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package Games::Domino::Player; |
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$Games::Domino::Player::VERSION = '0.30'; |
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$Games::Domino::Player::AUTHORITY = 'cpan:MANWAR'; |
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=head1 NAME |
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Games::Domino::Player - Represents the player of the Domino game. |
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=head1 VERSION |
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Version 0.30 |
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=cut |
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5
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461
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use 5.006; |
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use Data::Dumper; |
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use Games::Domino::Params qw(HorC); |
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1870
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use Moo; |
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1527
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use namespace::clean; |
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1364
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use overload q{""} => 'as_string', fallback => 1; |
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has 'name' => (is => 'ro', isa => HorC, required => 1); |
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has 'bank' => (is => 'rw'); |
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has 'score' => (is => 'rw'); |
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has 'show' => (is => 'rw', default => sub { return 0 }); |
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=head1 DESCRIPTION |
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It is used internally by L. |
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=head1 METHODS |
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=head2 save() |
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Saves the given tile to the bank of the player. |
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40
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use strict; use warnings; |
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use Games::Domino::Tile; |
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use Games::Domino::Player; |
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44
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my $player = Games::Domino::Player->new({ name => 'H' }); |
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$player->save(Games::Domino::Tile->new({ left => 1, right => 4 })); |
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47
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=cut |
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49
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sub save { |
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18
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18
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1
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my ($self, $tile) = @_; |
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52
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18
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100
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die("ERROR: Undefined tile found.\n") unless defined $tile; |
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54
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17
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push @{$self->{bank}}, $tile; |
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55
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} |
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57
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=head2 reset() |
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59
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Resets player's score and bank (of tiles). |
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61
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use strict; use warnings; |
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use Games::Domino::Tile; |
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use Games::Domino::Player; |
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65
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my $player = Games::Domino::Player->new({ name => 'H' }); |
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$player->save(Games::Domino::Tile->new({ left => 1, right => 4 })); |
67
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$player-reset(); |
68
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69
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=cut |
70
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71
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sub reset { |
72
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0
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0
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1
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0
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my ($self) = @_; |
73
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74
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0
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0
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$self->{bank} = []; |
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0
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0
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$self->{score} = 0; |
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} |
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78
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=head2 value() |
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80
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Returns the total value of all the tiles of the current player. |
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82
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use strict; use warnings; |
83
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use Games::Domino::Tile; |
84
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use Games::Domino::Player; |
85
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86
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my $player = Games::Domino::Player->new({ name => 'H' }); |
87
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$player->save(Games::Domino::Tile->new({ left => 1, right => 4 })); |
88
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$player->save(Games::Domino::Tile->new({ left => 5, right => 3 })); |
89
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print "The total value of the player is [" . $player->value . "]\n"; |
90
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91
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=cut |
92
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93
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sub value { |
94
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1
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1
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1
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6
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my ($self) = @_; |
95
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96
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1
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3
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$self->{score} = 0; |
97
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1
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2
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foreach (@{$self->{bank}}) { |
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3
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98
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2
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8
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$self->{score} += $_->value; |
99
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} |
100
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1
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6
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return $self->{score}; |
101
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} |
102
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103
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=head2 pick() |
104
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105
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Returns a matching tile for the given open ends. If no open ends found it then |
106
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returns highest value tile from the bank of the player. |
107
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108
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use strict; use warnings; |
109
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use Games::Domino::Tile; |
110
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use Games::Domino::Player; |
111
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112
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my $player = Games::Domino::Player->new({ name => 'H' }); |
113
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$player->save(Games::Domino::Tile->new({ left => 1, right => 4 })); |
114
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$player->save(Games::Domino::Tile->new({ left => 5, right => 3 })); |
115
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my $tile = $player->pick(); |
116
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print "Tile: $tile\n"; |
117
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118
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=cut |
119
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120
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sub pick { |
121
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2
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2
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1
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10
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my ($self, $left, $right) = @_; |
122
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123
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2
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50
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66
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10
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return $self->_pick($left, $right) |
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if (defined($left) && defined($right)); |
125
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126
