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#=============================================================================== |
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# |
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# FILE: Games::Go::AGA::DataObjects::Round.pm |
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# |
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# USAGE: use Games::Go::AGA::DataObjects::Round; |
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# |
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# PODNAME: Games::Go::AGA::DataObjects::Round |
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# ABSTRACT: model a round of an AGA tournament |
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# |
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# AUTHOR: Reid Augustin (REID), |
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# CREATED: 11/19/2010 03:13:05 PM PST |
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#=============================================================================== |
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1905
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use strict; |
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use warnings; |
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package Games::Go::AGA::DataObjects::Round; |
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use Moo; |
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use namespace::clean; |
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use Carp; |
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use Scalar::Util qw( refaddr looks_like_number ); |
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use Games::Go::AGA::DataObjects::Game; |
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use Games::Go::AGA::DataObjects::Player; |
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use Games::Go::AGA::DataObjects::Types qw( is_Int isa_Int isa_CodeRef); |
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use Games::Go::AGA::Parse::Util qw( normalize_ID Rank_to_Rating ); |
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our $VERSION = '0.152'; # VERSION |
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our $deprecate = 0; |
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# has 'games' => ( |
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# isa => 'ArrayRef[Games::Go::AGA::DataObjects::Game]', |
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# is => 'rw', |
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# default => sub { [] }, |
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# ); |
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# has 'byes' => ( |
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# isa => 'ArrayRef[Games::Go::AGA::DataObjects::Player]', |
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# is => 'rw', |
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# default => sub { [] }, |
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# ); |
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has filename => ( # store a filename here |
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is => 'rw', |
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); |
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has table_number => ( # assign table numbers from how many tables used so far |
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isa => \&isa_Int, |
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is => 'rw', |
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lazy => 1, |
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default => sub { 1 }, |
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); |
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has change_callback => ( |
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isa => \&isa_CodeRef, |
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is => 'rw', |
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lazy => 1, |
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default => sub { sub {} }, |
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); |
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has suppress_changes => ( # don't call change_callback if set |
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is => 'rw', |
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lazy => 1, |
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default => sub { 0 } |
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); |
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has fprint_pending => ( # set when changed called, cleared after fprint done |
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is => 'rw', |
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lazy => 1, |
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default => sub { 0 } |
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); |
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has round_num => ( # which round is this? |
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isa => sub { |
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die defined $_[0] ? "Invalid round index $_[0]" : "round index not defined" if (not is_Int($_[0]) or $_[0] < 1); |
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}, |
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is => 'rw', |
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lazy => 1, |
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default => sub { 0 }, |
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); |
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has adj_ratings_change => ( # set when player->adj_ratings need recalculation |
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is => 'rw', |
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lazy => 1, |
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default => sub { 1 }, |
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); |
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has id => ( |
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is => 'rw', |
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); |
