line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
|
|
|
|
|
|
package Games::Go::GTP; |
2
|
|
|
|
|
|
|
|
3
|
1
|
|
|
1
|
|
30912
|
use strict; |
|
1
|
|
|
|
|
9
|
|
|
1
|
|
|
|
|
41
|
|
4
|
1
|
|
|
1
|
|
5
|
use warnings; |
|
1
|
|
|
|
|
1
|
|
|
1
|
|
|
|
|
40
|
|
5
|
1
|
|
|
1
|
|
4
|
use Exporter; |
|
1
|
|
|
|
|
5
|
|
|
1
|
|
|
|
|
47
|
|
6
|
1
|
|
|
1
|
|
4
|
use vars qw(@ISA @EXPORT $VERSION); |
|
1
|
|
|
|
|
1
|
|
|
1
|
|
|
|
|
1415
|
|
7
|
|
|
|
|
|
|
$VERSION = 0.07; |
8
|
|
|
|
|
|
|
@ISA = qw(Exporter); |
9
|
|
|
|
|
|
|
@EXPORT = qw(>pcommand); |
10
|
|
|
|
|
|
|
|
11
|
|
|
|
|
|
|
my %known_commands = ( |
12
|
|
|
|
|
|
|
protocol_version => \&protocol_version, |
13
|
|
|
|
|
|
|
name => \&name, |
14
|
|
|
|
|
|
|
version => \&version, |
15
|
|
|
|
|
|
|
known_command => \&known_command, |
16
|
|
|
|
|
|
|
list_commands => \&list_commands, |
17
|
|
|
|
|
|
|
quit => \&quit, |
18
|
|
|
|
|
|
|
boardsize => \&boardsize, |
19
|
|
|
|
|
|
|
clear_board => \&clear_board, |
20
|
|
|
|
|
|
|
komi => \&komi, |
21
|
|
|
|
|
|
|
play => \&play, |
22
|
|
|
|
|
|
|
genmove => \&genmove, |
23
|
|
|
|
|
|
|
place_free_handicap => \&place_free_handicap, |
24
|
|
|
|
|
|
|
set_free_handicap => \&set_free_handicap, |
25
|
|
|
|
|
|
|
final_status_list => \&final_status_list, |
26
|
|
|
|
|
|
|
undo => \&undo, |
27
|
|
|
|
|
|
|
'kgs-genmove_cleanup' => \&kgs_genmove_cleanup, |
28
|
|
|
|
|
|
|
'kgs-game_over' => \&kgs_game_over, |
29
|
|
|
|
|
|
|
); |
30
|
|
|
|
|
|
|
|
31
|
|
|
|
|
|
|
my $PROTOCOL_VERSION_NO = 2; |
32
|
|
|
|
|
|
|
my $ENGINE_NAME = 'my engine'; |
33
|
|
|
|
|
|
|
my $ENGINE_VERSION = '0.01'; |
34
|
|
|
|
|
|
|
|
35
|
|
|
|
|
|
|
sub engineName { |
36
|
0
|
|
|
0
|
1
|
|
my $ename = shift; |
37
|
0
|
0
|
|
|
|
|
$ENGINE_NAME = $ename if defined $ename; |
38
|
0
|
|
|
|
|
|
return $ENGINE_NAME |
39
|
|
|
|
|
|
|
} |
40
|
|
|
|
|
|
|
|
41
|
|
|
|
|
|
|
sub engineVersion { |
42
|
0
|
|
|
0
|
1
|
|
my $eversion = shift; |
43
|
0
|
0
|
|
|
|
|
$ENGINE_VERSION = $eversion if defined $eversion; |
44
|
0
|
|
|
|
|
|
return $ENGINE_VERSION |
45
|
|
|
|
|
|
|
} |
46
|
|
|
|
|
|
|
|
47
|
|
|
|
|
|
|
sub protocolVersion { |
48
|
0
|
|
|
0
|
1
|
|
my $pversion = shift; |
49
|
0
|
0
|
|
|
|
|
$PROTOCOL_VERSION_NO = $pversion if defined $pversion; |
50
|
0
|
|
|
|
|
|
return $PROTOCOL_VERSION_NO |
51
|
|
|
|
|
|
|
} |
52
|
|
|
|
|
|
|
|
53
|
|
|
|
|
|
|
sub gtpcommand { |
54
|
0
|
|
|
0
|
0
|
|
my ($command, $res, @params); |
55
|
0
|
|
|
|
|
|
my $id = ''; |
56
|
0
|
|
|
|
|
|
my $status; |
57
|
0
|
0
|
|
|
|
|
if ($_[0] =~ /^\d/o) { |
58
|
0
|
|
|
|
|
|
$id = shift; |
59
|
|
|
|
|
|
|
} |
60
|
0
|
|
|
|
|
|
