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package Games::Lacuna::Task::Action::UpgradeBuilding; |
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use 5.010; |
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our $VERSION = $Games::Lacuna::Task::VERSION; |
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use Moose; |
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extends qw(Games::Lacuna::Task::Action); |
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with 'Games::Lacuna::Task::Role::Building', |
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'Games::Lacuna::Task::Role::PlanetRun', |
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'Games::Lacuna::Task::Role::CommonAttributes' => { attributes => ['start_building_at'] }; |
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use List::Util qw(max min); |
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use Games::Lacuna::Task::Utils qw(parse_date); |
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has 'upgrade_buildings' => ( |
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isa => 'HashRef[ArrayRef[Str]]', |
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is => 'rw', |
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default => sub { |
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{ |
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'WasteSequestration' => ['waste','storage'], |
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'OreStorage' => ['ore','storage'], |
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'WaterStorage' => ['water','storage','max20'], |
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'FoodReserve' => ['food','storage','max20'], |
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'EnergyReserve' => ['energy','storage','max20'], |
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'Stockpile' => ['global','storage'], |
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'PlanetaryCommand' => ['global','storage'], |
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'DistributionCenter' => ['global','storage','max18'], |
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'AtmosphericEvaporator' => ['water','production'], |
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'WaterProduction' => ['water','production'], |
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'WaterPurification' => ['water','production'], |
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'WaterReclamation' => ['water','waste','production'], |
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'Mine' => ['ore','production'], |
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'MiningMinistry' => ['ore','production'], |
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'OreRefinery' => ['ore','production'], |
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'WasteDigester' => ['ore','waste','production'], |
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'Hydrocarbon' => ['energy','production'], |
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'Geo' => ['energy','production'], |
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'Fission' => ['energy','production'], |
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'Fusion' => ['energy','production'], |
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'Singularity' => ['energy','production'], |
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'WasteEnergy' => ['energy','waste','production'], |
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'Algae' => ['food','production'], |
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'Apple' => ['food','production'], |
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'Bean' => ['food','production'], |
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'Beeldeban' => ['food','production'], |
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'Corn' => ['food','production'], |
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'Dairy' => ['food','production'], |
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'Beeldeban' => ['food','production'], |
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'Lapis' => ['food','production'], |
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'Malcud' => ['food','production'], |
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'Potato' => ['food','production'], |
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'Wheat' => ['food','production'], |
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'WasteTreatment' => ['global','waste','production'], |
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'WasteExchanger' => ['global','waste','production'], |
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'Shipyard' => ['extra','maxother'], |
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'SpacePort' => ['extra','maxother'], |
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'SAW' => ['extra','maxother'], |
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'Sand' => ['extra'], |
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'Grove' => ['extra'], |
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'Lagoon' => ['extra'], |
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(map { |
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'lcot'.$_ => ['global','extra'], |
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} qw(a..i)), |
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} |
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}, |
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documentation => 'Building uprade preferences', |
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); |
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sub description { |
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return q[Upgrade buildings if the build queue is empty]; |
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} |
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sub process_planet { |
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my ($self,$planet_stats) = @_; |
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my @buildings = $self->buildings_body($planet_stats->{id}); |
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my $timestamp = time(); |
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my $build_queue_size = $self->build_queue_size($planet_stats->{id}); |
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# Check if build queue is filled |
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return |
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if ($build_queue_size > $self->start_building_at); |
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my @upgradeable_buildings; |
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# Check if waste production > 0 |
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if ($planet_stats->{'waste_hour'} > 0) { |
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push(@upgradeable_buildings,$self->find_upgrade_buildings($planet_stats,'waste','production')); |
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} |
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# Check if storage is overflowing |
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if (scalar @upgradeable_buildings == 0) { |
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foreach my $element (qw(waste ore water food energy)) { |
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my $available_storage = $planet_stats->{$element.'_capacity'}; |
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my $free_storage = $available_storage-$planet_stats->{$element.'_stored'}; |
