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package Games::Domino; |
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$Games::Domino::VERSION = '0.30'; |
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$Games::Domino::AUTHORITY = 'cpan:MANWAR'; |
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=head1 NAME |
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Games::Domino - Interface to the Domino game. |
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=head1 VERSION |
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Version 0.30 |
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=cut |
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use 5.006; |
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use Data::Dumper; |
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use Term::ReadKey; |
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use Term::Screen::Lite; |
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use List::Util qw(shuffle); |
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use Term::ANSIColor::Markup; |
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use Games::Domino::Tile; |
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use Games::Domino::Player; |
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use Games::Domino::Params qw(ZeroOrOne ZeroToSix); |
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use Moo; |
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use namespace::clean; |
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use overload q{""} => 'as_string', fallback => 1; |
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has 'stock' => (is => 'rw'); |
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has 'board' => (is => 'rw'); |
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has 'human' => (is => 'rw'); |
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has 'computer' => (is => 'rw'); |
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has 'current' => (is => 'rw'); |
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has 'board_l' => (is => 'rw', isa => ZeroToSix); |
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has 'board_r' => (is => 'rw', isa => ZeroToSix); |
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has 'cheat' => (is => 'ro', isa => ZeroOrOne, default => sub { 0 }); |
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has 'debug' => (is => 'rw', isa => ZeroOrOne, default => sub { 0 }); |
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has 'action' => (is => 'rw', default => sub { [] }); |
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has 'screen' => (is => 'ro', default => sub { Term::Screen::Lite->new; }); |
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44
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=head1 DESCRIPTION |
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46
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This is a very basic Domino game played by two players (Computer vs Human) at the |
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moment. This is just an initial draft of Proof of Concept, also to get my head |
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around the game which I have never played in my life before.There is a cheat flag |
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which makes tiles for "Computer" visible to the other player "Human". Avoid this |
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flag if possible.By default the cheat flag is turned off.There is verbose switch |
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as well which is turned off by default. They are arranged like here before we |
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shuffle to start the the game. |
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54
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[0 | 0] |
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[0 | 1] [1 | 1] |
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[0 | 2] [1 | 2] [2 | 2] |
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[0 | 3] [1 | 3] [2 | 3] [3 | 3] |
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[0 | 4] [1 | 4] [2 | 4] [3 | 4] [4 | 4] |
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[0 | 5] [1 | 5] [2 | 5] [3 | 5] [4 | 5] [5 | 5] |
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[0 | 6] [1 | 6] [2 | 6] [3 | 6] [4 | 6] [5 | 6] [6 | 6] |
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62
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=head1 SYNOPSIS |
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64
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Below is the working code for the Domino game using the L package. |
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The game script C is supplied with the distribution and on install, |
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is available to play with. |
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68
