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package Games::Jumble; |
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25577
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use warnings; |
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use strict; |
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use Carp; |
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use vars qw($VERSION $AUTOLOAD); |
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=head1 NAME |
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Games::Jumble - Create and solve Jumble word puzzles. |
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=head1 VERSION |
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Version 0.09 |
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=cut |
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our $VERSION = '0.09'; |
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=head1 SYNOPSIS |
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use Games::Jumble; |
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24
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my $jumble = Games::Jumble->new(); |
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25
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$jumble->set_num_words(6); |
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26
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$jumble->set_word_lengths_allowed(5,6); |
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27
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$jumble->set_word_lengths_not_allowed(7,8); |
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28
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$jumble->set_dict('/home/doug/crossword_dict/unixdict.txt'); |
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29
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30
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my @jumble = $jumble->create_jumble; |
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31
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32
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foreach my $word (@jumble) { |
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33
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print "$word\n"; |
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34
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} |
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35
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36
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# Solve jumbled word |
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37
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my @good_words = $jumble->solve_word('rta'); |
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38
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39
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if (@good_words) { |
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40
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foreach my $good_word (@good_words) { |
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print "$good_word\n"; |
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} |
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43
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} else { |
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44
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print "No words found\n"; |
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45
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} |
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46
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47
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# Create jumbled word |
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48
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my $word = 'camel'; |
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49
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my $jumbled_word = $jumble->jumble_word($word); |
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50
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51
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print "$jumbled_word ($word)\n"; |
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52
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53
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=head1 DESCRIPTION |
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54
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55
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C is used to create and solve Jumble word puzzles. |
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56
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57
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Currently C will create random five- and six-letter |
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58
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jumbled words from dictionary. Future versions of C will |
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59
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allow user to create custom jumbles by using a user defined word file |
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60
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with words of any length. |
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61
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Individual words of any length may be jumbled by using the |
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62
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C method. |
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63
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64
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Default number of words is 5. |
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65
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Default dictionary is '/usr/dict/words'. |
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66
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Dictionary file must contain one word per line. |
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67
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68
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=cut |
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69
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70
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{ |
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71
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# Encapsulated data |
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72
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my %_attr_data = # DEFAULT ACCESSIBILITY |
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73
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( |
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74
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_num_words => [ 5, 'read/write' ], |
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75
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_dict => [ '/usr/dict/words', 'read/write' ], |
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76
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_word_lengths_allowed => [ '', 'read' ], |
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77
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_word_lengths_not_allowed => [ '', 'read' ], |
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78
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); |
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79
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80
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# Class methods, to operate on encapsulated class data |
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81
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sub _accessible { |
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82
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0
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0
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my ( $self, $attr, $mode ) = @_; |
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83
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0
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$_attr_data{$attr}[1] =~ /$mode/; |
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84
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} |
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85