$command = shift; |
61
|
0
|
0
|
|
|
|
|
if (exists $known_commands{$command}) { |
62
|
0
|
|
|
|
|
|
my ($result, $output); |
63
|
0
|
|
|
|
|
|
($result, $output, $status) = $known_commands{$command}->(@_); |
64
|
0
|
|
0
|
|
|
|
$output ||= ''; |
65
|
0
|
|
|
|
|
|
$res = join '', $result, $id, ' ', $output, "\n\n"; |
66
|
|
|
|
|
|
|
} else { |
67
|
0
|
|
|
|
|
|
$res = join '', '?', $id, ' unknown command', "\n\n" ; |
68
|
|
|
|
|
|
|
} |
69
|
0
|
0
|
|
|
|
|
if ($command eq 'quit') { |
70
|
0
|
|
|
|
|
|
$res = 0; |
71
|
|
|
|
|
|
|
} |
72
|
0
|
|
|
|
|
|
return $res, $status |
73
|
|
|
|
|
|
|
} |
74
|
|
|
|
|
|
|
|
75
|
|
|
|
|
|
|
sub protocol_version { |
76
|
0
|
|
|
0
|
0
|
|
return '=', $PROTOCOL_VERSION_NO; |
77
|
|
|
|
|
|
|
} |
78
|
|
|
|
|
|
|
|
79
|
|
|
|
|
|
|
sub name { |
80
|
0
|
|
|
0
|
0
|
|
return '=', $ENGINE_NAME; |
81
|
|
|
|
|
|
|
} |
82
|
|
|
|
|
|
|
|
83
|
|
|
|
|
|
|
sub version { |
84
|
0
|
|
|
0
|
0
|
|
return '=', $ENGINE_VERSION; |
85
|
|
|
|
|
|
|
} |
86
|
|
|
|
|
|
|
|
87
|
|
|
|
|
|
|
sub known_command { |
88
|
0
|
|
|
0
|
0
|
|
my ($command) = @_; |
89
|
0
|
0
|
|
|
|
|
my $response = (exists $known_commands{$command}) ? 'true' : 'false'; |
90
|
0
|
|
|
|
|
|
return '=', $response; |
91
|
|
|
|
|
|
|
} |
92
|
|
|
|
|
|
|
|
93
|
|
|
|
|
|
|
sub list_commands { |
94
|
0
|
|
|
0
|
0
|
|
my $commands = join "\n", keys %known_commands; |
95
|
0
|
|
|
|
|
|
return '=', $commands; |
96
|
|
|
|
|
|
|
} |
97
|
|
|
|
|
|
|
|
98
|
|
|
|
|
|
|
sub quit { |
99
|
0
|
|
|
0
|
0
|
|
return '='; |
100
|
|
|
|
|
|
|
} |
101
|
|
|
|
|
|
|
|
102
|
|
|
|
|
|
|
sub boardsize { |
103
|
0
|
|
|
0
|
0
|
|
my ($size, $referee, $player) = @_; |
104
|
0
|
|
|
|
|
|
eval {$referee->size($size)}; |
|
0
|
|
|
|
|
|
|
105
|
0
|
0
|
0
|
|
|
|
return '?',' unacceptable size' if $@ or $size > 25; |
106
|
0
|
|
|
|
|
|
$player->size($size); |
107
|
0
|
|
|
|
|
|
$referee->restore(0); |
108
|
0
|
|
|
|
|
|
$player->initboard($referee); |
109
|
0
|
|
|
|
|
|
return '=', undef, 1 # so the caller of this module knows we're in a game |
110
|
|
|
|
|
|
|
} |
111
|
|
|
|
|
|
|
|
112
|
|
|
|
|
|
|
sub clear_board { |
113
|
0
|
|
|
0
|
0
|
|
my ($referee, $player) = @_; |
114
|
0
|
|
|
|
|
|
$referee->restore(0); |
115
|
0
|
|
|
|
|
|
$player->initboard($referee); |
116
|
0
|
|
|
|
|
|
return '=' |
117
|
|
|
|
|
|
|
} |
118
|
|
|
|
|
|
|
|
119
|
|
|
|
|
|
|
sub komi { # need to tell Referee? |
120
|
0
|
|
|
0
|
0
|
|
my ($komi) = @_; |
121
|
0
|
|
|
|
|
|
return '=' |
122
|
|
|
|
|
|
|
} |
123
|
|
|
|
|
|
|
|
124
|
|
|
|
|
|
|
sub play { |
125
|
0
|
|
|
0
|
0
|
|
my ($colour, $GTPpoint, $referee, $player) = @_; |
126
|
0
|
|
|
|
|
|
