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package Image::Button; |
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use strict; |
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use vars qw($VERSION); |
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$VERSION = "0.53"; |
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# $Id: Button.pm,v 1.5 2003/02/22 15:41:19 joanmg Exp $ |
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use GD 1.20; |
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use Cwd 'abs_path'; |
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sub new |
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{ |
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my $pkg = shift; |
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my %args = (@_); |
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my $self = bless {}, $pkg; |
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$self->allocate(%args); |
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return $self; |
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} |
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# You might need to override allocate when subclassing. Be careful, |
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# though: for the copy constructor to work and everything to be clean |
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# and nice, the entries in the $self dictionary have to have the same |
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# names as the arguments. |
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sub allocate |
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{ |
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my $self = shift; |
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my %args = (text => '', |
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file => '', |
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font => undef, |
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fontsize => 12, |
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btcolor => [ 238, 238, 204 ], |
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fgcolor => [ 0, 0, 0 ], |
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bgcolor => [ 255, 255, 255 ], |
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vmargin => 4, |
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hmargin => 4, |
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@_,); |
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unless ($args{file}) { |
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if ($args{text}) { |
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$args{file} = $self->fileFromText(text => $args{text}); |
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} |
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} |
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# There might be something in $self, coming from a possibly |
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# overridden new function. The arguments to allocate take |
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# precedence. |
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%$self = (%$self, %args); |
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} |
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sub print |
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{ |
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die "Button class should override print.\n"; |
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} |
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sub copy |
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{ |
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my $self = shift; |
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my %args = (@_); |
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unless ($args{file}) { |
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if ($args{text}) { |
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$args{file} = $self->fileFromText(text => $args{text}); |
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} |
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} |
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my $nself = {}; |
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%$nself = (%$self, %args); |
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bless $nself, ref($self); |
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return $nself; |
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} |
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# Used by Button::Set to change values. |
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sub override |
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{ |
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my $self = shift; |
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my %args = (self => {}, |
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@_,); |
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while (my ($par, $val) = each(%{ $args{self} })) { |
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$self->{$par} = $val; |
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} |
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} |
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83
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# Used by Button::Set to set the text size. |
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sub textSize |
85
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{ |
86
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my $self = shift; |
87
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my %args = (texth => undef, |
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textw => undef, |
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@_,); |
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$self->{texth} = $args{texth}; |
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$self->{textw} = $args{textw}; |
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} |
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# Used by Button::Set when it needs to figure out a common size for a |
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# set of buttons. Returns width and height. |
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sub getSize |
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{ |
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my $self = shift; |
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100
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my $text = $self->{text}; |
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my $font = $self->{font}; |
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my $size = $self->{fontsize}; |
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104
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$font = $self->getFont($font); |
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106
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my @bounds = &GD::Image::stringFT('GD::Image', 0, $font, |
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$size, 0, 0, 0, $text); |
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if (!@bounds) { |
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die "Error figuring out bounds for '$text': $@\n"; |
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} |
111
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112
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return ($bounds[2] - $bounds[0], $bounds[1] - $bounds[7]); |
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} |
114
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115
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# We need the absolute path of the font. Using TTFONTS environment |
116
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# variable to point to the fonts directory; is there a standard |
117
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# way/place to do that? ##!! |
118
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sub getFont |
119
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{ |
120
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my $self = shift; |
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my ($font) = @_; |
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123
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if ($font !~ m|^/|) { |
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if (-f $font) { |
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$font = abs_path . "/$font"; |
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} |
127
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elsif ($ENV{TTFONTS}) { |
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$font = $ENV{TTFONTS} . "/$font"; |
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} |
130
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} |
131
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die "Cound not find absolute path for font $font\n" unless -f $font; |
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return $font; |
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} |
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135
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# Applies prefix and postfix. Should be the same for all button types. |
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sub buildFile |
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{ |
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my $self = shift; |
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my %args = (file => $self->{file}, |
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prefix => '', |
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postfix => '', |
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@_,); |
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144
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my $file = $args{file}; die "Need output file\n" unless $file; |
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if ($args{prefix}) { $file = "$args{prefix}$file" } |
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if ($args{postfix}) { |
147
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my $short = $file; |
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my $ext = ''; |
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if ($short =~ s/(\..+?)$//) { |
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$ext = $1; |
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} |
152
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$file = "$short$args{postfix}$ext"; |
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} |
154
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$file; |
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} |
156
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157
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sub fileFromText |
158
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{ |
159
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my $self = shift; |
160
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my %args = (text => '', |
161
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@_,); |
162
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my $text = $args{text}; |
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164
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# Don't want spaces in my file names |