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has id_len => ( |
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is => 'rw', |
84
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); |
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has handi_len => ( |
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is => 'rw', |
87
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); |
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has komi_len => ( |
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is => 'rw', |
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); |
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has name_len => ( |
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is => 'rw', |
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); |
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95
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our $idxx = 0; |
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97
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sub BUILD { |
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2
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2
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0
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55
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my ($self) = @_; |
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2
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10
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$self->{games} = []; |
100
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2
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8
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$self->{byes} = []; |
101
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2
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129
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$self->id($idxx++); |
102
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} |
103
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104
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sub changed { |
105
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16
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16
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0
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36
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my ($self, @args) = @_; |
106
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107
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16
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362
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$self->fprint_pending(1); |
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16
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1585
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$self->adj_ratings_change(1); |
109
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16
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50
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2164
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&{$self->change_callback}(@_) if (not $self->suppress_changes); |
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481
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110
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} |
111
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112
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sub games { |
113
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21
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21
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1
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16906
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my ($self) = @_; |
114
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115
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return wantarray |
116
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0
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0
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? @{$self->{games}} |
117
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21
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50
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503
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: $self->{games}; |
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} |
119
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120
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# find game by index or by 1 or two IDs |
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sub game { |
122
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3
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3
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0
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9
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my ($self, $which, $which2) = @_; |
123
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124
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3
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50
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66
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48
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if (@_ <= 2 and |
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33
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125
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looks_like_number($which) and |
126
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0
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0
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$which < @{$self->{games}} ) { |
127
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0
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0
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return $self->{games}[$which]; # as index |
128
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} |
129
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3
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14
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$which = normalize_ID($which); |
130
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3