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86
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# Classwide efault value for a specified object attribute |
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87
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sub _default_for { |
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88
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0
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0
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my ( $self, $attr ) = @_; |
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89
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0
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$_attr_data{$attr}[0]; |
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90
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} |
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91
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92
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# List of names of all specified object attributes |
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93
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sub _standard_keys { |
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0
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0
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keys %_attr_data; |
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95
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} |
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96
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} |
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97
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98
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=head2 new |
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99
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100
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This is the constructor for a new Games::Jumble object. |
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101
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102
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my $jumble = Games::Jumble->new(); |
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103
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104
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If C is passed, this method will set the number of words for the puzzle, otherwise number of words is set to default value of 5. |
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105
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106
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my $jumble = Games::Jumble->new(num_words=>$num_words); |
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107
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108
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=cut |
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109
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110
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sub new { |
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111
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0
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0
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1
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my ( $caller, %arg ) = @_; |
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112
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0
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my $caller_is_obj = ref($caller); |
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113
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0
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0
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my $class = $caller_is_obj || $caller; |
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114
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0
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my $self = bless {}, $class; |
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115
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0
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foreach my $attrname ( $self->_standard_keys() ) { |
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116
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0
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my ($argname) = ( $attrname =~ /^_(.*)/ ); |
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117
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0
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0
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if ( exists $arg{$argname} ) { |
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0
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118
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0
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$self->{$attrname} = $arg{$argname}; |
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119
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} |
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120
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elsif ($caller_is_obj) { |
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121
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0
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$self->{$attrname} = $caller->{$attrname}; |
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122
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} |
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123
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else { |
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124
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0
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$self->{$attrname} = $self->_default_for($attrname); |
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125
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} |
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126
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} |
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127
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0
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return $self; |
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128
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} |
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129
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130
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0
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0
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sub DESTROY { |
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131
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132
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# This space deliberately left blank |
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133
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} |
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134
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135
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# Non autoloaded methods here |
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136
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137
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=head2 set_word_lengths_allowed ( length1 [, length2, length3,...] ) |
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138
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139
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If C is(are) passed, this method will set word lengths |
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140
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that will be used when creating jumble. |
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141
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The default setting will use all word lengths. |
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142
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Note: Allow all is designated by empty hash. |
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143
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144
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=cut |
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145
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146
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sub set_word_lengths_allowed { |
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147
