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# Games::Checkers, Copyright (C) 1996-2012 Mikhael Goikhman, migo@cpan.org |
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# |
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# This program is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with this program. If not, see . |
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use strict; |
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use warnings; |
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# ---------------------------------------------------------------------------- |
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package Games::Checkers::LocationIterator; |
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use Games::Checkers::BoardConstants; |
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sub new ($@) { |
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my $class = shift; |
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my $self = { loc => undef, @_ }; |
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bless $self, $class; |
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$self->restart; |
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return $self; |
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} |
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sub last ($) { |
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my $self = shift; |
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return $self->{loc}; |
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} |
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sub next ($) { |
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my $self = shift; |
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my $old = $self->{loc}; |
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$self->{loc} = $self->increment; |
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return $old; |
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} |
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sub left ($) { |
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my $self = shift; |
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return $self->{loc} != NL; |
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} |
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sub increment ($) { |
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my $self = shift; |
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$self->{loc} == NL ? NL : ++$self->{loc}; |
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} |
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sub restart ($) { |
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my $self = shift; |
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$self->{loc} = -1; |
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$self->increment; |
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} |
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sub all ($) { |
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my $self = shift; |
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my @locations = (); |
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push @locations, $self->next while $self->left; |
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return @locations; |
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} |
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# ---------------------------------------------------------------------------- |
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package Games::Checkers::PieceRuleIterator; |
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use base 'Games::Checkers::LocationIterator'; |
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use Games::Checkers::BoardConstants; |
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sub new ($;$$) { |
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my $class = shift; |
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my $self = $class->SUPER::new; |
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$self->init(@_) if @_; |
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return $self; |
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} |
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sub increment ($) { |
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my $self = shift; |
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my $loc = NL; |
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while ($loc == NL && $self->{dnx} < $self->destinations) { |
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$loc = $self->get_location($self->{dnx}++); |
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} |
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return $self->{loc} = $loc; |
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} |
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sub restart ($) { |
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my $self = shift; |
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return unless defined $self->{src}; |
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$self->{dnx} = 0; |
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$self->SUPER::restart; |
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} |
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sub init ($$$) { |
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my $self = shift; |
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my $src = shift; |
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my $color = shift; |
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$self->{src} = $src; |
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$self->{color} = $color; |
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$self->restart; |
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} |
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# ---------------------------------------------------------------------------- |
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package Games::Checkers::PawnStepIterator; |
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use base 'Games::Checkers::PieceRuleIterator'; |
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use Games::Checkers::BoardConstants; |
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sub destinations ($) { 2 } |
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sub get_location ($$) { pawn_step->[$_[0]->{color}][$_[0]->{src}][$_[1]]; } |
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# ---------------------------------------------------------------------------- |
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package Games::Checkers::PawnBeatIterator; |
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use base 'Games::Checkers::PieceRuleIterator'; |
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use Games::Checkers::BoardConstants; |
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sub destinations ($) { 4 } |
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sub get_location ($$) { pawn_beat->[$_[0]->{src}][$_[1]]; } |
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# ---------------------------------------------------------------------------- |
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136
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package Games::Checkers::KingStepIterator; |
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use base 'Games::Checkers::PieceRuleIterator'; |
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use Games::Checkers::BoardConstants; |
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sub destinations ($) { 13 } |
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sub get_location ($$) { king_step->[$_[0]->{src}][$_[1]]; } |
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# ---------------------------------------------------------------------------- |
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147
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package Games::Checkers::KingBeatIterator; |
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use base 'Games::Checkers::PieceRuleIterator'; |
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379
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use Games::Checkers::BoardConstants; |
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sub destinations ($) { 9 } |
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sub get_location ($$) { king_beat->[$_[0]->{src}][$_[1]]; } |
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156
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# ---------------------------------------------------------------------------- |
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158
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package Games::Checkers::Iterators; |
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160
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# globals, so that we don't need to create these all the time, just init() |
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use constant pawn_step_iterator => Games::Checkers::PawnStepIterator->new; |
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6
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162
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use constant pawn_beat_iterator => Games::Checkers::PawnBeatIterator->new; |
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use constant king_step_iterator => Games::Checkers::KingStepIterator->new; |
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164
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use constant king_beat_iterator => Games::Checkers::KingBeatIterator->new; |
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165
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166
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# ---------------------------------------------------------------------------- |
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168
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package Games::Checkers::ValidKingBeatIterator; |
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170
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use base 'Games::Checkers::PieceRuleIterator'; |
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450
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171
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use Games::Checkers::BoardConstants; |
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172
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173
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sub destinations ($) { 9 } |
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175
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sub get_location ($$) { king_beat->[$_[0]->{src}][$_[1]]; } |
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177
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# ---------------------------------------------------------------------------- |
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179
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package Games::Checkers::FigureIterator; |
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181
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1
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1
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5
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use base 'Games::Checkers::LocationIterator'; |
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1
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1
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415
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182
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1
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4
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use Games::Checkers::BoardConstants; |
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2
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4
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183
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184
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sub new ($$$) { |
185
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0
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0
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my $class = shift; |
186
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0
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my $board = shift; |
187
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0
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my $color = shift; |
188
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189
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0
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return $class->SUPER::new(board => $board, color => $color); |
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} |
191
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192
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sub increment ($) { |
193
|
0
|
|
|
0
|
|
|
my $self = shift; |
194
|
0
|
|
|
|
|
|
my $loc = $self->{loc}; |
195
|
0
|
0
|
|
|
|
|
return NL if $loc == NL; |
196
|
0
|
|
0
|
|
|
|
while (++$loc != NL && ( |
|
|
|
0
|
|
|
|
|
197
|
|
|
|
|
|
|
!$self->{board}->occup($loc) || |
198
|
|
|
|
|
|
|
$self->{board}->color($loc) != $self->{color})) {} |
199
|
0
|
|
|
|
|
|
return $self->{loc} = $loc; |
200
|
|
|
|
|
|
|
} |
201
|
|
|
|
|
|
|
|
202
|
|
|
|
|
|
|
1; |