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package Games::Euchre::Player; |
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=head1 NAME |
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Games::Euchre::Player - Player class for Euchre card game |
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=head1 DESCRIPTION |
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The four Player objects are used to interact with the humand and |
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computer players, as well as to keep the state of the players hand, |
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whether he bid and whether he went alone. |
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=cut |
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require 5.005_57; |
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use strict; |
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use warnings; |
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use Scalar::Util; |
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use Games::Cards; |
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2207
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=head1 CLASS METHODS |
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=over 4 |
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=item new GAME NUMBER NAME |
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Create and initialize a new Euchre player. The number is 1-4. |
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=cut |
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31
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sub new { |
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1
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my $pkg = shift; |
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my $game = shift; |
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my $number = shift; # 1-based |
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my $name = shift; |
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my $self = bless({ |
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game => $game, |
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number => $number, |
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name => $name, |
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hand => undef, |
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team => undef, |
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ai => undef, |
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alone => undef, |
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bid => undef, |
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}, $pkg); |
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return $self; |
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} |
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=back |
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51
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=head1 INSTANCE METHODS |
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53
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=over 4 |
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55
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=item getGame |
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57
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Return the Euchre game instance to which this player belongs. |
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59
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=cut |
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61
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sub getGame { |
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my $self = shift; |
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return $self->{game}; |
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} |
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66
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=item setTeam TEAM |
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68
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Record the Team instance that this player belongs to. |
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70
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=cut |
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72
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sub setTeam { |
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my $self = shift; |
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my $team = shift; |
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$self->{team} = $team; |
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weaken($self->{team}); # break anti-GC loop |
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return $self; |
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} |
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80
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=item getTeam |
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82
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Return the Team instance to which this player belongs. |
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84
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=cut |
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86
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sub getTeam { |
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my $self = shift; |
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return $self->{team}; |
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} |
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91
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=item setAI AI |
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93
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Record the AI instance for this player. |
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95
