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#=============================================================================== |
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# |
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# FILE: Games::Go::AGA::DataObjects::Tournament.pm |
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# |
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# USAGE: use Games::Go::AGA::DataObjects::Tournament; |
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# |
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# PODNAME: Games::Go::AGA::DataObjects::Tournament |
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# ABSTRACT: models AGA register.tde file information |
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# |
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# AUTHOR: Reid Augustin (REID), |
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# CREATED: 11/19/2010 03:13:05 PM PST |
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#=============================================================================== |
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1
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791
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use strict; |
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use warnings; |
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51
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package Games::Go::AGA::DataObjects::Tournament; |
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use Moo; |
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use namespace::clean; |
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use parent 'Games::Go::AGA::DataObjects::Register'; |
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use Games::Go::AGA::DataObjects::Round; |
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use Games::Go::AGA::DataObjects::Types qw( isa_CodeRef); |
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use Games::Go::AGA::Parse::Util qw( normalize_ID ); |
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use Carp; |
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use IO::File; |
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use IO::String; |
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2324
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use Scalar::Util qw( refaddr ); |
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2033
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our $VERSION = '0.152'; # VERSION |
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# public attributes |
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# has 'rounds' => ( |
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# isa => 'ArrayRef[Games::Go::AGA::DataObjects::Round]', |
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# is => 'ro', |
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# default => sub { [] } |
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# ); |
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41
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# Note: the change callback shouldn't really be necessary since |
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# Directives are changed by the Directives object and player data is |
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# changed by the Player object. But it might be convenient... |
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has change_callback => ( |
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isa => \&isa_CodeRef, |
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is => 'rw', |
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lazy => 1, |
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default => sub { sub { } } |
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); |
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has suppress_changes => ( # don't call change_callback if set |
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is => 'rw', |
52
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lazy => 1, |
53
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default => sub { 0 } |
54
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); |
55
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has fprint_pending => ( # set when changed called, cleared after fprint done |
56
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is => 'rw', |
57
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lazy => 1, |
58
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default => sub { 0 } |
59
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); |
60
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61
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1
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1
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0
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18
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sub clear_rounds { $_[0]->{rounds} = [ undef ]; } # rounds start at 1 |
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63
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sub BUILD { |
64
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1
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1
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0
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5
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my ($self) = @_; |
65
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1
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3
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$self->clear_rounds; |
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} |
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68
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sub changed { |
69
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11
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11
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0
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17
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my ($self) = @_; |
70
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71
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11
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269
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$self->fprint_pending(1); |
72
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11
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50
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934
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&{$self->change_callback}(@_) if (not $self->suppress_changes); |
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309
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73
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} |
74
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75
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sub add_round { |
76
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1
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1
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1
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15
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my ($self, $round_num, $round, $replace) = @_; |
77
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78
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1
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50
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33
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14
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if ($round_num <= 0) { |
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50
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79
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0
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0
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croak "Round number must be >= 1\n"; |
80
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} |
81
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elsif ($round_num > 1 and # allow round 1 |
82
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not defined $self->{rounds}[$round_num - 1]) { |
83
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0
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0
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croak "Can't add round $round_num, previous round doesn't exist yet\n"; |
84
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} |
85
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1
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5
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my $rm_round = $self->{rounds}[$round_num]; |
86
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1
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50