$colour = convertcolour($colour); |
127
|
0
|
|
|
|
|
|
eval {$referee->play($colour, $GTPpoint)}; |
|
0
|
|
|
|
|
|
|
128
|
0
|
0
|
|
|
|
|
return '?', ' illegal move' if $@; |
129
|
0
|
|
|
|
|
|
return '=' |
130
|
|
|
|
|
|
|
} |
131
|
|
|
|
|
|
|
|
132
|
|
|
|
|
|
|
sub genmove { |
133
|
0
|
|
|
0
|
0
|
|
my ($colour, $referee, $player) = @_; |
134
|
0
|
|
|
|
|
|
$colour = convertcolour($colour); |
135
|
0
|
|
|
|
|
|
$player->update($colour, $referee); |
136
|
0
|
|
|
|
|
|
my $move = $player->chooselegalmove($colour, $referee); |
137
|
0
|
|
|
|
|
|
$referee->play($colour, $move); |
138
|
0
|
|
|
|
|
|
return '=', $move; |
139
|
|
|
|
|
|
|
} |
140
|
|
|
|
|
|
|
|
141
|
|
|
|
|
|
|
sub place_free_handicap { |
142
|
0
|
|
|
0
|
0
|
|
my ($handicap, $referee, $player) = @_; |
143
|
0
|
|
|
|
|
|
my @moves; |
144
|
0
|
|
|
|
|
|
for (1..$handicap) { |
145
|
0
|
|
|
|
|
|
$player->update('B', $referee); |
146
|
0
|
|
|
|
|
|
my $move = $player->chooselegalmove('B', $referee); |
147
|
0
|
|
|
|
|
|
$referee->setup('AB', join ',', $move); |
148
|
0
|
|
|
|
|
|
push @moves, $move; |
149
|
|
|
|
|
|
|
} |
150
|
0
|
|
|
|
|
|
return '=', join ' ', @moves |
151
|
|
|
|
|
|
|
} |
152
|
|
|
|
|
|
|
|
153
|
|
|
|
|
|
|
sub set_free_handicap { |
154
|
0
|
|
|
0
|
0
|
|
my $player = pop; |
155
|
0
|
|
|
|
|
|
my $referee = pop; |
156
|
0
|
|
|
|
|
|
$referee->setup('AB', join ',', @_); |
157
|
0
|
|
|
|
|
|
return '=' |
158
|
|
|
|
|
|
|
} |
159
|
|
|
|
|
|
|
|
160
|
|
|
|
|
|
|
sub final_status_list { |
161
|
0
|
|
|
0
|
0
|
|
my ($statustype, $referee, $player) = @_; |
162
|
0
|
|
|
|
|
|
my $pref; |
163
|
0
|
|
|
|
|
|
for ($statustype) { |
164
|
0
|
0
|
|
|
|
|
if (lc $_ eq 'alive') { |
165
|
0
|
|
|
|
|
|
$pref = $referee->listallalive; |
166
|
|
|
|
|
|
|
last |
167
|
0
|
|
|
|
|
|
} |
168
|
0
|
0
|
|
|
|
|
if (lc $_ eq 'dead') { |
169
|
0
|
|
|
|
|
|
$pref = $referee->listalldead; |
170
|
|
|
|
|
|
|
last |
171
|
0
|
|
|
|
|
|
} |
172
|
0
|
0
|
|
|
|
|
if (lc $_ eq 'seki') { |
173
|
|
|
|
|
|
|
last |
174
|
0
|
|
|
|
|
|
} |
175
|
0
|
|
|
|
|
|
return '?', ' syntax error' |
176
|
|
|
|
|
|
|
} |
177
|
0
|
|
|
|
|
|
return '=', join ' ', @$pref |
178
|
|
|
|
|
|
|
} |
179
|
|
|
|
|
|
|
|
180
|
|
|
|
|
|
|
sub kgs_genmove_cleanup { |
181
|
0
|
|
|
0
|
0
|
|
my ($colour, $referee, $player) = @_; |
182
|
0
|
|
|
|
|
|
$player->{_KGScleanup} = 1; |
183
|
0
|
|
|
|
|
|
my ($status, $res) = genmove(@_); |
184
|
0
|
|
|
|
|
|
$player->{_KGScleanup} = 0; |
185
|
0
|
|
|
|
|
|
return $status, $res |
186
|
|
|
|
|
|
|
} |
187
|
|
|
|
|
|
|
|
188
|
|
|
|
|
|
|
sub undo { |
189
|
0
|
|
|
0
|
0
|
|
my ($referee, $player) = @_; |
190
|
0
|
|
|
|
|
|