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USAGE: play-domino [-h] [long options...] |
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--verbose Play the game in verbose mode. |
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--cheat Play the game in cheat mode. |
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73
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--usage show a short help message |
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-h show a compact help message |
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--help show a long help message |
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--man show the manual |
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78
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=cut |
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80
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sub BUILD { |
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1
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1
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0
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my ($self) = @_; |
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83
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1
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9
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$self->{human} = Games::Domino::Player->new({ name => 'H', show => 1 }); |
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1
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54
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if ($self->cheat) { |
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0
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0
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$self->{computer} = Games::Domino::Player->new({ name => 'C', show => 1 }); |
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} |
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else { |
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1
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16
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$self->{computer} = Games::Domino::Player->new({ name => 'C' }); |
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} |
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91
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1
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5
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$self->_init; |
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} |
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94
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=head1 METHODS |
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96
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=head2 play() |
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98
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Pick a tile from the current player. If no matching tile found then picks it from |
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the stock until it found one or the stock has only 2 tiles left at that time the |
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game is over. |
101
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102
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=cut |
103
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104
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sub play { |
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0
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0
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1
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my ($self, $index) = @_; |
106
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107
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0
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0
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my $player = $self->current; |
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0
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0
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my $name = $player->name; |
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110
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0
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0
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0
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if (defined $index) { |
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0
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0
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0
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if ($index =~ /^B$/i) { |
112
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0
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0
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$self->_pick_from_bank($player); |
113
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} |
114