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33
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5
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if ( defined $rm_round |
87
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and not $replace) { |
88
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0
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0
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croak "$round_num already exists\n"; |
89
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} |
90
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1
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7
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my $prev_callback = $round->change_callback; |
91
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$round->change_callback( |
92
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sub { |
93
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7
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7
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76
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delete $self->{player_stats}; # force re-count |
94
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7
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24
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$prev_callback->(@_); |
95
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7
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24
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$self->changed; |
96
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} |
97
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1
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49
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); |
98
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1
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15
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$self->{rounds}[$round_num] = $round; |
99
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# $self->changed; # rounds are recorded in N.tde files, not in register.tde |
100
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} |
101
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102
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# NOTE: returns games for ALL ROUNDS up to and including $round_num |
103
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sub games { |
104
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0
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0
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0
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0
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my ($self, $round_num) = @_; |
105
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106
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0
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0
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0
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$round_num = $#{$self->{rounds}} if (not defined $round_num); |
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0
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0
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107
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0
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0
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my @games; |
108
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0
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0
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foreach my $r_num (1 .. $round_num) { |
109
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0
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0
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my $round = $self->{rounds}[$r_num]; |
110
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0
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0
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0
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next if (not $round); |
111
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0
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0
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push @games, $round->games; |
112
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} |
113
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return wantarray |
114
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? @games |
115
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0
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0
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0
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: \@games; |
116
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} |
117
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118
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sub rounds { |
119
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3
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3
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1
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15
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my ($self) = @_; |
120
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121
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3
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5
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return $#{$self->{rounds}}; # we don't count 0 |
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3
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19
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122
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} |
123
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124
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sub round { |
125
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8
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8
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1
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31
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my ($self, $round_num) = @_; |
126
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127
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8
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50
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33
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if (not defined $self->{rounds}[$round_num]) { |
128
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0
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0
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croak "Round $round_num doesn't exist\n"; |
129
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} |
130
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8
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91
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return $self->{rounds}[$round_num]; |
131
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} |
132
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133
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#return unpaired players for a round, sorted by rank |
134
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sub unpaired_in_round_num { |
135
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0
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0
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0
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0
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my ($self, $round_num) = @_; |
136
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137
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0
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0
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my %un_paired = map { $_->id => $_ } @{$self->players}; # players by ID |
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0
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0
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0
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0
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138
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0
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0
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my $round = $self->round($round_num); |
139
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0
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0
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for my $game (@{$round->games}) { |
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0
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0
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140
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0
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0
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delete $un_paired{$game->white->id}; |
