|  line  | 
 stmt  | 
 bran  | 
 cond  | 
 sub  | 
 pod  | 
 time  | 
 code  | 
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 # Games::Checkers, Copyright (C) 1996-2012 Mikhael Goikhman, migo@cpan.org  | 
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 # This program is free software: you can redistribute it and/or modify  | 
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 # it under the terms of the GNU General Public License as published by  | 
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 # the Free Software Foundation, either version 3 of the License, or  | 
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 # (at your option) any later version.  | 
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 #  | 
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 # This program is distributed in the hope that it will be useful,  | 
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 # but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
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 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
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 # GNU General Public License for more details.  | 
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 #  | 
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 # You should have received a copy of the GNU General Public License  | 
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 # along with this program.  If not, see .  | 
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 use strict;  | 
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 use warnings;  | 
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 package Games::Checkers::CreateMoveList;  | 
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 use base 'Games::Checkers::ExpandMoveList';  | 
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 use Games::Checkers::Constants;  | 
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 use Games::Checkers::MoveConstants;  | 
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 sub new ($$$) {  | 
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 	my $class = shift;  | 
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 	my $board = shift;  | 
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 	my $color = shift;  | 
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 	my $self = $class->SUPER::new($board, $color);  | 
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 	$self->{mbs} = [];  | 
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 	$self->build;  | 
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 	return $self;  | 
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 sub gather_move ($) {  | 
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 	my $self = shift;  | 
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 	my $move = $self->create_move;  | 
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 	return Err unless $move;  ### not needed  | 
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 	die "Internal Error" if $move == NO_MOVE;  | 
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 	push @{$self->{mbs}}, [ $move, $self->{work_board}->clone ];  | 
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 	return Ok;  | 
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 sub get_move_boards ($) {  | 
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 	my $self = shift;  | 
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 	return $self->{mbs};  | 
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 # ----------------------------------------------------------------------------  | 
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 package Games::Checkers::CountMoveList;  | 
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    | 
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1
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1
  
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6
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 use base 'Games::Checkers::ExpandMoveList';  | 
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    | 
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 use Games::Checkers::Constants;  | 
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    | 
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 sub new ($$$) {  | 
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 	my $class = shift;  | 
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 	my $board = shift;  | 
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 	my $color = shift;  | 
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 	my $self = $class->SUPER::new($board, $color);  | 
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 	$self->{count} = 0;  | 
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 	$self->build;  | 
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 	return $self;  | 
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 }  | 
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 sub gather_move ($) {  | 
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0
  
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 	my $self = shift;  | 
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 	$self->{count}++;  | 
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 	return Ok;  | 
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 }  | 
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 sub get_count ($) {  | 
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0
  
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0
  
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 	my $self = shift;  | 
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  0
  
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 	return $self->{status} == Ok ? $self->{count} : 0;  | 
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    | 
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89
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 # ----------------------------------------------------------------------------  | 
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90
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    | 
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91
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 package Games::Checkers::CreateUniqueMove;  | 
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92
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    | 
| 
93
 | 
1
 | 
 
 | 
 
 | 
  
1
  
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 | 
6
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 use base 'Games::Checkers::ExpandMoveList';  | 
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1
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2
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    | 
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1
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113
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    | 
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    | 
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1
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1
  
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6
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 use Games::Checkers::Constants;  | 
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1
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2
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    | 
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1
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4
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    | 
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1
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1
  
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5
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 use Games::Checkers::MoveConstants;  | 
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1
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1
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1
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3
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    | 
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97
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    | 
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98
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 sub new ($$$) {  | 
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99
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0
  
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0
  
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 	my $class = shift;  | 
| 
100
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0
  
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 	my $board = shift;  | 
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101
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0
  
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 	my $color = shift;  | 
| 
102
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0
  
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 	my $self = $class->SUPER::new($board, $color);  | 
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    | 
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0
  
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 	$self->{move} = NO_MOVE;  | 
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    | 
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0
  
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 	$self->build;  | 
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0
  
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 	return $self;  | 
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 }  | 
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109
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    | 
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110
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 sub gather_move ($) {  | 
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111
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0
  
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0
  
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 	my $self = shift;  | 
| 
112
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0
  
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  0
  
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 	return Err if $self->{move} != NO_MOVE;  | 
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0
  
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 	$self->{move} = $self->create_move;  | 
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0
  
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 	return Ok;  | 
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 }  | 
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116
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    | 
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117
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 sub get_move ($) {  | 
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118
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0
  
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0
  
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 	my $self = shift;  | 
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0
  
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  0
  
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 	return $self->{status} == Ok ? $self->{move} : NO_MOVE;  | 
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 }  | 
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121
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    | 
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122
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 # ----------------------------------------------------------------------------  | 
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123
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    | 
| 
124
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 package Games::Checkers::CreateVergeMove;  | 
| 
125
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 | 
 
 | 
 
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 | 
    | 
| 
126
 | 
1
 | 
 
 | 
 
 | 
  
1
  
 | 
 
 | 
6
 | 
 use base 'Games::Checkers::ExpandMoveList';  | 
| 
 
 | 
1
 | 
 
 | 
 
 | 
 
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 | 
2
 | 
    | 
| 
 
 | 
1
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67
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    | 
| 
127
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    | 
| 
128
 | 
1
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 | 
  
