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stmt |
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cond |
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package Games::Lacuna::Task::Action::Defence; |
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use 5.010; |
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our $VERSION = $Games::Lacuna::Task::VERSION; |
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use Moose; |
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extends qw(Games::Lacuna::Task::Action); |
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with qw(Games::Lacuna::Task::Role::Ships |
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Games::Lacuna::Task::Role::PlanetRun); |
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use List::Util qw(min); |
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use Games::Lacuna::Task::Utils qw(parse_date); |
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has 'min_defender_combat' => ( |
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isa => 'Int', |
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is => 'rw', |
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required => 1, |
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default => 10000, |
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documentation => 'Only defenders above or equal to this combat level will be considered [Default: 10000]', |
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); |
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has '_planet_attack' => ( |
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is => 'rw', |
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isa => 'HashRef', |
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default => sub { {} }, |
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traits => ['Hash','NoGetopt'], |
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handles => { |
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_add_planet_attack => 'set', |
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_list_planet_attack => 'keys', |
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_has_planet_attack => 'defined', |
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} |
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); |
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sub description { |
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return q[Defend against enemy attacks by dispatching fighters and sweepers]; |
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} |
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after 'run' => sub { |
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my ($self) = @_; |
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my @dispatch_ships; |
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foreach my $body_id ($self->_list_planet_attack) { |
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my $planet_attack = $self->_list_planet_attack->{$body_id}; |
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DISPATCH_PLANETS: |
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foreach my $dispatch_planet_stats ($self->my_planets) { |
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my $count = $planet_attack->{attacker} - $planet_attack->{defender}; |
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last DISPATCH_PLANETS |
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if $count <= 0; |
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next DISPATCH_PLANETS |
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if $dispatch_planet_stats->{id} == $body_id; |
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my $available = 100; |
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# Check if other planet is being attacked too |
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if ($self->_has_planet_attack($dispatch_planet_stats->{id})) { |
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my $dispatch_planet_attack = $self->_get_planet_attack($dispatch_planet_stats->{id}); |
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next DISPATCH_PLANETS |
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if $dispatch_planet_attack->{attacker} > $dispatch_planet_attack->{defender}; |
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$available = $dispatch_planet_attack->{defender} - $dispatch_planet_attack->{attacker}; |
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} |
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65
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my $dispatch_count = $self->dispatch_defender($body_id,$dispatch_planet_stats->{id},min($count,$available)); |
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if ($dispatch_count) { |
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$planet_attack->{defender} += $dispatch_count; |
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$self->_list_planet_attack->{$body_id}{defender} -= $dispatch_count; |
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my $body_status = $self->my_body_status($body_id); |
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push(@dispatch_ships,{ |
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from_id => $dispatch_planet_stats->{id}, |
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from_name => $dispatch_planet_stats->{name}, |
