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| 1 |  |  |  |  |  |  | package Games::Lacuna::Client; | 
| 2 |  |  |  |  |  |  | { | 
| 3 |  |  |  |  |  |  | $Games::Lacuna::Client::VERSION = '0.003'; | 
| 4 |  |  |  |  |  |  | } | 
| 5 | 1 |  |  | 1 |  | 25169 | use 5.0080000; | 
|  | 1 |  |  |  |  | 4 |  | 
|  | 1 |  |  |  |  | 43 |  | 
| 6 | 1 |  |  | 1 |  | 5 | use strict; | 
|  | 1 |  |  |  |  | 2 |  | 
|  | 1 |  |  |  |  | 43 |  | 
| 7 | 1 |  |  | 1 |  | 4 | use warnings; | 
|  | 1 |  |  |  |  | 12 |  | 
|  | 1 |  |  |  |  | 29 |  | 
| 8 | 1 |  |  | 1 |  | 5 | use Carp 'croak'; | 
|  | 1 |  |  |  |  | 1 |  | 
|  | 1 |  |  |  |  | 78 |  | 
| 9 | 1 |  |  | 1 |  | 1331 | use File::Temp qw( tempfile ); | 
|  | 1 |  |  |  |  | 44648 |  | 
|  | 1 |  |  |  |  | 106 |  | 
| 10 | 1 |  |  | 1 |  | 13 | use Cwd        qw( abs_path ); | 
|  | 1 |  |  |  |  | 5 |  | 
|  | 1 |  |  |  |  | 192 |  | 
| 11 |  |  |  |  |  |  |  | 
| 12 | 1 |  |  | 1 |  | 9 | use constant DEBUG => 1; | 
|  | 1 |  |  |  |  | 2 |  | 
|  | 1 |  |  |  |  | 92 |  | 
| 13 |  |  |  |  |  |  |  | 
| 14 | 1 |  |  | 1 |  | 972 | use Games::Lacuna::Client::Module; # base module class | 
|  | 1 |  |  |  |  | 4 |  | 
|  | 1 |  |  |  |  | 34 |  | 
| 15 | 1 |  |  | 1 |  | 1263 | use Data::Dumper (); | 
|  | 1 |  |  |  |  | 8767 |  | 
|  | 1 |  |  |  |  | 80 |  | 
| 16 | 1 |  |  | 1 |  | 2620 | use YAML::Any (); | 
|  | 1 |  |  |  |  | 1005 |  | 
|  | 1 |  |  |  |  | 46 |  | 
| 17 |  |  |  |  |  |  |  | 
| 18 |  |  |  |  |  |  | #our @ISA = qw(JSON::RPC::Client); | 
| 19 |  |  |  |  |  |  | use Class::XSAccessor { | 
| 20 | 1 |  |  |  |  | 15 | getters => [qw( | 
| 21 |  |  |  |  |  |  | rpc | 
| 22 |  |  |  |  |  |  | uri name password api_key | 
| 23 |  |  |  |  |  |  | cache_dir | 
| 24 |  |  |  |  |  |  | )], | 
| 25 |  |  |  |  |  |  | accessors => [qw( | 
| 26 |  |  |  |  |  |  | debug | 
| 27 |  |  |  |  |  |  | session_id | 
| 28 |  |  |  |  |  |  | session_start | 
| 29 |  |  |  |  |  |  | session_timeout | 
| 30 |  |  |  |  |  |  | session_persistent | 
| 31 |  |  |  |  |  |  | cfg_file | 
| 32 |  |  |  |  |  |  | rpc_sleep | 
| 33 |  |  |  |  |  |  | prompt_captcha | 
| 34 |  |  |  |  |  |  | open_captcha | 
| 35 |  |  |  |  |  |  | )], | 
| 36 | 1 |  |  | 1 |  | 6 | }; | 
|  | 1 |  |  |  |  | 3 |  | 
| 37 |  |  |  |  |  |  |  | 
| 38 |  |  |  |  |  |  | require Games::Lacuna::Client::RPC; | 
| 39 |  |  |  |  |  |  |  | 
| 40 |  |  |  |  |  |  | require Games::Lacuna::Client::Alliance; | 
| 41 |  |  |  |  |  |  | require Games::Lacuna::Client::Body; | 
| 42 |  |  |  |  |  |  | require Games::Lacuna::Client::Buildings; | 
| 43 |  |  |  |  |  |  | require Games::Lacuna::Client::Captcha; | 
| 44 |  |  |  |  |  |  | require Games::Lacuna::Client::Empire; | 
| 45 |  |  |  |  |  |  | require Games::Lacuna::Client::Inbox; | 
| 46 |  |  |  |  |  |  | require Games::Lacuna::Client::Map; | 
| 47 |  |  |  |  |  |  | require Games::Lacuna::Client::Stats; | 
| 48 |  |  |  |  |  |  |  | 
