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/********************************************************************** |
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* GEOS - Geometry Engine Open Source |
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* http://geos.osgeo.org |
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* |
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* Copyright (C) 2006 Refractions Research Inc. |
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* |
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* This is free software; you can redistribute and/or modify it under |
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* the terms of the GNU Lesser General Public Licence as published |
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* by the Free Software Foundation. |
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* See the COPYING file for more information. |
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********************************************************************** |
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* Last port: noding/IteratedNoder.java r591 (JTS-1.12+) |
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**********************************************************************/ |
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#ifndef GEOS_NODING_ITERATEDNODER_H |
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#define GEOS_NODING_ITERATEDNODER_H |
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#include |
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#include |
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#include |
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#include |
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#include |
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#include // due to inlines |
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#include // for inheritance |
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// Forward declarations |
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namespace geos { |
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namespace geom { |
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class PrecisionModel; |
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} |
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} |
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namespace geos { |
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namespace noding { // geos::noding |
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/** \brief |
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* Nodes a set of SegmentStrings completely. |
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* |
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* The set of segmentStrings is fully noded; |
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* i.e. noding is repeated until no further |
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* intersections are detected. |
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* |
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* Iterated noding using a FLOATING precision model is not guaranteed to converge, |
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* due to roundoff error. This problem is detected and an exception is thrown. |
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* Clients can choose to rerun the noding using a lower precision model. |
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* |
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*/ |
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class GEOS_DLL IteratedNoder : public Noder { // implements Noder |
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private: |
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static const int MAX_ITER = 5; |
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const geom::PrecisionModel *pm; |
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algorithm::LineIntersector li; |
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std::vector* nodedSegStrings; |
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int maxIter; |
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/** |
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* Node the input segment strings once |
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* and create the split edges between the nodes |
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*/ |
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void node(std::vector* segStrings, |
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int *numInteriorIntersections); |
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public: |
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IteratedNoder(const geom::PrecisionModel *newPm) |
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: |
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pm(newPm), |
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li(pm), |
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maxIter(MAX_ITER) |
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{ |
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2
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} |
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~IteratedNoder() override {} |
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85
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/** |
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* Sets the maximum number of noding iterations performed before |
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* the noding is aborted. |
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* Experience suggests that this should rarely need to be changed |
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* from the default. |
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* The default is MAX_ITER. |
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* |
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* @param n the maximum number of iterations to perform |
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*/ |
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1
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void setMaximumIterations(int n) { maxIter = n; } |
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std::vector* getNodedSubstrings() const override { |
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return nodedSegStrings; |
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} |
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/** |
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* Fully nodes a list of {@link SegmentStrings}, i.e. peforms noding iteratively |
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* until no intersections are found between segments. |
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* Maintains labelling of edges correctly through |
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* the noding. |
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* |
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* @param segStrings a collection of SegmentStrings to be noded |
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* @throws TopologyException if the iterated noding fails to converge. |
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*/ |
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void computeNodes(std::vector* inputSegmentStrings) override; // throw(GEOSException); |
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}; |
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113
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} // namespace geos::noding |
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} // namespace geos |
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#endif // GEOS_NODING_ITERATEDNODER_H |