line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
5
|
|
|
5
|
|
341047
|
use strict; |
|
5
|
|
|
|
|
58
|
|
|
5
|
|
|
|
|
143
|
|
2
|
5
|
|
|
5
|
|
27
|
use warnings; |
|
5
|
|
|
|
|
9
|
|
|
5
|
|
|
|
|
247
|
|
3
|
|
|
|
|
|
|
package Games::Goban 1.103; |
4
|
|
|
|
|
|
|
# ABSTRACT: Board for playing go, renju, othello, etc. |
5
|
|
|
|
|
|
|
|
6
|
5
|
|
|
5
|
|
104
|
use 5.006; |
|
5
|
|
|
|
|
16
|
|
7
|
5
|
|
|
5
|
|
30
|
use Carp; |
|
5
|
|
|
|
|
9
|
|
|
5
|
|
|
|
|
12084
|
|
8
|
|
|
|
|
|
|
|
9
|
|
|
|
|
|
|
my $ORIGIN = ord('a'); |
10
|
|
|
|
|
|
|
my $piececlass = 'Games::Goban::Piece'; |
11
|
|
|
|
|
|
|
|
12
|
|
|
|
|
|
|
our %types = ( |
13
|
|
|
|
|
|
|
go => 1, |
14
|
|
|
|
|
|
|
othello => 2, |
15
|
|
|
|
|
|
|
renju => 4, |
16
|
|
|
|
|
|
|
gomoku => 4, |
17
|
|
|
|
|
|
|
); |
18
|
|
|
|
|
|
|
|
19
|
|
|
|
|
|
|
our %defaults = ( |
20
|
|
|
|
|
|
|
game => 'go', |
21
|
|
|
|
|
|
|
size => 19, |
22
|
|
|
|
|
|
|
white => 'Miss White', |
23
|
|
|
|
|
|
|
black => 'Mr. Black', |
24
|
|
|
|
|
|
|
skip_i => 0, |
25
|
|
|
|
|
|
|
referee => sub { 1 } |
26
|
|
|
|
|
|
|
); |
27
|
|
|
|
|
|
|
|
28
|
|
|
|
|
|
|
#pod =head1 SYNOPSIS |
29
|
|
|
|
|
|
|
#pod |
30
|
|
|
|
|
|
|
#pod use Games::Goban; |
31
|
|
|
|
|
|
|
#pod my $board = new Games::Goban ( |
32
|
|
|
|
|
|
|
#pod size => 19, |
33
|
|
|
|
|
|
|
#pod game => "go", |
34
|
|
|
|
|
|
|
#pod white => "Seigen, Go", |
35
|
|
|
|
|
|
|
#pod black => "Minoru, Kitani", |
36
|
|
|
|
|
|
|
#pod referee => \&Games::Goban::Rules::Go, |
37
|
|
|
|
|
|
|
#pod ); |
38
|
|
|
|
|
|
|
#pod |
39
|
|
|
|
|
|
|
#pod $board->move("pd"); $board->move("dd"); |
40
|
|
|
|
|
|
|
#pod print $board->as_sgf; |
41
|
|
|
|
|
|
|
#pod |
42
|
|
|
|
|
|
|
#pod =head1 DESCRIPTION |
43
|
|
|
|
|
|
|
#pod |
44
|
|
|
|
|
|
|
#pod This is a generic module for handling goban-based board games. |
45
|
|
|
|
|
|
|
#pod Theoretically, it can be used to handle many of the other games which |
46
|
|
|
|
|
|
|
#pod can use Smart Game Format (SGF) but I want to keep it reasonably |
47
|
|
|
|
|
|
|
#pod restricted in order to keep it simple. |
48
|
|
|
|
|
|
|
#pod |
49
|
|
|
|
|
|
|
#pod =head1 METHODS |
50
|
|
|
|
|
|
|
#pod |
51
|
|
|
|
|
|
|
#pod =head2 new(%options); |
52
|
|
|
|
|
|
|
#pod |
53
|
|
|
|
|
|
|
#pod Creates and initializes a new goban. The options and their legal |
54
|
|
|
|
|
|
|
#pod values (* marks defaults): |
55
|
|
|
|
|
|
|
#pod |
56
|
|
|
|
|
|
|
#pod size Any integer between 5 and 26, default: 19 |
57
|
|
|
|
|
|
|
#pod game *go, othello, renju, gomoku |
58
|
|
|
|
|
|
|
#pod white Any text, default: "Miss White" |
59
|
|
|
|
|
|
|
#pod black Any text, default: "Mr Black" |
60
|
|
|
|
|
|
|
#pod skip_i Truth value; whether 'i' should be skipped; false by default |
61
|
|
|
|
|
|
|
#pod referee Any subroutine, default: sub {1} # (All moves are valid) |
62
|
|
|
|
|
|
|
#pod |
63
|
|
|
|
|
|
|
#pod The referee subroutine takes a board object and a piece object, and |
64
|
|
|
|
|
|
|
#pod determines whether or not the move is legal. It also reports if the |
65
|
|
|
|
|
|
|
#pod game is won. |
66
|
|
|
|
|
|
|
#pod |
67
|
|
|
|
|
|
|
#pod =cut |
68
|
|
|
|
|
|
|
|
69