1
  
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 | 
5
 | 
 use Games::Checkers::Constants;  | 
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1
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 | 
8
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    | 
| 
 
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1
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 | 
5
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    | 
| 
129
 | 
1
 | 
 
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 | 
  
1
  
 | 
 
 | 
5
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 use Games::Checkers::MoveConstants;  | 
| 
 
 | 
1
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 | 
 
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 | 
1
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    | 
| 
 
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1
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 | 
3
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    | 
| 
130
 | 
1
 | 
 
 | 
 
 | 
  
1
  
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 | 
5
 | 
 use Games::Checkers::Move;  | 
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1
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2
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    | 
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 | 
1
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401
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    | 
| 
131
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    | 
| 
132
 | 
 
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 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub new ($$$$$$) {  | 
| 
133
 | 
  
0
  
 | 
 
 | 
 
 | 
  
0
  
 | 
 
 | 
 
 | 
 	my $class = shift;  | 
| 
134
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	my $board = shift;  | 
| 
135
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	my $color = shift;  | 
| 
136
 | 
  
0
  
 | 
 
 | 
 
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 | 
 
 | 
 
 | 
 	my $self = $class->SUPER::new($board, $color);  | 
| 
137
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
138
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	die "Not enough arguments in constructor" unless @_ >= 3;  | 
| 
139
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	my $is_beat = $self->{is_beat} = shift;  | 
| 
140
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	my $src = $self->{src0} = shift;  | 
| 
141
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	my $dst = $self->{dst0} = shift;  | 
| 
142
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	my @extra_dsts = @_;  | 
| 
143
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
144
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	die "Bad verge move source location ($src): not occupied\n"  | 
| 
145
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		unless $board->occup($src);  | 
| 
146
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	die "Bad verge move source location ($src): incorrect color\n"  | 
| 
147
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		unless $board->color($src) == $color;  | 
| 
148
 | 
  
0
  
 | 
  
  0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 	die "Bad verge move source location ($src): can't beat\n"  | 
| 
149
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		unless !$is_beat || $board->can_piece_beat($src);  | 
| 
150
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 #	die "Bad verge move source location ($src): can't step\n"  | 
| 
151
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 #		unless $is_beat || $board->can_piece_step($src);  | 
| 
152
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
153
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	if (!$is_beat) {  | 
| 
154
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		if ($board->can_piece_step($src, $dst)) {  | 
| 
155
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 			die "Bad verge move ($src-$dst): extra destinations @extra_dsts given\n"  | 
| 
156
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 				if @extra_dsts;  | 
| 
157
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 			$self->{move} = new Games::Checkers::Move($is_beat, $src, [$dst]);  | 
| 
158
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 			return $self;  | 
| 
159
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		}  | 
| 
160
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		# give it the last chance  | 
| 
161
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		$board->can_piece_beat($src) ? $is_beat = 1 :  | 
| 
162
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 			die "Bad verge move ($src-$dst): can't step\n";  | 
| 
163
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	}  | 
| 
164
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
165
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	# support British rules  | 
| 
166
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	if ($is_beat) {  | 
| 
167
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		if ($board->can_piece_beat($src, $dst)) {  | 
| 
168
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 			$self->{move} = new Games::Checkers::Move($is_beat, $src, [$dst, @extra_dsts]);  | 
| 
169
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 			return $self;  | 
| 
170
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 		}  | 
| 
171
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	}  | 
| 
172
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	$self->{move} = NO_MOVE;  | 
| 
173
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
174
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	$self->build;  | 
| 
175
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	return $self;  | 
| 
176
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
177
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
178
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub gather_move ($) {  | 
| 
179
 | 
  
0
  
 | 
 
 | 
 
 | 
  
0
  
 | 
 
 | 
 
 | 
 	my $self = shift;  | 
| 
180
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
181
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	return Err if !$self->{must_beat};  | 
| 
182
 | 
  
0
  
 | 
  
  0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 	return Ok if $self->{src} != $self->{src0} || $self->dst_1 != $self->{dst0};  | 
| 
183
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
184
 | 
  
0
  
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	return Err if $self->{move} != NO_MOVE;  | 
| 
185
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	$self->{move} = $self->create_move;  | 
| 
186
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	return Ok;  | 
| 
187
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
188
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
189
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub get_move ($) {  | 
| 
190
 | 
  
0
  
 | 
 
 | 
 
 | 
  
0
  
 | 
 
 | 
 
 | 
 	my $self = shift;  | 
| 
191
 | 
0
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	return $self->{status} == Ok ? $self->{move} : NO_MOVE;  | 
| 
192
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
193
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
194
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 1;  |