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#=============================================================================== |
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# |
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# FILE: Games::Go::AGA::DataObjects::Tournament.pm |
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# |
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# USAGE: use Games::Go::AGA::DataObjects::Tournament; |
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# |
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# PODNAME: Games::Go::AGA::DataObjects::Tournament |
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# ABSTRACT: models AGA register.tde file information |
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# |
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# AUTHOR: Reid Augustin (REID), |
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# CREATED: 11/19/2010 03:13:05 PM PST |
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#=============================================================================== |
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791
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use strict; |
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use warnings; |
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package Games::Go::AGA::DataObjects::Tournament; |
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use Moo; |
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266
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use namespace::clean; |
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9
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21
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1
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186
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use parent 'Games::Go::AGA::DataObjects::Register'; |
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7
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23
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53
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use Games::Go::AGA::DataObjects::Round; |
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use Games::Go::AGA::DataObjects::Types qw( isa_CodeRef); |
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45
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4
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use Games::Go::AGA::Parse::Util qw( normalize_ID ); |
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2
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use Carp; |
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48
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28
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use IO::File; |
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141
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586
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use IO::String; |
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2324
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49
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30
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1
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8
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use Scalar::Util qw( refaddr ); |
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1
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2033
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31
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32
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our $VERSION = '0.152'; # VERSION |
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34
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# public attributes |
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# has 'rounds' => ( |
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# isa => 'ArrayRef[Games::Go::AGA::DataObjects::Round]', |
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# is => 'ro', |
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# default => sub { [] } |
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# ); |
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41
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# Note: the change callback shouldn't really be necessary since |
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42
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# Directives are changed by the Directives object and player data is |
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# changed by the Player object. But it might be convenient... |
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has change_callback => ( |
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isa => \&isa_CodeRef, |
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is => 'rw', |
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lazy => 1, |
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48
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default => sub { sub { } } |
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49
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); |
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50
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has suppress_changes => ( # don't call change_callback if set |
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51
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is => 'rw', |
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52
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lazy => 1, |
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53
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default => sub { 0 } |
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54
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); |
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55
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has fprint_pending => ( # set when changed called, cleared after fprint done |
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56
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is => 'rw', |
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57
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lazy => 1, |
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58
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default => sub { 0 } |
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59
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); |
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60
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61
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1
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1
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0
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18
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sub clear_rounds { $_[0]->{rounds} = [ undef ]; } # rounds start at 1 |
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62
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63
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sub BUILD { |
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64
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1
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1
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0