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66
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48
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$which2 ||= $which; |
131
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3
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9
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$which2 = normalize_ID($which2); |
132
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3
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39
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for my $game (@{$self->{games}}) { |
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3
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15
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133
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4
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101
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my $wid = $game->white->id; |
134
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4
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1097
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my $bid = $game->black->id; |
135
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4
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50
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66
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1077
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if (($wid eq $which or $bid eq $which) and |
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66
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66
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136
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($wid eq $which2 or $bid eq $which2)) { |
137
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3
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26
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return $game; |
138
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} |
139
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} |
140
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0
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0
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return; # not found |
141
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} |
142
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143
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sub byes { |
144
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0
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0
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0
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1
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0
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croak("Rounds->byes is deprecated") if ($deprecate > 0); |
145
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0
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0
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my ($self) = @_; |
146
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147
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return wantarray |
148
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0
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0
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? @{$self->{byes}} |
149
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0
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0
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0
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: $self->{byes}; |
150
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} |
151
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152
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sub add_game { |
153
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5
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5
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1
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57
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my ($self, $game) = @_; |
154
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155
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5
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135
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my $prev_callback = $game->change_callback; |
156
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$game->change_callback( # add to game callback |
157
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sub { |
158
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11
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11
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131
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$prev_callback->(@_); # whatever happened before, and |
159
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11
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40
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$self->changed; # our status changes |
160
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} |
161
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5
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186
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); |
162
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5
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60
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push (@{$self->{games}}, $game); |
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5
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24
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163
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5
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99
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$game->table_number($self->table_number); |
164
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5
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139
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$self->table_number($self->table_number + 1); |
165
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5
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64
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$self->changed; |
166
