |
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=head2 y |
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returns C<get(1)> |
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=head2 z |
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returns C<get(2)> |
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=head2 cross VEC2 |
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performs cross-product with VEC2 and returns result vector. The operation |
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is 'this' x VEC2. If 'this' and VEC2 are not of length 3, an error is thrown. |
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=head2 scale NUM |
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scales this vector by NUM and returns new vector. |
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=head2 mag |
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returns the magnitude of this vector: sqrt(this->dot(this)) |
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=head2 unit |
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returns the unit vector for this vector: this->scale(1/this->mag) |
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=head2 proj VEC2 |
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returns the projected vector of this vector onto VEC2. |
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=head2 rotate |
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Not Yet Implemented |
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=head1 SEE ALSO |
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LinAlg::Matrix |
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=head1 AUTHOR |
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Samuel Steffl, C<sam@ssteffl.com> |
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=head1 BUGS |
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Please report any bugs or feature requests through the web interface at |
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L<http://rt.cpan.org/NoAuth/ReportBug.html?Queue=LinAlg-Vector>. |
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I will be notified, and then you'll automatically be notified of |
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progress on your bug as I make changes. |
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=head1 SUPPORT |
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You can find documentation for this module with the perldoc command. |
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perldoc LinAlg::Matrix |
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=head1 LICENSE AND COPYRIGHT |
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Copyright 2017 Samuel Steffl. |
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This is free software; you can redistribute it and/or modify it under the |
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same terms as the Perl 5 programming language system itself. |
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