| 49 |  |  |  |  |  |  |  | 
| 50 |  |  |  |  |  |  | sub new { | 
| 51 | 2 |  |  | 2 |  | 956 | my $class = shift; | 
| 52 | 2 |  |  |  |  | 11 | my %opt = @_; | 
| 53 | 2 | 50 |  |  |  | 10 | if ($opt{cfg_file}) { | 
| 54 | 0 | 0 |  |  |  | 0 | open my $fh, '<', $opt{cfg_file} | 
| 55 |  |  |  |  |  |  | or croak("Could not open config file for reading: $!"); | 
| 56 | 0 |  |  |  |  | 0 | my $yml = YAML::Any::Load(do { local $/; <$fh> }); | 
|  | 0 |  |  |  |  | 0 |  | 
|  | 0 |  |  |  |  | 0 |  | 
| 57 | 0 |  |  |  |  | 0 | close $fh; | 
| 58 | 0 | 0 |  |  |  | 0 | $opt{name}     = defined $opt{name} ? $opt{name} : $yml->{empire_name}; | 
| 59 | 0 | 0 |  |  |  | 0 | $opt{password} = defined $opt{password} ? $opt{password} : $yml->{empire_password}; | 
| 60 | 0 | 0 |  |  |  | 0 | $opt{uri}      = defined $opt{uri} ? $opt{uri} : $yml->{server_uri}; | 
| 61 | 0 | 0 |  |  |  | 0 | $opt{open_captcha}   = defined $opt{open_captcha}   ? $opt{open_captcha}   : $yml->{open_captcha}; | 
| 62 | 0 | 0 |  |  |  | 0 | $opt{prompt_captcha} = defined $opt{prompt_captcha} ? $opt{prompt_captcha} : $yml->{prompt_captcha}; | 
| 63 | 0 |  |  |  |  | 0 | for (qw(uri api_key session_start session_id session_persistent cache_dir)) { | 
| 64 | 0 | 0 |  |  |  | 0 | if (exists $yml->{$_}) { | 
| 65 | 0 | 0 |  |  |  | 0 | $opt{$_} = defined $opt{$_} ? $opt{$_} : $yml->{$_}; | 
| 66 |  |  |  |  |  |  | } | 
| 67 |  |  |  |  |  |  | } | 
| 68 |  |  |  |  |  |  | } | 
| 69 | 2 |  |  |  |  | 7 | my @req = qw(uri name password api_key); | 
| 70 | 2 | 50 | 66 |  |  | 236 | croak("Need the following parameters: @req") | 
|  |  |  | 33 |  |  |  |  | 
|  |  |  | 33 |  |  |  |  | 
| 71 |  |  |  |  |  |  | if not exists $opt{uri} | 
| 72 |  |  |  |  |  |  | or not exists $opt{name} | 
| 73 |  |  |  |  |  |  | or not exists $opt{password} | 
| 74 |  |  |  |  |  |  | or not exists $opt{api_key}; | 
| 75 | 1 |  |  |  |  | 8 | $opt{uri} =~ s/\/+$//; | 
| 76 |  |  |  |  |  |  |  | 
| 77 | 1 | 50 |  |  |  | 7 | my $debug = exists $ENV{GLC_DEBUG} ? $ENV{GLC_DEBUG} | 
| 78 |  |  |  |  |  |  | :                          0; | 
| 79 |  |  |  |  |  |  |  | 
| 80 | 1 |  |  |  |  | 13 | my $self = bless { | 
| 81 |  |  |  |  |  |  | session_start      => 0, | 
| 82 |  |  |  |  |  |  | session_id         => 0, | 
| 83 |  |  |  |  |  |  | session_timeout    => 3600*1.8, # server says it's 2h, but let's play it safe. | 
| 84 |  |  |  |  |  |  | session_persistent => 0, | 
| 85 |  |  |  |  |  |  | cfg_file           => undef, | 
| 86 |  |  |  |  |  |  | debug              => $debug, | 
| 87 |  |  |  |  |  |  | %opt | 
| 88 |  |  |  |  |  |  | } => $class; | 
| 89 |  |  |  |  |  |  |  | 
| 90 |  |  |  |  |  |  | # the actual RPC client | 
| 91 | 1 |  |  |  |  | 127 | $self->{rpc} = Games::Lacuna::Client::RPC->new(client => $self); | 
| 92 |  |  |  |  |  |  |  | 
| 93 | 0 |  |  |  |  | 0 | return $self, | 
| 94 |  |  |  |  |  |  | } | 
| 95 |  |  |  |  |  |  |  | 
| 96 |  |  |  |  |  |  | sub empire { | 