|
|
|
|
|
|
|
sub new { |
70
|
9
|
|
|
9
|
1
|
1300
|
my $class = shift; |
71
|
9
|
|
|
|
|
78
|
my %opts = (%defaults, @_); |
72
|
|
|
|
|
|
|
|
73
|
9
|
50
|
33
|
|
|
122
|
unless (($opts{size} !~ /\D/) and ($opts{size} > 4) and ($opts{size} <= 26)) { |
|
|
|
33
|
|
|
|
|
74
|
0
|
|
|
|
|
0
|
croak "Illegal size $opts{size} (must be integer > 4)"; |
75
|
|
|
|
|
|
|
} |
76
|
|
|
|
|
|
|
|
77
|
9
|
|
|
|
|
35
|
$opts{game} = lc $opts{game}; |
78
|
9
|
50
|
|
|
|
40
|
croak "Unknown game $opts{game}" unless exists $types{ $opts{game} }; |
79
|
|
|
|
|
|
|
|
80
|
|
|
|
|
|
|
my $board = bless { |
81
|
|
|
|
|
|
|
move => 1, |
82
|
|
|
|
|
|
|
moves => [], |
83
|
|
|
|
|
|
|
turn => 'b', |
84
|
|
|
|
|
|
|
game => $opts{game}, |
85
|
|
|
|
|
|
|
size => $opts{size}, |
86
|
|
|
|
|
|
|
black => $opts{black}, |
87
|
|
|
|
|
|
|
white => $opts{white}, |
88
|
|
|
|
|
|
|
skip_i => $opts{skip_i}, |
89
|
|
|
|
|
|
|
referee => $opts{referee}, |
90
|
9
|
|
|
|
|
88
|
callbacks => {}, |
91
|
|
|
|
|
|
|
magiccookie => "a0000", |
92
|
|
|
|
|
|
|
}, $class; |
93
|
|
|
|
|
|
|
|
94
|
9
|
|
|
|
|
44
|
for (0 .. ($opts{size} - 1)) { |
95
|
161
|
|
|
|
|
202
|
push @{ $board->{board} }, [ (undef) x $opts{size} ]; |
|
161
|
|
|
|
|
425
|
|
96
|
|
|
|
|
|
|
} |
97
|
9
|
|
|
|
|
37
|
$board->{hoshi} = $board->_calc_hoshi; |
98
|
|
|
|
|
|
|
|
99
|
9
|
|
|
|
|
42
|
return $board; |
100
|
|
|
|
|
|
|
} |
101
|
|
|
|
|
|
|
|
102
|
|
|
|
|
|
|
#pod =head2 move |
103
|
|
|
|
|
|
|
#pod |
104
|
|
|
|
|
|
|
#pod $ok = $board->move($position) |
105
|
|
|
|
|
|
|
#pod |
106
|
|
|
|
|
|
|
#pod Takes a move, creates a Games::Goban::Piece object, and attempts to |
107
|
|
|
|
|
|
|
#pod place it on the board, subject to the constraints of the I. |
108
|
|
|
|
|
|
|
#pod If this is not successful, it returns C<0> and sets C<$@> to be an error |
109
|
|
|
|
|
|
|
#pod message explaining why the move could not be made. If successful, |
110
|
|
|
|
|
|
|
#pod updates the board, updates the move number and the turn, and returns |
111
|
|
|
|
|
|
|
#pod true. |
112
|
|
|
|
|
|
|
#pod |
113
|
|
|
|
|
|
|
#pod =cut |
114
|
|
|
|
|
|
|
|
115
|
|
|
|
|
|
|
sub move { |
116
|
10
|
|
|
10
|
1
|
696
|
my ($self, $move) = @_; |
117
|
|
|
|
|
|
|
|
118
|
10
|
|
|
|
|
26
|
my ($x, $y) = $self->_pos2grid($move, $self->skip_i); |
119
|
|
|
|
|
|
|
|
120
|
10
|
|
|
|
|
37
|
$self->_check_pos($move); |
121
|
9
|
|
|
|
|
25
|
my $stat = $self->{referee}->($self, $move); |
122
|
|
|
|
|
|
|
|
123
|
9
|
50
|
|
|
|
22
|
return $stat if !$stat; |
124
|
|
|
|
|
|
|
$self->{board}[$x][$y] = bless { |
125
|
|
|
|
|
|
|
colour => $self->{turn}, |
126
|
|
|
|
|
|
|
move => $self->{move}, |
127
|
9
|
|
|
|
|
49
|
xy => [ $x, $y ], |
128
|
|
|
|
|
|
|
board => $self |
129
|
|
|
|
|
|
|
}, |
130
|
|
|
|
|
|
|
"Games::Goban::Piece"; |
131
|
9
|
|
|
|
|
32
|
push @{ $self->{moves} }, |
132
|
|
|
|
|
|
|
{ |
133
|
|
|
|
|
|
|
player => $self->{turn}, |
134
|
9
|
|
|
|
|
16
|
piece => $self->{board}[$x][$y] |
135
|
|
|
|
|
|
|
}; |
136
|
9
|
|
|
|
|
17
|
$self->{move}++; |
137
|
9
|
100
|
|
|
|
26
|
$self->{turn} = $self->{turn} eq "b" ? "w" : "b"; |
138
|
|
|
|
|
|
|
|
139
|
9
|
|
|
|