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to_id => $body_id, |
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to_name => $body_status->{name}, |
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count => $dispatch_count, |
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}); |
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$self->log('info','Dispatching %i defending units from %s to %s',$dispatch_count,$dispatch_planet_stats->{name},$body_status->{name}); |
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} |
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} |
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} |
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if (scalar @dispatch_ships) { |
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my $body = sprintf("We have dispatched defending ships:\n%s", |
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join("\n", map { |
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sprintf("%i ships from {Planet %i %s} to {Planet %i %s}", |
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$_->{count}, |
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$_->{from_id}, |
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$_->{from_name}, |
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$_->{to_id}, |
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$_->{to_name}, |
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); |
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} @dispatch_ships) |
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); |
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$self->send_message('Dispatched defenders',$body); |
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} |
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}; |
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sub process_planet { |
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my ($self,$planet_stats) = @_; |
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# Check incoming ships |
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return |
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unless defined($planet_stats->{incoming_enemy_ships}); |
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107
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# Get space port |
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my $spaceport = $self->find_building($planet_stats->{id},'SpacePort'); |
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return |
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unless $spaceport; |
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my $spaceport_object = $self->build_object($spaceport); |
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# Get all incoming ships |
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my $ships_data = $self->paged_request( |
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object => $spaceport_object, |
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method => 'view_foreign_ships', |
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total => 'number_of_ships', |
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data => 'ships', |
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); |
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my $attacker_count = 0; |
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my $defender_count = 0; |
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my $first_attacker_arrive; |
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my @possible_attacking_ships; |
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foreach my $ship (@{$ships_data->{ships}}) { |
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if (defined $ship->{from} |
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&& defined $ship->{from}{empire}) { |
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# My own ship |
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next |
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if ($ship->{from}{empire}{id} == $planet_stats->{empire}{id}); |
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} |
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# Ignore cargo ships |
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next |
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if ($ship->{type} ~~ [qw(dory galleon hulk cargo_ship barge freighter smuggler_ship)]); |
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my $arrives = parse_date($ship->{date_arrives}); |
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next |
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if (time() - $arrives) > (60 * 60 * 6); # six hours |
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$first_attacker_arrive ||= $arrives; |
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$first_attacker_arrive = $arrives |
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if $arrives < $first_attacker_arrive; |
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$attacker_count++; |
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} |
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return |
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if $attacker_count == 0; |
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154
