|  line  | 
 stmt  | 
 bran  | 
 cond  | 
 sub  | 
 pod  | 
 time  | 
 code  | 
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1
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 package HackaMol::Roles::NERFRole;  | 
| 
2
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  # ABSTRACT: Role providing Natural extension reference frame implementation for molecular building   | 
| 
3
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 $HackaMol::Roles::NERFRole::VERSION = '0.051';  | 
| 
4
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11
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11
  
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 | 
6590
 | 
 use 5.008;  | 
| 
 
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11
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56
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    | 
| 
5
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11
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11
  
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82
 | 
 use Moose::Role;  | 
| 
 
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11
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29
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    | 
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11
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 | 
89
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    | 
| 
6
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11
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11
  
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59745
 | 
 use Math::Vector::Real;  | 
| 
 
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11
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 | 
34
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    | 
| 
 
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11
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 | 
607
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    | 
| 
7
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11
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11
  
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 | 
78
 | 
 use Math::Trig;   | 
| 
 
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11
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31
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    | 
| 
 
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11
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 | 
4948
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    | 
| 
8
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    | 
| 
9
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 my $orig = V(0,0,0);  | 
| 
10
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    | 
| 
11
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 sub init {  | 
| 
12
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   # adding the first vector  | 
| 
13
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0
  
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0
  
 | 
  
1
  
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   my $self = shift;  | 
| 
14
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0
  
 | 
  
  0
  
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   if (@_ == 3){  | 
| 
15
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0
  
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     return V(@_);  | 
| 
16
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   }  | 
| 
17
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   else {  | 
| 
18
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0
  
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     return $orig;  | 
| 
19
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   }  | 
| 
20
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 }  | 
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21
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    | 
| 
22
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 sub extend_a {  | 
| 
23
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   #allow the use of optvec to give control over the addition  | 
| 
24
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0
  
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 | 
  
0
  
 | 
  
1
  
 | 
 
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   my ($self, $a, $R, $optvec) = @_;  | 
| 
25
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
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 | 
 
 | 
   $optvec = V(1,0,0) unless defined($optvec);  | 
| 
26
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0
  
 | 
 
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   return ($a + $R*$optvec->versor);   | 
| 
27
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 }  | 
| 
28
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    | 
| 
29
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 sub extend_ab {  | 
| 
30
 | 
  
0
  
 | 
 
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 | 
  
0
  
 | 
  
1
  
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   my ($self,$a,$b,$R,$ang) = @_;  | 
| 
31
 | 
  
0
  
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   $ang  = deg2rad(180-$ang);  | 
| 
32
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0
  
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   my ($ba, $j, $k) = ($b-$a)->rotation_base_3d;  | 
| 
33
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0
  
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   my $c = $b+$ba*$R;  | 
| 
34
 | 
  
0
  
 | 
 
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   $c = $j->rotate_3d($ang, $c-$b) + $b;  | 
| 
35
 | 
  
0
  
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   return ($c);  | 
| 
36
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 }  | 
| 
37
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    | 
| 
38
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 sub extend_abc {  | 
| 
39
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0
  
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0
  
 | 
  
1
  
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   my ($self,$a,$b,$c,$R,$ang,$tors) = @_;  | 
| 
40
 | 
  
0
  
 | 
 
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   $ang  = deg2rad(180-$ang);  | 
| 
41
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0
  
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   $tors = deg2rad($tors);  | 
| 
42
 | 
  
0
  
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   my $cang = cos($ang);  | 
| 
43
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0
  
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   my $sang = sin($ang);  | 
| 
44
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0
  
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   my $ctor = cos($tors);  | 
| 
45
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0
  
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   my $stor = sin($tors);  | 
| 
46
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    | 
| 
47
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0
  
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   my $bc = ($c-$b)->versor;  | 
| 
48
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0
  
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   my $n = (($b-$a) x $bc)->versor;  | 
| 
49
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    | 
| 
50
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0
  
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   my $D = $R*($bc*$cang + ($n x $bc)*$sang*$ctor + $n*$sang*$stor) + $c;  | 
| 
51
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0
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   return $D;  | 
| 
52
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 }  | 
| 
53
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    | 
| 
54
 | 
11
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11
  
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 | 
96
 | 
 no Moose::Role;  | 
| 
 
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11
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 | 
36
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    | 
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11
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 | 
65
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    | 
| 
55
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    | 
| 
56
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 1;  | 
| 
57
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    | 
| 
58
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 __END__  | 
| 
59
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    | 
| 
60
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 | 
 =pod  | 
| 
61
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    | 
| 
62
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 | 
 