|
14
|
while (my ($key, $cb) = each %{ $self->{callbacks} }) { $cb->($key, $self) } |
|
2
|
|
|
|
|
5
|
|
|
11
|
|
|
|
|
36
|
|
140
|
|
|
|
|
|
|
|
141
|
9
|
|
|
|
|
20
|
return 1; |
142
|
|
|
|
|
|
|
} |
143
|
|
|
|
|
|
|
|
144
|
|
|
|
|
|
|
#pod =head2 pass |
145
|
|
|
|
|
|
|
#pod |
146
|
|
|
|
|
|
|
#pod This method causes the current player to pass. At present, nothing happens for |
147
|
|
|
|
|
|
|
#pod two subsequent passes. |
148
|
|
|
|
|
|
|
#pod |
149
|
|
|
|
|
|
|
#pod =cut |
150
|
|
|
|
|
|
|
|
151
|
|
|
|
|
|
|
sub pass { |
152
|
2
|
|
|
2
|
1
|
7
|
my $self = shift; |
153
|
|
|
|
|
|
|
|
154
|
2
|
|
|
|
|
6
|
push @{ $self->{moves} }, |
155
|
|
|
|
|
|
|
{ |
156
|
|
|
|
|
|
|
player => $self->{turn}, |
157
|
2
|
|
|
|
|
3
|
piece => undef |
158
|
|
|
|
|
|
|
}; |
159
|
2
|
|
|
|
|
4
|
$self->{move}++; |
160
|
2
|
100
|
|
|
|
5
|
$self->{turn} = $self->{turn} eq "b" ? "w" : "b"; |
161
|
|
|
|
|
|
|
} |
162
|
|
|
|
|
|
|
|
163
|
|
|
|
|
|
|
#pod =head2 get |
164
|
|
|
|
|
|
|
#pod |
165
|
|
|
|
|
|
|
#pod $move = $board->get($position) |
166
|
|
|
|
|
|
|
#pod |
167
|
|
|
|
|
|
|
#pod Gets the C object at the given location, if there |
168
|
|
|
|
|
|
|
#pod is one. Locations are specified as per SGF - a 19x19 board starts from |
169
|
|
|
|
|
|
|
#pod C in the top left corner, with C in the bottom right. (If the skip_i |
170
|
|
|
|
|
|
|
#pod option was set while creating the board, C is the bottom right and there |
171
|
|
|
|
|
|
|
#pod are no C positions. This allows for traditional notation.) |
172
|
|
|
|
|
|
|
#pod |
173
|
|
|
|
|
|
|
#pod =cut |
174
|
|
|
|
|
|
|
|
175
|
|
|
|
|
|
|
sub get { |
176
|
447
|
|
|
447
|
1
|
1238
|
my ($self, $pos) = @_; |
177
|
447
|
|
|
|
|
732
|
my ($x, $y) = $self->_pos2grid($pos, $self->skip_i); |
178
|
447
|
|
|
|
|
955
|
$self->_check_grid($x, $y); |
179
|
|
|
|
|
|
|
|
180
|
447
|
|
|
|
|
869
|
return $self->{board}[$x][$y]; |
181
|
|
|
|
|
|
|
} |
182
|
|
|
|
|
|
|
|
183
|
|
|
|
|
|
|
#pod =head2 size |
184
|
|
|
|
|
|
|
#pod |
185
|
|
|
|
|
|
|
#pod $size = $board->size |
186
|
|
|
|
|
|
|
#pod |
187
|
|
|
|
|
|
|
#pod Returns the size of the goban. |
188
|
|
|
|
|
|
|
#pod |
189
|
|
|
|
|
|
|
#pod =cut |
190
|
|
|
|
|
|
|
|
191
|
996
|
|
|
996
|
1
|
19382
|
sub size { $_[0]->{size} } |
192
|
|
|
|
|
|
|
|
193
|
|
|
|
|
|
|
#pod =head2 hoshi |
194
|
|
|
|
|
|
|
#pod |
195
|
|
|
|
|
|
|
#pod @hoshi_points = $board->hoshi |
196
|
|
|
|
|
|
|
#pod |
197
|
|
|
|
|
|
|
#pod Returns a list of hoshi points. |
198
|
|
|
|
|
|
|
#pod |
199
|
|
|
|
|
|
|
#pod =cut |
200
|
|
|
|
|
|
|
|
201
|
|
|
|
|
|
|
sub hoshi { |
202
|
441
|
|
|
441
|
1
|
521
|
my $self = shift; |
203
|
|
|
|
|
|
|
|
204
|
441
|
|
|
|
|
519
|
map { $self->_grid2pos(@$_, $self->skip_i) } @{ $self->{hoshi} }; |
|
3645
|
|
|
|
|
6200
|
|
|
441
|
|
|
|
|
772
|
|
205
|
|
|
|
|
|
|
} |
206
|
|
|
|
|
|
|
|
207
|
|
|
|
|
|
|
#pod =head2 is_hoshi |
208
|
|
|
|
|
|
|
#pod |
209
|
|
|
|
|
|
|
#pod $star = $board->is_hoshi('dp') |
210
|
|
|
|
|
|
|
#pod |
211
|
|
|
|
|
|
|
#pod Returns true if the named position is a hoshi (star) point. |
212
|
|
|
|
|
|
|
#pod |
213
|
|
|
|
|
|
|
#pod =cut |
214
|
|
|
|
|
|
|
|