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5
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my ($self) = @_; |
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65
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1
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3
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$self->clear_rounds; |
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66
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} |
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67
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68
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sub changed { |
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69
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11
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11
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0
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17
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my ($self) = @_; |
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70
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71
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11
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269
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$self->fprint_pending(1); |
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72
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11
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50
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934
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&{$self->change_callback}(@_) if (not $self->suppress_changes); |
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11
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309
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73
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} |
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74
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75
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sub add_round { |
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76
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1
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1
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1
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15
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my ($self, $round_num, $round, $replace) = @_; |
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77
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78
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1
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50
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33
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14
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if ($round_num <= 0) { |
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50
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79
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0
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0
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croak "Round number must be >= 1\n"; |
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80
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} |
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81
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elsif ($round_num > 1 and # allow round 1 |
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82
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not defined $self->{rounds}[$round_num - 1]) { |
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0
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0
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croak "Can't add round $round_num, previous round doesn't exist yet\n"; |
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84
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} |
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85
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1
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5
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my $rm_round = $self->{rounds}[$round_num]; |
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86
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1
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50
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33
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5
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if ( defined $rm_round |
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87
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and not $replace) { |
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88
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0
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0
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croak "$round_num already exists\n"; |
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89
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} |
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90
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1
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7
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my $prev_callback = $round->change_callback; |
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91
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$round->change_callback( |
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92
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sub { |
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93
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7
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7
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76
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delete $self->{player_stats}; # force re-count |
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94
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7
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24
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$prev_callback->(@_); |
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95
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7
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24
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$self->changed; |
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96
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} |
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97
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1
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49
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); |
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98
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1
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15
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$self->{rounds}[$round_num] = $round; |
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99
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# $self->changed; # rounds are recorded in N.tde files, not in register.tde |
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100
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} |
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101
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102
