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stmt |
bran |
cond |
sub |
pod |
time |
code |
1
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package Games::Sudoku::Component::Controller;
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2
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{
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3
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3
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3
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44348
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use strict;
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3
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9
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3
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134
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4
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3
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3
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19
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use warnings;
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3
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6
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3
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98
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5
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3
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3
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18
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use Carp;
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3
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6
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3
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361
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6
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7
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our $VERSION = '0.02';
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8
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9
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3
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3
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2683
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use Games::Sudoku::Component::Table;
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3
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9
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3
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99
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10
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3
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3
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43
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use Games::Sudoku::Component::Table::Item;
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3
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6
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3
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80
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11
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3
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3
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2133
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use Games::Sudoku::Component::Controller::History;
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3
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8
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3
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90
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12
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3
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3
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3176
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use Games::Sudoku::Component::Controller::Status;
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3
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9
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3
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3828
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13
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14
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sub new {
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15
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6
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6
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1
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1518
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my $class = shift;
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16
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6
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33
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44
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my $this = bless {}, (ref $class || $class);
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17
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18
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6
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50
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31
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my %options = ref $_[0] ? %{ $_[0] } : @_;
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0
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0
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19
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20
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6
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61
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$this->{table} = Games::Sudoku::Component::Table->new(
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21
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size => $options{size},
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22
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block_width => $options{block_width},
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23
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block_height => $options{block_height},
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24
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);
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25
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26
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6
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97
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my $size = $this->{table}->size;
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27
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28
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6
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33
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145
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$this->{status} = Games::Sudoku::Component::Controller::Status->new(
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33
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29
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rewind_max => $options{rewind_max} || $size,
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30
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retry_max => $options{retry_max} || int(sqrt($size)),
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31
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);
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32
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6
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43
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$this->{history} = Games::Sudoku::Component::Controller::History->new;
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33
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34
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6
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34
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$this;
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35
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}
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36
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37
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16
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16
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1
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5812
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sub table { $_[0]->{table}; }
