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/********************************************************************** |
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* |
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* GEOS - Geometry Engine Open Source |
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* http://geos.osgeo.org |
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* |
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* Copyright (C) 2006 Refractions Research Inc. |
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* |
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* This is free software; you can redistribute and/or modify it under |
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* the terms of the GNU Lesser General Public Licence as published |
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* by the Free Software Foundation. |
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* See the COPYING file for more information. |
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* |
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********************************************************************** |
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* Last port: algorithm/CentralEndpointIntersector.java rev. 1.1 |
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* |
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**********************************************************************/ |
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#ifndef GEOS_ALGORITHM_CENTRALENDPOINTINTERSECTOR_H |
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#define GEOS_ALGORITHM_CENTRALENDPOINTINTERSECTOR_H |
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#include |
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#include |
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#include |
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#include |
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#ifdef _MSC_VER |
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#pragma warning(push) |
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#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class |
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#endif |
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// Forward declarations |
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namespace geos { |
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namespace geom { |
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//class PrecisionModel; |
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} |
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} |
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namespace geos { |
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namespace algorithm { // geos::algorithm |
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/** \brief |
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* Computes an approximate intersection of two line segments |
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* by taking the most central of the endpoints of the segments. |
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* |
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* This is effective in cases where the segments are nearly parallel |
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* and should intersect at an endpoint. |
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* It is also a reasonable strategy for cases where the |
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* endpoint of one segment lies on or almost on the interior of another one. |
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* Taking the most central endpoint ensures that the computed intersection |
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* point lies in the envelope of the segments. |
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* Also, by always returning one of the input points, this should result |
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* in reducing segment fragmentation. |
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* Intended to be used as a last resort for |
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* computing ill-conditioned intersection situations which |
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* cause other methods to fail. |
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* |
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* @author Martin Davis |
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* @version 1.8 |
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*/ |
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class GEOS_DLL CentralEndpointIntersector { |
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public: |
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static const geom::Coordinate& getIntersection(const geom::Coordinate& p00, |
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const geom::Coordinate& p01, const geom::Coordinate& p10, |
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const geom::Coordinate& p11) |
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{ |
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CentralEndpointIntersector intor(p00, p01, p10, p11); |
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return intor.getIntersection(); |
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} |
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CentralEndpointIntersector(const geom::Coordinate& p00, |
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const geom::Coordinate& p01, |
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const geom::Coordinate& p10, |
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const geom::Coordinate& p11) |
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: |
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_pts(4) |
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{ |
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_pts[0]=p00; |
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_pts[1]=p01; |
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_pts[2]=p10; |
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_pts[3]=p11; |
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compute(); |
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} |
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const geom::Coordinate& getIntersection() const |
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{ |
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return _intPt; |
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} |
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private: |
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// This is likely overkill.. we'll be allocating heap |
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// memory at every call ! |
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std::vector _pts; |
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geom::Coordinate _intPt; |
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void compute() |
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{ |
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geom::Coordinate centroid = average(_pts); |
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_intPt = findNearestPoint(centroid, _pts); |
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} |
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static geom::Coordinate average( |
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const std::vector& pts) |
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{ |
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geom::Coordinate avg(0, 0); |
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size_t n = pts.size(); |
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if ( ! n ) return avg; |
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for (std::size_t i=0; i
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{ |
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avg.x += pts[i].x; |
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avg.y += pts[i].y; |
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} |
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avg.x /= n; |
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avg.y /= n; |
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return avg; |
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} |
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/** |
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* Determines a point closest to the given point. |
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* |
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* @param p the point to compare against |
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* @param p1 a potential result point |
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* @param p2 a potential result point |
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* @param q1 a potential result point |
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* @param q2 a potential result point |
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* @return the point closest to the input point p |
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*/ |
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geom::Coordinate findNearestPoint(const geom::Coordinate& p, |
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const std::vector& pts) const |
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{ |
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double minDist = std::numeric_limits::max(); |
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geom::Coordinate result = geom::Coordinate::getNull(); |
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for (std::size_t i = 0, n=pts.size(); i < n; ++i) { |
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double dist = p.distance(pts[i]); |
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if (dist < minDist) { |
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minDist = dist; |
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result = pts[i]; |
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} |
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} |
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return result; |
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} |
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}; |
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} // namespace geos::algorithm |
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} // namespace geos |
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#ifdef _MSC_VER |
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#pragma warning(pop) |
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#endif |
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#endif // GEOS_ALGORITHM_CENTRALENDPOINTINTERSECTOR_H |