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$text =~ s/\s+/-/g; |
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167
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# Don't want tildes either |
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my %toplain = ('á' => "a", 'à' => "a", 'ä' => "a", |
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'é' => "e", 'è' => "e", 'ë' => "e", |
170
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'í' => "i", 'ì' => "i", 'ï' => "i", |
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'ó' => "o", 'ò' => "o", 'ö' => "o", |
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'ú' => "u", 'ù' => "u", 'ü' => "u"); |
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while (my ($accent, $plain) = each(%toplain)) { |
174
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$text =~ s/$accent/$plain/g; |
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} |
176
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177
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return "$text.png"; |
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} |
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180
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1; |
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182
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=head1 NAME |
183
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184
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Image::Button - Base class for building PNG buttons using GD. |
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186
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=head1 SYNOPSIS |
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188
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use Image::Button::Rect; |
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190
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my $b1 = new Image::Button::Rect(text => 'text b1', |
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font => 'newsgotn.ttf', |
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fontsize => 20, |
193
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file => 'b1.png'); |
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195
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# $b2 is like $b1, but with different text and going to another file |
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my $b2 = $b1->copy(text => 'text b2', |
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file => 'b2.png'); |
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199
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$b1->print; |
200
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$b2->print; |
201
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202
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=head1 DESCRIPTION |
203
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204
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Image::Button builds simple PNG buttons of the type you would use in |
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an on-line application. It provides facilities to build several of |
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them, possibly related (same width and/or height). Modules to create |
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different types of buttons can be easily integrated. The buttons it |
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can create so far would not cause a graphic designer to jump from his |
209
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chair, drooling with excitement. But he wouldn't fall from his chair |
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in disgust either (I hope). |
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212
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=head2 Fonts |
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214
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Image::Button uses GD with TrueType support, which requires freetype |
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(http://www.freetype.org). It also requires true type fonts. It's |
216
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remarkably difficult to find free fonts out there that can be used to |
217
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make decent buttons (clean, non-pretentious, ideally sans-serif). Let |
218
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me know if you find any. |
219
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220
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The TrueType fonts should be located either in the current directory |
221
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or in the directory pointed at by the environment variable I. |
222
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223
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=head2 Adding new button types |
224
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225
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Image::Button is a base class intended to be derived by classes |
226
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implementing different types of buttons. Available so far are: |
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228
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=over 4 |
229
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230
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=item F, |
231
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232
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plain rectangular buttons with an optional border, |
233
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234
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=item F, |
235
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236
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rectangular three dimensional buttons. |
237
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=back |
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If you want to implement a new type of button (say, oval) you can take |
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advantage of the existing infrastructure by deriving from |
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Image::Button, and overriding the I, I and I |
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functions, as Image::Button::Plain does. |
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=head1 FUNCTIONS |
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There is only OO interface to the packages, and all function calls |
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require named parameters. |
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=head2 Constructor |
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The way to construct the button will depend on the button type being |
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constructed, but it will generally be of the form: |
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my $b = new Image::Button::Rect(text => 'text', |
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font => 'newsgotn.ttf', |
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fontsize => 20, |
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fgcolor => [ 85, 85, 136 ], # text |
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btcolor => [ 238, 238, 204 ], |
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bgcolor => [ 255, 255, 255 ], |
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file => 'file.png'); |
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See the man page of the button you are trying to construct for a |
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description of the arguments. |
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=head2 Print the button |
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$b->print(file => 'button.png', |
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prefix => '', |
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postfix => ''); |
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Prints the button to a file. If the I argument is not set it |
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will print to the one specified in the button constructor. The |
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I and I arguments are prepended and appended to the |
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file name, respectively. They are useful when printing sets of |
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buttons, where you might want to print them several times, with small |
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modifications, to different file names (for example, changing the |
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color). |
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=head2 Copy the button |
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$b2 = $b->copy(text => 'new text', |
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file => 'button2.png', |
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fontsize => 21); |
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Copy constructor. If no arguments are specified returns an exact copy |
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of the original button. If called with any of the arguments of the |
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original button constructor it will override the original button's |
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values. Use it to build sets of related buttons; for example, same |
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font and colors, but different texts and output files. |
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=head2 Change the button |
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$b->override(self => { btcolor => [10, 10, 10], |
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fontsize => 12 }); |
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Accepts a dictionary reference I with new parameters. Any |
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parameter that the button's constructor understands can be reset here. |
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=head1 SEE ALSO |
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F for specifics on plain rectangular buttons. |
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F for specifics on 3D rectangular buttons. |
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F for building sets of related buttons. |
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=head1 TODO |
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Add tests. Oval buttons. Triangular buttons (arrow type). |
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=head1 AUTHOR |
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Juan M. García-Reyero Ejoanmg@twostones.orgE |
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=head1 COPYRIGHT |
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Copyright (C) 2003 Juan M. García-Reyero. All Rights Reserved. |
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This module is free software; you can redistribute it and/or |
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modify it under the same terms as Perl itself. |
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