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 | 
 
 | 
 =head1 NAME  | 
| 
63
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    | 
| 
64
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 HackaMol::Roles::NERFRole - Role providing Natural extension reference frame implementation for molecular building   | 
| 
65
 | 
 
 | 
 
 | 
 
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 | 
 
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 | 
    | 
| 
66
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 VERSION  | 
| 
67
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    | 
| 
68
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 | 
 version 0.051  | 
| 
69
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    | 
| 
70
 | 
 
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 | 
 
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 | 
 
 | 
 =head1 SYNOPSIS  | 
| 
71
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    | 
| 
72
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        # Adds the NERF capabilities to consuming classes          | 
| 
73
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        # Let's say that the $bld object below consumes this Role   | 
| 
74
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        #Let's build a six member ring   | 
| 
75
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
76
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        push @vecs, $bld->init() ;   | 
| 
77
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        push @vecs, $bld->extend_a(  $vecs[0]  ,   1.47              );  | 
| 
78
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        push @vecs, $bld->extend_ab( @vecs[0,1],   1.47, 109.5       );  | 
| 
79
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        push @vecs, $bld->extend_abc(@vecs[0,1,2], 1.47, 109.5,  60 );  | 
| 
80
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        push @vecs, $bld->extend_abc(@vecs[1,2,3], 1.47, 109.5, -60 );  | 
| 
81
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        push @vecs, $bld->extend_abc(@vecs[2,3,4], 1.47, 109.5,  60 );  | 
| 
82
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
83
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
        printf ("C %10.6f %10.6f %10.6f\n", @$_ ) foreach @vecs;  | 
| 
84
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
85
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 DESCRIPTION  | 
| 
86
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
87
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The HackaMol::X::NERF library is a quick implementation of the Natural   | 
| 
88
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Extension Reference Frame method for building cartesian coordinates from   | 
| 
89
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 internal coordinates.  It is experimental. In fact, there are  | 
| 
90
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 no substantial tests yet! They will be added soon.   | 
| 
91
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The API will change and expand.  Currently, the class provides four methods four initializing and extending a vector space. Lend me a hand if you are interested!  | 
| 
92
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
93
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Study Z-matrices and the synopsis should be easy to understand. All angles are in degrees.  | 
| 
94
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
95
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 METHODS  | 
| 
96
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
97
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 init  | 
| 
98
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
99
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 optional argument is list of three numbers: x, y, and z.   | 
| 
100
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
101
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Returns an MVR object constructed from V(0,0,0) or V(x,y,z).   | 
| 
102
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
103
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 extend_a(MVR1, R)  | 
| 
104
 | 
 
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 | 
 
 | 
 
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 | 
 
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    | 
| 
105
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 two arguments MVR1 and R, along with optional argument MVR2.   | 
| 
106
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
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    | 
| 
107
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Returns an MVR object that is a distance R from MVR1. This new vector will be   | 
| 
108
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 displaced along the x axis unless the optional MVR2 is passed. If MVR2 the   | 
| 
109
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 MVR returned is displace by R times the unit vector parallel to MVR1.   | 
| 
110
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
111
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 extend_ab(MVR1, MVR2, R, ANGLE)  | 
| 
112
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
113
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 four arguments MVR1, MVR2, R, and ANGLE.   | 
| 
114
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
115
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Returns an MVR object that is a distance R from MVR2 and at ANGLE from MVR1.  | 
| 
116
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
117
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 extend_abc(MVR1, MVR2, MVR3, R, ANGLE, TORSION)  | 
| 
118
 | 
 
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 | 
 
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 | 
 
 | 
    | 
| 
119
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 six arguments MVR1, MVR2, MVR3, R, ANGLE, and TORSION.   | 
| 
120
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
121
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Returns an MVR object that is a distance R from MVR3, at ANGLE from MVR2,   | 
| 
122
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 and at TORSION from MVR1 via the vector between MVR2 and MVR3.  | 
| 
123
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
124
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 AUTHOR  | 
| 
125
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
126
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Demian Riccardi <demianriccardi@gmail.com>  | 
| 
127
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
128
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 COPYRIGHT AND LICENSE  | 
| 
129
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
130
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 This software is copyright (c) 2017 by Demian Riccardi.  | 
| 
131
 | 
 
 | 
 
 | 
 
 | 
 
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 | 
 
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    | 
| 
132
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 This is free software; you can redistribute it and/or modify it under  | 
| 
133
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 the same terms as the Perl 5 programming language system itself.  | 
| 
134
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
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    | 
| 
135
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  |