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0
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0
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1
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my($self) = shift; |
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148
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0
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0
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if(@_) { |
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149
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0
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my %allowed; |
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150
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0
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foreach my $allow( @_ ) { |
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151
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0
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$allowed{$allow}++; |
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152
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} |
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153
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0
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$self->{_word_lengths_allowed} = \%allowed; |
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154
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} |
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155
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} |
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156
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157
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=head2 set_word_lengths_not_allowed ( length1 [, length2, length3,...] ) |
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158
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159
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If C is(are) passed, this method will set word lengths |
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160
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that will be skipped when creating jumble. |
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161
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The default setting will not skip any word lengths. |
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162
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Note: Skip none is designated by empty hash. |
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163
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164
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=cut |
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165
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166
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sub set_word_lengths_not_allowed { |
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167
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0
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0
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1
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my($self) = shift; |
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168
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0
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0
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if(@_) { |
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169
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0
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my %not_allowed; |
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170
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0
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foreach my $length( @_ ) { |
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0
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$not_allowed{$length}++; |
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172
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} |
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173
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0
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$self->{_word_lengths_not_allowed} = \%not_allowed; |
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174
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} |
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175
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} |
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176
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177
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=head2 create_jumble |
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178
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179
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This method creates the jumble. |
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180
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181
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=cut |
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182
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183
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sub create_jumble { |
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184
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185
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0
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0
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1
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my($self) = shift; |
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186
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0
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my @jumble; |
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187
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my @jumble_out; |
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188
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0
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my %words; |
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189
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190
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# Read dictionary and get words |
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191
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0
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0
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open FH, $self->get_dict or croak "Cannot open $self->get_dict: $!"; |
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192
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0
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while() { |
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193
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0
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chomp; |
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194
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0
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my $word = lc $_; # Lower case all words |
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195
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0
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0
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next if $word !~ /^[a-z]+$/; # Letters only |
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196
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197
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# Sort letters so we can check for unique "unjumble" |
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198
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0
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my @temp_array = split(//, $word); |
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199
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0
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@temp_array = sort(@temp_array); |
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200
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0
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my $key = join('', @temp_array); |
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201
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202
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# Check for word lengths allowed |
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203
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0
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0