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$self->log('info','%i attacking ships detected on %s',$attacker_count,$planet_stats->{name}); |
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156
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# Count SAWs |
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$defender_count += $self->get_saws($planet_stats->{star_id}); |
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159
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# Count local fighters & sweepers |
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$defender_count += $self->get_local_defending_ships($planet_stats->{id},$first_attacker_arrive); |
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# Count orbiting fighters |
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$defender_count += $self->get_orbiting_defending_ships($planet_stats->{id},$first_attacker_arrive); |
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# Recall foreign orbiting ships |
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if ($attacker_count > $defender_count) { |
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$defender_count += $self->recall_defender($planet_stats->{id},$first_attacker_arrive); |
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} |
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170
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# Store attacker & defender |
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$self->_add_planet_attack($planet_stats->{id},{ |
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attacker => $attacker_count, |
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defender => $defender_count, |
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arrive => $first_attacker_arrive, |
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free_slots => $self->get_spaceport_slots($planet_stats->{id}), |
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}); |
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178
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$self->log('info','%i defending units available on %s',$defender_count,$planet_stats->{name}); |
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} |
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181
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sub get_orbiting_defending_ships { |
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my ($self,$body_id,$first_attacker_arrive) = @_; |
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184
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my $spaceport = $self->find_building($body_id,'SpacePort'); |
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return 0 |
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unless $spaceport; |
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my $spaceport_object = $self->build_object($spaceport); |
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189
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my $count = 0; |
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191
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# Get all available ships |
192
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my $ships_data = $self->paged_request( |
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object => $spaceport_object, |
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method => 'view_ships_orbiting', |
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total => 'number_of_ships', |
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data => 'ships', |
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); |
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199
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ORBITING_SHIPS: |
200
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foreach my $ship (@{$ships_data->{ships}}) { |
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next ORBITING_SHIPS |
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unless $ship->{type} eq 'fighter' |
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|| $ship->{type} eq 'sweeper'; |
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205
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# TODO check if orbiting ship is ally |
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next ORBITING_SHIPS |
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unless $ship->{from}{empire}{id} == $ships_data->{status}{empire}{id}; |
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209
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$count++; |
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} |
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212
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return $count; |
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} |
214
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215
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sub get_spaceport_slots { |
216
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my ($self,$body_id) = @_; |
217
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218
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my $spaceport = $self->find_building($body_id,'SpacePort'); |
219
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220