141
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0
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0
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delete $un_paired{$game->black->id}; |
142
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} |
143
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0
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0
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my @unpaired = sort { $b->rating <=> $a->rating } values %un_paired; |
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0
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0
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144
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return wantarray |
145
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? @unpaired |
146
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0
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0
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0
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: \@unpaired; |
147
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} |
148
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149
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sub swap_players_in_round_num { |
150
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0
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0
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0
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0
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my ($self, $p0, $p1, $round_num) = @_; |
151
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152
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0
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0
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$p0 = $self->get_player($p0); # ensure both players are valid |
153
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0
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0
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$p1 = $self->get_player($p1); |
154
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0
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0
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0
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my $round = $self->round($round_num) |
155
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|| die("No round number $round_num in this tournament"); |
156
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0
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0
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my $id0 = $p0->id; |
157
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0
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0
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my $id1 = $p1->id; |
158
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0
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0
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my @games; |
159
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0
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0
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for my $game (@{$round->games}) { |
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0
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0
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160
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0
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0
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0
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0
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push @games, $game if ($game->white->id eq $id0 or $game->black->id eq $id0); |
161
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0
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0
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0
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0
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push @games, $game if ($game->white->id eq $id1 or $game->black->id eq $id1); |
162
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} |
163
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0
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0
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0
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return if not @games; # both in unpaired list? |
164
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0
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0
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0
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if (@games > 2) { # if a player is in more than one game |
165
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0
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0
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die "Too many games. Please un-pair and re-pair games instead"; |
166
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} |
167
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# two games if both are playing, one if there is a bye |
168
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0
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0
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0
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if ($games[0]->white->id eq $id0) { $games[0]->white($p1) } |
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0
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0
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0
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169
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0
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0
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elsif ($games[0]->white->id eq $id1) { $games[0]->white($p0) } |
170
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0
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0
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0
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if ($games[0]->black->id eq $id0) { $games[0]->black($p1) } |
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0
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0
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0
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171
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0
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0
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elsif ($games[0]->black->id eq $id1) { $games[0]->black($p0) } |
172
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0
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0
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$games[0]->handicap; |
173
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0
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0
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0
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0
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if (@games == 2 and refaddr($games[0]) != refaddr($games[1])) { |
174
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0
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0
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0
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if ($games[1]->white->id eq $id0) { $games[1]->white($p1) } |
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0
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0
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0
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175
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0
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0
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elsif ($games[1]->white->id eq $id1) { $games[1]->white($p0) } |
176
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0
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0
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0
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if ($games[1]->black->id eq $id0) { $games[1]->black($p1) } |
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0
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0
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0
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177
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0
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0
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elsif ($games[1]->black->id eq $id1) { $games[1]->black($p0) } |
178
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0
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0
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$games[1]->handicap; |
179
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} |
180
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} |