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# NOTE: returns games for ALL ROUNDS up to and including $round_num |
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103
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sub games { |
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104
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0
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0
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0
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0
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my ($self, $round_num) = @_; |
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105
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106
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0
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0
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0
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$round_num = $#{$self->{rounds}} if (not defined $round_num); |
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0
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0
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107
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0
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0
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my @games; |
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108
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0
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0
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foreach my $r_num (1 .. $round_num) { |
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109
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0
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0
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my $round = $self->{rounds}[$r_num]; |
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110
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0
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0
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0
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next if (not $round); |
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111
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0
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0
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push @games, $round->games; |
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112
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} |
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113
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return wantarray |
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114
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? @games |
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115
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0
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0
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0
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: \@games; |
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116
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} |
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117
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118
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sub rounds { |
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119
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3
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3
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1
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15
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my ($self) = @_; |
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120
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121
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3
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5
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return $#{$self->{rounds}}; # we don't count 0 |
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3
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19
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122
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} |
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123
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124
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sub round { |
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125
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8
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8
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1
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31
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my ($self, $round_num) = @_; |
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126
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127
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8
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50
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33
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if (not defined $self->{rounds}[$round_num]) { |
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128
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0
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0
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croak "Round $round_num doesn't exist\n"; |
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129
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} |
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130
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8
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91
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return $self->{rounds}[$round_num]; |
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131
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} |
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132
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133
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#return unpaired players for a round, sorted by rank |
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134
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sub unpaired_in_round_num { |
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135
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0
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0
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0
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0
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my ($self, $round_num) = @_; |
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136
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137
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0
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0
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my %un_paired = map { $_->id => $_ } @{$self->players}; # players by ID |
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0
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0
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0
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0
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138
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0
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0
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my $round = $self->round($round_num); |
