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package JavaScript::QuickJS; |
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use strict; |
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use warnings; |
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=encoding utf-8 |
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=head1 NAME |
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JavaScript::QuickJS - Run JavaScript via L in Perl |
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=head1 SYNOPSIS |
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Quick and dirty … |
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my $val = JavaScript::QuickJS->new()->eval( q< |
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let foo = "bar"; |
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[ "The", "last", "value", "is", "returned." ]; |
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> ); |
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… or, something a bit fancier: |
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my $js = JavaScript::QuickJS->new()->std()->helpers(); |
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$js->eval_module( q/ |
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import * as std from 'std'; |
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for (const [key, value] of Object.entries(std.getenviron())) { |
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console.log(key, value); |
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} |
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/ ); |
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=head1 DESCRIPTION |
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This library embeds Fabrice Bellard’s L |
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engine into a Perl XS module. You can thus run JavaScript |
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(L specification) directly in your |
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Perl programs. |
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This distribution includes all needed C code; unlike with most XS modules |
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that interface with C libraries, you don’t need QuickJS pre-installed on |
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your system. |
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=cut |
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# ---------------------------------------------------------------------- |
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use XSLoader; |
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our $VERSION = '0.16_92'; |
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XSLoader::load( __PACKAGE__, $VERSION ); |
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# ---------------------------------------------------------------------- |
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=head1 METHODS |
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=head2 $obj = I->new( %CONFIG_OPTS ) |
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Instantiates I. %CONFIG_OPTS have the same effect as in |
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C below. |
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=cut |
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sub new { |
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my ($class, %opts) = @_; |
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my $self = $class->_new(); |
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return %opts ? $self->configure(%opts) : $self; |
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} |
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=head2 $obj = I->configure( %OPTS ) |
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Tunes the QuickJS interpreter. Returns I. |
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%OPTS are any of: |
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=over |
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=item * C |
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=item * C |
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=item * C |
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=back |
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For more information on these, see QuickJS itself. |
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=cut |
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sub configure { |
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my ($self, %opts) = @_; |
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my ($stack, $memlimit, $gc_threshold) = delete @opts{'max_stack_size', 'memory_limit', 'gc_threshold'}; |
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if (my @extra = sort keys %opts) { |
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Carp::croak("Unknown: @extra"); |
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} |
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return $self->_configure($stack, $memlimit, $gc_threshold); |
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} |
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#---------------------------------------------------------------------- |
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=head2 $obj = I->set_globals( NAME1 => VALUE1, .. ) |
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Sets 1 or more globals in I. See below for details on type conversions |
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from Perl to JavaScript. |
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Returns I. |
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=head2 $obj = I->helpers() |
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Defines QuickJS’s “helpers”, e.g., C. |
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Returns I. |
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=head2 $obj = I->std() |
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Enables (but does I import) QuickJS’s C module. |
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See L above for example usage. |
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Returns I. |
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=head2 $obj = I->os() |
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Like C but for QuickJS’s C module. |
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=head2 $VALUE = I->eval( $JS_CODE ) |
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Comparable to running C. Returns $JS_CODE’s last value; |
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see below for details on type conversions from JavaScript to Perl. |
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Untrapped exceptions in JavaScript will be rethrown as Perl exceptions. |
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$JS_CODE is a I string. |
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=head2 $obj = I->eval_module( $JS_CODE ) |
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Runs $JS_CODE as a module, which enables ES6 module syntax. |
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Note that no values can be returned directly in this mode of execution. |
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Returns I. |
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=head2 $obj = I->await() |
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Blocks until all of I’s pending work (if any) is complete. |
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For example, if you C some code that creates a promise, call |
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this to wait for that promise to complete. |
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Returns I. |
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156
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=head2 $obj = I->set_module_base( $PATH ) |
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Sets a base path (a byte string) for ES6 module imports. |
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Returns I. |
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=head2 $obj = I->unset_module_base() |
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Restores QuickJS’s default directory for ES6 module imports |
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(as of this writing, it’s the process’s current directory). |
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Returns I. |
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=cut |
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# ---------------------------------------------------------------------- |
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=head1 TYPE CONVERSION: JAVASCRIPT → PERL |
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175
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This module converts returned values from JavaScript thus: |
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=over |
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=item * JS string primitives become I strings in Perl. |
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=item * JS number & boolean primitives become corresponding Perl values. |
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183
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=item * JS null & undefined become Perl undef. |
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=item * JS objects … |
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=over |
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=item * Arrays become Perl array references. |
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=item * “Plain” objects become Perl hash references. |
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=item * Function, RegExp, and Date objects become Perl |
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L, L, |
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and L objects, respectively. |
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=item * Behaviour is B for other object types. |
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=back |
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201
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=back |
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203
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=head1 TYPE CONVERSION: PERL → JAVASCRIPT |
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205
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Generally speaking, it’s the inverse of JS → Perl: |
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207
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=over |
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209
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=item * Perl strings, numbers, & booleans become corresponding JavaScript |
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primitives. |
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212
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B Perl versions before 5.36 don’t reliably distinguish “numeric |
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strings” from “numbers”. If your perl predates 5.36, typecast accordingly |
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to prevent your Perl “number” from becoming a JavaScript string. (Even in |
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5.36 and later it’s still a good idea.) |
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217
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=item * Perl undef becomes JS null. |
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219
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=item * Unblessed array & hash references become JavaScript arrays and |
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“plain” objects. |
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222
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=item * L booleans become JavaScript booleans. |
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224
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=item * Perl code references become JavaScript functions. |
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226
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=item * Perl L, L, |
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and L objects become their original |
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JavaScript objects. |
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230
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=item * Anything else triggers an exception. |
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232
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=back |
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234