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=cut |
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97
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sub setAI { |
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my $self = shift; |
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my $ai = shift; |
100
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$self->{ai} = $ai; |
101
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0
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return $self; |
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} |
103
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104
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=item getAI |
105
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106
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Return the AI instance for this player. |
107
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108
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=cut |
109
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110
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sub getAI { |
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my $self = shift; |
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return $self->{ai}; |
113
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} |
114
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115
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=item setAlone |
116
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117
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Indicate that this player has chosen to go alone in the current hand. |
118
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119
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=cut |
120
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121
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sub setAlone { |
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1
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my $self = shift; |
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0
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$self->{alone} = 1; |
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0
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return $self; |
125
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} |
126
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127
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=item setBid |
128
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129
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Indicate that this player has chosen to choose trump in the current hand. |
130
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131
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=cut |
132
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133
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sub setBid { |
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1
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my $self = shift; |
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0
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$self->{bid} = 1; |
136
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0
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return $self; |
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} |
138
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139
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=item wentAlone |
140
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141
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Returns a boolean indicating whether this player chose to go alone on |
142
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a bid. |
143
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144
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=cut |
145
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146
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sub wentAlone { |
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0
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0
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1
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my $self = shift; |
148
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0
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return $self->{alone}; |
149
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} |
150
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151
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=item isBidder |
152
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153
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Returns a boolean indicating whether this player called the trump suit |
154
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during bidding. |
155
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156
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=cut |
157
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158
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sub isBidder { |
159
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0
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my $self = shift; |
160
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0
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return $self->{bid}; |
161
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} |
162
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163
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=item getName |
164
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165
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Return this player's name |
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167
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=cut |
168
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169
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sub getName { |
170
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my $self = shift; |
