line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
|
|
|
|
|
|
package Games::Rezrov::ZIO_Generic; |
2
|
|
|
|
|
|
|
# |
3
|
|
|
|
|
|
|
# shared/skeleton z-machine i/o, options, and speech |
4
|
|
|
|
|
|
|
# |
5
|
|
|
|
|
|
|
# FIX ME: provide abstract stub methods which die() w/message |
6
|
|
|
|
|
|
|
# requiring implementation |
7
|
|
|
|
|
|
|
# |
8
|
|
|
|
|
|
|
|
9
|
1
|
|
|
1
|
|
4
|
use strict; |
|
1
|
|
|
|
|
3
|
|
|
1
|
|
|
|
|
27
|
|
10
|
|
|
|
|
|
|
|
11
|
1
|
|
|
1
|
|
5
|
use Games::Rezrov::ZIO_Tools; |
|
1
|
|
|
|
|
2
|
|
|
1
|
|
|
|
|
59
|
|
12
|
1
|
|
|
1
|
|
6
|
use Games::Rezrov::ZConst; |
|
1
|
|
|
|
|
2
|
|
|
1
|
|
|
|
|
15
|
|
13
|
1
|
|
|
1
|
|
521
|
use Games::Rezrov::Speech; |
|
1
|
|
|
|
|
3
|
|
|
1
|
|
|
|
|
35
|
|
14
|
1
|
|
|
|
|
5
|
use Games::Rezrov::MethodMaker qw( |
15
|
|
|
|
|
|
|
current_window |
16
|
|
|
|
|
|
|
zio_options |
17
|
|
|
|
|
|
|
using_term_readline |
18
|
1
|
|
|
1
|
|
6
|
); |
|
1
|
|
|
|
|
2
|
|
19
|
|
|
|
|
|
|
|
20
|
|
|
|
|
|
|
@Games::Rezrov::ZIO_Generic::ISA = qw(Games::Rezrov::Speech); |
21
|
|
|
|
|
|
|
# additional ZIO methods |
22
|
|
|
|
|
|
|
|
23
|
|
|
|
|
|
|
my $buffer = ""; |
24
|
|
|
|
|
|
|
|
25
|
|
|
|
|
|
|
sub new { |
26
|
1
|
|
|
1
|
0
|
3
|
my ($type, %options) = @_; |
27
|
1
|
|
|
|
|
4
|
my $self = {}; |
28
|
1
|
|
|
|
|
4
|
bless $self, $type; |
29
|
1
|
|
|
|
|
55
|
$self->zio_options(\%options); |
30
|
1
|
50
|
|
|
|
6
|
$self->init_speech_synthesis() if $options{"speak"}; |
31
|
1
|
50
|
|
|
|
6
|
$self->init_speech_recognition() if $options{"listen"}; |
32
|
1
|
|
|
|
|
5
|
return $self; |
33
|
|
|
|
|
|
|
} |
34
|
|
|
|
|
|
|
|
35
|
|
|
|
|
|
|
sub can_split { |
36
|
|
|
|
|
|
|
# true or false: can this zio split the screen? |
37
|
0
|
|
|
0
|
0
|
0
|
return 1; |
38
|
|
|
|
|
|
|
} |
39
|
|
|
|
|
|
|
|
40
|
|
|
|
|
|
|
sub groks_font_3 { |
41
|
|
|
|
|
|
|
# true or false: can this zio handle graphical "font 3" z-characters? |
42
|
1
|
|
|
1
|
0
|
4
|
return 0; |
43
|
|
|
|
|
|
|
} |
44
|
|
|
|
|
|
|
|
45
|
|
|
|
|
|
|
sub fixed_font_default { |
46
|
|
|
|
|
|
|
# true or false: does this zio use a fixed-width font? |
47
|
19
|
|
|
19
|
0
|
103
|
return 1; |
48
|
|
|
|
|
|
|
} |
49
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
sub can_change_title { |
51
|
|
|
|
|
|
|
# true or false: can this zio change title? |
52
|
0
|
|
|
0
|
0
|
0
|
return set_xterm_title(); |
53
|
|
|
|
|
|
|
} |
54
|
|
|
|
|
|
|
|
55
|
|
|
|
|
|
|
sub can_use_color { |
56
|
2
|
|
|
2
|
0
|
27
|
return 0; |
57
|
|
|
|
|
|
|
} |
58
|
|
|
|
|
|
|
|
59
|
1
|
|
|
1
|
0
|
32
|
sub split_window {} |
60
|
7
|
|
|
7
|
0
|
45
|
sub set_text_style {} |
61
|
0
|
|
|
0
|
0
|
0
|
sub clear_screen {} |
62
|
0
|
|
|
0
|
0
|
0
|
sub color_change_notify {} |
63
|
|
|
|
|
|
|
|
64
|
|
|
|
|
|
|
sub set_game_title { |
65
|
0
|
|
|
0
|
0
|
0
|
set_xterm_title($_[1]); |