| 97 | 1 |  |  | 1 |  | 1 | my $self = shift; | 
| 98 | 1 |  |  |  |  | 201 | return Games::Lacuna::Client::Empire->new(client => $self, @_); | 
| 99 |  |  |  |  |  |  | } | 
| 100 |  |  |  |  |  |  |  | 
| 101 |  |  |  |  |  |  | sub alliance { | 
| 102 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 103 | 0 |  |  |  |  | 0 | return Games::Lacuna::Client::Alliance->new(client => $self, @_); | 
| 104 |  |  |  |  |  |  | } | 
| 105 |  |  |  |  |  |  |  | 
| 106 |  |  |  |  |  |  | sub body { | 
| 107 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 108 | 0 |  |  |  |  | 0 | return Games::Lacuna::Client::Body->new(client => $self, @_); | 
| 109 |  |  |  |  |  |  | } | 
| 110 |  |  |  |  |  |  |  | 
| 111 |  |  |  |  |  |  | sub building { | 
| 112 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 113 | 0 |  |  |  |  | 0 | return Games::Lacuna::Client::Buildings->new(client => $self, @_); | 
| 114 |  |  |  |  |  |  | } | 
| 115 |  |  |  |  |  |  |  | 
| 116 |  |  |  |  |  |  | sub captcha { | 
| 117 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 118 | 0 |  |  |  |  | 0 | return Games::Lacuna::Client::Captcha->new(client => $self, @_); | 
| 119 |  |  |  |  |  |  | } | 
| 120 |  |  |  |  |  |  |  | 
| 121 |  |  |  |  |  |  | sub inbox { | 
| 122 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 123 | 0 |  |  |  |  | 0 | return Games::Lacuna::Client::Inbox->new(client => $self, @_); | 
| 124 |  |  |  |  |  |  | } | 
| 125 |  |  |  |  |  |  |  | 
| 126 |  |  |  |  |  |  | sub map { | 
| 127 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 128 | 0 |  |  |  |  | 0 | return Games::Lacuna::Client::Map->new(client => $self, @_); | 
| 129 |  |  |  |  |  |  | } | 
| 130 |  |  |  |  |  |  |  | 
| 131 |  |  |  |  |  |  | sub stats { | 
| 132 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 133 | 0 |  |  |  |  | 0 | return Games::Lacuna::Client::Stats->new(client => $self, @_); | 
| 134 |  |  |  |  |  |  | } | 
| 135 |  |  |  |  |  |  |  | 
| 136 |  |  |  |  |  |  |  | 
| 137 |  |  |  |  |  |  | sub register_destroy_hook { | 
| 138 | 0 |  |  | 0 |  | 0 | my $self = shift; | 
| 139 | 0 |  |  |  |  | 0 | my $hook = shift; | 
| 140 | 0 |  |  |  |  | 0 | push @{$self->{destroy_hooks}}, $hook; | 
|  | 0 |  |  |  |  | 0 |  | 
| 141 |  |  |  |  |  |  | } | 
| 142 |  |  |  |  |  |  |  | 
| 143 |  |  |  |  |  |  | sub DESTROY { | 
| 144 | 1 |  |  | 1 |  | 3 | my $self = shift; | 
| 145 | 1 | 50 |  |  |  | 10 | if ($self->{destroy_hooks}) { | 
| 146 | 0 |  |  |  |  | 0 | $_->($self) for @{$self->{destroy_hooks}}; | 
|  | 0 |  |  |  |  | 0 |  | 
| 147 |  |  |  |  |  |  | } | 
| 148 |  |  |  |  |  |  |  | 
| 149 | 1 | 50 |  |  |  | 16 | if (not $self->session_persistent) { | 
|  |  | 0 |  |  |  |  |  | 
| 150 | 1 |  |  |  |  | 7 | $self->empire->logout; | 
| 151 |  |  |  |  |  |  | } | 
| 152 |  |  |  |  |  |  | elsif (defined $self->cfg_file) { | 
| 153 | 0 |  |  |  |  |  | $self->write_cfg; | 
| 154 |  |  |  |  |  |  | } | 
| 155 |  |  |  |  |  |  | } | 