eval { $referee->restore(-1) }; |
|
0
|
|
|
|
|
|
|
191
|
0
|
0
|
|
|
|
|
return '?', ' cannot undo' if $@; |
192
|
0
|
|
|
|
|
|
return '=' |
193
|
|
|
|
|
|
|
} |
194
|
|
|
|
|
|
|
|
195
|
|
|
|
|
|
|
sub kgs_game_over { |
196
|
0
|
|
|
0
|
0
|
|
return '=', undef, 0 |
197
|
|
|
|
|
|
|
} |
198
|
|
|
|
|
|
|
|
199
|
|
|
|
|
|
|
sub convertcolour { |
200
|
0
|
|
|
0
|
0
|
|
return uc substr shift, 0, 1 |
201
|
|
|
|
|
|
|
} |
202
|
|
|
|
|
|
|
|
203
|
|
|
|
|
|
|
1; |
204
|
|
|
|
|
|
|
|
205
|
|
|
|
|
|
|
=head1 NAME |
206
|
|
|
|
|
|
|
|
207
|
|
|
|
|
|
|
Games::Go::GTP - Interact with a server or Go playing program using GTP |
208
|
|
|
|
|
|
|
|
209
|
|
|
|
|
|
|
=head1 SYNOPSIS |
210
|
|
|
|
|
|
|
|
211
|
|
|
|
|
|
|
use Games::Go::GTP; |
212
|
|
|
|
|
|
|
use Games::Go::Player; |
213
|
|
|
|
|
|
|
my $referee = new Games::Go::Referee; |
214
|
|
|
|
|
|
|
my $player = new Games::Go::Player; |
215
|
|
|
|
|
|
|
... |
216
|
|
|
|
|
|
|
my ($res, $status) = Games::Go::GTP::gtpcommand(@args, $referee, $player); |
217
|
|
|
|
|
|
|
|
218
|
|
|
|
|
|
|
=head1 DESCRIPTION |
219
|
|
|
|
|
|
|
|
220
|
|
|
|
|
|
|
I would like to make this module more abstract, but I'm not sure how. |
221
|
|
|
|
|
|
|
For example, it assumes that Player, which is the code that generates a move (supply your own!), |
222
|
|
|
|
|
|
|
supports the following methods: |
223
|
|
|
|
|
|
|
|
224
|
|
|
|
|
|
|
$player->size($somesize); # eg, $player->size(19), issued following the GTP command boardsize |
225
|
|
|
|
|
|
|
$player->initboard($referee); # following the GTP command clear_board |
226
|
|
|
|
|
|
|
$player->update($colour, $referee); # following GTP play |
227
|
|
|
|
|
|
|
$player->chooselegalmove($colour, $referee); # following GTP genmove |
228
|
|
|
|
|
|
|
$player->{_KGScleanup} = 1; # following the KGS specific kgs_genmove_cleanup |
229
|
|
|
|
|
|
|
|
230
|
|
|
|
|
|
|
=head2 General use |
231
|
|
|
|
|
|
|
|
232
|
|
|
|
|
|
|
An example of a script to run a bot on KGS is given in the example folder. |
233
|
|
|
|
|
|
|
|
234
|
|
|
|
|
|
|
|
235
|
|
|
|
|
|
|
=head1 METHODS |
236
|
|
|
|
|
|
|
|
237
|
|
|
|
|
|
|
=head2 engineName, engineVersion, protocolVersion |
238
|
|
|
|
|
|
|
|
239
|
|
|
|
|
|
|
use Games::Go::GTP; |
240
|
|
|
|
|
|
|
Games::Go::GTP::engineName('MYNAME'); # set MYNAME to anything you like |
241
|
|
|
|
|
|
|
Games::Go::GTP::engineVersion('0.01'); # set '0.01' to anything you like |
242
|
|
|
|
|
|
|
Games::Go::GTP::protocolVersion('2'); # leave this one alone ? |
243
|
|
|
|
|
|
|
|
244
|
|
|
|
|
|
|
=head1 AUTHOR (version 0.01) |
245
|
|
|
|
|
|
|
|
246
|
|
|
|
|
|
|
DG |
247
|
|
|
|
|
|
|
|
248
|
|
|
|
|
|
|
=cut |