215
|
|
|
|
|
|
|
sub is_hoshi { |
216
|
437
|
|
|
437
|
1
|
567
|
my $board = shift; |
217
|
437
|
|
|
|
|
553
|
my $point = shift; |
218
|
437
|
100
|
|
|
|
615
|
return 1 if grep { /^$point$/ } $board->hoshi; |
|
3613
|
|
|
|
|
11507
|
|
219
|
|
|
|
|
|
|
} |
220
|
|
|
|
|
|
|
|
221
|
|
|
|
|
|
|
#pod =head2 as_sgf |
222
|
|
|
|
|
|
|
#pod |
223
|
|
|
|
|
|
|
#pod $sgf = $board->as_sgf; |
224
|
|
|
|
|
|
|
#pod |
225
|
|
|
|
|
|
|
#pod Returns a representation of the board as an SGF (Smart Game Format) file. |
226
|
|
|
|
|
|
|
#pod |
227
|
|
|
|
|
|
|
#pod =cut |
228
|
|
|
|
|
|
|
|
229
|
|
|
|
|
|
|
sub as_sgf { |
230
|
2
|
|
|
2
|
1
|
8
|
my $self = shift; |
231
|
2
|
|
|
|
|
4
|
my $sgf; |
232
|
|
|
|
|
|
|
|
233
|
2
|
|
|
|
|
13
|
$sgf |
234
|
|
|
|
|
|
|
.= "(;GM[$types{$self->{game}}]FF[4]AP[Games::Goban]SZ[$self->{size}]PB[$self->{black}]PW[$self->{white}]\n"; |
235
|
2
|
|
|
|
|
5
|
foreach (@{ $self->{moves} }) { |
|
2
|
|
|
|
|
7
|
|
236
|
|
|
|
|
|
|
$sgf .= q{;} |
237
|
|
|
|
|
|
|
. uc($_->{player}) . q<[> |
238
|
8
|
100
|
|
|
|
30
|
. ($_->{piece} ? $self->_grid2pos(@{ $_->{piece}->_xy }, 0) : q{}) . q<]>; |
|
6
|
|
|
|
|
14
|
|
239
|
|
|
|
|
|
|
} |
240
|
2
|
|
|
|
|
4
|
$sgf .= ")\n"; |
241
|
|
|
|
|
|
|
|
242
|
2
|
|
|
|
|
6
|
return $sgf; |
243
|
|
|
|
|
|
|
} |
244
|
|
|
|
|
|
|
|
245
|
|
|
|
|
|
|
#pod =head2 as_text |
246
|
|
|
|
|
|
|
#pod |
247
|
|
|
|
|
|
|
#pod print $board->as_text(coords => 1) |
248
|
|
|
|
|
|
|
#pod |
249
|
|
|
|
|
|
|
#pod Returns a printable text picture of the board, similar to that printed |
250
|
|
|
|
|
|
|
#pod by C. Black pieces are represented by C, white pieces by C, |
251
|
|
|
|
|
|
|
#pod and the latest move is enclosed in parentheses. I points are in their |
252
|
|
|
|
|
|
|
#pod normal position for Go, and printed as an C<+>. Coordinates are not printed by |
253
|
|
|
|
|
|
|
#pod default, but can be enabled as suggested in the synopsis. |
254
|
|
|
|
|
|
|
#pod |
255
|
|
|
|
|
|
|
#pod =cut |
256
|
|
|
|
|
|
|
|
257
|
|
|
|
|
|
|
sub as_text { |
258
|
2
|
|
|
2
|
1
|
6
|
my $board = shift; |
259
|
2
|
|
|
|
|
5
|
my %opts = @_; |
260
|
2
|
|
|
|
|
6
|
my @hoshi = $board->hoshi; |
261
|
2
|
|
|
|
|
4
|
my $text; |
262
|
2
|
|
|
|
|
4
|
for (my $y = $board->size - 1; $y >= 0; $y--) { ## no critic For |
263
|
|
|
|
|
|
|
$text .= substr($board->_grid2pos(0, $y, $board->skip_i), 1, 1) . ': ' |
264
|
28
|
50
|
|
|
|
55
|
if $opts{coords}; |
265
|
28
|
|
|
|
|
52
|
for my $x (0 .. ($board->size - 1)) { |
266
|
442
|
|
|
|
|
815
|
my $pos = $board->_grid2pos($x, $y, $board->skip_i); |
267
|
442
|
|
|
|
|
807
|
my $p = $board->get($pos); |
268
|
442
|
100
|
100
|
|
|
797
|
if ( $p |
|
|
|
66
|
|
|
|
|
|
|
|
100
|
|
|
|
|
269
|
|
|
|
|
|
|
and $p->move == $board->{move} - 1 |
270
|
|
|
|
|
|
|
and $text |
271
|
|
|
|
|
|
|
and substr($text, -1, 1) ne "\n") |
272
|
|
|
|
|
|
|
{ |
273
|
1
|
|
|
|
|
4
|
chop $text; |
274
|
1
|
|
|
|
|
2
|
$text .= "("; |
275
|
|
|
|
|
|
|
} |
276
|
|
|
|
|
|
|
$text .= ( |
277
|
442
|
100
|
|
|
|
803
|
$p |
|
|
100
|
|
|
|
|
|
|
|
100
|
|
|
|
|
|
278
|
|
|
|
|
|
|
? ($p->color eq "b" ? "X" : "O") |
279
|
|
|
|
|
|
|