| 156 |  |  |  |  |  |  |  | 
| 157 |  |  |  |  |  |  | sub write_cfg { | 
| 158 | 0 |  |  | 0 |  |  | my $self = shift; | 
| 159 | 0 | 0 |  |  |  |  | if ($self->debug) { | 
| 160 | 0 |  |  |  |  |  | print STDERR "DEBUG: Writing configuration to disk"; | 
| 161 |  |  |  |  |  |  | } | 
| 162 | 0 | 0 |  |  |  |  | croak("No config file") | 
| 163 |  |  |  |  |  |  | if not defined $self->cfg_file; | 
| 164 | 0 |  |  |  |  |  | my %cfg = map { ($_ => $self->{$_}) } qw(session_start | 
|  | 0 |  |  |  |  |  |  | 
| 165 |  |  |  |  |  |  | session_id | 
| 166 |  |  |  |  |  |  | session_timeout | 
| 167 |  |  |  |  |  |  | session_persistent | 
| 168 |  |  |  |  |  |  | cache_dir | 
| 169 |  |  |  |  |  |  | api_key); | 
| 170 | 0 |  |  |  |  |  | $cfg{server_uri}      = $self->{uri}; | 
| 171 | 0 |  |  |  |  |  | $cfg{empire_name}     = $self->{name}; | 
| 172 | 0 |  |  |  |  |  | $cfg{empire_password} = $self->{password}; | 
| 173 | 0 |  |  |  |  |  | my $yml = YAML::Any::Dump(\%cfg); | 
| 174 |  |  |  |  |  |  |  | 
| 175 |  |  |  |  |  |  | eval { | 
| 176 | 0 |  |  |  |  |  | my $target = $self->cfg_file(); | 
| 177 |  |  |  |  |  |  |  | 
| 178 |  |  |  |  |  |  | # preserve symlinks: operate directly at destination | 
| 179 | 0 |  |  |  |  |  | $target = abs_path $target; | 
| 180 |  |  |  |  |  |  |  | 
| 181 |  |  |  |  |  |  | # save data to a temporary, so we don't risk trashing the target | 
| 182 | 0 |  |  |  |  |  | my ($tfh, $tempfile) = tempfile("$target.XXXXXXX"); # croaks on err | 
| 183 | 0 | 0 |  |  |  |  | print {$tfh} $yml or die $!; | 
|  | 0 |  |  |  |  |  |  | 
| 184 | 0 | 0 |  |  |  |  | close $tfh or die $!; | 
| 185 |  |  |  |  |  |  |  | 
| 186 |  |  |  |  |  |  | # preserve mode in temporary file | 
| 187 | 0 | 0 |  |  |  |  | my (undef, undef, $mode) = stat $target or die $!; | 
| 188 | 0 | 0 |  |  |  |  | chmod $mode, $tempfile or die $!; | 
| 189 |  |  |  |  |  |  |  | 
| 190 |  |  |  |  |  |  | # rename should be atomic, so there should be no need for flock | 
| 191 | 0 | 0 |  |  |  |  | rename $tempfile, $target or die $!; | 
| 192 |  |  |  |  |  |  |  | 
| 193 | 0 |  |  |  |  |  | 1; | 
| 194 | 0 | 0 |  |  |  |  | } or do { | 
| 195 | 0 |  |  |  |  |  | warn("Can not save Lacuna client configuration: $@"); | 
| 196 | 0 |  |  |  |  |  | return; | 
| 197 |  |  |  |  |  |  | }; | 
| 198 |  |  |  |  |  |  |  | 
| 199 | 0 |  |  |  |  |  | return 1; | 
| 200 |  |  |  |  |  |  | } | 
| 201 |  |  |  |  |  |  |  | 
| 202 |  |  |  |  |  |  | sub assert_session { | 
| 203 | 0 |  |  | 0 |  |  | my $self = shift; | 
| 204 |  |  |  |  |  |  |  | 
| 205 | 0 |  |  |  |  |  | my $now = time(); | 
| 206 | 0 | 0 | 0 |  |  |  | if (!$self->session_id || $now - $self->session_start > $self->session_timeout) { | 
|  |  | 0 |  |  |  |  |  | 
| 207 | 0 | 0 |  |  |  |  | if ($self->debug) { | 
| 208 | 0 |  |  |  |  |  | print STDERR "DEBUG: Logging in since there is no session id or it timed out.\n"; | 
| 209 |  |  |  |  |  |  | } | 