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else { |
115
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0
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0
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my $tile = $player->_tile($index); |
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0
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0
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0
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print {*STDOUT} "[H] [P]: $tile [S]\n" if $self->debug; |
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0
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117
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0
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0
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splice(@{$player->{bank}}, $index-1, 1); |
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0
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118
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0
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0
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$self->_save($tile); |
119
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} |
120
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} |
121
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else { |
122
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0
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0
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my $tile = $player->pick($self->board_l, $self->board_r); |
123
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0
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0
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0
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if (defined $tile) { |
124
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0
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0
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0
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print {*STDOUT} "[C] [P]: $tile [S]\n" if $self->debug; |
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0
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0
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125
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0
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0
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$self->_save($tile); |
126
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} |
127
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else { |
128
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0
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0
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$self->_pick_from_bank($player); |
129
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} |
130
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} |
131
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} |
132
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133
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=head2 get_available_tiles() |
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135
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Returns all available tile's index. |
136
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137
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=cut |
138
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139
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sub get_available_tiles { |
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0
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0
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1
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0
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my ($self) = @_; |
141
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142
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0
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0
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return $self->current->_available_indexes; |
143
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} |
144
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145
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=head2 is_valid_tile($index) |
146
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147
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Return 1/0 depending on whether the tile at the given C<$index> is valid or not. |
148
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149
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=cut |
150
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151
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sub is_valid_tile { |
152
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0
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0
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1
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0
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my ($self, $index) = @_; |