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38
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1
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1
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1
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54
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sub history { $_[0]->{history}; }
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39
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1
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1
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1
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6
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sub status { $_[0]->{status}; }
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40
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41
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sub clear {
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42
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1
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1
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1
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722
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my $this = shift;
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43
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44
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1
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6
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$this->{table}->clear;
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45
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1
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7
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$this->{history}->clear;
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46
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1
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8
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$this->{status}->clear;
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47
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}
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48
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49
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sub load {
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50
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1
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1
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1
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7
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my $this = shift;
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51
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52
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1
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1004
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require Games::Sudoku::Component::Controller::Loader;
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53
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1
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10
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my @cells = Games::Sudoku::Component::Controller::Loader->load(@_);
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54
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55
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1
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4
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my $table = $this->{table};
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56
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1
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3
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foreach my $item (@cells) {
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57
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36
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89
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$table->cell($item->row,$item->col)->value($item->value);
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58
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36
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100
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132
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$table->cell($item->row,$item->col)->lock if $item->value;
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59
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}
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60
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1
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6
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$this->{history}->clear;
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61
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}
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62
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63
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sub set {
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64
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0
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0
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1
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0
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my ($this, $row, $col, $value) = @_;
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65
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66
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0
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0
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my $table = $this->{table};
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67
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0
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0
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my @allowed = $table->cell($row,$col)->allowed;
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68
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69
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0
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0
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$table->cell($row,$col)->value($value);
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70
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71
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0
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0
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$table->check_tmpvalue($row,$col);
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72
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73
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0
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0
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my $item = Games::Sudoku::Component::Table::Item->new(
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74
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row => $row,
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75
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col => $col,
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76
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allowed => \@allowed,
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77
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value => $value,
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78
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);
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79
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80
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0
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0
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$this->{history}->push($item);
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81
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}
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82
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83
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sub find_and_set {
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84
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481
|
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481
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1
|
654
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my ($this, $item) = @_;
|
85
|
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|
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86
|
481
|
|
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684
|
my $table = $this->{table};
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87