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2
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4
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my $i = 0; |
127
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2
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3
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my $pos = 0; |
128
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2
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4
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my $max = 0; |
129
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2
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3
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my $tile = undef; |
130
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131
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2
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3
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foreach (@{$self->{bank}}) { |
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2
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5
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132
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4
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50
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11
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if ($_->value > $max) { |
133
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4
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10
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$max = $_->value; |
134
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4
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9
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$tile = $_; |
135
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4
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5
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$pos = $i; |
136
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} |
137
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4
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10
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$i++; |
138
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} |
139
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140
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2
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3
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splice(@{$self->{bank}}, $pos, 1); |
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2
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6
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141
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2
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5
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return $tile; |
142
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} |
143
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144
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=head2 as_string() |
145
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146
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Returns the player object as string.This method is overloaded as string context. |
147
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So if we print the object then this method gets called. You can explictly call |
148
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this method as well. Suppose the player has 2 tiles then this return something |
149
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like [1 | 4] == [5 | 3]. |
150
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151
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use strict; use warnings; |
152
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use Games::Domino::Tile; |
153
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use Games::Domino::Player; |
154
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155
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my $player = Games::Domino::Player->new({ name => 'H' }); |
156
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$player->save(Games::Domino::Tile->new({ left => 1, right => 4 })); |
157
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$player->save(Games::Domino::Tile->new({ left => 5, right => 3 })); |
158
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print "Player: $player\n"; |
159
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160
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=cut |
161
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162
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sub as_string { |
163
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1
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1
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1
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4
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my ($self) = @_; |
164
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165
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1
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3
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my $bank = ''; |
166
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1
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2
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foreach (@{$self->{bank}}) { |
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1
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4
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167
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2
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50
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38
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if ($self->show) { |
168
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2
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34
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$bank .= sprintf("[%d | %d]==", $_->left, $_->right); |
169
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} else { |
170
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0
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0
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$bank .= sprintf("[x | x]=="); |
171
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} |
172
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} |
173
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1
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25
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$bank =~ s/[\=]+\s?$//; |
174
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1
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5
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$bank =~ s/\s+$//; |
175
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1
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4
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return $bank; |
176
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} |
177
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178
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# |
179
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# |
180
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# PRIVATE METHODS |
181
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182
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sub _pick { |
183
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0
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0
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my ($self, $left, $right) = @_; |
184
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185
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0
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my $i = 0; |
186
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0
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my $pos = 0; |
187
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0
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my $tile = undef; |
188
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189
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# Find all matching tiles. |
190
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0
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my $matched = {}; |
191
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0
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foreach (@{$self->{bank}}) { |
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0
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192
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0
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my $L = $_->left; |
193
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0
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my $R = $_->right; |
194
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0
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0
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0
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if (($left =~ /$L|$R/) || ($right =~ /$L|$R/)) { |
195
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0
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$pos = $i; |
196
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0
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$tile = $_; |
197
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0
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$matched->{$i} = $tile; |
198
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} |
199
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0
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$i++; |
200
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} |
201
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202
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# Pick the maximum value tile among all the matched ones. |
203
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0
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my $pick = undef; |
204
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0
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my $max = 0; |
205
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0
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foreach (keys %{$matched}) { |
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0
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206
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0
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0
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if ($matched->{$_}->value > $max) { |
207
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0
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$max = $matched->{$_}->value; |
208
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0
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$pick = { i => $_, t => $matched->{$_} }; |
209
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} |
210
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} |