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if (($free_storage / $available_storage) < 0.01) { |
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push(@upgradeable_buildings,$self->find_upgrade_buildings($planet_stats,$element,'storage')); |
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} |
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} |
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} |
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# Check production buildings |
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if (scalar @upgradeable_buildings == 0) { |
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my @production = |
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sort { $planet_stats->{$a.'_hour'} cmp $planet_stats->{$b.'_hour'} } @Games::Lacuna::Task::Constants::RESOURCES; |
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my $min_production = min map { $planet_stats->{$_.'_hour'} } @production; |
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foreach my $element (@Games::Lacuna::Task::Constants::RESOURCES) { |
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my $limit_production = $planet_stats->{$element.'_hour'} * 0.8; |
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next |
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if $limit_production > $min_production; |
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push(@upgradeable_buildings,$self->find_upgrade_buildings($planet_stats,$element,'production')); |
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last |
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if scalar(@upgradeable_buildings) > 0; |
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} |
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} |
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# Find any other upgradeable building |
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for my $tag (qw(storage waste global extra)) { |
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last |
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if (scalar @upgradeable_buildings > 0); |
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@upgradeable_buildings = $self->find_upgrade_buildings($planet_stats,$tag); |
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} |
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if (scalar @upgradeable_buildings) { |
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@upgradeable_buildings = sort { $a->{level} <=> $b->{level} } |
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@upgradeable_buildings; |
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foreach my $building_data (@upgradeable_buildings) { |
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my $upgrade = $self->upgrade_building($planet_stats,$building_data); |
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$build_queue_size ++ |
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if $upgrade; |
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return |
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if ($build_queue_size > $self->start_building_at); |
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} |
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} |
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warn \@upgradeable_buildings; |
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return; |
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} |
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sub find_upgrade_buildings { |
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my ($self,$planet_stats,@tags) = @_; |
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my @upgrade_buildings; |
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my @buildings = $self->buildings_body($planet_stats->{id}); |
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my $max_ressouce_level = $self->max_resource_building_level($planet_stats->{id}); |
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my $max_building_level = $self->university_level() + 1; |
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my $max_building_type_level = {}; |
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my $timestamp = time(); |
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BUILDING: |
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foreach my $building_data (sort { $b->{level} <=> $a->{level} } @buildings) { |
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my $building_class = Games::Lacuna::Client::Buildings::type_from_url($building_data->{url}); |
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my $building_level = $building_data->{level}; |
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$max_building_type_level->{$building_class} ||= $building_level; |
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next BUILDING |
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unless exists $self->upgrade_buildings->{$building_class}; |
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foreach my $tag (@tags) { |
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next BUILDING |
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unless $tag ~~ $self->upgrade_buildings->{$building_class}; |
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} |
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foreach my $tag (@{$self->upgrade_buildings->{$building_class}}) { |
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next BUILDING |
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if $tag =~ m/max(?<level>\d+)$/ && $building_level >= $+{level}; |
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} |
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next BUILDING |
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if $building_level >= $max_building_level; |
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next BUILDING |
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if 'production' ~~ $self->upgrade_buildings->{$building_class} |
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&& $building_level >= $max_ressouce_level; |
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next BUILDING |
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if 'maxother' ~~ $self->upgrade_buildings->{$building_class} |
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&& $building_level >= $max_building_type_level->{$building_class}; |
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if (defined $building_data->{pending_build}) { |
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my $date_end = parse_date($building_data->{pending_build}{end}); |
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next BUILDING |
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if $timestamp < $date_end; |
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} |
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next BUILDING |
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unless $self->check_upgrade_building($planet_stats,$building_data); |
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push(@upgrade_buildings,$building_data); |
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} |
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return @upgrade_buildings; |
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} |
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__PACKAGE__->meta->make_immutable; |
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no Moose; |
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1; |