66
|
|
|
|
|
|
|
} |
67
|
|
|
|
|
|
|
|
68
|
|
|
|
|
|
|
sub manual_status_line { |
69
|
|
|
|
|
|
|
# true or false: does this zio want to draw the status line itself? |
70
|
0
|
|
|
0
|
0
|
0
|
return 0; |
71
|
|
|
|
|
|
|
} |
72
|
|
|
|
|
|
|
|
73
|
|
|
|
|
|
|
sub get_buffer { |
74
|
|
|
|
|
|
|
# get buffered text; fix me: return a ref? |
75
|
|
|
|
|
|
|
# print STDERR "get_buf: $buffer\n"; |
76
|
29
|
|
|
29
|
0
|
377
|
return $buffer; |
77
|
|
|
|
|
|
|
} |
78
|
|
|
|
|
|
|
|
79
|
|
|
|
|
|
|
sub reset_buffer { |
80
|
29
|
|
|
29
|
0
|
76
|
$buffer = ""; |
81
|
|
|
|
|
|
|
} |
82
|
|
|
|
|
|
|
|
83
|
|
|
|
|
|
|
sub buffer_zchunk { |
84
|
|
|
|
|
|
|
# receive a z-code string; newlines may be present. |
85
|
35
|
|
|
35
|
0
|
65
|
my $nl = chr(Games::Rezrov::ZConst::Z_NEWLINE); |
86
|
35
|
|
|
|
|
45
|
foreach (unpack "a" x length ${$_[1]}, ${$_[1]}) { |
|
35
|
|
|
|
|
108
|
|
|
35
|
|
|
|
|
361
|
|
87
|
|
|
|
|
|
|
# this unpack() seems a little faster than a split(). |
88
|
|
|
|
|
|
|
# Any better way ??? |
89
|
812
|
100
|
|
|
|
1182
|
if ($_ eq $nl) { |
90
|
6
|
|
|
|
|
29
|
Games::Rezrov::StoryFile::flush(); |
91
|
6
|
|
|
|
|
21
|
$_[0]->newline(); |
92
|
|
|
|
|
|
|
} else { |
93
|
806
|
|
|
|
|
1165
|
$buffer .= $_; |
94
|
|
|
|
|
|
|
} |
95
|
|
|
|
|
|
|
} |
96
|
|
|
|
|
|
|
} |
97
|
|
|
|
|
|
|
|
98
|
|
|
|
|
|
|
sub buffer_zchar { |
99
|
12
|
|
|
12
|
0
|
55
|
$buffer .= chr($_[1]); |
100
|
|
|
|
|
|
|
} |
101
|
|
|
|
|
|
|
|
102
|
|
|
|
|
|
|
sub set_font { |
103
|
|
|
|
|
|
|
# print STDERR "set_font $_[1]\n"; |
104
|
0
|
|
|
0
|
0
|
0
|
return 0; |
105
|
|
|
|
|
|
|
} |
106
|
|
|
|
|
|
|
|
107
|
|
|
|
|
|
|
sub play_sound_effect { |
108
|
0
|
|
|
0
|
0
|
0
|
my ($self, $effect) = @_; |
109
|
|
|
|
|
|
|
# flash(); |
110
|
|
|
|
|
|
|
} |
111
|
|
|
|
|
|
|
|
112
|
|
|
|
|
|
|
sub set_window { |
113
|
4
|
|
|
4
|
0
|
206
|
$_[0]->current_window($_[1]); |
114
|
|
|
|
|
|
|
} |
115
|
|
|
|
|
|
|
|
116
|
1
|
|
|
1
|
0
|
32
|
sub cleanup { |
117
|
|
|
|
|
|
|
} |
118
|
|
|
|
|
|
|
|
119
|
|
|
|
|
|
|
sub DESTROY { |
120
|
|
|
|
|
|
|
# in case of a crash, make sure we exit politely |
121
|
0
|
|
|
0
|
|
|
$_[0]->cleanup(); |
122
|
|
|
|
|
|
|
} |
123
|
|
|
|
|
|
|
|
124
|
|
|
|
|
|
|
sub fatal_error { |
125
|
0
|
|
|
0
|
0
|
|
my ($self, $msg) = @_; |
126
|
0
|
|
|
|
|
|
$self->write_string("Fatal error: " . $msg); |
127
|
0
|
|
|
|
|
|
$self->newline(); |
128
|
0
|
|
|
|
|
|
$self->get_input(1,1); |
129
|
0
|
|
|
|
|
|
$self->cleanup(); |
130
|
0
|
|
|
|
|
|
exit 1; |
131
|
|
|
|
|
|
|
} |
132
|
|
|
|
|
|
|
|
133
|
|
|
|
|
|
|
sub set_background_color { |
134
|
|
|
|
|
|
|
# set the background to the current background color. |
135
|
|
|
|
|
|
|
# That's the *whole* background, not just for the next characters |
136
|
|
|
|
|
|
|
# to print (some games switch background colors before clearing |
137
