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# Games::Tournament::BlackJack::Game.pm - perl module for playing blackjack with a deck.pm of cards. |
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# Author: Paul Jacobs, paul@pauljacobs.net |
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package Games::Tournament::BlackJack::Game; |
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use Games::Tournament::BlackJack::Shoe; |
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use Games::Tournament::BlackJack::Utilities; |
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use Games::Tournament::BlackJack::Player; |
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our $running = 0; # not running at first |
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sub new { |
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my $invocant = shift; |
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my $class = ref($invocant) || $invocant; |
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my $self = { |
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'deck' => Games::Tournament::BlackJack::Shoe::openNewShoe(), # shuffles before every round, and before returning for good measure. |
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'players' => [], # add them later or override |
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'playersScores' => [], # 1 per win |
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'playersHands' => [], # need seperate official record -- can't trust player code to not change hand |
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# is parallel array to players[]. is 2D array (one array of cards per player) |
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'dealer' => undef, # add later or specify in override attribute |
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'dealersHand' => [], # card 1 is the upcard |
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'numDecks' => 2, # defaults to 2 decks |
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'srand' => time(), # rand seed for game - can be overridden by attr. |
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'options' => ['hit','stand'], # list of acceptable responses to a decide_complex |
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# call, may (later) include split, døuble.. |
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@_, # Override previous (default) attributes |
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}; |
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srand($self->{'srand'}); # randomness is per game. |
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$self->{'deck'}->shuffle(); # have to do after the srand(). |
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return bless $self, $class; |
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} |
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sub clearHands { |
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my $self = shift; |
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foreach my $p (@{$self->{'players'}}) { |
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$self->{'playersHands'}[$p->{'storage'}{'num'}] = []; |
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$p->{'hand'} = []; |
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} |
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$self->{'dealersHand'} = []; |
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} |
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my $total_players = 0; |
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sub addPlayers { |
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my $self = shift; |
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my @players = @_; |
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foreach my $player (@players) { |
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$player->{'storage'}{'num'} = $total_players++; |
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push @{$self->{'players'}}, $player; |
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push @{$self->{'playersHands'}}, []; |
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} |
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} |
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sub addPlayer { return addPlayers(@_); } |
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sub setDealer { |
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$_[0]->{'dealer'} = $_[1]; # set the dealer pointer to point to the passed obj. |
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} |
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sub dealersUpcard { $_[0]->{'dealersHand'}->[1] || ''; } |
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sub playersScores { $_[0]->{'playersScores'} || []; } |
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sub setupPlayerScenario { |
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my $self = shift; |
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my $player = shift; |
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if ($player eq $self->{'dealer'}) { |
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# player is the dealer |
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$player->{'hand'} = $self->{'dealersHand'} || []; |
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} else { |
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# player is not the dealer |
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$player->{'hand'} = $self->{'playersHands'}->[$player->{'storage'}{'num'}] || []; |
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$player->{'dealerUpcard'} = $self->dealersUpcard() || ''; |
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} |
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return $player; |
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} |
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# playRound is the SIMPLE version. playComplexRound will come later. |
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sub playRound { |
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my $self = shift; |
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my @players = @{$self->{'players'}}; |
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# open new deck |
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$self->{"deck"} = openNewDeck(); |
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# shuffle deck |
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$self->{"deck"}->shuffle; |
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# clear hands |
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$self->clearHands(); |
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# deal two cards in proper order: |
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foreach (0..1) { |
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print "dealing card to each player..\n"; |
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foreach (0..$#players) { |
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#deal one from the deck to each player's hand |
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deal( 1, $self->{"deck"}, $self->{"playersHands"}->[$_]); |
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} |
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print "dealing card to dealer..\n"; |
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#deal one from the deck to the dealer's hand |