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|
88
|
481
|
|
100
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2153
|
$item ||= $table->find_next;
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89
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90
|
481
|
100
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|
1065
|
return 0 unless defined $item;
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91
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92
|
460
|
|
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|
|
1537
|
$table->cell($item->row,$item->col)->value($item->random_value);
|
93
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94
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460
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|
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|
2278
|
$this->{history}->push($item);
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95
|
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|
96
|
460
|
|
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|
|
1034
|
return $item;
|
97
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}
|
98
|
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|
99
|
0
|
|
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0
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1
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0
|
sub find_hints { $_[0]->{table}->find_all; }
|
100
|
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|
101
|
|
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|
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sub next {
|
102
|
541
|
|
|
541
|
1
|
836
|
my $this = shift;
|
103
|
|
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104
|
541
|
|
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|
797
|
my $status = $this->{status};
|
105
|
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|
106
|
541
|
100
|
|
|
|
1664
|
$status->turn_to_ok if $status->is_null;
|
107
|
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|
|
108
|
541
|
|
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|
|
694
|
my $result;
|
109
|
541
|
100
|
|
|
|
1891
|
if ($status->is_ok) {
|
110
|
469
|
|
|
|
|
1319
|
$result = $this->find_and_set;
|
111
|
|
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|
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|
|
112
|
469
|
100
|
|
|
|
1181
|
unless ($result) {
|
113
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21
|
100
|
|
|
|
97
|
if ($this->{table}->is_finished) {
|
114
|
7
|
|
|
|
|
44
|
$status->turn_to_solved;
|
115
|
|
|
|
|
|
|
}
|
116
|
|
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|
|
|
|
else {
|
117
|
14
|
100
|
|
|
|
68
|
if ($status->can_rewind) {
|
118
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12
|
|
|
|
|
50
|
$status->turn_to_rewind;
|
119
|
|
|
|
|
|
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}
|
120
|
|
|
|
|
|
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else {
|
121
|
2
|
50
|
|
|
|
12
|
if ($status->can_retry) {
|
122
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2
|
|
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|
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14
|
$this->rewind_all;
|
123
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2
|
|
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|
|
12
|
$status->turn_to_ok;
|
124
|
|
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}
|
125
|
|
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|
|
|
|
else {
|
126
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0
|
|
|
|
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0
|
$status->turn_to_giveup;
|
127
|
|
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|
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|
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}
|
128
|
|
|
|
|
|
|
}
|
129
|
|
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|
|
|
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}
|
130
|
|
|
|
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|
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}
|
131
|
|
|
|
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|
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}
|
132
|
541
|
100
|
|
|
|
2479
|
if ($status->is_rewind) {
|
133
|
84
|
|
|
|
|
159
|
$result = $this->rewind;
|
134
|
|
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|
|
|
|
|
135
|
84
|
50
|
|
|
|
139
|
if ($result) {
|
136
|
84
|
100
|
|
|
|
212
|
if ($result->allowed) {
|
137
|
12
|
|
|
|
|
37
|
$this->find_and_set($result);
|
138
|
12
|
|
|
|
|
47
|
$status->turn_to_ok;
|
139
|
|
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|
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}
|
140
|
|
|
|
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|
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}
|
141
|
|
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|
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|
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else {
|
142
|
0
|
0
|
|
|
|
0
|
if ($status->can_retry) {
|
143
|
0
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|
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|
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0
|
$status->turn_to_ok;
|
144
|
|
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|
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}
|
145
|
|
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|
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|
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else {
|
146
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0
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|
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|
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0
|
$status->turn_to_giveup;
|
147
|
|
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}
|
148
|
|
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}
|
149
|
|
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}
|
150
|
541
|
|
|
|
|
6682
|
return $result;
|
151
|
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}
|
152
|
|
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|
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|
|
153
|
|
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|
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|
|
sub solve {
|
154
|
7
|
|
|
7
|
1
|
1307
|
my $this = shift;
|
155
|
|
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|
|
|
|
|
156
|
7
|
|
|
|
|
38
|
$this->{status}->clear;
|
157
|
|
|
|
|
|
|
|
158
|
7
|
|
|
|
|
49
|
until($this->{status}->is_finished) {
|
159
|
541
|
|
|
|
|
1392
|
$this->next;
|
160
|
|
|
|
|
|
|
}
|
161
|
|
|
|
|
|
|
}
|
162
|
|
|
|
|
|
|
|
163
|
|
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|
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|
|
sub make_blank {
|
164
|
2
|
|
|
2
|
1
|
9
|
my ($this, $count) = @_;
|
165
|
|
|
|
|
|
|
|
166
|
2
|
|
|
|
|
6
|
my $table = $this->{table};
|
167
|
2
|
|
|
|
|
11
|
my $size = $table->size;
|
168
|
|
|
|
|
|
|
|
169
|
2
|
50
|
33
|
|
|
20
|
croak "Invalid count: $count"
|
170
|
|
|
|
|
|
|
if $count > ($size ** 2) || $count < 1;
|
171
|
|
|
|
|
|
|
|
172
|
2
|
|
|
|
|
13
|
$table->lock_all;
|
173
|
|
|
|
|
|
|
|
174
|
2
|
|
|
|
|
10
|
foreach my $id (1..$count) {
|
175
|
62
|
|
|
|
|
115
|
my $row = int(rand($size)) + 1;
|
176
|
62
|
|
|
|
|
88
|
my $col = int(rand($size)) + 1;
|
177
|
62
|
100
|
|
|
|
253
|
redo unless $table->cell($row,$col)->value;
|
178
|
40
|
|
|
|
|
122
|
$table->cell($row,$col)->unlock;
|
179
|
40
|
|
|
|
|
118
|
my $prev = $table->cell($row,$col)->value;
|
180
|
40
|
|
|
|
|
120
|
$table->cell($row,$col)->value(0);
|
181
|
|
|
|
|
|
|
}
|
182
|
|
|
|
|
|
|
|
183
|
2
|
|
|
|
|
29
|
$this->{status}->clear;
|
184
|
2
|
|
|
|
|
14
|
$this->{history}->clear;
|
185
|
|
|
|
|
|
|
}
|
186
|
|
|
|
|
|
|
|
187
|
|
|
|
|
|
|
sub rewind {
|
188
|
206
|
|
|
206
|
1
|
249
|
my $this = shift;
|
189
|
|
|
|
|
|
|
|
190
|
206
|
|
|
|
|
377
|
my $table = $this->{table};
|
191
|
206
|
|
|
|
|
581
|
my $item = $this->{history}->pop;
|
192
|
|
|
|
|
|
|
|
193
|
206
|
50
|
|
|
|
865
|
$table->cell($item->row,$item->col)->value(0) if defined $item;
|
194
|
|
|
|
|
|
|
|
195
|
206
|
|
|
|
|
609
|
$item;
|
196
|
|
|
|
|
|
|
}
|
197
|
|
|
|
|
|
|
|
198
|
|
|
|
|
|
|
sub rewind_all {
|
199
|
4
|
|
|
4
|
1
|
25
|
my $this = shift;
|
200
|
|
|
|
|
|
|
|
201
|
4
|
|
|
|
|
41
|
foreach (1..$this->{history}->count) {
|
202
|
121
|
|
|
|
|
243
|
$this->rewind;
|
203
|
|
|
|
|
|
|
}
|
204
|
|
|
|
|
|
|
}
|
205
|
|
|
|
|
|
|
}
|
206
|
|
|
|
|
|
|
|
207
|
|
|
|
|
|
|
1;
|
208
|
|
|
|
|
|
|
__END__
|