181
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182
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sub clear_stats { |
183
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0
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0
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0
|
0
|
my ($self) = @_; |
184
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185
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0
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0
|
delete $self->{player_stats}; |
186
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|
} |
187
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188
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|
sub player_stats { |
189
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8
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8
|
0
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20
|
my ($self, $id, $stat) = @_; |
190
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191
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8
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100
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37
|
if (not defined $self->{player_stats}) { |
192
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2
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4
|
my %players; |
193
|
2
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9
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for my $round_num (1 .. $self->rounds) { |
194
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2
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7
|
my $round = $self->round($round_num); |
195
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2
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4
|
for my $game (@{$round->games}) { |
|
2
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12
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196
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4
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209
|
my $white = $game->white; |
197
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4
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141
|
my $black = $game->black; |
198
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4
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135
|
my $wid = $white->id; |
199
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4
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206
|
my $bid = $black->id; |
200
|
4
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33
|
push @{$players{$wid}{games}}, $game; |
|
4
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23
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201
|
4
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5
|
push @{$players{$bid}{games}}, $game; |
|
4
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15
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202
|
4
|
50
|
|
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|
18
|
if (not defined $game->winner) { |
203
|
0
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0
|
push @{$players{$wid}{no_result}}, $black; |
|
0
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0
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204
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0
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0
|
push @{$players{$bid}{no_result}}, $white; |
|
0
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0
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205
|
0
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0
|
next; |
206
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|
} |
207
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4
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|
187
|
my $win_id = $game->winner->id; |
208
|
4
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|
295
|
my $los_id = $game->loser->id; |
209
|
4
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|
293
|
push @{$players{$win_id}{wins}}, $game; |
|
4
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21
|
|
210
|
4
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7
|
push @{$players{$win_id}{defeated}}, $game->loser; |
|
4
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21
|
|
211
|
4
|
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|
164
|
push @{$players{$los_id}{losses}}, $game; |
|
4
|
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14
|
|
212
|
4
|
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|
6
|
push @{$players{$los_id}{defeated_by}}, $game->winner; |
|
4
|
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22
|
|
213
|
|
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|
|
} |
214
|
|
|
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|
|
|
} |
215
|
2
|
|
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|
|
94
|
$self->{player_stats} = \%players; |
216
|
|
|
|
|
|
|
} |
217
|
8
|
|
|
|
|
32
|
$id = normalize_ID($id); |
218
|
8
|
|
100
|
|
|
136
|
$self->{player_stats}{$id}{$stat} ||= []; |
219
|
|
|
|
|
|
|
return wantarray |
220
|
0
|
|
|
|
|
0
|
? @{$self->{player_stats}{$id}{$stat}} |
221
|
8
|
50
|
|
|
|
70
|
: $self->{player_stats}{$id}{$stat}; |
222
|
|
|
|
|
|
|
} |
223
|
|
|
|
|
|
|
|
224
|
0
|
|
|
0
|
0
|
0
|
sub player_games { shift->player_stats(@_, 'games'); } |
225
|
8
|
|
|
8
|
0
|
31
|
sub player_wins { shift->player_stats(@_, 'wins'); } |
226
|
0
|
|
|
0
|
0
|
|
sub player_losses { shift->player_stats(@_, 'losses'); } |
227
|
0
|
|
|
0
|
0
|
|
sub player_no_result { shift->player_stats(@_, 'no_result'); } |
228
|
0
|
|
|
0
|
0
|
|
sub player_defeated { shift->player_stats(@_, 'defeated'); } |
229
|
0
|
|
|
0
|
0
|
|
sub player_defeated_by { shift->player_stats(@_, 'defeated_by'); } |
230
|
|
|
|
|
|
|
|
231
|
|
|
|
|
|
|
sub send_to_AGA { |
232
|
0
|
|
|
0
|
1
|
|
my ($self, $fd) = @_; |
233
|
|
|
|
|
|
|
|
234
|
0
|
0
|
|
|
|
|
if (not $fd) { |
235
|
0
|
0
|
|
|
|
|
$fd = IO::String->new() or die "Failed to create IO::String\n"; |
236
|
|
|
|
|
|
|
} |
237
|
|
|
|
|
|
|
|
238
|
0
|
|
|
|
|
|
$fd->printf("TOURNEY %s\n", |
239
|
|
|
|
|
|
|
$self->get_directive_value('TOURNEY')); |
240
|
|
|
|
|
|
|
|
241
|
0
|
|
|
|
|
|
my $date = $self->get_directive_value('DATE'); |
242
|
0
|
|
|
|
|
|
my ($start, $finish) = $date =~ m/^(\S+)[\-\s]+(\S+)$/; |
243
|
0
|
|
0
|
|
|
|
$start ||= $date; |
244
|
0
|
|
0
|
|
|
|
$finish ||= $start; |
245
|
0
|
|
|
|
|
|
$start =~ s/\D/\//g; # use slash date notation |
246
|
0
|
|
|
|
|
|
$finish =~ s/\D/\//g; |
247
|
0
|
|
|
|
|
|
$fd->print(" start=$start\n"), |
248
|
|
|
|
|
|
|
$fd->print(" finish=$finish\n"), |
249
|
|
|
|
|
|
|
|
250
|
|
|
|
|
|
|
$fd->printf(" rules=%s\n", |
251
|
|
|
|
|
|
|
$self->get_directive_value('RULES')); |
252
|
0
|
|
|
|
|
|
$fd->print("\nPLAYERS\n"); |
253
|
|
|
|
|
|
|
|
254
|
|
|
|
|
|
|
# print player info |
255
|
0
|
|
|
|
|
|
my $name_width = 5; |
256
|
0
|
|
|
|
|
|
for my $player ($self->players) { |
257
|
0
|
0
|
|
|
|
|
$name_width = length($player->full_name) |
258
|
|
|
|
|
|
|
if (length($player->full_name) > $name_width); |
259
|
|
|
|
|
|
|
} |
260
|
|
|
|
|
|
|
|
261
|
0
|
|
|
|
|
|
for my $player ($self->players) { |
262
|
0
|
|
|
|
|
|
$fd->printf("%9.9s %*.*s %s\n", |
263
|
|
|
|
|
|
|
$player->id, |
264
|
|
|
|
|
|
|
$name_width, |
265
|
|
|
|
|
|
|
$name_width, |
266
|
|
|
|
|
|
|
$player->full_name, |
267
|
|
|
|
|
|
|
$player->rating, |
268
|
|
|
|
|
|
|
); |
269
|
|
|
|
|
|
|
} |
270
|
|
|
|
|
|
|
|
271
|
|
|
|
|
|
|
# print games with results |
272
|
0
|
|
|
|
|
|
$fd->print("\nGAMES\n"); |
273
|
0
|
|
|
|
|
|
for my $round (@{$self->{rounds}}) { |
|
0
|
|
|
|
|
|
|
274
|
0
|
0
|
|
|
|
|
next if (not defined $round); |
275
|
0
|
|
|
|
|
|
for my $game ($round->games) { |
276
|
0
|
0
|
|
|
|
|
if ($game->winner) { |
277
|
0
|
0
|
|
|
|
|
my $result = ($game->winner->id eq $game->white->id) ? 'W' : 'B'; |
278
|
0
|
|
|
|
|
|
$fd->printf("%9.9s %9.9s $result %s %s\n", |
279
|
|
|
|
|
|
|
$game->white->id, |
280
|
|
|
|
|
|
|
$game->black->id, |
281
|
|
|
|
|
|
|
$game->handi, |
282
|
|
|
|
|
|
|
$game->komi, |
283
|
|
|
|
|
|
|
); |
284
|
|
|
|
|
|
|
} |
285
|
|
|
|
|
|
|
} |
286
|
|
|
|
|
|
|
} |
287
|
0
|
|
|
|
|
|
$fd->print("\n"); |
288
|
|
|
|
|
|
|
|
289
|
0
|
|
|
|
|
|
return $fd |
290
|
|
|
|
|
|
|
} |
291
|
|
|
|
|
|
|
|
292
|
|
|
|
|
|
|
# this really shouldn't be necessary. Register and Directives will |
293
|
|
|
|
|
|
|
# fprint the register.tde files, and Round will fprint the N.tde files. |
294
|
|
|
|
|
|
|
sub fprint { |
295
|
0
|
|
|
0
|
0
|
|
my ($self, $fh) = @_; |
296
|
|
|
|
|
|
|
|
297
|
0
|
|
|
|
|
|
$self->SUPER::fprint($fh); # print the register.tde file |
298
|
0
|
|
|
|
|
|
$self->fprint_pending(0); |
299
|
|
|
|
|
|
|
} |
300
|
|
|
|
|
|
|
|
301
|
|
|
|
|
|
|
1; |
302
|
|
|
|
|
|
|
|
303
|
|
|
|
|
|
|
__END__ |