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package Image::TextMode::Reader::ANSIMation; |
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use Moo; |
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1236
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use Image::TextMode::Canvas; |
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extends 'Image::TextMode::Reader::ANSI'; |
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sub _read { |
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my ( $self, $animation, @args ) = @_; |
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$animation->add_frame( Image::TextMode::Canvas->new ); |
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$self->SUPER::_read( $animation, @args ); |
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} |
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sub set_position { |
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my ( $self, @args ) = @_; |
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if ( ( $args[ 0 ] || 1 ) == 1 && ( $args[ 1 ] || 1 ) == 1 ) { |
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$self->next_frame; |
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} |
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$self->SUPER::set_position( @args ); |
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} |
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sub next_frame { |
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my $self = shift; |
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my $animation = $self->image; |
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return unless $animation->frames->[ -1 ]->height; |
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$animation->add_frame( Image::TextMode::Canvas->new ); |
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} |
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=head1 NAME |
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Image::TextMode::Reader::ANSIMation - Reads ANSI Animation files |
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=head1 DESCRIPTION |
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Provides reading capabilities for the ANSIMation format. This module |
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extends the ANSI reader, and simply creates a new frame for every |
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C command executed. |
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=head1 METHODS |
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=head2 set_position( [$x, $y] ) |
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We use this method as a clue that we're starting a new frame if $x and $y are |
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both 1, which is the default. |
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=head2 next_frame( ) |
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Adds a new frame to the stack. |
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=head1 AUTHOR |
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Brian Cassidy Ebricas@cpan.orgE |
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=head1 COPYRIGHT AND LICENSE |
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Copyright 2008-2014 by Brian Cassidy |
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This library is free software; you can redistribute it and/or modify |
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it under the same terms as Perl itself. |
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=cut |
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1; |