: ($board->is_hoshi($pos) ? q{+} : q{.}) |
280
|
|
|
|
|
|
|
) . q{ }; |
281
|
442
|
100
|
100
|
|
|
1267
|
if ($p and $p->move == $board->{move} - 1) { chop $text; $text .= ")"; } |
|
2
|
|
|
|
|
6
|
|
|
2
|
|
|
|
|
6
|
|
282
|
|
|
|
|
|
|
} |
283
|
28
|
|
|
|
|
67
|
$text .= "\n"; |
284
|
|
|
|
|
|
|
} |
285
|
2
|
50
|
|
|
|
7
|
if ($opts{coords}) { |
286
|
0
|
|
|
|
|
0
|
$text .= q{ } x 3; |
287
|
0
|
|
|
|
|
0
|
for (0 .. ($board->size - 1)) { |
288
|
0
|
|
|
|
|
0
|
$text .= substr($board->_grid2pos($_, 0, $board->skip_i), 0, 1) . q{ }; |
289
|
|
|
|
|
|
|
} |
290
|
0
|
|
|
|
|
0
|
$text .= "\n"; |
291
|
|
|
|
|
|
|
} |
292
|
2
|
|
|
|
|
20
|
return $text; |
293
|
|
|
|
|
|
|
} |
294
|
|
|
|
|
|
|
|
295
|
|
|
|
|
|
|
#pod =head2 register |
296
|
|
|
|
|
|
|
#pod |
297
|
|
|
|
|
|
|
#pod my $key = $board->register(\&callback); |
298
|
|
|
|
|
|
|
#pod |
299
|
|
|
|
|
|
|
#pod Register a callback to be called after every move is made. This is useful for |
300
|
|
|
|
|
|
|
#pod analysis programs which wish to maintain statistics on the board state. The |
301
|
|
|
|
|
|
|
#pod C returned from this can be fed to... |
302
|
|
|
|
|
|
|
#pod |
303
|
|
|
|
|
|
|
#pod =cut |
304
|
|
|
|
|
|
|
|
305
|
|
|
|
|
|
|
sub register { |
306
|
1
|
|
|
1
|
1
|
10
|
my ($board, $cb) = @_; |
307
|
1
|
|
|
|
|
4
|
my $key = ++$board->{magiccookie}; |
308
|
1
|
|
|
|
|
2
|
$board->{callbacks}{$key} = $cb; |
309
|
1
|
|
|
|
|
3
|
$board->{notes}->{$key} = {}; |
310
|
1
|
|
|
|
|
3
|
return $key; |
311
|
|
|
|
|
|
|
} |
312
|
|
|
|
|
|
|
|
313
|
|
|
|
|
|
|
#pod =head2 notes |
314
|
|
|
|
|
|
|
#pod |
315
|
|
|
|
|
|
|
#pod $board->notes($key)->{score} += 5; |
316
|
|
|
|
|
|
|
#pod |
317
|
|
|
|
|
|
|
#pod C returns a hash reference which can be used by a callback to |
318
|
|
|
|
|
|
|
#pod store local state about the board. |
319
|
|
|
|
|
|
|
#pod |
320
|
|
|
|
|
|
|
#pod =cut |
321
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
sub notes { |
323
|
4
|
|
|
4
|
1
|
16
|
my ($board, $key) = @_; |
324
|
4
|
|
|
|
|
16
|
return $board->{notes}->{$key}; |
325
|
|
|
|
|
|
|
} |
326
|
|
|
|
|
|
|
|
327
|
|
|
|
|
|
|
#pod =head2 hash |
328
|
|
|
|
|
|
|
#pod |
329
|
|
|
|
|
|
|
#pod $hash = $board->hash |
330
|
|
|
|
|
|
|
#pod |
331
|
|
|
|
|
|
|
#pod Provides a unique hash of the board position. If the phrase "positional |
332
|
|
|
|
|
|
|
#pod superko" means anything to you, you want to use this method. If not, |
333
|
|
|
|
|
|
|
#pod move along, nothing to see here. |
334
|
|
|
|
|
|
|
#pod |
335
|
|
|
|
|
|
|
#pod =cut |
336
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
sub hash { |
338
|
0
|
|
|
0
|
1
|
0
|
my $board = shift; |
339
|
0
|
|
|
|
|
0
|
my $hash = chr(0) x 91; |
340
|
0
|
|
|
|
|
0
|
my $bit = 0; |
341
|
|
|
|
|
|
|
$board->_iterboard( |
342
|
|
|
|
|
|
|
sub { |
343
|
0
|
|
|
0
|
|
0
|
my $piece = shift; |
344
|
0
|
0
|
|
|
|
0
|
vec($hash, $bit, 2) = $piece->color eq "b" ? 1 : 2 if $piece; |
|
|
0
|
|
|
|
|
|
345
|
0
|
|
|
|
|
0
|
$bit += 3; |
346
|
|
|
|
|
|
|
} |
347
|
0
|
|
|
|
|
0
|
); |
348
|
0
|
|
|
|
|
0
|
return $hash; |
349
|
|
|
|
|
|
|
} |
350
|
|
|
|
|
|
|
|
351
|
|
|
|
|
|
|
#pod =head2 skip_i |
352
|
|
|