153
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154
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0
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0
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0
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return (defined($index) |
155
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&& (($index =~ /^B$/i) |
156
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|| |
157
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($self->current->_validate_index($index) |
158
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&& $self->current->_validate_tile($index, $self->board_l, $self->board_r)) |
159
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)); |
160
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} |
161
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162
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=head2 is_over() |
163
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164
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Returns 1 or 0 depending whether the game is over or not.The game can be declared |
165
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over in the following circumstances: |
166
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167
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=over 2 |
168
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169
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=item * Any one of the two players have used all his tiles. |
170
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171
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=item * There are only two (2) tiles left in the bank. |
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173
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=back |
174
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175
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=cut |
176
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177
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sub is_over { |
178
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0
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0
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1
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0
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my ($self) = @_; |
179
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180
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return ((scalar(@{$self->{stock}}) == 2) |
181
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|| |
182
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(scalar(@{$self->{human}->{bank}}) == 0) |
183
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|| |
184
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0
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0
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0
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(scalar(@{$self->{computer}->{bank}}) == 0)); |
185
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} |
186
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187
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=head2 result() |
188
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189
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Declares who is the winner against whom and by how much margin. |
190
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191
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=cut |
192
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193
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sub result { |
194
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0
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0
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1
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0
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my ($self) = @_; |
195
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196
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0
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0
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my ($result); |
197
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0
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0
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0
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if (scalar(@{$self->stock}) == 2) { |
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0
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0
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198
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0
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0
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my $c_b = scalar(@{$self->computer->bank}); |
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0
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0
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199