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if( $self->get_word_lengths_allowed ) { |
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204
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0
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my $allowed_ref = $self->get_word_lengths_allowed; |
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205
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0
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0
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next unless exists $allowed_ref->{length $_}; |
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206
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} |
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207
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208
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# Check for word lengths not allowed |
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209
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0
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0
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if( $self->get_word_lengths_not_allowed ) { |
|
210
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0
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|
my $not_allowed_ref = $self->get_word_lengths_not_allowed; |
|
211
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0
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0
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|
next if exists $not_allowed_ref->{length $_}; |
|
212
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} |
|
213
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214
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|
# perlreftut is your friend |
|
215
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0
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|
push @{$words{$key}}, $_; |
|
|
0
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216
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217
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} |
|
218
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0
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close FH; |
|
219
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220
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|
# Get words that only "unjumble" one way |
|
221
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0
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my @unique_words; |
|
222
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|
223
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0
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|
foreach my $word (keys %words) { |
|
224
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0
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|
my $length = @{$words{$word}}; |
|
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0
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|
225
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0
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0
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|
if ($length == 1) { |
|
226
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0
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|
push @unique_words, @{$words{$word}}; |
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0
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227
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} |
|
228
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} |
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229
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0
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|
@unique_words = sort @unique_words; |
|
230
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231
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232
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|
# Get random words for jumble |
|
233
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0
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|
for (1..$self->get_num_words) { |
|
234
|
0
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|
my $el = $unique_words[rand @unique_words]; |
|
235
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0
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0
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redo if $el =~ /(\w)\1+/; # No words like ii, ooo or aaa |
|
236
|
0
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|
push(@jumble, $el); |
|
237
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} |
|
238
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239
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|
# Scramble the words |
|
240
|
0
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|
foreach my $word (@jumble) { |
|
241
|
0
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|
my $jumbled_word = $self->jumble_word($word); |
|
242
|
0
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|
push @jumble_out, "$jumbled_word ($word)"; |
|
243
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} |
|
244
|
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|
245
|
0
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|
return @jumble_out; |
|
246
|
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|
247
|
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} |
|
248
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|
249
|
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|
|
=head2 jumble_word ( WORD ) |
|
250
|
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|
251
|
|
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|
|
This method will create a jumbled word. |
|
252
|
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|
|
|
Returns scalar containing jumbled word. |
|
253
|
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|
254
|
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|
|
=cut |
|
255
|
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|
|
256
|
|
|
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|
|
|
sub jumble_word { |
|
257
|
|
|
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|
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|
258
|
0
|
|
|
0
|
1
|
|
my($self) = shift; |
|
259
|
0
|
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|
|
my $word; |
|
260
|
|
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|
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|
261
|
0
|
0
|
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|
|
|
if(@_) { |
|
262
|
0
|
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|
|
$word = shift; |
|
263
|
|
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|
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|
|
} else { |
|
264
|
0
|
|
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|
|
$word = undef; |
|
265
|
0
|
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|
|
return $word; |
|
266
|
|
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|
|
} |
|
267
|
|
|
|
|
|
|
|
|
268
|
0
|
|
|
|
|
|
my @temp_array = split(//, $word); |
|
269
|
|
|
|
|
|
|
|
|
270
|
|
|
|
|
|
|
# From the camel |
|
271
|
0
|
|
|
|
|
|
my $array = \@temp_array; |
|
272
|
0
|
|
|
|
|
|
my $jumbled_word = $word; |
|
273
|
|
|
|
|
|
|
|
|
274
|
|
|
|
|
|
|
# Make sure we actually scramble the word |
|
275
|
0
|
|
|
|
|
|
while( $jumbled_word eq $word ) { |
|
276
|
0
|
|
|
|
|
|
for (my $i = @$array; --$i; ) { |
|
277
|
0
|
|
|
|
|
|
my $j = int rand ($i+1); |
|
278
|
0
|
0
|
|
|
|
|
next if $i == $j; |
|
279
|
0
|
|
|
|
|
|
@$array[$i,$j] = @$array[$j,$i]; |
|
280
|
|
|
|
|
|
|
} |
|
281
|
0
|
|
|
|
|
|
$jumbled_word = join('', @temp_array); |
|
282
|
|
|
|
|
|
|
} |
|
283
|
|
|
|
|
|
|
|
|
284
|
0
|
|
|
|
|
|
return $jumbled_word; |
|
285
|
|
|
|
|
|
|
} |
|
286
|
|
|
|
|
|
|
|
|
287
|
|
|
|
|
|
|
=head2 solve_word ( WORD ) |
|
288
|
|
|
|
|
|
|
|
|
289
|
|
|
|
|
|
|
This method will solve a jumbled word. |
|
290
|
|
|
|
|
|
|
Returns list of solved words. |
|
291
|
|
|
|
|
|
|
|
|
292
|
|
|
|
|
|
|
=cut |
|
293
|
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
sub solve_word { |
|
295
|
0
|
|
|
0
|
1
|
|
my($self) = shift; |
|
296
|
0
|
|
|
|
|
|
my @good_words; |
|
297
|
|
|
|
|
|
|
|
|
298
|
0
|
0
|
|
|
|
|
if(@_) { |
|
299
|
0
|
|
|
|
|
|
$self->{word} = lc(shift); |
|
300
|
|
|
|
|
|
|
} else { |
|
301
|
0
|
|
|
|
|
|
croak "No word to solve\n"; |
|
302
|
|
|
|
|
|
|
} |
|
303
|
|
|
|
|
|
|
|
|
304
|
0
|
|
|
|
|
|
my @temp_array = split(//, $self->{word}); |
|
305
|
0
|
|
|
|
|
|
@temp_array = sort(@temp_array); |
|
306
|
0
|
|
|
|
|
|