|
|
|
|
#pod |
353
|
|
|
|
|
|
|
#pod This method returns true if the 'skip_i' argument to the constructor was true |
354
|
|
|
|
|
|
|
#pod and the 'i' coordinant should be skipped. (Note that 'i' is never skipped when |
355
|
|
|
|
|
|
|
#pod producing SGF output.) |
356
|
|
|
|
|
|
|
#pod |
357
|
|
|
|
|
|
|
#pod =cut |
358
|
|
|
|
|
|
|
|
359
|
4555
|
|
|
4555
|
1
|
7234
|
sub skip_i { return (shift)->{skip_i} } |
360
|
|
|
|
|
|
|
|
361
|
|
|
|
|
|
|
# This method accepts a position string and checks whether it is a valid |
362
|
|
|
|
|
|
|
# position on the given board. If it is, 1 is returned. Otherwise, it carps |
363
|
|
|
|
|
|
|
# that the position is not on the board. It does this by calling _check_grid, |
364
|
|
|
|
|
|
|
# also below. |
365
|
|
|
|
|
|
|
|
366
|
|
|
|
|
|
|
sub _check_pos { |
367
|
10
|
|
|
10
|
|
16
|
my $self = shift; |
368
|
10
|
|
|
|
|
14
|
my $pos = shift; |
369
|
|
|
|
|
|
|
|
370
|
10
|
|
|
|
|
24
|
my ($x, $y) = $self->_pos2grid($pos, $self->skip_i); |
371
|
|
|
|
|
|
|
|
372
|
10
|
|
|
|
|
26
|
return $self->_check_grid($x, $y); |
373
|
|
|
|
|
|
|
} |
374
|
|
|
|
|
|
|
|
375
|
|
|
|
|
|
|
sub _check_grid { |
376
|
458
|
|
|
458
|
|
1005
|
my $self = shift; |
377
|
458
|
|
|
|
|
678
|
my ($x, $y) = @_; |
378
|
|
|
|
|
|
|
|
379
|
458
|
100
|
66
|
|
|
658
|
return 1 |
380
|
|
|
|
|
|
|
if (($x < $self->size) and ($y < $self->size)); |
381
|
|
|
|
|
|
|
|
382
|
1
|
|
|
|
|
4
|
croak "position '" |
383
|
|
|
|
|
|
|
. $self->_grid2pos($x, $y, $self->skip_i) |
384
|
|
|
|
|
|
|
. "' not on board"; |
385
|
|
|
|
|
|
|
} |
386
|
|
|
|
|
|
|
|
387
|
|
|
|
|
|
|
# This method returns a list of the hoshi points that should be found on the |
388
|
|
|
|
|
|
|
# board, given its size. |
389
|
|
|
|
|
|
|
|
390
|
|
|
|
|
|
|
sub _calc_hoshi { |
391
|
9
|
|
|
9
|
|
19
|
my $self = shift; |
392
|
9
|
|
|
|
|
25
|
my $size = $self->size; |
393
|
9
|
|
|
|
|
30
|
my $half = ($size - 1) / 2; |
394
|
|
|
|
|
|
|
|
395
|
9
|
|
|
|
|
20
|
my @hoshi = (); |
396
|
|
|
|
|
|
|
|
397
|
9
|
50
|
|
|
|
32
|
if ($size % 2) { push @hoshi, [ $half, $half ]; } # middle center |
|
9
|
|
|
|
|
26
|
|
398
|
|
|
|
|
|
|
|
399
|
9
|
0
|
|
|
|
33
|
my $margin = ($size > 11 ? 4 : ($size > 6 ? 3 : ($size > 4 ? 2 : undef))); |
|
|
50
|
|
|
|
|
|
|
|
100
|
|
|
|
|
|
400
|
|
|
|
|
|
|
|
401
|
9
|
50
|
|
|
|
56
|
return \@hoshi unless $margin; |
402
|
|
|
|
|
|
|
|
403
|
9
|
|
|
|
|
46
|
push @hoshi, ( |
404
|
|
|
|
|
|
|
[ $margin - 1, $margin - 1 ], # top left |
405
|
|
|
|
|
|
|
[ $size - $margin, $margin - 1 ], # top right |
406
|
|
|
|
|
|
|
[ $margin - 1, $size - $margin ], # bottom left |
407
|
|
|
|
|
|
|
[ $size - $margin, $size - $margin ] # bottom right |
408
|
|
|
|
|
|
|
); |
409
|
|
|
|
|
|
|
|
410
|
9
|
100
|
66
|
|
|
119
|
if (($size % 2) && ($size > 9)) { |
411
|
8
|
|
|
|
|
51
|
push @hoshi, ( |
412
|
|
|
|
|
|
|
[ $half, $margin - 1 ], # top center |
413
|
|
|
|
|
|
|
[ $margin - 1, $half ], # middle left |
414
|
|
|
|
|
|
|
[ $size - $margin, $half ], # middle right |
415
|
|
|
|
|
|
|
[ $half, $size - $margin ] # bottom center |
416
|
|
|
|
|
|
|
); |
417
|
|
|
|
|
|
|
} |
418
|
|
|
|
|
|
|
|
419
|