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=head1 MEMORY HANDLING NOTES |
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236
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If any instance of a class of this distribution is DESTROY()ed at Perl’s |
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global destruction, we assume that this is a memory leak, and a warning is |
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thrown. To prevent this, avoid circular references, and clean up all global |
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instances. |
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241
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Callbacks make that tricky. When you give a JavaScript function to Perl, |
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that Perl object holds a reference to the QuickJS context. Only once that |
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object is Ced do we release that QuickJS context reference. |
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Consider the following: |
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my $return; |
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$js->set_globals( __return => sub { $return = shift; () } ); |
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$js->eval('__return( a => a )'); |
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This sets $return to be a L instance. That |
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object holds a reference to $js. $js also stores C<__return()>, |
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which is a Perl code reference that closes around $return. Thus, we have |
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a reference cycle: $return refers to $js, and $js refers to $return. Those |
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two values will thus leak, and you’ll see a warning about it at Perl’s |
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global destruction time. |
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To break the reference cycle, just do: |
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undef $return; |
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… once you’re done with that variable. |
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You I have thought you could instead do: |
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$js->set_globals( __return => undef ) |
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… but that doesn’t work because $js holds a reference to all Perl code |
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references it B receives. This is because QuickJS, unlike Perl, |
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doesn’t expose object destructors (C in Perl), so there’s no |
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good way to release that reference to the code reference. |
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275
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=head1 CHARACTER ENCODING NOTES |
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QuickJS (like all JS engines) assumes its strings are text. Since Perl |
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can’t distinguish text from bytes, though, it’s possible to convert |
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Perl byte strings to JavaScript strings. It often yields a reasonable |
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result, but not always. |
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One place where this falls over, though, is ES6 modules. QuickJS, when |
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it loads an ES6 module, decodes that module’s string literals to characters. |
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Thus, if you pass in byte strings from Perl, QuickJS will treat your |
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Perl byte strings’ code points as character code points, and when you |
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combine those code points with those from your ES6 module you may |
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get mangled output. |
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Another place that may create trouble is if your argument to C |
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or C (above) contains JSON. Perl’s popular JSON encoders |
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output byte strings by default, but as noted above, C and |
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C need I strings. So either configure your |
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JSON encoder to output characters, or decode JSON bytes to characters |
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before calling C/C. |
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For best results, I interact with QuickJS via I |
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strings, and double-check that you’re doing it that way consistently. |
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=head1 NUMERIC PRECISION |
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Note the following if you expect to deal with “large” numbers: |
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=over |
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305
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=item * JavaScript’s numeric-precision limits apply. (cf. |
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L.) |
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308
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=item * Perl’s stringification of numbers may be I precise than |
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JavaScript’s storage of those numbers, or even than Perl’s own storage. |
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For example, in Perl 5.34 C prints C<1e+15>. |
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To counteract this loss of precision, add 0 to Perl’s numeric scalars |
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(e.g., C); this will encourage Perl to store |
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numbers as integers when possible, which fixes this precision problem. |
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316
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=item * Long-double and quad-math perls may lose precision when converting |
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numbers to/from JavaScript. To see if this affects your perl—which, if |
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you’re unsure, it probably doesn’t—run C, and see if that perl’s |
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compile-time options mention long doubles or quad math. |
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321
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=back |
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323
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=head1 OS SUPPORT |
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325
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QuickJS supports Linux, macOS, and Windows natively, so these work without |
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issue. |
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328
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FreeBSD, OpenBSD, & Cygwin work after a few patches that we apply when |
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building this library. (Hopefully these will eventually merge into QuickJS.) |
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331
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=head1 LIBATOMIC |
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333
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QuickJS uses C11 atomics. Most platforms implement that functionality in |
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hardware, but others (e.g., arm32) don’t. To fill that void, we need to link |
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to libatomic. |
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337
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This library’s build logic detects whether libatomic is necessary and will |
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only link to it if needed. If, for some reason, you need manual control over |
339
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that linking, set C in the environment to 1 or a |
340
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falsy value. |
341
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342
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If you don’t know what any of that means, you can probably ignore it. |
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344
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=head1 SEE ALSO |
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346
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Other JavaScript modules on CPAN include: |
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348
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=over |
349
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350
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=item * L and L make the |
351
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L library available to Perl. They’re similar to |
352
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this library, but Duktape itself (as of this writing) lacks support for |
353
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several JavaScript constructs that QuickJS supports. (It’s also slower.) |
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355
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=item * L and L expose Google’s |
356
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L library to Perl. Neither seems to support current |
357
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V8 versions. |
358
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359
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=item * L is a pure-Perl (!) JavaScript engine. |
360
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361
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=item * L and L expose Mozilla’s |
362
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L engine to Perl. |
363
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364
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=back |
365
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366
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=head1 LICENSE & COPYRIGHT |
367
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368
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This library is copyright 2022 Gasper Software Consulting. |
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370
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This library is licensed under the same terms as Perl itself. |
371
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See L. |
372
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373
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QuickJS is copyright Fabrice Bellard and Charlie Gordon. It is released |
374
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under the L. |
375
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376
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=cut |
377
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378
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#---------------------------------------------------------------------- |
379
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380
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package JavaScript::QuickJS::JSObject; |
381
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382
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package JavaScript::QuickJS::RegExp; |
383
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384
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our @ISA; |
385
|
15
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15
|
|
1112
|
BEGIN { @ISA = 'JavaScript::QuickJS::JSObject' }; |
386
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387
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package JavaScript::QuickJS::Function; |
388
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389
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our @ISA; |
390
|
15
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15
|
|
707
|
BEGIN { @ISA = 'JavaScript::QuickJS::JSObject' }; |
391
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392
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1; |