| 210 | 0 |  |  |  |  |  | my $res = $self->empire->login($self->{name}, $self->{password}, $self->{api_key}); | 
| 211 | 0 |  |  |  |  |  | $self->{session_id} = $res->{session_id}; | 
| 212 | 0 | 0 |  |  |  |  | if ($self->debug) { | 
| 213 | 0 |  |  |  |  |  | print STDERR "DEBUG: Set session id to $self->{session_id} and updated session start time.\n"; | 
| 214 |  |  |  |  |  |  | } | 
| 215 |  |  |  |  |  |  | } | 
| 216 |  |  |  |  |  |  | elsif ($self->debug) { | 
| 217 | 0 |  |  |  |  |  | print STDERR "DEBUG: Using existing session.\n"; | 
| 218 |  |  |  |  |  |  | } | 
| 219 | 0 |  |  |  |  |  | $self->{session_start} = $now; # update timeout | 
| 220 | 0 |  |  |  |  |  | return $self->session_id; | 
| 221 |  |  |  |  |  |  | } | 
| 222 |  |  |  |  |  |  |  | 
| 223 |  |  |  |  |  |  | sub get_config_file { | 
| 224 | 0 |  |  | 0 |  |  | my ($class, $files, $optional) = @_; | 
| 225 | 0 | 0 |  |  |  |  | $files = ref $files eq 'ARRAY' ? $files : [ $files ]; | 
| 226 | 0 |  |  |  |  |  | $files = [map { | 
| 227 | 0 |  |  |  |  |  | my @values = ($_); | 
| 228 | 0 |  |  |  |  |  | my $dist_file = eval { | 
| 229 | 0 |  |  |  |  |  | require File::HomeDir; | 
| 230 | 0 |  |  |  |  |  | File::HomeDir->VERSION(0.93); | 
| 231 | 0 |  |  |  |  |  | require File::Spec; | 
| 232 | 0 |  |  |  |  |  | my $dist = File::HomeDir->my_dist_config('Games-Lacuna-Client'); | 
| 233 | 0 | 0 |  |  |  |  | File::Spec->catfile( | 
| 234 |  |  |  |  |  |  | $dist, | 
| 235 |  |  |  |  |  |  | $_ | 
| 236 |  |  |  |  |  |  | ) if $dist; | 
| 237 |  |  |  |  |  |  | }; | 
| 238 | 0 | 0 |  |  |  |  | warn $@ if $@; | 
| 239 | 0 | 0 |  |  |  |  | push @values, $dist_file if $dist_file; | 
| 240 | 0 |  |  |  |  |  | @values; | 
| 241 | 0 |  |  |  |  |  | } grep { $_ } @$files]; | 
| 242 |  |  |  |  |  |  |  | 
| 243 | 0 |  |  |  |  |  | foreach my $file (@$files) { | 
| 244 | 0 | 0 | 0 |  |  |  | return $file if ( $file and -e $file ); | 
| 245 |  |  |  |  |  |  | } | 
| 246 |  |  |  |  |  |  |  | 
| 247 | 0 | 0 |  |  |  |  | die "Did not provide a config file (" . join(',', @$files) . ")" unless $optional; | 
| 248 | 0 |  |  |  |  |  | return; | 
| 249 |  |  |  |  |  |  | } | 
| 250 |  |  |  |  |  |  |  | 
| 251 |  |  |  |  |  |  |  | 
| 252 |  |  |  |  |  |  | 1; | 
| 253 |  |  |  |  |  |  | __END__ | 
| 254 |  |  |  |  |  |  |  | 
| 255 |  |  |  |  |  |  | =head1 NAME | 
| 256 |  |  |  |  |  |  |  | 
| 257 |  |  |  |  |  |  | Games::Lacuna::Client - An RPC client for the Lacuna Expanse | 
| 258 |  |  |  |  |  |  |  | 
| 259 |  |  |  |  |  |  | =head1 SYNOPSIS | 
| 260 |  |  |  |  |  |  |  | 
| 261 |  |  |  |  |  |  | use Games::Lacuna::Client; | 
| 262 |  |  |  |  |  |  | my $client = Games::Lacuna::Client->new(cfg_file => 'path/to/myempire.yml'); | 
| 263 |  |  |  |  |  |  |  | 
| 264 |  |  |  |  |  |  | # or manually: | 
| 265 |  |  |  |  |  |  | my $client = Games::Lacuna::Client->new( | 
| 266 |  |  |  |  |  |  | uri      => 'https://path/to/server', | 
| 267 |  |  |  |  |  |  | api_key  => 'your api key here', | 