|
|
|
|
|
|
|
# the screen, which should reset the entire background to that |
138
|
|
|
|
|
|
|
# color); eg "photopia.z5". |
139
|
|
|
|
|
|
|
# |
140
|
|
|
|
|
|
|
# "That's the *whole* bass..." |
141
|
0
|
|
|
0
|
0
|
|
1; |
142
|
|
|
|
|
|
|
} |
143
|
|
|
|
|
|
|
|
144
|
|
|
|
|
|
|
sub readline_init { |
145
|
|
|
|
|
|
|
# |
146
|
|
|
|
|
|
|
# try to initialize Term::Readline if desired and available |
147
|
|
|
|
|
|
|
# |
148
|
|
|
|
|
|
|
# FIX ME: rather than ->{readline}, ZOptions.pm? |
149
|
0
|
|
|
0
|
0
|
|
my ($self) = @_; |
150
|
0
|
0
|
0
|
|
|
|
if ($self->zio_options->{readline} and find_module('Term::ReadLine')) { |
151
|
0
|
|
|
|
|
|
require Term::ReadLine; |
152
|
0
|
|
|
|
|
|
my $tr = new Term::ReadLine "what?", \*main::STDIN, \*main::STDOUT; |
153
|
0
|
0
|
|
|
|
|
unless (ref $tr eq "Term::ReadLine::Stub") { |
154
|
0
|
|
|
|
|
|
$tr->ornaments(0); |
155
|
0
|
|
|
|
|
|
$self->using_term_readline($tr); |
156
|
|
|
|
|
|
|
# only set if available and active |
157
|
|
|
|
|
|
|
} |
158
|
|
|
|
|
|
|
} |
159
|
|
|
|
|
|
|
} |
160
|
|
|
|
|
|
|
|
161
|
|
|
|
|
|
|
sub readline { |
162
|
|
|
|
|
|
|
# read a line via Term::ReadLine |
163
|
|
|
|
|
|
|
# readline insists on resetting the line so we need to give it |
164
|
|
|
|
|
|
|
# everything up to the cursor position. |
165
|
0
|
|
|
0
|
0
|
|
my ($self, $preloaded) = @_; |
166
|
|
|
|
|
|
|
# FIX ME: preloaded input does NOT work with Term::ReadLine! |
167
|
|
|
|
|
|
|
|
168
|
0
|
|
|
|
|
|
my $line; |
169
|
|
|
|
|
|
|
{ |
170
|
0
|
|
|
0
|
|
|
local $SIG{__WARN__} = sub {}; |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
171
|
|
|
|
|
|
|
# disable warnings for readline call. |
172
|
|
|
|
|
|
|
# Term::ReadLine::Perl spews undef messages when passed an |
173
|
|
|
|
|
|
|
# undef prompt (e.g. when "Plundered Hearts" starts) |
174
|
0
|
|
|
|
|
|
my $rl_ref = $_[0]->using_term_readline(); |
175
|
0
|
|
|
|
|
|
my $prompt = Games::Rezrov::StoryFile::prompt_buffer(); |
176
|
|
|
|
|
|
|
|
177
|
0
|
0
|
0
|
|
|
|
if ($prompt and $rl_ref->ReadLine eq "Term::ReadLine::Gnu") { |
178
|
|
|
|
|
|
|
# HACK: |
179
|
|
|
|
|
|
|
# Term::ReadLine::Perl seems to erase line before prompt, |
180
|
|
|
|
|
|
|
# but Term::ReadLine::Gnu doesn't. Since the prompt has already |
181
|
|
|
|
|
|
|
# been displayed before ReadLine is called, when using Gnu |
182
|
|
|
|
|
|
|
# version we need to erase it so we don't wind up with two. |
183
|
0
|
|
|
|
|
|
$self->write_string(pack('c', Games::Rezrov::ZConst::ASCII_BS) x |
184
|
|
|
|
|
|
|
length($prompt)); |
185
|
|
|
|
|
|
|
} |
186
|
|
|
|
|
|
|
|
187
|
0
|
|
|
|
|
|
$line = $rl_ref->readline($prompt); |
188
|
|
|
|
|
|
|
# this doesn't work with v5+ preloaded input |
189
|
|
|
|
|
|
|
} |
190
|
0
|
|
|
|
|
|
return $line; |
191
|
|
|
|
|
|
|
} |
192
|
|
|
|
|
|
|
|
193
|
|
|
|
|
|
|
1; |