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package JE::Scope; |
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our $VERSION = '0.064'; |
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101
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101
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34001
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use strict; |
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184
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101
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3678
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422
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use warnings; no warnings 'utf8'; |
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153
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101
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2558
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151
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101
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35122
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8
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require JE::LValue; |
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our $AUTOLOAD; |
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# ~~~ We need a C method. |
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14
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sub find_var { |
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105413
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105413
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263027
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my ($self,$var) = @_; |
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105413
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89589
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my $lvalue; |
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105413
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157756
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for(reverse @$self) { |
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107729
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96732
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my $p = $_; |
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107729
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100
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242906
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defined($p=$p->prototype) or next while !$p->exists($var); |
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104835
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268990
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return new JE::LValue $_, $var; |
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} |
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# if we get this far, then we create an lvalue without a base obj |
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578
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new JE::LValue \$self->[0], $var; |
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} |
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27
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sub new_var { |
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773
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773
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1
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1164
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my ($self,$var) = (shift,shift); |
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773
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759
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my $var_obj; |
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773
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for(reverse @$self[1..$#$self]) { # Object 0 can't be a call |
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# object. Omitting it should the- |
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# oretically make things margin- |
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# ally faster. |
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352
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1170
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ref $_ eq 'JE::Object::Function::Call' and |
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$var_obj = $_, |
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last; |
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} |
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773
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100
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1693
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defined $var_obj or $var_obj = $$self[0]; |
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40
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773
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100
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1861
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if (defined $var_obj->prop($var)) { |
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158
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$var_obj->prop($var, shift) if @_; |
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} |
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else { |
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100
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2367
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$var_obj->prop($var, @_ ? shift : |
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$$self[0]->undefined); |
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# This is very naughty code, but it works. |
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2864
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$JE::Code::Expression::_eval or $var_obj->prop({ |
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name => $var, |
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dontdel => 1, |
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}); |
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} |
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773
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3398
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return new JE::LValue $var_obj, $var |
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unless not defined wantarray; |
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} |
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58
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sub AUTOLOAD { # This delegates the method to the global object |
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1337
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1337
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8406
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my($method) = $AUTOLOAD =~ /([^:]+)\z/; |
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61
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# deal with various ALLCAPS names |
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1337
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if($method =~ /^[A-Z]+\z/) { |
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0
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substr($method,0,0) = 'SUPER::'; |
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0
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0
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local *@; |
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return eval { shift->$method(@_) }; |
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0
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66
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} |
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68
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4717
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shift->[0]->$method(@_); # ~~~ Maybe I should use goto |
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# to remove AUTOLOAD from |
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# the call stack. |
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} |
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0
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0
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sub DESTROY {} |
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75
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1; |
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77
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=head1 NAME |
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79
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JE::Scope - JavaScript scope chain (what makes closures work) |
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81
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=head1 DESCRIPTION |
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83
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JavaScript code runs within an execution context which has a scope chain |
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associated with it. This class implements this scope chain. When a variable |
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is accessed the objects in the scope chain are searched till the variable |
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is found. |
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88
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A JE::Scope object can also be used as global (JE) object. Any methods it |
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does not understand will be delegated to the object at the bottom of the |
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stack (the far end of the chain), so that C<< $scope->null >> means the |
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same thing as C<< $scope->[0]->null >>. |
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93
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Objects of this class consist of a reference to an array, the elements of |
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which are the objects in the chain (the first element |
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being the global object). (Think |
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of it as a stack.) |
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98
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=head1 METHODS |
99
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100
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=over 4 |
101
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102
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=item find_var($name, $value) |
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104
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=item find_var($name) |
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106
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This method searches through |
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the scope chain, starting at the end of the array, until it |
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finds the |
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variable named by the first argument. If the second argument is |
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present, it sets the variable. It then returns an lvalue (a |
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JE::LValue object) that references the variable. |
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113
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=item new_var($name, $value) |
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115
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=item new_var($name) |
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117
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This method creates (and optionally sets the value of) a new |
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variable in the variable object (the same thing that JavaScript's C |
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keyword does) and returns an lvalue. |
120
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121
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The variable object is the first object in the scope chain |
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(searching from the top of the |
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stack) that is a call object, or C<< $scope->[0] >> if no call object is |
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found. |
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126
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=back |
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128
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=head1 CONSTRUCTOR |
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130
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None. Just bless an array reference. You should not need to do |
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this because it is done for you by the C and C |
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classes. |
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134
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=head1 SEE ALSO |
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136
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=over |
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138
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=item L |
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140
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=item L |
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142
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=item L |
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144
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=back |
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146
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=cut |
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148
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149
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150
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