blib/lib/Games/RolePlay/MapGen/Generator/SparseAndLoops.pm | |||
---|---|---|---|
Criterion | Covered | Total | % |
branch | 21 | 24 | 87.5 |
line | true | false | branch |
---|---|---|---|
12 | 34822 | 104878 | if $_[0]{'od'}{$_} |
24 | 33 | 23 | if (&roll(1, 100) <= $$opts{'remove_deadend_percent'}) |
31 | 202 | 16 | if (my $nex = $$tile{'nb'}{$dir}) { } |
35 | 33 | 169 | if ($$nex{'type'}) { } |
44 | 16 | 153 | if (&roll(1, 100) > $$opts{'same_way_percent'}) |
57 | 0 | 16 | unless $dir |
76 | 554 | 595 | $$tile{'od'}{'e'} ? : |
565 | 1149 | $$tile{'od'}{'s'} ? : | |
608 | 1714 | $$tile{'od'}{'n'} ? : | |
81 | 0 | 2322 | if exists $$opts{'t_cb'} |
86 | 0 | 2322 | unless defined $nex |
91 | 63 | 7 | if --$sparseness > 0 |