| 268 |  |  |  |  |  |  | name     => 'empire name', | 
| 269 |  |  |  |  |  |  | password => 'sekrit', | 
| 270 |  |  |  |  |  |  | #session_peristent => 1, # only makes sense with cfg_file set! | 
| 271 |  |  |  |  |  |  | #debug    => 1, | 
| 272 |  |  |  |  |  |  | ); | 
| 273 |  |  |  |  |  |  |  | 
| 274 |  |  |  |  |  |  | my $res = $client->alliance->find("The Understanding"); | 
| 275 |  |  |  |  |  |  | my $id = $res->{alliances}->[0]->{id}; | 
| 276 |  |  |  |  |  |  |  | 
| 277 |  |  |  |  |  |  | use Data::Dumper; | 
| 278 |  |  |  |  |  |  | print Dumper $client->alliance->view_profile( $res->{alliances}->[0]->{id} ); | 
| 279 |  |  |  |  |  |  |  | 
| 280 |  |  |  |  |  |  | =head1 DESCRIPTION | 
| 281 |  |  |  |  |  |  |  | 
| 282 |  |  |  |  |  |  | This module implements the Lacuna Expanse API as of 10.10.2010. | 
| 283 |  |  |  |  |  |  |  | 
| 284 |  |  |  |  |  |  | You will need to have a basic familiarity with the Lacuna RPC API | 
| 285 |  |  |  |  |  |  | itself, so check out L<http://gameserver.lacunaexpanse.com/api/> | 
| 286 |  |  |  |  |  |  | where C<gameserver> is the server you intend to use it on. As of this | 
| 287 |  |  |  |  |  |  | writing, the only server is C<us1>. | 
| 288 |  |  |  |  |  |  |  | 
| 289 |  |  |  |  |  |  | The different API I<modules> are available by calling the respective | 
| 290 |  |  |  |  |  |  | module name as a method on the client object. The returned object then | 
| 291 |  |  |  |  |  |  | implements the various methods. | 
| 292 |  |  |  |  |  |  |  | 
| 293 |  |  |  |  |  |  | The return values of the methods are (currently) just exactly C<result> portion | 
| 294 |  |  |  |  |  |  | of the deflated JSON responses. This is subject to change! | 
| 295 |  |  |  |  |  |  |  | 
| 296 |  |  |  |  |  |  | On failure, the methods C<croak> with a simple to parse message. | 
| 297 |  |  |  |  |  |  | Example: | 
| 298 |  |  |  |  |  |  |  | 
| 299 |  |  |  |  |  |  | RPC Error (1002): Empire does not exist. at ... | 
| 300 |  |  |  |  |  |  |  | 
| 301 |  |  |  |  |  |  | The number is the error code number (see API docs). The text after the colon | 
| 302 |  |  |  |  |  |  | is the human-readable error message from the server. | 
| 303 |  |  |  |  |  |  |  | 
| 304 |  |  |  |  |  |  | You do not need to login explicitly. The client will do this on demand. It will | 
| 305 |  |  |  |  |  |  | also handle session-timeouts and logging out for you. (Log out happens in the | 
| 306 |  |  |  |  |  |  | destructor.) | 
| 307 |  |  |  |  |  |  |  | 
| 308 |  |  |  |  |  |  | All methods that take a session id as first argument in the | 
| 309 |  |  |  |  |  |  | JSON-RPC API B<DO NOT REQUIRE> that you pass the session_id | 
| 310 |  |  |  |  |  |  | manually. This is handled internally and the client will | 
| 311 |  |  |  |  |  |  | automatically log in for you as necessary. | 
| 312 |  |  |  |  |  |  |  | 
| 313 |  |  |  |  |  |  | =head1 Methods | 
| 314 |  |  |  |  |  |  |  | 
