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/********************************************************************** |
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* GEOS - Geometry Engine Open Source |
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* http://geos.osgeo.org |
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* |
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* Copyright (C) 2006 Refractions Research Inc. |
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* |
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* This is free software; you can redistribute and/or modify it under |
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* the terms of the GNU Lesser General Public Licence as published |
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* by the Free Software Foundation. |
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* See the COPYING file for more information. |
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********************************************************************** |
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* Last port: noding/IntersectionAdder.java rev. 1.6 (JTS-1.9) |
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* |
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**********************************************************************/ |
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#ifndef GEOS_NODING_INTERSECTIONADDER_H |
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#define GEOS_NODING_INTERSECTIONADDER_H |
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#include |
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#include |
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#include |
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#include // for abs() |
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#include |
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#include |
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#include // for inheritance |
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// Forward declarations |
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namespace geos { |
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namespace geom { |
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class Coordinate; |
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} |
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namespace noding { |
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class SegmentString; |
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} |
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namespace algorithm { |
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class LineIntersector; |
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} |
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} |
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namespace geos { |
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namespace noding { // geos.noding |
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/** |
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* Computes the intersections between two line segments in SegmentString |
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* and adds them to each string. |
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* The {@link SegmentIntersector} is passed to a {@link Noder}. |
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* The {@link addIntersections} method is called whenever the {@link Noder} |
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* detects that two SegmentStrings might intersect. |
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* This class is an example of the Strategy pattern. |
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* |
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*/ |
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class GEOS_DLL IntersectionAdder: public SegmentIntersector { |
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private: |
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/** |
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* These variables keep track of what types of intersections were |
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* found during ALL edges that have been intersected. |
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*/ |
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bool hasIntersectionVar; |
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bool hasProper; |
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bool hasProperInterior; |
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bool hasInterior; |
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71
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// the proper intersection point found |
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const geom::Coordinate* properIntersectionPoint; |
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algorithm::LineIntersector& li; |
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bool isSelfIntersection; |
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//bool intersectionFound; |
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/** |
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* A trivial intersection is an apparent self-intersection which |
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* in fact is simply the point shared by adjacent line segments. |
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* Note that closed edges require a special check for the point |
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* shared by the beginning and end segments. |
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*/ |
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bool isTrivialIntersection(const SegmentString* e0, int segIndex0, |
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const SegmentString* e1, int segIndex1); |
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// Declare type as noncopyable |
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IntersectionAdder(const IntersectionAdder& other) = delete; |
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IntersectionAdder& operator=(const IntersectionAdder& rhs) = delete; |
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public: |
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int numIntersections; |
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int numInteriorIntersections; |
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int numProperIntersections; |
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// testing only |
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int numTests; |
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2
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IntersectionAdder(algorithm::LineIntersector& newLi) |
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: |
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hasIntersectionVar(false), |
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hasProper(false), |
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hasProperInterior(false), |
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hasInterior(false), |
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properIntersectionPoint(nullptr), |
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li(newLi), |
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numIntersections(0), |
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numInteriorIntersections(0), |
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numProperIntersections(0), |
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2
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numTests(0) |
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2
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{} |
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algorithm::LineIntersector& getLineIntersector() { return li; } |
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/** |
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* @return the proper intersection point, or NULL |
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* if none was found |
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*/ |
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const geom::Coordinate* getProperIntersectionPoint() { |
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return properIntersectionPoint; |
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} |
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bool hasIntersection() { return hasIntersectionVar; } |
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/** |
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* A proper intersection is an intersection which is interior to |
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* at least two line segments. Note that a proper intersection |
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* is not necessarily in the interior of the entire Geometry, |
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* since another edge may have an endpoint equal to the intersection, |
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* which according to SFS semantics can result in the point being |
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* on the Boundary of the Geometry. |
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*/ |
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bool hasProperIntersection() { return hasProper; } |
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/** |
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* A proper interior intersection is a proper intersection which is |
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* not contained in the set of boundary nodes set for this |
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* SegmentIntersector. |
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*/ |
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bool hasProperInteriorIntersection() { return hasProperInterior; } |
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/** |
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* An interior intersection is an intersection which is |
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* in the interior of some segment. |
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*/ |
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bool hasInteriorIntersection() { return hasInterior; } |
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/** |
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* This method is called by clients |
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* of the {@link SegmentIntersector} class to process |
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* intersections for two segments of the SegmentStrings being |
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* intersected. |
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* Note that some clients (such as MonotoneChains) may optimize away |
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* this call for segment pairs which they have determined do not |
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* intersect (e.g. by an disjoint envelope test). |
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*/ |
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void processIntersections( |
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SegmentString* e0, int segIndex0, |
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SegmentString* e1, int segIndex1) override; |
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static bool isAdjacentSegments(int i1, int i2) { |
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return std::abs(i1 - i2) == 1; |
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} |
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/** |
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* Always process all intersections |
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* |
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* @return false always |
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*/ |
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bool isDone() const override { |
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return false; |
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} |
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}; |
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179
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} // namespace geos.noding |
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} // namespace geos |
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182
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#endif // GEOS_NODING_INTERSECTIONADDER_H |