211
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212
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0
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0
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if (defined($pick)) { |
213
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0
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splice(@{$self->{bank}}, $pick->{i}, 1); |
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0
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214
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0
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return $pick->{t}; |
215
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} |
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return; |
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} |
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sub _available_indexes { |
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my ($self) = @_; |
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return 1 if (scalar(@{$self->{bank}}) == 1); |
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return "1..".scalar(@{$self->{bank}}); |
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} |
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sub _validate_index { |
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my ($self, $index) = @_; |
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229
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0
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0
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return 0 unless (defined($index) && ($index =~ /^\d+$/)); |
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return 1 if ((scalar(@{$self->{bank}}) >= $index) && ($index >= 1)); |
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return 0; |
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} |
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sub _validate_tile { |
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0
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my ($self, $index, $left, $right) = @_; |
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237
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0
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0
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0
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return 0 unless (defined($index) && ($index =~ /^\d+$/)); |
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0
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0
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return 1 unless (defined $left && defined $right); |
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my $tile = $self->{bank}->[$index-1]; |
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my $L = $tile->left; |
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my $R = $tile->right; |
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0
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0
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return 1 if (($left =~ /$L|$R/) || ($right =~ /$L|$R/)); |
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0
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return 0; |
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} |
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248
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sub _tile { |
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0
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0
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my ($self, $index) = @_; |
250
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251
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0
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return $self->{bank}->[$index-1]; |
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} |
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254
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=head1 AUTHOR |
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Mohammad S Anwar, C<< >> |
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=head1 REPOSITORY |
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260
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L |
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=head1 BUGS |
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Please report any bugs or feature requests to C, |
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or through the web interface at L. |
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I will be notified, and then you'll automatically be notified of progress on your |
267
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bug as I make changes. |
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=head1 SUPPORT |
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271
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You can find documentation for this module with the perldoc command. |
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273
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perldoc Games::Domino::Player |
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You can also look for information at: |
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277
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=over 4 |
278
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279
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=item * RT: CPAN's request tracker (report bugs here) |
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281
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L |
282
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283
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=item * AnnoCPAN: Annotated CPAN documentation |
284
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285
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L |
286
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287
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=item * CPAN Ratings |
288
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289
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L |
290
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291
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|
=item * Search CPAN |
292
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293
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L |
294
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295
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|
=back |
296
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297
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|
=head1 LICENSE AND COPYRIGHT |
298
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299
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|
Copyright 2012 - 2016 Mohammad S Anwar. |
300
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301
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|
This program is free software; you can redistribute it and / or modify it under |
302
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|
the terms of the the Artistic License (2.0). You may obtain a copy of the full |
303
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|
license at: |
304
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305
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|
L |
306
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|
307
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|
|
Any use, modification, and distribution of the Standard or Modified Versions is |
308
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|
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|
|
governed by this Artistic License.By using, modifying or distributing the Package, |
309
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|
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|
|
|
|
you accept this license. Do not use, modify, or distribute the Package, if you do |
310
|
|
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|
|
|
|
not accept this license. |
311
|
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|
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|
312
|
|
|
|
|
|
|
If your Modified Version has been derived from a Modified Version made by someone |
313
|
|
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|
|
|
|
other than you,you are nevertheless required to ensure that your Modified Version |
314
|
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|
|
complies with the requirements of this license. |
315
|
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|
316
|
|
|
|
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|
|
This license does not grant you the right to use any trademark, service mark, |
317
|
|
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|
|
|
tradename, or logo of the Copyright Holder. |
318
|
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319
|
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|
This license includes the non-exclusive, worldwide, free-of-charge patent license |
320
|
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|
|
to make, have made, use, offer to sell, sell, import and otherwise transfer the |
321
|
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|
|
|
|
Package with respect to any patent claims licensable by the Copyright Holder that |
322
|
|
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|
|
are necessarily infringed by the Package. If you institute patent litigation |
323
|
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|
|
|
|
(including a cross-claim or counterclaim) against any party alleging that the |
324
|
|
|
|
|
|
|
Package constitutes direct or contributory patent infringement,then this Artistic |
325
|
|
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|
|
|
|
License to you shall terminate on the date that such litigation is filed. |
326
|
|
|
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|
327
|
|
|
|
|
|
|
Disclaimer of Warranty: THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND |
328
|
|
|
|
|
|
|
CONTRIBUTORS "AS IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED |
329
|
|
|
|
|
|
|
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR |
330
|
|
|
|
|
|
|
NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL LAW. UNLESS |
331
|
|
|
|
|
|
|
REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL BE LIABLE FOR ANY DIRECT, |
332
|
|
|
|
|
|
|
INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING IN ANY WAY OUT OF THE USE |
333
|
|
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|
|
|
|
OF THE PACKAGE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
334
|
|
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|
335
|
|
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|
|
|
|
=cut |
336
|
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|
337
|
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|
|
1; # End of Games::Domino::Player |