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5
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16
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return $self; |
167
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} |
168
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169
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sub clear_table_number { |
170
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0
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0
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1
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my ($self) = @_; |
171
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172
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0
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$self->table_number(1); |
173
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} |
174
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175
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sub remove_game { |
176
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0
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0
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1
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my ($self, $game) = @_; |
177
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178
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0
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my $games = $self->{games}; |
179
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0
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0
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if (ref $game) { # if game is a ref, find index of that ref |
180
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0
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my $raddr = refaddr($game); |
181
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0
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for (my $idx = 0; $idx < @{$games}; $idx++) { |
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0
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182
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0
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0
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if (refaddr($games->[$idx]) == $raddr) { |
183
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0
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$game = $idx; |
184
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0
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last; |
185
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} |
186
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} |
187
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0
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0
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if (ref $game) { |
188
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0
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croak "Game not found"; |
189
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} |
190
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} |
191
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0
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$game = splice @{$games}, $game, 1; # remove from our list |
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0
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192
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# $self->add_bye($game->white); |
193
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# $self->add_bye($game->black); |
194
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0
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$self->changed; # add_bye already calls this |
195
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0
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return $game; |
196
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} |
197
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198
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sub add_bye { |
199
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0
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0
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0
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1
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croak("Rounds->add_bye is deprecated") if ($deprecate > 0); |
200
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0
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my ($self, $player) = @_; |
201
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202
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# check for duplicate IDs |
203
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0
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0
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|
return $self if (grep { $_->id eq $player->id } @{$self->{byes}}); |
|
0
|
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|
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|
|
0
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|
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|
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|
|
204
|
0
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|
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|
|
|
push (@{$self->{byes}}, $player); |
|
0
|
|
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|
|
|
|
205
|
0
|
|
|
|
|
|
$self->changed; |
206
|
0
|
|
|
|
|
|
return $self; |
207
|
|
|
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|
|
|
} |
208
|
|
|
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|
|
209
|
|
|
|
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|
|
sub remove_bye { |
210
|
0
|
0
|
|
0
|
1
|
|
croak("Rounds->remove_bye is deprecated") if ($deprecate > 0); |
211
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0
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|
|
|
|
|
my ($self, $player) = @_; |
212
|
|
|
|
|
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|
|
213
|
0
|
|
|
|
|
|
my $idx = $self->_find_bye_idx($player); # convert to index |
214
|
0
|
|
|
|
|
|
my $removed = splice @{$self->{byes}}, $idx, 1; |
|
0
|
|
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|