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return $self->{name}; |
172
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} |
173
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174
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=item getNumber |
175
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176
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Return this player's number, between 1 and 4 |
177
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178
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=cut |
179
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180
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sub getNumber { |
181
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0
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0
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1
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my $self = shift; |
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return $self->{number}; |
183
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} |
184
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185
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=item getHand |
186
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187
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Return the Games::Cards::Hand object representing this player's |
188
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current hand. |
189
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190
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=cut |
191
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192
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sub getHand { |
193
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my $self = shift; |
194
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0
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return $self->{hand}; |
195
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} |
196
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197
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=item getCards |
198
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199
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Return an array of the Games::Cards::Card objects held in the player's hand. |
200
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201
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=cut |
202
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203
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sub getCards { |
204
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0
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0
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1
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my $self = shift; |
205
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0
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return @{$self->getHand()->cards()}; |
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0
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206
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} |
207
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208
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=item resetGame |
209
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210
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Clear all of the state for the current game and get ready for the next one. |
211
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212
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=cut |
213
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214
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sub resetGame { |
215
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0
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0
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1
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my $self = shift; |
216
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0
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return $self->resetHand(); |
217
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} |
218
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219
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=item resetHand |
220
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221
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Clear all of the state for the current hand and get ready for the next one. |
222
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223
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=cut |
224
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225
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sub resetHand { |
226
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0
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0
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1
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my $self = shift; |
227
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0
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$self->{alone} = undef; |
228
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0
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$self->{bid} = undef; |
229
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0
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$self->{hand} = Games::Cards::Hand->new($self->getGame()->{game}, $self->{name}); |
230
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0
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return $self; |
231
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} |
232
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233
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=item bid TURN |
234
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235
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Allow the player to choose trump or pass. Returns one of: H, C, D, S, |
236