| 315 |  |  |  |  |  |  | =head2 new | 
| 316 |  |  |  |  |  |  |  | 
| 317 |  |  |  |  |  |  | Games::Lacuna::Client->new( | 
| 318 |  |  |  |  |  |  | name      => 'My empire',                # empire_name in config file | 
| 319 |  |  |  |  |  |  | password  => 'password of the empire',   # empire_password in config file | 
| 320 |  |  |  |  |  |  | uri       => 'https://us1.lacunaexpanse.com/',   # server_uri in config file | 
| 321 |  |  |  |  |  |  | api_key   => 'public api key', | 
| 322 |  |  |  |  |  |  | ); | 
| 323 |  |  |  |  |  |  |  | 
| 324 |  |  |  |  |  |  | =head1 CONFIGURATION FILE | 
| 325 |  |  |  |  |  |  |  | 
| 326 |  |  |  |  |  |  | Some of the parameters of the constructor can also be supplied in a | 
| 327 |  |  |  |  |  |  | configuration file in YAML format. You can find a template in the | 
| 328 |  |  |  |  |  |  | F<examples> subdirectory. | 
| 329 |  |  |  |  |  |  |  | 
| 330 |  |  |  |  |  |  | empire_name: The name of my Empire | 
| 331 |  |  |  |  |  |  | empire_password: The password | 
| 332 |  |  |  |  |  |  | server_uri: https://us1.lacunaexpanse.com/ | 
| 333 |  |  |  |  |  |  |  | 
| 334 |  |  |  |  |  |  | uri:        will overwrite the server_uri key (might be a bug) | 
| 335 |  |  |  |  |  |  | api_key: | 
| 336 |  |  |  |  |  |  |  | 
| 337 |  |  |  |  |  |  | session_start: | 
| 338 |  |  |  |  |  |  | session_id: | 
| 339 |  |  |  |  |  |  | session_persistent: | 
| 340 |  |  |  |  |  |  |  | 
| 341 |  |  |  |  |  |  | open_captcha: 1   # Will attempt to open the captcha URL in a browser, | 
| 342 |  |  |  |  |  |  | # and prompts for the answer. If the browser-open fails, | 
| 343 |  |  |  |  |  |  | # falls back to prompt_captcha behaviour if that setting | 
| 344 |  |  |  |  |  |  | # is also true | 
| 345 |  |  |  |  |  |  |  | 
| 346 |  |  |  |  |  |  | prompt_captcha: 1 # Will print an image URL, and prompts for the answer | 
| 347 |  |  |  |  |  |  |  | 
| 348 |  |  |  |  |  |  | =head1 SEE ALSO | 
| 349 |  |  |  |  |  |  |  | 
| 350 |  |  |  |  |  |  | API docs at L<http://us1.lacunaexpanse.com/api/>. | 
| 351 |  |  |  |  |  |  |  | 
| 352 |  |  |  |  |  |  | A few ready-to-use tools of varying quality live | 
| 353 |  |  |  |  |  |  | in the F<examples> subdirectory. | 
| 354 |  |  |  |  |  |  |  | 
| 355 |  |  |  |  |  |  | =head1 AUTHOR | 
| 356 |  |  |  |  |  |  |  | 
| 357 |  |  |  |  |  |  | Steffen Mueller, E<lt>smueller@cpan.orgE<gt> | 
| 358 |  |  |  |  |  |  |  | 
| 359 |  |  |  |  |  |  | =head1 COPYRIGHT AND LICENSE | 
| 360 |  |  |  |  |  |  |  | 
| 361 |  |  |  |  |  |  | Copyright (C) 2010 by Steffen Mueller | 
| 362 |  |  |  |  |  |  |  | 
| 363 |  |  |  |  |  |  | This library is free software; you can redistribute it and/or modify | 
| 364 |  |  |  |  |  |  | it under the same terms as Perl itself, either Perl version 5.10.0 or, | 
| 365 |  |  |  |  |  |  | at your option, any later version of Perl 5 you may have available. | 
| 366 |  |  |  |  |  |  |  | 
| 367 |  |  |  |  |  |  | =cut |