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return 0 |
221
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unless scalar $spaceport; |
222
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223
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my $spaceport_object = $self->build_object($spaceport); |
224
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225
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# Get all available ships |
226
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my $spaceport_data = $self->request( |
227
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object => $spaceport_object, |
228
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method => 'view', |
229
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); |
230
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231
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return $spaceport_data->{docks_available}; |
232
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} |
233
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234
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sub get_local_defending_ships { |
235
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my ($self,$body_id,$first_attacker_arrive) = @_; |
236
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237
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my $spaceport = $self->find_building($body_id,'SpacePort'); |
238
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return 0 |
239
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unless $spaceport; |
240
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my $spaceport_object = $self->build_object($spaceport); |
241
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242
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my $count = 0; |
243
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244
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# Get all available ships |
245
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my $ships_data = $self->request( |
246
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object => $spaceport_object, |
247
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method => 'view_all_ships', |
248
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params => [ { no_paging => 1 }, { tag => [ 'War' ] } ], |
249
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); |
250
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251
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LOCAL_SHIPS: |
252
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foreach my $ship (@{$ships_data->{ships}}) { |
253
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254
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next LOCAL_SHIPS |
255
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unless $ship->{type} eq 'fighter' |
256
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|| $ship->{type} eq 'sweeper'; |
257
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258
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next LOCAL_SHIPS |
259
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if $ship->{combat} < $self->min_defender_combat; |
260
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261
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given ($ship->{task}) { |
262
|
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when('Travelling') { |
263
|
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# Travelling home |
264
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next LOCAL_SHIPS |
265
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|
unless $ship->{to}{type} eq 'body' |
266
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|
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|
|
&& $ship->{to}{id} == $body_id; |
267
|
|
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|
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|
|
|
268
|
|
|
|
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|
|
# Check arrival time |
269
|
|
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|
|
|
|
my $arrives = parse_date($ship->{date_arrives}); |
270
|
|
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|
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|
|
next LOCAL_SHIPS |
271
|
|
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|
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|
|
if $arrives > $first_attacker_arrive; |
272
|
|
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|
|
} |
273
|
|
|
|
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|
|
when('Building') { |
274
|
|
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|
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|
|
warn $ship; |
275
|
|
|
|
|
|
|
# Check arrival time |
276
|
|
|
|
|
|
|
my $arrives = parse_date($ship->{date_arrives}); |
277
|
|
|
|
|
|
|
next LOCAL_SHIPS |
278
|
|
|
|
|
|
|
if $arrives > $first_attacker_arrive; |
279
|
|
|
|
|
|
|
} |
280
|
|
|
|
|
|
|
when('Docked') { |
281
|
|
|
|
|
|
|
# do nothing |
282
|
|
|
|
|
|
|
} |
283
|
|
|
|
|
|
|
default { |
284
|
|
|
|
|
|
|
next LOCAL_SHIPS; |
285
|
|
|
|
|
|
|
} |
286
|
|
|
|
|
|
|
} |
287
|
|
|
|
|
|
|
|
288
|
|
|
|
|
|
|
$count++; |
289
|
|
|
|
|
|
|
} |
290
|
|
|
|
|
|
|
|
291
|
|
|
|
|
|
|
return $count; |
292
|
|
|
|
|
|
|
} |
293
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