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N, HA, CA, DA, SA, NA, or undef. If the player has an AI instance |
237
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set, that is invoked. Otherwise a pathetically simple AI decides the |
238
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bid. |
239
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240
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=cut |
241
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242
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sub bid { |
243
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0
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0
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1
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my $self = shift; |
244
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0
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my $turn = shift; |
245
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246
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0
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0
|
|
|
|
|
if ($self->getAI()) { |
247
|
0
|
|
|
|
|
|
my $state = { |
248
|
|
|
|
|
|
|
name => $self->getName(), |
249
|
|
|
|
|
|
|
names => {$self->getGame()->getPlayerNames()}, |
250
|
|
|
|
|
|
|
number => $self->getNumber(), |
251
|
|
|
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|
turnedUp => ($turn <= 4 ? |
252
|
|
|
|
|
|
|
$self->getGame()->{blind}->top_card()->truename() : |
253
|
|
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|
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|
|
undef), |
254
|
|
|
|
|
|
|
passes => $turn-1, |
255
|
|
|
|
|
|
|
ourScore => $self->getTeam()->getScore(), |
256
|
|
|
|
|
|
|
theirScore => $self->getTeam()->getOtherTeam()->getScore(), |
257
|
|
|
|
|
|
|
winScore => $self->getGame()->{winningScore}, |
258
|
|
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|
|
|
|
hangdealer => $self->getGame()->{hangdealer}, |
259
|
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|
|
|
|
notrump => $self->getGame()->{notrump}, |
260
|
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|
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|
|
trump => $self->getGame()->{trump}, |
261
|
0
|
0
|
|
|
|
|
hand => [map {$_->truename()} $self->getCards()], |
262
|
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|
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|
|
debug => $self->getGame()->{debug}, |
263
|
|
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|
|
|
}; |
264
|
0
|
|
|
|
|
|
my $suit = $self->getAI()->bid($state); |
265
|
0
|
0
|
|
|
|
|
if ($self->isLegalBid($turn, $suit)) { |
266
|
0
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|
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|
|
|
return $suit; |
267
|
|
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|
|
|
|
} |
268
|
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|
|
} else { |
269
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|
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|
|
# DUMB computer player!!! pass unless last bid, then pick any one |
270
|
0
|
0
|
|
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|
|
if ($turn == 2*$self->getGame()->getPlayers()) { |
271
|
|
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|
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|
|
# pick any card in hand |
272
|
0
|
|
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|
|
foreach my $card ($self->getCards()) { |
273
|
0
|
|
|
|
|
|
my $suit = $self->getGame()->getCardSuit($card); |
274
|
0
|
0
|
|
|
|
|
if ($self->isLegalBid($turn, $suit)) { |
275
|
0
|
|
|
|
|
|
return $suit; |
276
|
|
|
|
|
|
|
} |
277
|
|
|
|
|
|
|
} |
278
|
|
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|
|
|
# pick any suit |
279
|
0
|
|
|
|
|
|
foreach my $suit ("H", "S", "D", "C") { |
280
|
0
|
0
|
|
|
|
|
if ($self->isLegalBid($turn, $suit)) { |
281
|
0
|
|
|
|
|
|
return $suit; |
282
|
|
|
|
|
|
|
} |
283
|
|
|
|
|
|
|
} |
284
|
|
|
|
|
|
|
} else { |
285
|
0
|
|
|
|
|
|
return undef; |
286
|
|
|
|
|
|
|
} |
287
|
|
|
|
|
|
|
} |
288
|
0
|
|
|
|
|
|
die "Failed to get a legal bid"; |
289
|
|
|
|
|
|
|
} |
290
|
|
|
|
|
|
|
|
291
|
|
|
|
|
|
|
=item pickItUp |
292
|
|
|
|
|
|
|
|
293
|
|
|
|
|
|
|
Allow the player, as dealer, to select which card to trade for the |
294
|
|
|
|
|
|
|
turned up card. This method performs the actual trade. If the player |
295
|
|
|
|
|
|
|
has an AI instance set, that is invoked. Otherwise a pathetically |
296
|
|
|
|
|
|
|
simple AI chooses the card. |
297
|
|
|
|
|
|
|
|
298
|
|
|
|
|
|
|
=cut |
299
|
|
|
|
|
|
|
|
300
|
|
|
|
|
|
|
sub pickItUp { |
301
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
302
|
|
|
|
|
|
|
|
303
|
0
|
|
|
|
|
|
my @cards = $self->getCards(); |
304
|
0
|
|
|
|
|
|
my $index = undef; |
305
|
0
|
0
|
|
|
|
|
if ($self->getAI()) { |
306
|
0
|
|
|
|
|
|
my $state = { |
307
|
|
|
|
|
|
|
name => $self->getName(), |
308
|
|
|
|
|
|
|
names => {$self->getGame()->getPlayerNames()}, |
309
|
|
|
|
|
|
|
number => $self->getNumber(), |
310
|
|
|
|
|
|
|
turnedUp => $self->getGame()->{blind}->top_card()->truename(), |
311
|
|
|
|
|
|
|
trump => $self->getGame()->{trump}, |
312
|
|
|
|
|
|
|
bidder => $self->getGame()->{bidder}+1, |
313
|
|
|
|
|
|
|
weBid => $self->getTeam()->isBidder(), |
314
|
|
|
|
|
|
|
usAlone => $self->getTeam()->wentAlone(), |
315
|
|
|
|
|
|
|
themAlone => $self->getTeam()->getOtherTeam()->wentAlone(), |
316
|
0
|
|
|
|
|
|
hand => [map {$_->truename()} @cards], |
317
|
|
|
|
|
|
|
debug => $self->getGame()->{debug}, |
318
|
|
|
|
|
|
|
}; |
319
|
0
|
|
|
|
|
|
$index = $self->getAI()->pickItUp($state); |
320
|
|
|
|
|
|
|
} else { |
321
|
|
|
|
|
|
|
# DUMB computer player!!! pick the first card |
322
|
0
|
|
|
|
|
|
$index = 0; |
323
|
|
|
|
|
|
|
} |
324
|
0
|
0
|
0
|
|
|
|
if (defined $index && $index =~ /^\d+$/ && |
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
325
