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# Games::Checkers, Copyright (C) 1996-2012 Mikhael Goikhman, migo@cpan.org |
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# |
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# This program is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with this program. If not, see . |
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use strict; |
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use warnings; |
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package Games::Checkers::BoardTreeNode; |
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use base 'Games::Checkers::Board'; |
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use Games::Checkers::Constants; |
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use Games::Checkers::MoveConstants; |
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use Games::Checkers::CreateMoveList; |
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use constant NO_COST => 1e9; |
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use constant EqualCostDeterminism => $ENV{EQUAL_COST_DETERMINISM}; |
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my $stopped = No; |
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sub check_user_interaction () { |
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# no user interaction yet |
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return Ok; |
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} |
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sub new ($$$) { |
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my $class = shift; |
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my $board = shift; |
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my $move = shift; |
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my $self = $class->SUPER::new($board); |
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$self->{move} = $move; |
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$self->{sons} = []; |
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$self->{expanded} = 0; |
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return $self; |
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} |
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# o 3 0 |
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# | white max |
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# o-----------------------o 2 1 |
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# | | black min |
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# o-------o-------o o-------o-------o 1 2 |
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# | | | | | | white max |
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# o-o-o o-o-o o-o-o o-o-o o-o-o o-o-o 0 3 |
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sub expand ($$) { |
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my $self = shift; |
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my $color = shift; |
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my $creating_moves = Games::Checkers::CreateMoveList->new($self, $color); |
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$self->{expanded} = 1; |
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return $creating_moves->{status}; |
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} |
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sub unexpand ($) { |
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my $self = shift; |
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$_->unexpand foreach @{$self->{sons}}; |
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@{$self->{sons}} = (); |
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$self->{expanded} = 0; |
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} |
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sub is_better_cost ($$$$) { |
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my $self = shift; |
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my $color = shift; |
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my $cost1 = shift; |
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my $cost2 = shift; |
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return int(rand(2)) unless $cost1 != $cost2 || EqualCostDeterminism; |
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my $max = ($cost1 > $cost2) ? $cost1 : $cost2; |
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my $min = ($cost1 < $cost2) ? $cost1 : $cost2; |
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my $best = ($color == ($Games::Checkers::give_away ? Black : White)) ? $max : $min; |
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return $best == $cost1; |
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} |
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sub choose_best_son ($$$$$) { |
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my $self = shift; |
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my $color = shift; |
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my $level = shift; |
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my $max_level = shift; |
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# return undef if $stopped || check_user_interaction() != Ok; |
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my $best_node = undef; |
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my $best_cost = NO_COST; |
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if ($level != 0) { |
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# should use return value to determine actual thinking level |
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$self->expand($color) unless $self->{expanded}; |
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foreach my $son (@{$self->{sons}}) { |
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my ($deep_node, $deep_cost) = $son->choose_best_son(!$color, $level-1, $max_level); |
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($best_node, $best_cost) = ($deep_node, $deep_cost) |
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if $best_cost == NO_COST || $self->is_better_cost($color, $deep_cost, $best_cost); |
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} |
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$self->unexpand; |
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} |
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if (!defined $best_node) { |
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$best_node = $self; |
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$best_cost = $self->get_cost($color); |
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} elsif ($level == $max_level - 1) { |
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$best_node = $self; |
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} |
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return wantarray ? ($best_node, $best_cost) : $best_node; |
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} |
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package Games::Checkers::BoardTree; |
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122
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use Games::Checkers::MoveConstants; |
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use Games::Checkers::BoardConstants; |
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sub new ($$$;$) { |
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my $class = shift; |
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my $board = shift; |
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my $color = shift; |
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my $level = shift || DEFAULT_LEVEL; |
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my $self = { |
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head => new Games::Checkers::BoardTreeNode($board, NO_MOVE), |
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max_level => $level, |
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real_level => undef, |
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color => $color, |
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}; |
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return bless $self, $class; |
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} |
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sub choose_best_move ($) { |
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my $self = shift; |
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my $max_level = $self->{max_level}; |
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my $son = $self->{head}->choose_best_son($self->{color}, $max_level, $max_level); |
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# foreach my $son0 (@{$self->{sons}}) { |
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# next if defined $son && $son == $son0; |
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# $son0->unexpand; |
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# } |
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return NO_MOVE unless $son; |
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return $son->{move}; |
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} |
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sub choose_random_move ($) { |
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my $self = shift; |
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$self->{head}->expand($self->{color}); |
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my $sons = $self->{head}->{sons}; |
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my $move = $sons->[int(rand(@$sons))]->{move}; |
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$self->{head}->unexpand; |
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return $move; |
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} |
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1; |