9
|
|
|
|
|
31
|
return \@hoshi; |
420
|
|
|
|
|
|
|
} |
421
|
|
|
|
|
|
|
|
422
|
|
|
|
|
|
|
# This subroutine passes every findable square on the board to the supplied |
423
|
|
|
|
|
|
|
# subroutine reference. |
424
|
|
|
|
|
|
|
|
425
|
|
|
|
|
|
|
sub _iterboard { |
426
|
0
|
|
|
0
|
|
0
|
my ($self, $sub) = @_; |
427
|
0
|
|
|
|
|
0
|
for my $x ('a' .. chr($self->size + ord("a") - 1)) { |
428
|
0
|
|
|
|
|
0
|
for my $y ('a' .. chr($self->size + ord("a") - 1)) { |
429
|
0
|
|
|
|
|
0
|
$sub->($self->get("$x$y")); |
430
|
|
|
|
|
|
|
} |
431
|
|
|
|
|
|
|
} |
432
|
|
|
|
|
|
|
|
433
|
|
|
|
|
|
|
} |
434
|
|
|
|
|
|
|
|
435
|
|
|
|
|
|
|
# This method accepts an (x,y) position, starting with (0,0) and returns the |
436
|
|
|
|
|
|
|
# 'xy' text representing it. |
437
|
|
|
|
|
|
|
# The third parameter, if true, indicates that 'i' should be skipped. |
438
|
|
|
|
|
|
|
|
439
|
|
|
|
|
|
|
sub _grid2pos { |
440
|
8901
|
|
|
8901
|
|
344233
|
my $self = shift; |
441
|
8901
|
|
|
|
|
13230
|
my ($x, $y, $skip_i) = @_; |
442
|
|
|
|
|
|
|
|
443
|
8901
|
100
|
|
|
|
14541
|
if ($skip_i) { |
444
|
11
|
|
|
|
|
17
|
for ($x, $y) { |
445
|
22
|
100
|
|
|
|
47
|
$_++ if ($_ >= 8); |
446
|
|
|
|
|
|
|
} |
447
|
|
|
|
|
|
|
} |
448
|
|
|
|
|
|
|
|
449
|
8901
|
|
|
|
|
23776
|
return chr($ORIGIN + $x) . chr($ORIGIN + $y); |
450
|
|
|
|
|
|
|
} |
451
|
|
|
|
|
|
|
|
452
|
|
|
|
|
|
|
# This method accepts an 'xy' position string and returns the (x,y) indexes |
453
|
|
|
|
|
|
|
# where that position falls in the board. |
454
|
|
|
|
|
|
|
# The second parameter, if true, indicates that 'i' should be skipped. |
455
|
|
|
|
|
|
|
|
456
|
|
|
|
|
|
|
sub _pos2grid { |
457
|
3676
|
|
|
3676
|
|
8653
|
my $self = shift; |
458
|
3676
|
|
|
|
|
5845
|
my ($pos, $skip_i) = @_; |
459
|
|
|
|
|
|
|
|
460
|
3676
|
|
|
|
|
13706
|
my ($xc, $yc) = (lc($pos) =~ /^([a-z])([a-z])$/); |
461
|
3676
|
|
|
|
|
5798
|
my ($x, $y); |
462
|
|
|
|
|
|
|
|
463
|
3676
|
|
|
|
|
4947
|
$x = ord($xc) - $ORIGIN; |
464
|
3676
|
100
|
66
|
|
|
6776
|
$x-- if ($skip_i and ($x > 8)); |
465
|
|
|
|
|
|
|
|
466
|
3676
|
|
|
|
|
4585
|
$y = ord($yc) - $ORIGIN; |
467
|
3676
|
100
|
100
|
|
|
6134
|
$y-- if ($skip_i and ($y > 8)); |
468
|
|
|
|
|
|
|
|
469
|
3676
|
|
|
|
|
8661
|
return ($x, $y); |
470
|
|
|
|
|
|
|
} |
471
|
|
|
|
|
|
|
|
472
|
|
|
|
|
|
|
package Games::Goban::Piece 1.103; |
473
|
|
|
|
|
|
|
|
474
|
|
|
|
|
|
|
#pod =head1 C methods |
475
|
|
|
|
|
|
|
#pod |
476
|
|
|
|
|
|
|
#pod Here are the methods which can be called on a C |
477
|
|
|
|
|
|
|
#pod object, representing a piece on the board. |
478
|
|
|
|
|
|
|
#pod |
479
|
|
|
|
|
|
|
#pod =cut |
480
|
|
|
|
|
|
|
|
481
|
|
|
|
|
|
|
#pod =head1 color |
482
|
|
|
|
|
|
|
#pod |
483
|
|
|
|
|
|
|
#pod Returns "b" for a black piece and "w" for a white. C is also |
484
|
|
|
|
|
|
|
#pod provided for Anglophones. |
485
|
|
|
|
|
|
|
#pod |
486
|
|
|
|
|
|
|
#pod =cut |
487
|
|
|
|
|
|
|
|
488
|
5
|
|
|
5
|
|
14
|
sub color { $_[0]->{colour} } |
489
|
0
|
|
|
0
|
|
0
|
sub colour { $_[0]->{colour} } |
490
|
|
|
|
|
|
|
|
491
|
|
|
|
|
|
|
#pod =head1 notes |
492
|
|
|
|
|
|
|
#pod |
493
|
|
|
|