$self->{key} = join('', @temp_array); |
|
307
|
|
|
|
|
|
|
|
|
308
|
|
|
|
|
|
|
# Read dictionary and get words same length as $self->{word} |
|
309
|
0
|
0
|
|
|
|
|
open FH, $self->get_dict or croak "Cannot open $self->get_dict: $!"; |
|
310
|
0
|
|
|
|
|
|
while() { |
|
311
|
0
|
|
|
|
|
|
chomp; |
|
312
|
0
|
|
|
|
|
|
my $word = lc $_; # Lower case all words |
|
313
|
0
|
0
|
|
|
|
|
next if $word !~ /^[a-z]+$/; # Letters only |
|
314
|
0
|
0
|
|
|
|
|
next if length($word) ne length($self->{word}); |
|
315
|
|
|
|
|
|
|
|
|
316
|
|
|
|
|
|
|
# Sort letters so we can check for unique "unjumble" |
|
317
|
0
|
|
|
|
|
|
my @temp_array = split(//, $word); |
|
318
|
0
|
|
|
|
|
|
@temp_array = sort(@temp_array); |
|
319
|
0
|
|
|
|
|
|
my $key = join('', @temp_array); |
|
320
|
|
|
|
|
|
|
|
|
321
|
0
|
0
|
|
|
|
|
if ($self->{key} eq $key) { |
|
322
|
0
|
|
|
|
|
|
push @good_words, $word; |
|
323
|
|
|
|
|
|
|
} |
|
324
|
|
|
|
|
|
|
} |
|
325
|
0
|
|
|
|
|
|
close FH; |
|
326
|
|
|
|
|
|
|
|
|
327
|
0
|
|
|
|
|
|
return @good_words; |
|
328
|
|
|
|
|
|
|
} |
|
329
|
|
|
|
|
|
|
|
|
330
|
|
|
|
|
|
|
=head2 solve_crossword ( WORD ) |
|
331
|
|
|
|
|
|
|
|
|
332
|
|
|
|
|
|
|
This method will solve an incomplete word as needed for a crossword. |
|
333
|
|
|
|
|
|
|
WORD format: 'c?m?l' where question marks are used a placeholders |
|
334
|
|
|
|
|
|
|
for unknown letter. |
|
335
|
|
|
|
|
|
|
Returns list of solved words. |
|
336
|
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
=cut |
|
338
|
|
|
|
|
|
|
|
|
339
|
|
|
|
|
|
|
sub solve_crossword { |
|
340
|
0
|
|
|
0
|
1
|
|
my($self) = shift; |
|
341
|
0
|
|
|
|
|
|
my @good_words; |
|
342
|
|
|
|
|
|
|
|
|
343
|
0
|
0
|
|
|
|
|
if(@_) { |
|
344
|
0
|
|
|
|
|
|
$self->{word} = lc(shift); |
|
345
|
|
|
|
|
|
|
} else { |
|
346
|
0
|
|
|
|
|
|
croak "No word to solve\n"; |
|
347
|
|
|
|
|
|
|
} |
|
348
|
|
|
|
|
|
|
|
|
349
|
|
|
|
|
|
|
# Set regex |
|
350
|
0
|
|
|
|
|
|
($self->{word_regex} = $self->{word}) =~ s/\?/\\w{1}/g; |
|
351
|
|
|
|
|
|
|
|
|
352
|
|
|
|
|
|
|
# Read dictionary and get all words same length as $self->{word} |
|
353
|
0
|
0
|
|
|
|
|
open FH, $self->get_dict or croak "Cannot open $self->get_dict: $!"; |
|
354
|
0
|
|
|
|
|
|
while() { |
|
355
|
0
|
|
|
|
|
|
chomp; |
|
356
|
0
|
|
|
|
|
|
my $word = lc $_; # Lower case all words |
|
357
|
0
|
0
|
|
|
|
|
next if $word !~ /^[a-z]+$/; # Letters only |
|
358
|
0
|
0
|
|
|
|
|
next if length($word) ne length($self->{word}); |
|
359
|
|
|
|
|
|
|
|
|
360
|
0
|
0
|
|
|
|
|
if ($word =~ $self->{word_regex}) { |
|
361
|
0
|
|
|
|
|
|
push @good_words, $word; |
|
362
|
|
|
|
|
|
|
} |
|
363
|
|
|
|
|
|
|
} |
|
364
|
0
|
|
|
|
|
|
close FH; |
|
365
|
|
|
|
|
|
|
|
|
366
|
0
|
|
|
|
|
|
return @good_words; |
|
367
|
|
|
|
|
|
|
} |
|
368
|
|
|
|
|
|
|
|
|
369
|
|
|
|
|
|
|
### autoloaded methods ### |
|
370
|
|
|
|
|
|
|
# get_num_words, get_dict |
|
371
|
|
|
|
|
|
|
# set_num_words, set_dict |
|
372
|
|
|
|
|
|
|
# set_word_lengths_allowed, set_word_lengths_not_allowed |
|
373
|
|
|
|
|
|
|
|
|
374
|
|
|
|
|
|
|
sub AUTOLOAD { |
|
375
|
1
|
|
|
1
|
|
10
|
no strict "refs"; |
|
|
1
|
|
|
|
|
2
|
|
|
|
1
|
|
|
|
|
315
|
|
|
376
|
0
|
|
|
0
|
|
|
my ( $self, $newval ) = @_; |
|
377
|
|
|
|
|
|
|
|
|
378
|
|
|
|
|
|
|
# Was it a get_... method? |
|
379
|
0
|
0
|
0
|
|
|
|
if ( $AUTOLOAD =~ /.*::get(_\w+)/ && $self->_accessible( $1, 'read' ) ) { |
|
380
|
0
|
|
|
|
|
|
my $attr_name = $1; |
|
381
|
0
|
|
|
0
|
|
|
*{$AUTOLOAD} = sub { return $_[0]->{$attr_name} }; |
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
382
|
0
|
|
|
|
|
|
return $self->{$attr_name}; |
|
383
|
|
|
|
|
|
|
} |
|
384
|
|
|
|
|
|
|
|
|
385
|
|
|
|
|
|
|
# Was it a set_... method? |
|
386
|
0
|
0
|
0
|
|
|
|
if ( $AUTOLOAD =~ /.*::set(_\w+)/ && $self->_accessible( $1, 'write' ) ) { |
|
387
|
0
|
|
|
|
|
|
my $attr_name = $1; |
|
388
|
0
|
|
|
0
|
|
|
*{$AUTOLOAD} = sub { $_[0]->{$attr_name} = $_[1]; return }; |
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
389
|
0
|
|
|
|
|
|
$self->{$1} = $newval; |
|
390
|
0
|
|
|
|
|
|
return; |
|
391
|
|
|
|
|
|
|
} |
|
392
|
|
|
|
|
|
|
|
|
393
|
|
|
|
|
|
|
# Must have been a mistake then |
|
394
|
0
|
|
|
|
|
|
croak "No such method: $AUTOLOAD"; |
|
395
|
|
|
|
|
|
|
} |
|
396
|
|
|
|
|
|
|
|
|
397
|
|
|
|
|
|
|
1; |
|
398
|
|
|
|
|
|
|
|
|
399
|
|
|
|
|
|
|
=head1 AUTHOR |
|
400
|
|
|
|
|
|
|
|
|
401
|
|
|
|
|
|
|
Doug Sparling, C<< >> |
|
402
|
|
|
|
|
|
|
|
|
403
|
|
|
|
|
|
|
=head1 BUGS |
|
404
|
|
|
|
|
|
|
|
|
405
|
|
|
|
|
|
|
Please report any bugs or feature requests to |
|
406
|
|
|
|
|
|
|
C, or through the web interface at |
|
407
|
|
|
|
|
|
|
L. |
|
408
|
|
|
|
|
|
|
I will be notified, and then you'll automatically be notified of progress on |
|
409
|
|
|
|
|
|
|
your bug as I make changes. |
|
410
|
|
|
|
|
|
|
|
|
411
|
|
|
|
|
|
|
=head1 SUPPORT |
|
412
|
|
|
|
|
|
|
|
|
413
|
|
|
|
|
|
|
You can find documentation for this module with the perldoc command. |
|
414
|
|
|
|
|
|
|
|
|
415
|
|
|
|
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perldoc Games::Jumble |
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416
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417
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You can also look for information at: |
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418
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419
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=over 4 |
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420
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421
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=item * AnnoCPAN: Annotated CPAN documentation |
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422
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423
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L |
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424
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425
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=item * CPAN Ratings |
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426
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427
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L |
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428
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429
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=item * RT: CPAN's request tracker |
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430
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431
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L |
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432
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433
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=item * Search CPAN |
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434
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435
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L |
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436
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437
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=back |
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438
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439
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=head1 ACKNOWLEDGEMENTS |
|
440
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441
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|
Tim Maher for pointing out some outdated documentation in the Synopsis. |
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442
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443
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=head1 COPYRIGHT & LICENSE |
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444
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445
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Copyright 2001-2007 Doug Sparling, all rights reserved. |
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446
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447
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This program is free software; you can redistribute it and/or modify it |
|
448
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under the same terms as Perl itself. |
|
449
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450
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=cut |
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451
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452
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1; # End of Games::Jumble |