|
|
|
215
|
0
|
|
|
|
|
|
$self->changed; |
216
|
0
|
|
|
|
|
|
return $removed; |
217
|
|
|
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|
|
|
} |
218
|
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|
219
|
|
|
|
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|
|
sub replace_bye { |
220
|
0
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0
|
|
0
|
1
|
|
croak("Rounds->replace_bye is deprecated") if ($deprecate > 0); |
221
|
0
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|
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|
|
|
my ($self, $old_bye, $new_bye) = @_; |
222
|
|
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|
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|
|
223
|
0
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|
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|
|
|
my $idx = $self->_find_bye_idx($old_bye); # convert to index |
224
|
0
|
|
|
|
|
|
my $removed = $self->{byes}[$idx]; |
225
|
0
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|
|
|
|
|
$self->{byes}[$idx] = $new_bye; |
226
|
0
|
|
|
|
|
|
$self->changed; |
227
|
0
|
|
|
|
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|
return $removed; |
228
|
|
|
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|
|
|
} |
229
|
|
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|
230
|
|
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|
sub swap { |
231
|
0
|
0
|
|
0
|
1
|
|
croak("Rounds->swap is deprecated") if ($deprecate > 0); |
232
|
0
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|
my ($self, $id_0, $id_1) = @_; |
233
|
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|
234
|
0
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|
my ($p0, $p1, $opp0, $opp1, $item0, $item1); |
235
|
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|
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|
236
|
0
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|
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|
for my $player (@{$self->{byes}}) { |
|
0
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|
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|
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|
|
237
|
0
|
0
|
|
|
|
|
if ($player->id eq $id_0) { |
238
|
0
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|
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|
$item0 = $player; |
239
|
0
|
|
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|
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|
$p0 = $player; |
240
|
|
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|
|
|
} |
241
|
0
|
0
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|
|
|
|
if ($player->id eq $id_1) { |
242
|
0
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|
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|
|
|
$item1 = $player; |
243
|
0
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|
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|
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|
$p1 = $player; |
244
|
|
|
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|
|
|
} |
245
|
|
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|
|
|
} |
246
|
|
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|
247
|
0
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|
|
|
|
|
for my $game (@{$self->{games}}) { |
|
0
|
|
|
|
|
|
|
248
|
0
|
0
|
|
|
|
|
if ($game->white->id eq $id_0) { |
|
|
0
|
|
|
|
|
|
249
|
0
|
|
|
|
|
|
$item0 = $game; |
250
|
0
|
|
|
|
|
|
$p0 = $game->white; |
251
|
0
|
|
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|
|
|
$opp0 = $game->black; |
252
|
|
|
|
|
|
|
} |
253
|
|
|
|
|
|
|
elsif ($game->black->id eq $id_0) { |
254
|
0
|
|
|
|
|
|
$item0 = $game; |
255
|
0
|
|
|
|
|
|
$p0 = $game->black; |
256
|
0
|
|
|
|
|
|
$opp0 = $game->white; |
257
|
|
|
|
|
|
|
} |
258
|
0
|
0
|
|
|
|
|
if ($game->white->id eq $id_1) { |
|
|
0
|
|
|
|
|
|
259
|
0
|
|
|
|
|
|
$item1 = $game; |
260
|
0
|
|
|
|
|
|
$p1 = $game->white; |
261
|
0
|
|
|
|
|
|
$opp1 = $game->black; |
262
|
|
|
|
|
|
|
} |
263
|
|
|
|
|
|
|
elsif ($game->black->id eq $id_1) { |
264
|
0
|
|
|
|
|
|
$item1 = $game; |
265
|
0
|
|
|
|
|
|
$p1 = $game->black; |
266
|
0
|
|
|
|
|
|
$opp1 = $game->white; |
267
|
|
|
|
|
|
|
} |
268
|
0
|
0
|
0
|
|
|
|
last if (defined $item0 and defined $item1); |
269
|
|
|
|
|
|
|
}; |
270
|
0
|
0
|
|
|
|
|
if (not defined $item0) { |
271
|
0
|
|
|
|
|
|
croak "ID $id_0 not found in games or Byes lists\n"; |
272
|
|
|
|
|
|
|
} |
273
|
0
|
0
|
|
|
|
|
if (not defined $item1) { |
274
|
0
|
|
|
|
|
|
croak "ID $id_1 not found in games or Byes lists\n"; |
275
|
|
|
|
|
|
|
} |
276
|
|
|
|
|
|
|
# no-op if both are Player IDs from Byes list |
277
|
0
|
0
|
0
|
|
|
|
return if ($item0->can('id') and $item1->can('id')); |
278
|
0
|
0
|
0
|
|
|
|
if ($item0->can('white') and $item1->can('white')) { |
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
279
|
|
|
|
|
|
|
# both items are Games. |
280
|
0
|
0
|
0
|
|
|
|
if ($item0->white->id eq $item1->white->id and |
281
|
|
|
|
|
|
|
$item0->black->id eq $item1->black->id) { # same game? |
282
|
0
|
|
|
|
|
|
$item0->swap; # just swap black and white players |
283
|
|
|
|
|
|
|
} |
284
|
|
|
|
|
|
|
else { |
285
|
|
|
|
|
|
|
# swap players between two games |
286
|
0
|
0
|
|
|
|
|
if ($p0->id eq $item0->white->id) { |
287
|
0
|
|
|
|
|
|
$item0->white($p1); |
288
|
|
|
|
|
|
|
} |
289
|
|
|
|
|
|
|
else { |
290
|
0
|
|
|
|
|
|
$item0->black($p1); |
291
|
|
|
|
|
|
|
} |
292
|
0
|
0
|
|
|
|
|
if ($p1->id eq $item1->white->id) { |
293
|
0
|
|
|
|
|
|
$item1->white($p0); |
294
|
|
|
|
|
|
|
} |
295
|
|
|
|
|
|
|
else { |
296
|
0
|
|
|
|
|
|
$item1->black($p0); |
297
|
|
|
|
|
|
|
} |
298
|
|
|
|
|
|
|
} |
299
|
|
|
|
|
|
|
} |
300
|
|
|
|
|
|
|
elsif ($item0->can('id')) { |
301
|
|
|
|
|
|
|
# first item is a Bye Player, second is a Game |
302
|
0
|
0
|
|
|
|
|
if ($p1->id eq $item1->white->id) { |
303
|
0
|
|
|
|
|
|
$item1->white($p0); |
304
|
|
|
|
|
|
|
} |
305
|
|
|
|
|
|
|
else { |
306
|
0
|
|
|
|
|
|
$item1->black($p0); |
307
|
|
|
|
|
|
|
} |
308
|
0
|
|
|
|
|
|
$self->replace_bye($p0, $p1); |
309
|
|
|
|
|
|
|
} |
310
|
|
|
|
|
|
|