|
|
|
#pod Similar to the C method on the board class, this provides a |
494
|
|
|
|
|
|
|
#pod private area for callbacks to scribble on. |
495
|
|
|
|
|
|
|
#pod |
496
|
|
|
|
|
|
|
#pod =cut |
497
|
|
|
|
|
|
|
|
498
|
0
|
|
|
0
|
|
0
|
sub notes { $_[0]->{notes}->{ $_[1] } } |
499
|
|
|
|
|
|
|
|
500
|
|
|
|
|
|
|
#pod =head1 position |
501
|
|
|
|
|
|
|
#pod |
502
|
|
|
|
|
|
|
#pod Returns the position of this piece, as a two-character string. |
503
|
|
|
|
|
|
|
#pod Incidentally, try to avoid taking references to C objects, since |
504
|
|
|
|
|
|
|
#pod this stops them being destroyed in a timely fashion. Use a C |
505
|
|
|
|
|
|
|
#pod and C if you can get away with it, or take a weak reference if |
506
|
|
|
|
|
|
|
#pod you're worried about the piece going away or being replaced by another |
507
|
|
|
|
|
|
|
#pod one in that position. |
508
|
|
|
|
|
|
|
#pod |
509
|
|
|
|
|
|
|
#pod =cut |
510
|
|
|
|
|
|
|
|
511
|
|
|
|
|
|
|
sub position { |
512
|
0
|
|
|
0
|
|
0
|
my $piece = shift; |
513
|
|
|
|
|
|
|
|
514
|
|
|
|
|
|
|
## no critic Private |
515
|
0
|
|
|
|
|
0
|
$piece->board->_grid2pos(@{ $piece->_xy }, $piece->board->skip_i); |
|
0
|
|
|
|
|
0
|
|
516
|
|
|
|
|
|
|
} |
517
|
|
|
|
|
|
|
|
518
|
6
|
|
|
6
|
|
15
|
sub _xy { $_[0]->{xy} } |
519
|
|
|
|
|
|
|
|
520
|
|
|
|
|
|
|
#pod =head1 move |
521
|
|
|
|
|
|
|
#pod |
522
|
|
|
|
|
|
|
#pod Returns the move number on which this piece was played. |
523
|
|
|
|
|
|
|
#pod |
524
|
|
|
|
|
|
|
#pod =cut |
525
|
|
|
|
|
|
|
|
526
|
10
|
|
|
10
|
|
49
|
sub move { $_[0]->{move} } |
527
|
|
|
|
|
|
|
|
528
|
|
|
|
|
|
|
#pod =head1 board |
529
|
|
|
|
|
|
|
#pod |
530
|
|
|
|
|
|
|
#pod Returns the board object whence this piece came. |
531
|
|
|
|
|
|
|
#pod |
532
|
|
|
|
|
|
|
#pod =cut |
533
|
|
|
|
|
|
|
|
534
|
0
|
|
|
0
|
|
|
sub board { $_[0]->{board} } |
535
|
|
|
|
|
|
|
|
536
|
|
|
|
|
|
|
1; |
537
|
|
|
|
|
|
|
|
538
|
|
|
|
|
|
|
#pod =head1 TODO |
539
|
|
|
|
|
|
|
#pod |
540
|
|
|
|
|
|
|
#pod =over |
541
|
|
|
|
|
|
|
#pod |
542
|
|
|
|
|
|
|
#pod =item * |
543
|
|
|
|
|
|
|
#pod |
544
|
|
|
|
|
|
|
#pod use Games::Goban::Board for game board |
545
|
|
|
|
|
|
|
#pod |
546
|
|
|
|
|
|
|
#pod =item * |
547
|
|
|
|
|
|
|
#pod |
548
|
|
|
|
|
|
|
#pod add C<<$board->pass>> |
549
|
|
|
|
|
|
|
#pod |
550
|
|
|
|
|
|
|
#pod =item * |
551
|
|
|
|
|
|
|
#pod |
552
|
|
|
|
|
|
|
#pod possibly enable C<<$board->move('')>> to pass |
553
|
|
|
|
|
|
|
#pod |
554
|
|
|
|
|
|
|
#pod =item * |
555
|
|
|
|
|
|
|
#pod |
556
|
|
|
|
|
|
|
#pod produce example referee |
557
|
|
|
|
|
|
|
#pod |
558
|
|
|
|
|
|
|
#pod =item * |
559
|
|
|
|
|
|
|
#pod |
560
|
|
|
|
|
|
|
#pod produce sample method for removing captured stones |
561
|
|
|
|
|
|
|
#pod |
562
|
|
|
|
|
|
|
#pod =back |
563
|
|
|
|
|
|
|
#pod |
564
|
|
|
|
|
|
|
#pod =head1 SEE ALSO |
565
|
|
|
|
|
|
|
#pod |
566
|
|
|
|
|
|
|
#pod Smart Game Format: http://www.red-bean.com/sgf/ |
567
|
|
|
|
|
|
|
#pod |
568
|
|
|
|
|
|
|
#pod C |
569
|
|
|
|
|
|
|
#pod |
570
|
|
|
|
|
|
|
#pod The US Go Association: http://www.usgo.org/ |
571
|
|
|
|
|
|
|
#pod |
572
|
|
|
|
|
|
|
|
573
|
|
|
|
|
|
|
__END__ |