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0
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0
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my $h_b = scalar(@{$self->human->bank}); |
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0
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0
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200
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0
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0
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my $msg = 'Bank has only 2 tiles left. '; |
201
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0
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0
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0
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if ($c_b < $h_b) { |
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|
0
|
|
|
|
|
|
202
|
0
|
|
|
|
|
0
|
$result = $self->_result("${msg}. Therefore, computer is declared the winner, having less tiles than you.", $c_b, $h_b); |
203
|
|
|
|
|
|
|
} |
204
|
|
|
|
|
|
|
elsif ($c_b > $h_b) { |
205
|
0
|
|
|
|
|
0
|
$result = $self->_result("${msg}. Therefore, you are declared the winner, having less tiles than computer.", $h_b, $c_b); |
206
|
|
|
|
|
|
|
} |
207
|
|
|
|
|
|
|
else { |
208
|
0
|
|
|
|
|
0
|
$result = $self->_result('${msg}. Therefore, game is declared draw as both players have the same number of tiles.', $h_b, $c_b); |
209
|
|
|
|
|
|
|
} |
210
|
|
|
|
|
|
|
} |
211
|
|
|
|
|
|
|
else { |
212
|
0
|
|
|
|
|
0
|
my $h = $self->human->value; |
213
|
0
|
|
|
|
|
0
|
my $c = $self->computer->value; |
214
|
|
|
|
|
|
|
|
215
|
0
|
0
|
|
|
|
0
|
if (scalar(@{$self->human->bank}) == 0) { |
|
0
|
0
|
|
|
|
0
|
|
216
|
0
|
|
|
|
|
0
|
$result = $self->_result('Congratulation, you are the winner as you have no tiles left.', $h, $c); |
217
|
|
|
|
|
|
|
} |
218
|
0
|
|
|
|
|
0
|
elsif (scalar(@{$self->computer->bank}) == 0) { |
219
|
0
|
|
|
|
|
0
|
$result = $self->_result('Sorry, computer is the winner as it has no tiles left.', $c, $h); |
220
|
|
|
|
|
|
|
} |
221
|
|
|
|
|
|
|
else { |
222
|
0
|
0
|
|
|
|
0
|
if ($h < $c) { |
|
|
0
|
|
|
|
|
|
223
|
0
|
|
|
|
|
0
|
$result = $self->_result('Congratulation, you are the winner as your remaining tiles value is less than computer.', $h, $c); |
224
|
|
|
|
|
|
|
} |
225
|
|
|
|
|
|
|
elsif ($h > $c) { |
226
|
0
|
|
|
|
|
0
|
$result = $self->_result('Sorry, computer is the winner as it\'s remaining tiles value is less than yours.', $c, $h); |
227
|
|
|
|
|
|
|
} |
228
|
|
|
|
|
|
|
else { |
229
|
0
|
|
|
|
|
0
|
$result = $self->_result('Game is declared draw as both the players reamaining tiles value is the same.', $c, $h); |
230
|
|
|
|
|
|
|
} |
231
|
|
|
|
|
|
|
} |
232
|
|
|
|
|
|
|
} |
233
|
|
|
|
|
|
|
|
234
|
0
|
0
|
|
|
|
0
|
if ($self->debug) { |
235
|
0
|
|
|
|
|
0
|
$result = sprintf("STOCK : %s\n%s", $self->as_string, $result); |
236
|
|
|
|
|
|
|
} |
237
|
|
|
|
|
|
|
|
238
|
0
|
|
|
|
|
0
|
return Term::ANSIColor::Markup->colorize($result); |
239
|
|
|
|
|
|
|
} |
240
|
|
|
|
|
|
|
|
241
|
|
|
|
|
|
|
=head2 show() |
242
|
|
|
|
|
|
|
|
243
|
|
|
|
|
|
|
Returns the current state of the game. |
244
|
|
|
|
|
|
|
|
245
|
|
|
|
|
|
|
=cut |
246
|
|
|
|
|
|
|
|
247
|
|
|
|
|
|
|
sub show { |
248
|
0
|
|
|
0
|
1
|
0
|
my ($self) = @_; |
249
|
|
|
|
|
|
|
|
250
|
0
|
|
|
|
|
0
|
my $game = sprintf("%s\n", $self->_line); |
251
|
0
|
|
|
|
|
0
|
$game .= sprintf("[C]: %s\n", $self->computer->as_string); |
252
|
0
|
|
|
|
|
0
|
$game .= sprintf("[H]: %s\n", $self->human->as_string); |
253
|
0
|
|
|
|
|
0
|
$game .= "[G]: " . $self->_board . "\n"; |
254
|
0
|
|
|
|
|
0
|
$game .= sprintf("%s", $self->_line); |
255
|
|
|
|
|
|
|
|
256
|
0
|
|
|
|
|
0
|
return $game; |
257
|
|
|
|
|
|
|
} |
258
|
|
|
|
|
|
|
|
259
|
|
|
|
|
|
|
=head2 reset() |
260
|
|
|
|
|
|
|
|
261
|
|
|
|
|
|
|
Reset the game. |
262
|
|
|
|
|
|
|
|
263
|
|
|
|
|
|
|
=cut |
264
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
sub reset { |
266
|
0
|
|
|
0
|
1
|
0
|
my ($self) = @_; |
267
|
|
|
|
|
|
|
|
268
|
0
|
|
|
|
|
0
|
$self->human->reset; |
269
|
0
|
|
|
|
|
0
|
$self->computer->reset; |
270
|
0
|
|
|
|
|
0
|
$self->_init; |
271
|
|
|
|
|
|
|
} |
272
|
|
|
|
|
|
|
|
273
|
|
|
|
|
|
|
=head2 as_string() |
274
|
|
|
|
|
|
|
|
275
|
|
|
|
|
|
|
Returns all the unused tiles remained in the bank. |
276
|
|
|
|
|
|
|
|
277
|
|
|
|
|
|
|
=cut |
278
|
|
|
|
|
|
|
|
279
|
|
|
|
|
|
|
sub as_string { |
280
|
1
|
|
|
1
|
1
|
42
|
my ($self) = @_; |
281
|
|
|
|
|
|
|
|
282
|
1
|
50
|
|
|
|
2
|
return '[EMPTY]' unless scalar(@{$self->{stock}}); |
|
1
|
|
|
|
|
4
|
|
283
|
|
|
|
|
|
|
|
284
|
1
|
|
|
|
|
2
|
my $domino = ''; |
285
|
1
|
|
|
|
|
2
|
foreach (@{$self->{stock}}) { |
|
1
|
|
|
|
|
2
|
|
286
|
14
|
|
|
|
|
283
|
$domino .= sprintf("%s==", $_); |
287
|
|
|
|
|
|
|
} |
288
|
|
|
|
|
|
|
|
289
|
1
|
|
|
|
|
38
|
$domino =~ s/[\=]+\s?$//; |
290
|
1
|
|
|
|
|
6
|
$domino =~ s/\s+$//; |
291
|
1
|
|
|
|
|
4
|