sub get_saws { |
295
|
|
|
|
|
|
|
my ($self,$star_id,$first_attacker_arrive) = @_; |
296
|
|
|
|
|
|
|
|
297
|
|
|
|
|
|
|
my $count = 0; |
298
|
|
|
|
|
|
|
|
299
|
|
|
|
|
|
|
SYSTEM_PLANETS: |
300
|
|
|
|
|
|
|
foreach my $planet_stats ($self->my_planets) { |
301
|
|
|
|
|
|
|
next SYSTEM_PLANETS |
302
|
|
|
|
|
|
|
if $planet_stats->{star_id} != $star_id; |
303
|
|
|
|
|
|
|
my @saws = $self->find_building($planet_stats->{id},'SAW'); |
304
|
|
|
|
|
|
|
SAWS: |
305
|
|
|
|
|
|
|
foreach my $saw (@saws) { |
306
|
|
|
|
|
|
|
# Check SAW level |
307
|
|
|
|
|
|
|
next SAWS |
308
|
|
|
|
|
|
|
unless ($saw->{level} * 1000 * $saw->{efficiency} / 100) >= $self->min_defender_combat; |
309
|
|
|
|
|
|
|
|
310
|
|
|
|
|
|
|
# Check SAW availability |
311
|
|
|
|
|
|
|
if (defined $saw->{work}) { |
312
|
|
|
|
|
|
|
my $available = parse_date($saw->{work}{end}); |
313
|
|
|
|
|
|
|
next SAWS |
314
|
|
|
|
|
|
|
if $available > $first_attacker_arrive; |
315
|
|
|
|
|
|
|
} |
316
|
|
|
|
|
|
|
|
317
|
|
|
|
|
|
|
$count++; |
318
|
|
|
|
|
|
|
} |
319
|
|
|
|
|
|
|
} |
320
|
|
|
|
|
|
|
|
321
|
|
|
|
|
|
|
return $count; |
322
|
|
|
|
|
|
|
} |
323
|
|
|
|
|
|
|
|
324
|
|
|
|
|
|
|
sub dispatch_defender { |
325
|
|
|
|
|
|
|
my ($self,$to_body_id,$from_body_id,$count) = @_; |
326
|
|
|
|
|
|
|
|
327
|
|
|
|
|
|
|
my $spaceport = $self->find_building($from_body_id,'SpacePort'); |
328
|
|
|
|
|
|
|
return 0 |
329
|
|
|
|
|
|
|
unless $spaceport; |
330
|
|
|
|
|
|
|
my $spaceport_object = $self->build_object($spaceport); |
331
|
|
|
|
|
|
|
|
332
|
|
|
|
|
|
|
# Get all available ships |
333
|
|
|
|
|
|
|
my $ships_data = $self->request( |
334
|
|
|
|
|
|
|
object => $spaceport_object, |
335
|
|
|
|
|
|
|
method => 'view_all_ships', |
336
|
|
|
|
|
|
|
params => [ { no_paging => 1 }, { tag => [ 'War' ] } ], |
337
|
|
|
|
|
|
|
); |
338
|
|
|
|
|
|
|
|
339
|
|
|
|
|
|
|
my @relocate_ship; |
340
|
|
|
|
|
|
|
my $dispatch_ship = 0; |
341
|
|
|
|
|
|
|
|
342
|
|
|
|
|
|
|
# Loop all war ships |
343
|
|
|
|
|
|
|
LOCAL_SHIPS: |
344
|
|
|
|
|
|
|
foreach my $ship (@{$ships_data->{ships}}) { |
345
|
|
|
|
|
|
|
next LOCAL_SHIPS |
346
|
|
|
|
|
|
|
unless $ship->{type} eq 'fighter' |
347
|
|
|
|
|
|
|
|| $ship->{type} eq 'sweeper'; |
348
|
|
|
|
|
|
|
|
349
|
|
|
|
|
|
|
next LOCAL_SHIPS |
350
|
|
|
|
|
|
|
if $ship->{name} =~ m/\!/; |
351
|
|
|
|
|
|
|
|
352
|
|
|
|
|
|
|
next LOCAL_SHIPS |
353
|
|
|
|
|
|
|
if $ship->{type} eq 'sweeper' |
354
|
|
|
|
|
|
|
&& $ship->{name} !~ m/(dispatch|\$|\+)/; |
355
|
|
|
|
|
|
|
|
356
|
|
|
|
|
|
|
next LOCAL_SHIPS |
357
|
|
|
|
|
|
|
if $ship->{combat} < $self->min_defender_combat; |
358
|
|
|
|
|
|
|
|
359
|
|
|
|
|
|
|
next LOCAL_SHIPS |
360
|
|
|
|
|
|
|
unless $ship->{task} eq 'Docked'; |
361
|
|
|
|
|
|
|
|
362
|
|
|
|
|
|
|
# Dispatch fighter directly |
363
|
|
|
|
|
|
|
if ($ship->{type} eq 'fighter') { |
364
|
|
|
|
|
|
|
$dispatch_ship++; |
365
|
|
|
|
|
|
|
$self->request( |
366
|
|
|
|
|
|
|
object => $spaceport_object, |
367
|
|
|
|
|
|
|
method => 'send_ship', |
368
|
|
|
|
|
|
|
params => [ $ship->{id}, { body_id => $to_body_id } ], |
369
|
|
|
|
|
|
|
); |
370
|
|
|
|
|
|
|
# Add sweeper to list of dispatchable units |
371
|
|
|
|
|
|
|
} elsif ($ship->{type} eq 'sweeper') { |
372
|
|
|
|
|
|
|
push(@relocate_ship,$ship->{id}); |
373
|
|
|
|
|
|
|
} |
374
|
|
|
|
|
|
|
|
375
|
|
|
|
|
|
|
# Check if we have enough defenders |
376
|
|
|
|
|
|
|
return $dispatch_ship |
377
|
|
|
|
|
|
|
if $dispatch_ship >= $count; |
378
|
|
|
|
|
|
|
} |
379
|
|
|
|
|
|
|
|
380
|
|
|
|
|
|
|
# Relocate sweepers via push |
381
|
|
|
|
|
|
|
my $relocateable_ships = min( ($count-$dispatch_ship) , scalar(@relocate_ship), $self->_planet_attack->{$to_body_id}{free_slots} ); |
382
|
|
|
|
|
|
|
if ($relocateable_ships > 0) { |
383
|
|
|
|
|
|
|
my @relocate_ships_final = @relocate_ship[0..($relocateable_ships-1)]; |
384
|
|
|
|
|
|
|
$dispatch_ship += $self->push_ships($from_body_id,$to_body_id,\@relocate_ships_final); |
385
|
|
|
|
|
|
|
} |
386
|
|
|
|
|
|
|
|
387
|
|
|
|
|
|
|
return $dispatch_ship; |
388
|
|
|
|
|
|
|
} |
389
|
|
|
|
|
|
|
|
390
|
|
|
|
|
|
|
sub recall_defender { |
391
|
|
|
|
|
|
|
my ($self,$body_id,$first_attacker_arrive) = @_; |
392
|
|
|
|
|
|
|
|
393
|
|
|
|
|
|
|
my $spaceport = $self->find_building($body_id,'SpacePort'); |
394
|
|
|
|
|
|
|
return 0 |
395
|
|
|
|
|
|
|
unless $spaceport; |
396
|
|
|
|
|
|
|
my $spaceport_object = $self->build_object($spaceport); |
397
|
|
|
|
|
|
|
|
398
|
|
|
|
|
|
|
my $count = 0; |
399
|
|
|
|
|
|
|
|
400
|
|
|
|
|
|
|
# Get all available ships |
401
|
|
|
|
|
|
|
my $ships_data = $self->request( |
402
|
|
|
|
|
|
|
object => $spaceport_object, |
403
|
|
|
|
|
|
|
method => 'recall_all', |
404
|
|
|
|
|
|
|
); |
405
|
|
|
|
|
|
|
|
406
|
|
|
|
|
|
|
RECALL_SHIPS: |
407
|
|
|
|
|
|
|
foreach my $ship (@{$ships_data->{ships}}) { |
408
|
|
|
|
|
|
|
# Check if ship arrives on time |
409
|
|
|
|
|
|
|
my $arrive = parse_date($ship->{ship}{date_arrives}); |
410
|
|
|
|
|
|
|
next RECALL_SHIPS |
411
|
|
|
|
|
|
|
if $arrive > $first_attacker_arrive; |
412
|
|
|
|
|
|
|
$count++; |
413
|
|
|
|
|
|
|
} |
414
|
|
|
|
|
|
|
|
415
|
|
|
|
|
|
|
return $count; |
416
|
|
|
|
|
|
|
} |
417
|
|
|
|
|
|
|
|
418
|
|
|
|
|
|
|
__PACKAGE__->meta->make_immutable; |
419
|
|
|
|
|
|
|
no Moose; |
420
|
|
|
|
|
|
|
1; |