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# Games::Checkers, Copyright (C) 1996-2012 Mikhael Goikhman, migo@cpan.org |
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# |
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# This program is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with this program. If not, see . |
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use strict; |
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use warnings; |
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# ---------------------------------------------------------------------------- |
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package Games::Checkers::LocationIterator; |
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use Games::Checkers::Constants; |
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sub new ($$%) { |
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0
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0
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my $class = shift; |
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0
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my $board = shift || die "No board in constructor"; |
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my $self = { board => $board, loc => undef, @_ }; |
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bless $self, $class; |
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$self->restart; |
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0
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return $self; |
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} |
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sub last ($) { |
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0
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my $self = shift; |
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return $self->{loc}; |
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} |
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sub next ($) { |
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my $self = shift; |
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my $old = $self->{loc}; |
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$self->increment; |
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return $old; |
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} |
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sub left ($) { |
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my $self = shift; |
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return $self->{loc} != NL; |
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} |
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sub increment ($) { |
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0
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my $self = shift; |
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return NL if $self->{loc} == NL; |
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$self->{loc} = NL |
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0
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unless ++$self->{loc} < $self->{board}->locs; |
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return $self->{loc}; |
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} |
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sub restart ($) { |
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0
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0
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my $self = shift; |
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$self->{loc} = -1; |
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$self->increment; |
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} |
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68
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sub all ($) { |
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0
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0
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my $self = shift; |
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0
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my @locations = (); |
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push @locations, $self->next while $self->left; |
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return @locations; |
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} |
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75
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# ---------------------------------------------------------------------------- |
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77
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package Games::Checkers::FigureIterator; |
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79
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1
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1
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7
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use base 'Games::Checkers::LocationIterator'; |
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2
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1
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453
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80
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1
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1
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7
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use Games::Checkers::Constants; |
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1
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1
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1
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4
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81
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82
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sub new ($$$) { |
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0
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0
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my $class = shift; |
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0
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my $board = shift; |
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0
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my $color = shift; |
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87
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return $class->SUPER::new($board, color => $color); |
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} |
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90
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sub increment ($) { |
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0
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0
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my $self = shift; |
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0
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my $loc = $self->{loc}; |
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0
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0
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return NL if $loc == NL; |
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96
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0
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my $board = $self->{board}; |
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98
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0
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while (++$loc < $board->locs) { |
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0
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0
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0
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if ( |
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$board->occup($loc) && |
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$board->color($loc) == $self->{color} |
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) { |
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0
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return $self->{loc} = $loc; |
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} |
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105
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} |
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106
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107
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0
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return $self->{loc} = NL; |
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108
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} |
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109
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110
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1; |