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139
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0
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0
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for my $game (@{$round->games}) { |
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0
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0
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140
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0
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0
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delete $un_paired{$game->white->id}; |
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141
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0
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0
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delete $un_paired{$game->black->id}; |
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142
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} |
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143
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0
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0
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my @unpaired = sort { $b->rating <=> $a->rating } values %un_paired; |
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0
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0
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144
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return wantarray |
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145
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? @unpaired |
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146
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0
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0
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0
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: \@unpaired; |
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147
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} |
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148
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149
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sub swap_players_in_round_num { |
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150
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0
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0
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0
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0
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my ($self, $p0, $p1, $round_num) = @_; |
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151
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152
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0
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0
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$p0 = $self->get_player($p0); # ensure both players are valid |
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153
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0
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0
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$p1 = $self->get_player($p1); |
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154
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0
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0
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0
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my $round = $self->round($round_num) |
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155
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|| die("No round number $round_num in this tournament"); |
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156
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0
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0
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my $id0 = $p0->id; |
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157
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0
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0
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my $id1 = $p1->id; |
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158
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0
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0
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my @games; |
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159
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0
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0
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for my $game (@{$round->games}) { |
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0
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0
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160
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0
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0
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0
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0
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push @games, $game if ($game->white->id eq $id0 or $game->black->id eq $id0); |
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161
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0
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0
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0
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0
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push @games, $game if ($game->white->id eq $id1 or $game->black->id eq $id1); |
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162
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} |
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163
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0
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0
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0
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return if not @games; # both in unpaired list? |
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164
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0
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0
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0
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if (@games > 2) { # if a player is in more than one game |
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165
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0
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0
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die "Too many games. Please un-pair and re-pair games instead"; |
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166
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} |
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167
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# two games if both are playing, one if there is a bye |
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168
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0
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0
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0
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if ($games[0]->white->id eq $id0) { $games[0]->white($p1) } |
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0
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0