return $domino; |
292
|
|
|
|
|
|
|
} |
293
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
sub pause { |
295
|
0
|
|
|
0
|
0
|
0
|
my ($self, $message) = @_; |
296
|
|
|
|
|
|
|
|
297
|
0
|
0
|
|
|
|
0
|
$message = "Press any key to continue..." unless defined $message; |
298
|
0
|
|
|
|
|
0
|
print {*STDOUT} $message; |
|
0
|
|
|
|
|
0
|
|
299
|
|
|
|
|
|
|
|
300
|
0
|
|
|
|
|
0
|
$self->read_mode('cbreak'); |
301
|
0
|
|
|
|
|
0
|
ReadKey(0); |
302
|
0
|
|
|
|
|
0
|
$self->read_mode; |
303
|
|
|
|
|
|
|
} |
304
|
|
|
|
|
|
|
|
305
|
|
|
|
|
|
|
sub read_mode { |
306
|
0
|
|
|
0
|
0
|
0
|
my ($self, $state) = @_; |
307
|
|
|
|
|
|
|
|
308
|
0
|
0
|
|
|
|
0
|
$state = 'normal' unless defined $state; |
309
|
0
|
|
|
|
|
0
|
ReadMode $state; |
310
|
|
|
|
|
|
|
} |
311
|
|
|
|
|
|
|
|
312
|
|
|
|
|
|
|
sub about_game { |
313
|
0
|
|
|
0
|
0
|
0
|
my ($self) = @_; |
314
|
|
|
|
|
|
|
|
315
|
0
|
|
|
|
|
0
|
return qq { |
316
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
317
|
|
|
|
|
|
|
| | |
318
|
|
|
|
|
|
|
| Games::Domino v$Games::Domino::VERSION | |
319
|
|
|
|
|
|
|
| | |
320
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
321
|
|
|
|
|
|
|
Tiles are numbered left to right starting with 1. Symbols used in this game are: |
322
|
|
|
|
|
|
|
[C]: Code for the computer player |
323
|
|
|
|
|
|
|
[H]: Code for the human player |
324
|
|
|
|
|
|
|
[P]: Personal tile |
325
|
|
|
|
|
|
|
[B]: Tile picked from the bank |
326
|
|
|
|
|
|
|
[S]: Successfully found the matching tile |
327
|
|
|
|
|
|
|
[F]: Unable to find the matching tile |
328
|
|
|
|
|
|
|
[G]: All matched tiles so far |
329
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
330
|
|
|
|
|
|
|
}; |
331
|
|
|
|
|
|
|
} |
332
|
|
|
|
|
|
|
|
333
|
|
|
|
|
|
|
sub how_to_play { |
334
|
0
|
|
|
0
|
0
|
0
|
my ($self) = @_; |
335
|
|
|
|
|
|
|
|
336
|
0
|
|
|
|
|
0
|
return qq { |
337
|
|
|
|
|
|
|
Example: |
338
|
|
|
|
|
|
|
|
339
|
|
|
|
|
|
|
[C] [P]: [5 | 6] [S] |
340
|
|
|
|
|
|
|
Computer picked the tile [5 | 6] from his own collection and successfully found |
341
|
|
|
|
|
|
|
the matching on board. |
342
|
|
|
|
|
|
|
|
343
|
|
|
|
|
|
|
[H] [P]: [6 | 6] [S] |
344
|
|
|
|
|
|
|
Human picked the tile [6 | 6] from his own collection and successfully found the |
345
|
|
|
|
|
|
|
matching on board. |
346
|
|
|
|
|
|
|
|
347
|
|
|
|
|
|
|
[C] [B]: [2 | 6] [S] |
348
|
|
|
|
|
|
|
Computer randomly picked the tile [2 | 6] from the bank and successfully found the |
349
|
|
|
|
|
|
|
matching on board. |
350
|
|
|
|
|
|
|
|
351
|
|
|
|
|
|
|
[C] [B]: [3 | 4] [F] |
352
|
|
|
|
|
|
|
Computer randomly picked the tile [3 | 4] from the bank and but failed to find the |
353
|
|
|
|
|
|
|
matching on board. |
354
|
|
|
|
|
|
|
|
355
|
|
|
|
|
|
|
[H] [B]: [2 | 2] [S] |
356
|
|
|
|
|
|
|
Human randomly picked the tile [2 | 2] from the bank and successfully found the |
357
|
|
|
|
|
|
|
matching on board. |
358
|
|
|
|
|
|
|
|
359
|
|
|
|
|
|
|
[H] [B]: [3 | 6] [F] |
360
|
|
|
|
|
|
|
Human randomly picked the tile [3 | 6] from the bank and but failed to find the |
361
|
|
|
|
|
|
|
matching on board. |
362
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
363
|
|
|
|
|
|
|
}; |
364
|
|
|
|
|
|
|
} |
365
|
|
|
|
|
|
|
|
366
|
|
|
|
|
|
|
# |
367
|
|
|
|
|
|
|
# |
368
|
|
|
|
|
|
|
# PRIVATE METHODS |
369
|
|
|
|
|
|
|
|
370
|
|
|
|
|
|
|
sub _pick_from_bank { |
371
|
0
|
|
|
0
|
|
0
|
my ($self, $player) = @_; |
372
|
|
|
|
|
|
|
|
373
|
0
|
|
|
|
|
0
|
my $name = $player->name; |
374
|
0
|
|
|
|
|
0
|
while (scalar(@{$self->{stock}}) > 2) { |
|
0
|
|
|
|
|
0
|
|
375
|
0
|
|
|
|
|
0
|
my $_tile = $self->_pick(); |
376
|
0
|
|
|
|
|
0
|
$player->save($_tile); |
377
|
0
|
|
|
|
|
0
|
my $tile = $player->pick($self->board_l, $self->board_r); |
378
|
0
|
0
|
|
|
|
0
|
if (defined $tile) { |
379
|
0
|
0
|
|
|
|
0
|
print {*STDOUT} "[$name] [B]: $tile [S]\n" if $self->debug; |
|
0
|
|
|
|
|
0
|
|
380
|
0
|
|
|
|
|
0
|
$self->_save($tile); |
381
|
0
|
|
|
|
|
0
|
last; |
382
|
|
|
|
|
|
|
} |
383
|
|
|
|
|
|
|
else { |
384
|
0
|
0
|
|
|
|
0
|
print {*STDOUT} "[$name] [B]: $_tile [F]\n" if $self->debug; |
|
0
|
|
|
|
|
0
|
|
385
|
|
|
|
|
|
|
} |
386
|
|
|
|
|
|
|
} |
387
|
|
|
|
|
|
|
} |
388
|
|
|
|
|
|
|
|
389
|
|
|
|
|
|
|
sub _save { |
390
|
0
|
|
|
0
|
|
0
|
my ($self, $tile) = @_; |
391
|
|
|
|
|
|
|
|
392
|
0
|
0
|
0
|
|
|
0
|
if (!defined($self->{board}) || (scalar(@{$self->{board}}) == 0)) { |
|
0
|
|
|
|
|
0
|
|
393
|
0
|
|
|
|
|
0
|
push @{$self->{board}}, $tile; |
|
0
|
|
|
|
|
0
|
|
394
|
0
|
|
|
|
|
0
|
$self->{board_l} = $tile->left; |
395
|
0
|
|
|
|
|
0
|
$self->{board_r} = $tile->right; |
396
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
397
|
0
|
|
|
|
|
0
|
$self->_next; |
398
|
0
|
|
|
|
|
0
|
return; |
399
|
|
|
|
|
|
|
} |
400
|
|
|
|
|
|
|
|
401
|
0
|
0
|
|
|
|
0
|
if ($self->{board_r} == $tile->left) { |
|
|
0
|
|
|
|
|
|
402
|
0
|
|
|
|
|
0
|
push @{$self->{board}}, $tile; |
|
0
|
|
|
|
|
0
|
|
403
|
0
|
|
|
|
|
0
|