elsif ($item1->can('id')) { |
311
|
|
|
|
|
|
|
# swap players between game and Byes list |
312
|
0
|
0
|
|
|
|
|
if ($p0->id eq $item0->white->id) { |
313
|
0
|
|
|
|
|
|
$item0->white($p1); |
314
|
|
|
|
|
|
|
} |
315
|
|
|
|
|
|
|
else { |
316
|
0
|
|
|
|
|
|
$item0->black($p1); |
317
|
|
|
|
|
|
|
} |
318
|
0
|
|
|
|
|
|
$self->replace_bye($p1, $p0); |
319
|
|
|
|
|
|
|
} |
320
|
0
|
0
|
|
|
|
|
$item0->handicap if ($item0->can('handicap')); |
321
|
0
|
0
|
|
|
|
|
$item1->handicap if ($item1->can('handicap')); |
322
|
|
|
|
|
|
|
} |
323
|
|
|
|
|
|
|
|
324
|
|
|
|
|
|
|
# find player in BYEs list |
325
|
|
|
|
|
|
|
sub _find_bye_idx { |
326
|
0
|
0
|
|
0
|
|
|
croak("Rounds->_find_bye_idx is deprecated") if ($deprecate > 0); |
327
|
0
|
|
|
|
|
|
my ($self, $idx) = @_; |
328
|
|
|
|
|
|
|
|
329
|
0
|
|
|
|
|
|
my $players = $self->{byes}; |
330
|
0
|
0
|
|
|
|
|
if (looks_like_number($idx)) { |
|
|
0
|
|
|
|
|
|
331
|
|
|
|
|
|
|
# already what we need |
332
|
|
|
|
|
|
|
} |
333
|
|
|
|
|
|
|
elsif (ref $idx) { # must be a Player dataobject |
334
|
|
|
|
|
|
|
# find Player object with matching ID |
335
|
|
|
|
|
|
|
FIND_REFADDR : { |
336
|
0
|
|
|
|
|
|
my $player = $idx; |
|
0
|
|
|
|
|
|
|
337
|
0
|
|
|
|
|
|
my $id = $player->id; |
338
|
0
|
|
|
|
|
|
for my $ii (0 .. $#{$players}) { |
|
0
|
|
|
|
|
|
|
339
|
0
|
0
|
|
|
|
|
if ($players->[$ii]->id eq $id) { |
340
|
0
|
|
|
|
|
|
$idx = $ii; |
341
|
0
|
|
|
|
|
|
last FIND_REFADDR; |
342
|
|
|
|
|
|
|
} |
343
|
|
|
|
|
|
|
} |
344
|
0
|
|
|
|
|
|
croak "can't find BYE player with ID $id\n"; |
345
|
|
|
|
|
|
|
} |
346
|
|
|
|
|
|
|
} |
347
|
|
|
|
|
|
|
else { |
348
|
|
|
|
|
|
|
# find Player with matching ID |
349
|
|
|
|
|
|
|
FIND_ID : { |
350
|
0
|
|
|
|
|
|
my $id = $idx; |
|
0
|
|
|
|
|
|
|
351
|
0
|
|
|
|
|
|
for my $ii (0 .. $#{$players}) { |
|
0
|
|
|
|
|
|
|
352
|
0
|
0
|
|
|
|
|
if ($players->[$ii]->id eq $id) { |
353
|
0
|
|
|
|
|
|
$idx = $ii; |
354
|
0
|
|
|
|
|
|
last FIND_ID; |
355
|
|
|
|
|
|
|
} |
356
|
|
|
|
|
|
|
} |
357
|
0
|
|
|
|
|
|
croak "can't find player matching ID $id\n"; |
358
|
|
|
|
|
|
|
} |
359
|
|
|
|
|
|
|
} |
360
|
0
|
0
|
0
|
|
|
|
if ($idx < 0 or |
361
|
0
|
|
|
|
|
|
$idx > $#{$players}) { |
362
|
0
|
|
|
|
|
|
croak "index=$idx is out of bounds\n"; |
363
|
|
|
|
|
|
|
} |
364
|
0
|
|
|
|
|
|
return $idx; |
365
|
|
|
|
|
|
|
} |
366
|
|
|
|
|
|
|
|
367
|
|
|
|
|
|
|
# format a string representing the player's rating adjustment this round |
368
|
|
|
|
|
|
|
sub rating_adjustment { |
369
|
0
|
|
|
0
|
0
|
|
my ($self, $player, $round_num) = @_; |
370
|
|
|
|
|
|
|
|
371
|
0
|
|
|
|
|
|
my $rating = sprintf '% 7.3f', Rank_to_Rating($player->rank); |
372
|
0
|
|
|
|
|
|
my $adj_rating = $player->adj_rating($round_num); |
373
|
0
|
0
|
|
|
|
|
$adj_rating = sprintf '% 7.3f', $adj_rating if ($adj_rating); |
374
|
0
|
0
|
0
|
|
|
|
if ($adj_rating and $adj_rating ne $rating) { |
375
|
0
|
|
|
|
|
|
return "$rating->$adj_rating"; |
376
|
|
|
|
|
|
|
} |
377
|
0
|
|
|
|
|
|
return $rating; |
378
|
|
|
|
|
|
|
} |
379
|
|
|
|
|
|
|
|
380
|
|
|
|
|
|
|
sub measure_player_field_lengths { |
381
|
0
|
|
|
0
|
0
|
|
my ($self, $player) = @_; |
382
|
|
|
|
|
|
|
|
383
|
0
|
0
|
|
|
|
|
$self->id_len (length $player->id) if (length $player->id > $self->id_len); |
384
|
0
|
0
|
|
|
|
|
$self->name_len(length $player->full_name) if (length $player->full_name > $self->name_len); |
385
|
|
|
|
|
|
|
} |
386
|
|
|
|
|
|
|
|
387
|
|
|
|
|
|
|
sub measure_field_lengths { |
388
|
0
|
|
|
0
|
0
|
|
my ($self) = @_; |
389
|
|
|
|
|
|
|
|
390
|
0
|
|
|
|
|
|
$self->id_len(0); |
391
|
0
|
|
|
|
|
|
$self->handi_len(0); |
392
|
0
|
|
|
|
|
|
$self->komi_len(0); |
393
|
0
|
|
|
|
|
|
$self->name_len(0); |
394
|
0
|
|
|
|
|
|
for my $game (@{$self->{games}}) { |
|
0
|
|
|
|
|
|
|
395
|
0
|
|
|
|
|
|
$self->measure_player_field_lengths($game->white); |
396
|
0
|
|
|
|
|
|
$self->measure_player_field_lengths($game->black); |
397
|
0
|
0
|
|
|
|
|
$self->handi_len(length $game->handi) if (length $game->handi > $self->handi_len); |
398
|
0
|
0
|
|
|
|
|
$self->komi_len (length $game->komi) if (length $game->komi > $self->komi_len); |
399
|
|
|
|
|
|
|
} |
400
|
0
|
0
|
|
|
|
|
if ($deprecate == 0) { |
401
|
0
|
|
|
|
|
|
for my $bye (@{$self->{byes}}) { |
|
0
|
|
|
|
|
|
|
402
|
0
|
|
|
|
|
|
$self->measure_player_field_lengths($bye); |
403
|
|
|
|
|
|
|
} |
404
|
|
|
|
|
|
|
} |
405
|
|
|
|
|
|
|
} |
406
|
|
|
|
|
|
|
|
407
|
|
|
|
|
|
|
sub fprint { |
408
|
0
|
|
|
0
|
0
|
|
my ($self, $fh) = @_; |
409
|
|
|
|
|
|
|
|
410
|
0
|
|
|
|
|
|
my $round_num = $self->round_num; |
411
|
0
|
|
|
|
|
|
$fh->print("# Round $round_num\n\n"); |
412
|
|
|
|
|
|
|
|
413
|
0
|
|
|
|
|
|
$self->measure_field_lengths; |
414
|
0
|
|
|
|
|
|
for my $game (@{$self->{games}}) { |
|
0
|
|
|
|
|
|
|
415
|
0
|
|
|
|
|
|
my $w = $game->white; |
416
|
0
|
|
|
|
|
|
my $b = $game->black; |
417
|
0
|
|
|
|
|
|
my $result = '?'; |
418
|
0
|
|
|
|
|
|
my $winner = $game->winner; |
419
|
0
|
0
|
|
|
|
|
if ($winner) { |
420
|
0
|
0
|
|
|
|
|
$result = 'w' if ($winner->id eq $w->id); |
421
|
0
|
0
|
|
|
|
|
$result = 'b' if ($winner->id eq $b->id); |
422
|
|
|
|
|
|
|
} |
423
|
|
|
|
|
|
|
|
424
|
0
|
|
|
|
|
|
$fh->printf("%*s %*s %s %*s %*s # %*s (%s) vs (%s) %*s\n", |
425
|
|
|
|
|
|
|
$self->id_len, $w->id, |
426
|
|
|
|
|
|
|
$self->id_len, $b->id, |
427
|
|
|
|
|
|
|
$result, |
428
|
|
|
|
|
|
|
$self->handi_len, $game->handi, |
429
|
|
|
|
|
|
|
$self->komi_len, $game->komi, |
430
|
|
|
|
|
|
|
$self->name_len, $w->full_name, |
431
|
|
|
|
|
|
|
$self->rating_adjustment($w, $round_num), |
432
|
|
|
|
|
|
|
$self->rating_adjustment($b, $round_num), |
433
|
|
|
|
|
|
|
$self->name_len, $b->full_name, |
434
|
|
|
|
|
|
|
); |
435
|
|
|
|
|
|
|
} |
436
|
0
|
|
|
|
|
|
for my $bye (@{$self->{byes}}) { |
|
0
|
|
|
|
|
|
|
437
|
0
|
|
|
|
|
|
$fh->printf("# BYE: %s %s, %s\n", |
438
|
|
|
|
|
|
|
$bye->id, |
439
|
|
|
|
|
|
|
$bye->last_name, |
440
|
|
|
|
|
|
|
$bye->first_name, |
441
|
|
|
|
|
|
|
); |
442
|
|
|
|
|
|
|
} |
443
|
0
|
|
|
|
|
|
$self->fprint_pending(0); |
444
|
|
|
|
|
|
|
} |
445
|
|
|
|
|
|
|
|
446
|
|
|
|
|
|
|
1; |
447
|
|
|
|
|
|
|
|
448
|
|
|
|
|
|
|
__END__ |