|
|
|
|
|
|
|
$index >= 0 && $index < @cards) { |
326
|
0
|
0
|
|
|
|
|
print($self->getName() . " trades " . $cards[$index]->truename() . " for " . |
327
|
|
|
|
|
|
|
$self->getGame()->{blind}->top_card()->truename() . "\n") |
328
|
|
|
|
|
|
|
if ($self->getGame()->{debug}); |
329
|
0
|
|
|
|
|
|
$self->getGame()->{blind}->give_cards($self->getHand(), 1); |
330
|
0
|
|
|
|
|
|
$self->getHand()->give_a_card($self->getGame()->{blind}, $index); |
331
|
|
|
|
|
|
|
} else { |
332
|
0
|
|
|
|
|
|
die "Failed to specify a legal card to discard"; |
333
|
|
|
|
|
|
|
} |
334
|
|
|
|
|
|
|
} |
335
|
|
|
|
|
|
|
|
336
|
|
|
|
|
|
|
=item playCard TRICK |
337
|
|
|
|
|
|
|
|
338
|
|
|
|
|
|
|
Allow the player to select which card to play on the current trick. |
339
|
|
|
|
|
|
|
This method performs the actual play. If the player has an AI |
340
|
|
|
|
|
|
|
instance set, that is invoked. Otherwise a pathetically simple AI |
341
|
|
|
|
|
|
|
chooses the card. |
342
|
|
|
|
|
|
|
|
343
|
|
|
|
|
|
|
=cut |
344
|
|
|
|
|
|
|
|
345
|
|
|
|
|
|
|
sub playCard { |
346
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
347
|
0
|
|
|
|
|
|
my $trick = shift; |
348
|
|
|
|
|
|
|
|
349
|
0
|
|
|
|
|
|
my @cards = $self->getCards(); |
350
|
0
|
|
|
|
|
|
my $playedCard = undef; |
351
|
0
|
0
|
|
|
|
|
if ($self->getAI()) { |
352
|
0
|
|
|
|
|
|
my $state = { |
353
|
|
|
|
|
|
|
name => $self->getName(), |
354
|
|
|
|
|
|
|
names => {$self->getGame()->getPlayerNames()}, |
355
|
|
|
|
|
|
|
number => $self->getNumber(), |
356
|
|
|
|
|
|
|
trump => $self->getGame()->{trump}, |
357
|
|
|
|
|
|
|
trick => $trick->getNumber(), |
358
|
|
|
|
|
|
|
bidder => $self->getGame()->{bidder}+1, |
359
|
|
|
|
|
|
|
weBid => $self->getTeam()->isBidder(), |
360
|
|
|
|
|
|
|
usAlone => $self->getTeam()->wentAlone(), |
361
|
|
|
|
|
|
|
themAlone => $self->getTeam()->getOtherTeam()->wentAlone(), |
362
|
|
|
|
|
|
|
ourTricks => $self->getTeam()->getTricks(), |
363
|
|
|
|
|
|
|
theirTricks => $self->getTeam()->getOtherTeam()->getTricks(), |
364
|
|
|
|
|
|
|
ourScore => $self->getTeam()->getScore(), |
365
|
|
|
|
|
|
|
theirScore => $self->getTeam()->getOtherTeam()->getScore(), |
366
|
|
|
|
|
|
|
winScore => $self->getGame()->{winningScore}, |
367
|
0
|
|
|
|
|
|
played => [map {$_->truename()} $trick->getCards()], |
368
|
0
|
|
|
|
|
|
playedBy => [map {$_->getNumber()} $trick->getPlayers()], |
369
|
0
|
|
|
|
|
|
hand => [map {$_->truename()} @cards], |
370
|
|
|
|
|
|
|
debug => $self->getGame()->{debug}, |
371
|
|
|
|
|
|
|
}; |
372
|
0
|
|
|
|
|
|
my $index = $self->getAI()->playCard($state); |
373
|
0
|
0
|
|
|
|
|
if ($trick->isLegalPlay($self, $index)) { |
374
|
0
|
|
|
|
|
|
$playedCard = $cards[$index]; |
375
|
0
|
|
|
|
|
|
$self->getHand()->give_a_card($trick->getHand(), $index); |
376
|
|
|
|
|
|
|
} |
377
|
|
|
|
|
|
|
} else { |
378
|
|
|
|
|
|
|
# DUMB computer player!!! pick the first legal card |
379
|
0
|
|
|
|
|
|
for (my $i=0; $i < @cards; $i++) { |
380
|
0
|
0
|
|
|
|
|
if ($trick->isLegalPlay($self, $i)) { |
381
|
0
|
|
|
|
|
|
$playedCard = $cards[$i]; |
382
|
0
|
0
|
|
|
|
|
print($self->getName() . " plays " . $playedCard->truename() . |
383
|
|
|
|
|
|
|
" on " . $self->getHand()->print("short")) |
384
|
|
|
|
|
|
|
if ($self->getGame()->{debug}); |
385
|
0
|
|
|
|
|
|
$self->getHand()->give_a_card($trick->getHand(), $i); |
386
|
0
|
|
|
|
|
|
last; |
387
|
|
|
|
|
|
|
} |
388
|
|
|
|
|
|
|
} |
389
|
|
|
|
|
|
|
} |
390
|
0
|
0
|
|
|
|
|
if (!$playedCard) { |
391
|
0
|
|
|
|
|
|
die "Failed to find a legal card to play"; |
392
|
|
|
|
|
|
|
} |
393
|
|
|
|
|
|
|
} |
394
|
|
|
|
|
|
|
|
395
|
|
|
|
|
|
|
=item isLegalBid TURNNUMBER BID |
396
|
|
|
|
|
|
|
|
397
|
|
|
|
|
|
|
Given a bid, return a boolean indicating the validity of that bid. |
398
|
|
|
|
|
|
|
The bid is tested for structure (one of H, C, D, S, N, HA, CA, DA, SA, |
399
|
|
|
|
|
|
|
NA, or undef), tested against the bidding round (only the turned-up |
400
|
|
|
|
|
|
|
card suit can be called in round 1 , and may not be called in round |
401
|
|
|
|
|
|
|
2), against the game options (hang-the-dealer, no-trump). |
402
|
|
|
|
|
|
|
|
403
|
|
|
|
|
|
|
This is called from the bid() method. |
404
|
|
|
|
|
|
|
|
405
|
|
|
|
|
|
|
=cut |
406
|
|
|
|
|
|
|
|
407
|
|
|
|
|
|
|
sub isLegalBid { |
408
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
409
|
0
|
|
|
|
|
|
my $turn = shift; |
410
|
0
|
|
|
|
|
|
my $bid = shift; |
411
|
|
|
|
|
|
|
|
412
|
0
|
|
|
|
|
|
my $game = $self->getGame(); |
413
|
|
|
|
|
|
|
|
414
|
0
|
|
|
|
|
|
my @players = $game->getPlayers(); |
415
|
0
|
|
|
|
|
|
my $lastturn = 2*@players; |
416
|
|
|
|
|
|
|
|
417
|
|
|
|
|
|
|
# Is it a pass? |
418
|
0
|
0
|
|
|
|
|
if (!defined $bid) { |
419
|
|
|
|
|
|
|
# Can't pass on the last bid if hang-the-dealer is in effect |
420
|
0
|
0
|
0
|
|
|
|
if ($game->{hangdealer} && $turn == $lastturn) { |
421
|
0
|
|
|
|
|
|
return undef; |
422
|
|
|
|
|
|
|
} else { |
423
|
0
|
|
|
|
|
|
return $self; |
424
|
|
|
|
|
|
|
} |
425
|
|
|
|
|
|
|
} |
426
|
|
|
|
|
|
|
|
427
|
|
|
|
|
|
|
# Is is a valid bid? |
428
|
0
|
0
|
|
|
|
|
return undef if ($bid !~ /^([HSDCN])(|A)$/i); |
429
|
|
|
|
|
|
|
|
430
|
0
|
|
|
|
|
|
my $suit = uc($1); |
431
|
0
|
|
|
|
|
|
my $alone = $2; |
432
|
|
|
|
|
|
|
|
433
|
|
|
|
|
|
|
# Is it no trump? |
434
|
0
|
0
|
|
|
|
|
if ($suit eq "N") { |
435
|
|
|
|
|
|
|
# NT must be enable to call it |
436
|
0
|
0
|
|
|
|
|
return undef if (!$game->{notrump}); |
437
|
|
|
|
|
|
|
} |
438
|
|
|
|
|
|
|
|
439
|
|
|
|
|
|
|
# Must call THE suit in the first round |
440
|
0
|
0
|
|
|
|
|
if ($turn <= @players) { |
441
|
0
|
|
|
|
|
|
my $topsuit = $game->getCardSuit($game->{blind}->top_card()); |
442
|
0
|
0
|
|
|
|
|
return undef if ($suit ne $topsuit); |
443
|
|
|
|
|
|
|
} |
444
|
|
|
|
|
|
|
|
445
|
0
|
|
|
|
|
|
return $self; |
446
|
|
|
|
|
|
|
} |
447
|
|
|
|
|
|
|
|
448
|
|
|
|
|
|
|
1; |
449
|
|
|
|
|
|
|
__END__ |