$self->{board_r} = $tile->right; |
404
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
405
|
0
|
|
|
|
|
0
|
$self->_next; |
406
|
0
|
|
|
|
|
0
|
return; |
407
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
} |
409
|
|
|
|
|
|
|
elsif ($self->{board_r} == $tile->right) { |
410
|
0
|
|
|
|
|
0
|
my $L = $tile->left; |
411
|
0
|
|
|
|
|
0
|
my $R = $tile->right; |
412
|
0
|
|
|
|
|
0
|
$tile->right($L); |
413
|
0
|
|
|
|
|
0
|
$tile->left($R); |
414
|
0
|
|
|
|
|
0
|
push @{$self->{board}}, $tile; |
|
0
|
|
|
|
|
0
|
|
415
|
0
|
|
|
|
|
0
|
$self->{board_r} = $L; |
416
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
417
|
0
|
|
|
|
|
0
|
$self->_next; |
418
|
0
|
|
|
|
|
0
|
return; |
419
|
|
|
|
|
|
|
} |
420
|
|
|
|
|
|
|
|
421
|
0
|
0
|
|
|
|
0
|
if ($self->{board_l} == $tile->left) { |
|
|
0
|
|
|
|
|
|
422
|
0
|
|
|
|
|
0
|
my $L = $tile->left; |
423
|
0
|
|
|
|
|
0
|
my $R = $tile->right; |
424
|
0
|
|
|
|
|
0
|
$tile->right($L); |
425
|
0
|
|
|
|
|
0
|
$tile->left($R); |
426
|
0
|
|
|
|
|
0
|
unshift @{$self->{board}}, $tile; |
|
0
|
|
|
|
|
0
|
|
427
|
0
|
|
|
|
|
0
|
$self->{board_l} = $R; |
428
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
429
|
0
|
|
|
|
|
0
|
$self->_next; |
430
|
0
|
|
|
|
|
0
|
return; |
431
|
|
|
|
|
|
|
} |
432
|
|
|
|
|
|
|
elsif ($self->{board_l} == $tile->right) { |
433
|
0
|
|
|
|
|
0
|
unshift @{$self->{board}}, $tile; |
|
0
|
|
|
|
|
0
|
|
434
|
0
|
|
|
|
|
0
|
$self->{board_l} = $tile->left; |
435
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
436
|
0
|
|
|
|
|
0
|
$self->_next; |
437
|
0
|
|
|
|
|
0
|
return; |
438
|
|
|
|
|
|
|
} |
439
|
|
|
|
|
|
|
|
440
|
0
|
|
|
|
|
0
|
return; |
441
|
|
|
|
|
|
|
} |
442
|
|
|
|
|
|
|
|
443
|
|
|
|
|
|
|
sub _action { |
444
|
0
|
|
|
0
|
|
0
|
my ($self, $tile) = @_; |
445
|
|
|
|
|
|
|
|
446
|
0
|
0
|
0
|
|
|
0
|
if (defined $self->{action} && scalar(@{$self->{action}}) == 2) { |
|
0
|
|
|
|
|
0
|
|
447
|
0
|
|
|
|
|
0
|
foreach (@{$self->board}) { |
|
0
|
|
|
|
|
0
|
|
448
|
0
|
|
|
|
|
0
|
$_->color('blue'); |
449
|
|
|
|
|
|
|
} |
450
|
0
|
|
|
|
|
0
|
$self->{action} = [ $tile ]; |
451
|
|
|
|
|
|
|
} |
452
|
|
|
|
|
|
|
else { |
453
|
0
|
|
|
|
|
0
|
push @{$self->{action}}, $tile; |
|
0
|
|
|
|
|
0
|
|
454
|
|
|
|
|
|
|
} |
455
|
|
|
|
|
|
|
|
456
|
0
|
0
|
|
|
|
0
|
if ($self->current->name eq 'H') { |
457
|
0
|
|
|
|
|
0
|
$tile->color('green'); |
458
|
|
|
|
|
|
|
} |
459
|
|
|
|
|
|
|
else { |
460
|
0
|
|
|
|
|
0
|
$tile->color('red'); |
461
|
|
|
|
|
|
|
} |
462
|
|
|
|
|
|
|
} |
463
|
|
|
|
|
|
|
|
464
|
|
|
|
|
|
|
sub _board { |
465
|
0
|
|
|
0
|
|
0
|
my ($self) = @_; |
466
|
|
|
|
|
|
|
|
467
|
0
|
|
|
|
|
0
|
my $board = ''; |
468
|
0
|
0
|
|
|
|
0
|
if (scalar(@{$self->board})) { |
|
0
|
|
|
|
|
0
|
|
469
|
0
|
|
|
|
|
0
|
foreach (@{$self->board}) { |
|
0
|
|
|
|
|
0
|
|
470
|
0
|
|
|
|
|
0
|
$board .= sprintf("<%s>%s<\/%s>==", $_->color, $_, $_->color); |
471
|
|
|
|
|
|
|
} |
472
|
|
|
|
|
|
|
} |
473
|
|
|
|
|
|
|
else { |
474
|
0
|
|
|
|
|
0
|
$board .= 'EMPTY'; |
475
|
|
|
|
|
|
|
} |
476
|
|
|
|
|
|
|
|
477
|
0
|
|
|
|
|
0
|
$board =~ s/[\=]+\s?$//; |
478
|
0
|
|
|
|
|
0
|
$board =~ s/\s+$//; |
479
|
0
|
|
|
|
|
0
|
return Term::ANSIColor::Markup->colorize($board); |
480
|
|
|
|
|
|
|
} |
481
|
|
|
|
|
|
|
|
482
|
|
|
|
|
|
|
sub _result { |
483
|
0
|
|
|
0
|
|
0
|
my ($self, $title, $a, $b) = @_; |
484
|
|
|
|
|
|
|
|
485
|
0
|
|
|
|
|
0
|
my $result = sprintf("%s ", $title); |
486
|
0
|
|
|
|
|
0
|
$result .= sprintf("Final score [%d", $a); |
487
|
0
|
|
|
|
|
0
|
$result .= sprintf("] against [%d", $b); |
488
|
0
|
|
|
|
|
0
|
$result .= '].'; |
489
|
|
|
|
|
|
|
|
490
|
0
|
|
|
|
|
0
|
return $result; |
491
|
|
|
|
|
|
|
} |
492
|
|
|
|
|
|
|
|
493
|
|
|
|
|
|
|
sub _line { |
494
|
0
|
|
|
0
|
|
0
|
my ($self) = @_; |
495
|
|
|
|
|
|
|
|
496
|
0
|
|
|
|
|
0
|
return "="x81; |
497
|
|
|
|
|
|
|
} |
498
|
|
|
|
|
|
|
|
499
|
|
|
|
|
|
|
sub _init { |
500
|
1
|
|
|
1
|
|
3
|
my ($self) = @_; |
501
|
|
|
|
|
|
|
|
502
|
1
|
|
|
|
|
4
|
$self->{stock} = $self->_prepare(); |
503
|
1
|
|
|
|
|
4
|
$self->{board} = []; |
504
|
1
|
|
|
|
|
7
|
$self->{human}->save($self->_pick) for (1..7); |
505
|
1
|
|
|
|
|
8
|
$self->{computer}->save($self->_pick) for (1..7); |
506
|
1
|
|
|
|
|
9
|
$self->{current} = $self->{human}; |
507
|
|
|
|
|
|
|
} |
508
|
|
|
|
|
|
|
|
509
|
|
|
|
|
|
|
sub _pick { |
510
|
14
|
|
|
14
|
|
26
|
my ($self) = @_; |
511
|
|
|
|
|
|
|
|
512
|
14
|
|
|
|
|
16
|
return shift @{$self->{stock}}; |
|
14
|
|
|
|
|
35
|
|
513
|
|
|
|
|
|
|
} |
514
|
|
|
|
|
|
|
|
515
|
|
|
|
|
|
|
sub _prepare { |
516
|
1
|
|
|
1
|
|
2
|
my ($self) = @_; |
517
|
|
|
|
|
|
|
|
518
|
1
|
|
|
|
|
2
|
my $tiles = []; |
519
|
1
|
|
|
|
|
9
|
my $tile = Games::Domino::Tile->new({ left => 0, right => 0, double => 1 }); |
520
|
1
|
|
|
|
|
23
|
push @$tiles, $tile; |
521
|
1
|
|
|
|
|
4
|
foreach my $R (1..6) { |
522
|
6
|
|
|
|
|
10
|
my $L = 0; |
523
|
6
|
|
|
|
|
8
|
my $D = 0; |
524
|
6
|
|
|
|
|