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deal( 1, $self->{"deck"}, $self->{"dealersHand"} ); |
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} |
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# each player in turn decides to hit or stay until they are done. |
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my $player_hit = 1; # to get into loop |
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foreach (0..$#players) { |
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$player_hit = 1; # to get into loop |
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$player = $players[$_] = $self->setupPlayerScenario($players[$_]); # load up private data fields in player obj. |
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my $handVal = handValue($self->{"playersHands"}->[$_]); |
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while ( ($handVal = handValue($self->{"playersHands"}->[$_])) < 21 and $player_hit) { |
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my $decision = $player->decide_simple(); |
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if ($decision eq 'hit' or ($decision and $decision ne 'stand')) { |
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#deal one from the deck to the player's hand |
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deal( 1, $self->{"deck"}, $self->{"playersHands"}->[$_]); |
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print "player $_ hits on $handVal..\n"; |
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} else { |
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print "player $_ stays on $handVal..\n"; |
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$player_hit = 0; |
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} |
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} |
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} |
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# now let dealer play out |
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my $dealer = $self->{'dealer'} = $self->setupPlayerScenario($self->{'dealer'}); |
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$player_hit = 1; # get into loop |
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while ( ($handVal = $dealer->myHandValue()) < 21 and $player_hit) { |
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my $decision = $dealer->decide_simple(); |
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my $handStr = $dealer->myHandStr(); |
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if ($decision eq 'hit' or ($decision and $decision ne 'stand')) { |
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#deal one from the deck to the player's hand |
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deal( 1, $self->{"deck"}, $self->{"dealersHand"}); |
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print "dealer hits on [$handStr] ($handVal)..\n"; |
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if ($handVal == 0) {my $handStr = $dealer->myHandStr(); print "dealer hand [$handStr]";} |
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} else { |
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print "dealer stays on [$handStr] ($handVal)..\n"; |
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$player_hit = 0; |
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} |
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} |
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# compare values |
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my $dval = handValue($self->{'dealersHand'}); |
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print "dealer hand value $dval\n"; |
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my @pvals = map {handValue($_)} @{$self->{'playersHands'}}; |
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print "player hand values [@pvals]\n"; |
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my @phstrs = map {handStr($_)} @{$self->{'playersHands'}}; |
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if ($dval > 21) { |
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# dealer busts |
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print "dealer busts with $dval; all players win.\n"; |
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foreach (0..$#players) {$self->{'playersScores'}[$_]++} # add 1 for all players |
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return; # and end the round. |
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} |
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my $pnum = 0; |
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foreach my $p (@pvals) { |
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if ($p > 21) { |
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print "player $pnum busts with $p ($phstrs[$pnum]).\n"; |
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$pnum++; |
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next; } |
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elsif ($p == 21) { |
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print "player $pnum gets a 21 (Assuming blackjack for now) $p ($phstrs[$pnum]) (score 1.5).\n"; |
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$self->{'playersScores'}[$pnum] += 1.5; |
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next; } |
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elsif ($p == $dval) { |
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print "player $pnum has $p ($phstrs[$pnum]) vs. dealer's $dval, push (score 0.5).\n"; |
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$self->{'playersScores'}[$pnum] += 0.5; |
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} |
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elsif ($p > $dval) { |
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print "player $pnum has $p ($phstrs[$pnum]) vs. dealer's $dval, player $pnum wins (score 1).\n"; |
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$self->{'playersScores'}[$pnum]++; |
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} else { |
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print "player $pnum has $p ($phstrs[$pnum]) vs. dealer's $dval, player $pnum loses (score 0)\n"; |
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} |
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$pnum++; |
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} |
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} |
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sub running { |
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return $running; |
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} |
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sub quit { |
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$running = 0; |
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} |
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sub start { |
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my $self = shift; |
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my @players = @{$self->{'players'}}; |
|
0
|
|
|
|
|
|
|
196
|
|
|
|
|
|
|
# game config is done and I can prepare to run game |
197
|
0
|
|
|
|
|
|
$running = 1; |
198
|
|
|
|
|
|
|
# blank out player scores |
199
|
0
|
|
|
|
|
|
foreach (0..$#players) { |
200
|
0
|
|
|
|
|
|
$self->{'playersScores'}[$_] = 0; |
201
|
|
|
|
|
|
|
} |
202
|
|
|
|
|
|
|
} |
203
|
|
|
|
|
|
|
|
204
|
|
|
|
|
|
|
1; |