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0
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169
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0
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0
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elsif ($games[0]->white->id eq $id1) { $games[0]->white($p0) } |
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170
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0
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0
|
|
|
|
0
|
if ($games[0]->black->id eq $id0) { $games[0]->black($p1) } |
|
|
0
|
0
|
|
|
|
0
|
|
|
171
|
0
|
|
|
|
|
0
|
elsif ($games[0]->black->id eq $id1) { $games[0]->black($p0) } |
|
172
|
0
|
|
|
|
|
0
|
$games[0]->handicap; |
|
173
|
0
|
0
|
0
|
|
|
0
|
if (@games == 2 and refaddr($games[0]) != refaddr($games[1])) { |
|
174
|
0
|
0
|
|
|
|
0
|
if ($games[1]->white->id eq $id0) { $games[1]->white($p1) } |
|
|
0
|
0
|
|
|
|
0
|
|
|
175
|
0
|
|
|
|
|
0
|
elsif ($games[1]->white->id eq $id1) { $games[1]->white($p0) } |
|
176
|
0
|
0
|
|
|
|
0
|
if ($games[1]->black->id eq $id0) { $games[1]->black($p1) } |
|
|
0
|
0
|
|
|
|
0
|
|
|
177
|
0
|
|
|
|
|
0
|
elsif ($games[1]->black->id eq $id1) { $games[1]->black($p0) } |
|
178
|
0
|
|
|
|
|
0
|
$games[1]->handicap; |
|
179
|
|
|
|
|
|
|
} |
|
180
|
|
|
|
|
|
|
} |
|
181
|
|
|
|
|
|
|
|
|
182
|
|
|
|
|
|
|
sub clear_stats { |
|
183
|
0
|
|
|
0
|
0
|
0
|
my ($self) = @_; |
|
184
|
|
|
|
|
|
|
|
|
185
|
0
|
|
|
|
|
0
|
delete $self->{player_stats}; |
|
186
|
|
|
|
|
|
|
} |
|
187
|
|
|
|
|
|
|
|
|
188
|
|
|
|
|
|
|
sub player_stats { |
|
189
|
8
|
|
|
8
|
0
|
20
|
my ($self, $id, $stat) = @_; |
|
190
|
|
|
|
|
|
|
|
|
191
|
8
|
100
|
|
|
|
37
|
if (not defined $self->{player_stats}) { |
|
192
|
2
|
|
|
|
|
4
|
my %players; |
|
193
|
2
|
|
|
|
|
9
|
for my $round_num (1 .. $self->rounds) { |
|
194
|
2
|
|
|
|
|
7
|
my $round = $self->round($round_num); |
|
195
|
2
|
|
|
|
|
4
|
for my $game (@{$round->games}) { |
|
|
2
|
|
|
|
|
12
|
|
|
196
|
4
|
|
|
|
|
209
|
my $white = $game->white; |
|
197
|
4
|
|
|
|
|
141
|
my $black = $game->black; |
|
198
|
4
|
|
|
|
|
135
|
my $wid = $white->id; |
|
199
|
4
|
|
|
|
|
206
|
my $bid = $black->id; |
|
200
|
4
|
|
|
|
|
33
|
push @{$players{$wid}{games}}, $game; |
|
|
4
|
|
|
|
|
23
|
|
|
201
|
4
|
|
|
|
|
5
|
push @{$players{$bid}{games}}, $game; |
|
|
4
|
|
|
|
|
15
|
|
|
202
|
4
|
50
|
|
|
|
18
|
if (not defined $game->winner) { |
|
203
|
0
|
|
|
|
|
0
|
push @{$players{$wid}{no_result}}, $black; |
|
|
0
|
|
|
|
|
0
|
|
|
204
|
0
|
|
|
|
|
0
|
push @{$players{$bid}{no_result}}, $white; |
|
|
0
|
|
|
|
|
0
|
|
|
205
|
0
|
|
|
|
|
0
|
next; |
|
206
|
|
|
|
|
|
|
} |
|
207
|
4
|
|
|
|
|
187
|
my $win_id = $game->winner->id; |
|
208
|
4
|
|
|
|
|
295
|
my $los_id = $game->loser->id; |
|
209
|
4
|
|
|
|
|
293
|
push @{$players{$win_id}{wins}}, $game; |
|
|
4
|
|
|
|
|
21
|
|
|
210
|
4
|
|
|
|
|
7
|
push @{$players{$win_id}{defeated}}, $game->loser; |
|
|
4
|
|
|
|
|
21
|
|
|
211
|
4
|
|
|
|
|
164
|
push @{$players{$los_id}{losses}}, $game; |
|
|
4
|
|
|
|
|
14
|
|
|
212
|
4
|
|
|
|
|
6
|
push @{$players{$los_id}{defeated_by}}, $game->winner; |
|
|
4
|
|
|
|
|
22
|
|
|
213
|
|
|
|
|
|
|
} |
|
214
|
|
|
|
|
|
|
} |
|
215
|
2
|
|
|
|
|
94
|
$self->{player_stats} = \%players; |
|
216
|
|
|
|
|
|
|
} |
|
217
|
8
|
|
|
|
|
32
|
$id = normalize_ID($id); |
|
218
|
8
|
|
100
|
|
|
136
|
$self->{player_stats}{$id}{$stat} ||= []; |
|
219
|
|
|
|
|
|
|
return wantarray |
|
220
|
0
|
|
|
|
|
0
|
? @{$self->{player_stats}{$id}{$stat}} |
|
221
|
8
|
50
|
|
|
|
70
|
: $self->{player_stats}{$id}{$stat}; |
|
222
|
|
|
|
|
|
|
} |
|
223
|
|
|
|
|
|
|
|
|
224
|
0
|
|
|
0
|
0
|
0
|
sub player_games { shift->player_stats(@_, 'games'); } |
|
225
|
8
|
|
|
8
|
0
|
31
|
sub player_wins { shift->player_stats(@_, 'wins'); } |
|
226
|
0
|
|
|
0
|
0
|
|
sub player_losses { shift->player_stats(@_, 'losses'); } |
|
227
|
0
|
|
|
0
|
0
|
|
sub player_no_result { shift->player_stats(@_, 'no_result'); } |
|
228
|
0
|
|
|
0
|
0
|
|
sub player_defeated { shift->player_stats(@_, 'defeated'); } |
|
229
|
0
|
|
|
0
|
0
|
|
sub player_defeated_by { shift->player_stats(@_, 'defeated_by'); } |
|
230
|
|
|
|
|
|
|
|
|
231
|
|
|
|
|
|
|
sub send_to_AGA { |
|
232
|
0
|
|
|
0
|
1
|
|
my ($self, $fd) = @_; |
|
233
|
|
|
|
|
|
|
|
|
234
|
0
|
0
|
|
|
|
|
if (not $fd) { |
|
235
|
0
|
0
|
|
|
|
|
$fd = IO::String->new() or die "Failed to create IO::String\n"; |
|
236
|
|
|
|
|
|
|
} |
|
237
|
|
|
|
|
|
|
|
|
238
|
0
|
|
|
|
|
|
$fd->printf("TOURNEY %s\n", |
|
239
|
|
|
|
|
|
|
$self->get_directive_value('TOURNEY')); |
|
240
|
|
|
|
|
|
|
|
|
241
|
0
|
|
|
|
|
|
my $date = $self->get_directive_value('DATE'); |
|
242
|
0
|
|
|
|
|
|
my ($start, $finish) = $date =~ m/^(\S+)[\-\s]+(\S+)$/; |
|
243
|
0
|
|
0
|
|
|
|
$start ||= $date; |
|
244
|
0
|
|
0
|
|
|
|
$finish ||= $start; |
|
245
|
0
|
|
|
|
|
|
$start =~ s/\D/\//g; # use slash date notation |
|
246
|
0
|
|
|
|
|
|
$finish =~ s/\D/\//g; |
|
247
|
0
|
|
|
|
|
|
$fd->print(" start=$start\n"), |
|
248
|
|
|
|
|
|
|
$fd->print(" finish=$finish\n"), |
|
249
|
|
|
|
|
|
|
|
|
250
|
|
|
|
|
|
|
$fd->printf(" rules=%s\n", |
|
251
|
|
|
|
|
|
|
$self->get_directive_value('RULES')); |
|
252
|
0
|
|
|
|
|
|
$fd->print("\nPLAYERS\n"); |
|
253
|
|
|
|
|
|
|
|
|
254
|
|
|
|
|
|
|
# print player info |
|
255
|
0
|
|
|
|
|
|
my $name_width = 5; |
|
256
|
0
|
|
|
|
|
|
for my $player ($self->players) { |
|
257
|
0
|
0
|
|
|
|
|
$name_width = length($player->full_name) |
|
258
|
|
|
|
|
|
|
if (length($player->full_name) > $name_width); |
|
259
|
|
|
|
|
|
|
} |
|
260
|
|
|
|
|
|
|
|
|
261
|
0
|
|
|
|
|
|
for my $player ($self->players) { |
|
262
|
0
|
|
|
|
|
|
$fd->printf("%9.9s %*.*s %s\n", |
|
263
|
|
|
|
|
|
|
$player->id, |
|
264
|
|
|
|
|
|
|
$name_width, |
|
265
|
|
|
|
|
|
|
$name_width, |
|
266
|
|
|
|
|
|
|
$player->full_name, |
|
267
|
|
|
|
|
|
|
$player->rating, |
|
268
|
|
|
|
|
|
|
); |
|
269
|
|
|
|
|
|
|
} |
|
270
|
|
|
|
|
|
|
|
|
271
|
|
|
|
|
|
|
# print games with results |
|
272
|
0
|
|
|
|
|
|
$fd->print("\nGAMES\n"); |
|
273
|
0
|
|
|
|
|
|
for my $round (@{$self->{rounds}}) { |
|
|
0
|
|
|
|
|
|
|
|
274
|
0
|
0
|
|
|
|
|
next if (not defined $round); |
|
275
|
0
|
|
|
|
|
|
for my $game ($round->games) { |
|
276
|
0
|
0
|
|
|
|
|
if ($game->winner) { |
|
277
|
0
|
0
|
|
|
|
|
my $result = ($game->winner->id eq $game->white->id) ? 'W' : 'B'; |
|
278
|
0
|
|
|
|
|
|
$fd->printf("%9.9s %9.9s $result %s %s\n", |
|
279
|
|
|
|
|
|
|
$game->white->id, |
|
280
|
|
|
|
|
|
|
$game->black->id, |
|
281
|
|
|
|
|
|
|
$game->handi, |
|
282
|
|
|
|
|
|
|
$game->komi, |
|
283
|
|
|
|
|
|
|
); |
|
284
|
|
|
|
|
|
|
} |
|
285
|
|
|
|
|
|
|
} |
|
286
|
|
|
|
|
|
|
} |
|
287
|
0
|
|
|
|
|
|
$fd->print("\n"); |
|
288
|
|
|
|
|
|
|
|
|
289
|
0
|
|
|
|
|
|
return $fd |
|
290
|
|
|
|
|
|
|
} |
|
291
|
|
|
|
|
|
|
|
|
292
|
|
|
|
|
|
|
# this really shouldn't be necessary. Register and Directives will |
|
293
|
|
|
|
|
|
|
# fprint the register.tde files, and Round will fprint the N.tde files. |
|
294
|
|
|
|
|
|
|
sub fprint { |
|
295
|
0
|
|
|
0
|
0
|
|
my ($self, $fh) = @_; |
|
296
|
|
|
|
|
|
|
|
|
297
|
0
|
|
|
|
|
|
$self->SUPER::fprint($fh); # print the register.tde file |
|
298
|
0
|
|
|
|
|
|
$self->fprint_pending(0); |
|
299
|
|
|
|
|
|
|
} |
|
300
|
|
|
|
|
|
|
|
|
301
|
|
|
|
|
|
|
1; |
|
302
|
|
|
|
|
|
|
|
|
303
|
|
|
|
|
|
|
__END__ |