12
|
while ($R >= $L) { |
525
|
27
|
100
|
|
|
|
57
|
($R == $L)?($D = 1):($D = 0); |
526
|
27
|
|
|
|
|
392
|
push @$tiles, Games::Domino::Tile->new({ left => $L, right => $R, double => $D }); |
527
|
27
|
|
|
|
|
629
|
$L++; |
528
|
|
|
|
|
|
|
} |
529
|
|
|
|
|
|
|
} |
530
|
|
|
|
|
|
|
|
531
|
1
|
|
|
|
|
2
|
$tiles = [shuffle @{$tiles}]; |
|
1
|
|
|
|
|
41
|
|
532
|
1
|
|
|
|
|
6
|
return $tiles; |
533
|
|
|
|
|
|
|
} |
534
|
|
|
|
|
|
|
|
535
|
|
|
|
|
|
|
sub _next { |
536
|
0
|
|
|
0
|
|
|
my ($self) = @_; |
537
|
|
|
|
|
|
|
|
538
|
0
|
0
|
|
|
|
|
if ($self->current->name eq 'H') { |
539
|
0
|
|
|
|
|
|
$self->current($self->computer); |
540
|
|
|
|
|
|
|
} |
541
|
|
|
|
|
|
|
else { |
542
|
0
|
|
|
|
|
|
$self->current($self->human); |
543
|
|
|
|
|
|
|
} |
544
|
|
|
|
|
|
|
} |
545
|
|
|
|
|
|
|
|
546
|
|
|
|
|
|
|
=head1 AUTHOR |
547
|
|
|
|
|
|
|
|
548
|
|
|
|
|
|
|
Mohammad S Anwar, C<< >> |
549
|
|
|
|
|
|
|
|
550
|
|
|
|
|
|
|
=head1 REPOSITORY |
551
|
|
|
|
|
|
|
|
552
|
|
|
|
|
|
|
L |
553
|
|
|
|
|
|
|
|
554
|
|
|
|
|
|
|
=head1 BUGS |
555
|
|
|
|
|
|
|
|
556
|
|
|
|
|
|
|
Please report any bugs or feature requests to C, |
557
|
|
|
|
|
|
|
or through the web interface at L. |
558
|
|
|
|
|
|
|
I will be notified, and then you'll automatically be notified of progress on your |
559
|
|
|
|
|
|
|
bug as I make changes. |
560
|
|
|
|
|
|
|
|
561
|
|
|
|
|
|
|
=head1 SUPPORT |
562
|
|
|
|
|
|
|
|
563
|
|
|
|
|
|
|
You can find documentation for this module with the perldoc command. |
564
|
|
|
|
|
|
|
|
565
|
|
|
|
|
|
|
perldoc Games::Domino |
566
|
|
|
|
|
|
|
|
567
|
|
|
|
|
|
|
You can also look for information at: |
568
|
|
|
|
|
|
|
|
569
|
|
|
|
|
|
|
=over 4 |
570
|
|
|
|
|
|
|
|
571
|
|
|
|
|
|
|
=item * RT: CPAN's request tracker (report bugs here) |
572
|
|
|
|
|
|
|
|
573
|
|
|
|
|
|
|
L |
574
|
|
|
|
|
|
|
|
575
|
|
|
|
|
|
|
=item * AnnoCPAN: Annotated CPAN documentation |
576
|
|
|
|
|
|
|
|
577
|
|
|
|
|
|
|
L |
578
|
|
|
|
|
|
|
|
579
|
|
|
|
|
|
|
=item * CPAN Ratings |
580
|
|
|
|
|
|
|
|
581
|
|
|
|
|
|
|
L |
582
|
|
|
|
|
|
|
|
583
|
|
|
|
|
|
|
=item * Search CPAN |
584
|
|
|
|
|
|
|
|
585
|
|
|
|
|
|
|
L |
586
|
|
|
|
|
|
|
|
587
|
|
|
|
|
|
|
=back |
588
|
|
|
|
|
|
|
|
589
|
|
|
|
|
|
|
=head1 LICENSE AND COPYRIGHT |
590
|
|
|
|
|
|
|
|
591
|
|
|
|
|
|
|
Copyright 2012 - 2016 Mohammad S Anwar. |
592
|
|
|
|
|
|
|
|
593
|
|
|
|
|
|
|
This program is free software; you can redistribute it and / or modify it under |
594
|
|
|
|
|
|
|
the terms of the the Artistic License (2.0). You may obtain a copy of the full |
595
|
|
|
|
|
|
|
license at: |
596
|
|
|
|
|
|
|
|
597
|
|
|
|
|
|
|
L |
598
|
|
|
|
|
|
|
|
599
|
|
|
|
|
|
|
Any use, modification, and distribution of the Standard or Modified Versions is |
600
|
|
|
|
|
|
|
governed by this Artistic License.By using, modifying or distributing the Package, |
601
|
|
|
|
|
|
|
you accept this license. Do not use, modify, or distribute the Package, if you do |
602
|
|
|
|
|
|
|
not accept this license. |
603
|
|
|
|
|
|
|
|
604
|
|
|
|
|
|
|
If your Modified Version has been derived from a Modified Version made by someone |
605
|
|
|
|
|
|
|
other than you,you are nevertheless required to ensure that your Modified Version |
606
|
|
|
|
|
|
|
complies with the requirements of this license. |
607
|
|
|
|
|
|
|
|
608
|
|
|
|
|
|
|
This license does not grant you the right to use any trademark, service mark, |
609
|
|
|
|
|
|
|
tradename, or logo of the Copyright Holder. |
610
|
|
|
|
|
|
|
|
611
|
|
|
|
|
|
|
This license includes the non-exclusive, worldwide, free-of-charge patent license |
612
|
|
|
|
|
|
|
to make, have made, use, offer to sell, sell, import and otherwise transfer the |
613
|
|
|
|
|
|
|
Package with respect to any patent claims licensable by the Copyright Holder that |
614
|
|
|
|
|
|
|
are necessarily infringed by the Package. If you institute patent litigation |
615
|
|
|
|
|
|
|
(including a cross-claim or counterclaim) against any party alleging that the |
616
|
|
|
|
|
|
|
Package constitutes direct or contributory patent infringement,then this Artistic |
617
|
|
|
|
|
|
|
License to you shall terminate on the date that such litigation is filed. |
618
|
|
|
|
|
|
|
|
619
|
|
|
|
|
|
|
Disclaimer of Warranty: THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND |
620
|
|
|
|
|
|
|
CONTRIBUTORS "AS IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED |
621
|
|
|
|
|
|
|
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR |
622
|
|
|
|
|
|
|
NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL LAW. UNLESS |
623
|
|
|
|
|
|
|
REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL BE LIABLE FOR ANY DIRECT, |
624
|
|
|
|
|
|
|
INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING IN ANY WAY OUT OF THE USE |
625
|
|
|
|
|
|
|
OF THE PACKAGE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
626
|
|
|
|
|
|
|
|
627
|
|
|
|
|
|
|
=cut |
628
|
|
|
|
|
|
|
|
629
|
|
|
|
|
|
|
1; # End of Games::Domino |