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package Games::Cards::Pair; |
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$Games::Cards::Pair::VERSION = '0.20'; |
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$Games::Cards::Pair::AUTHORITY = 'cpan:MANWAR'; |
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=head1 NAME |
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Games::Cards::Pair - Interface to the Pelmanism (Pair) Card Game. |
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=head1 VERSION |
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Version 0.20 |
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=cut |
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59548
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use 5.006; |
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3
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1736
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use Data::Dumper; |
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17840
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1103
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use Attribute::Memoize; |
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use List::Util qw(shuffle); |
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use List::MoreUtils qw(first_index); |
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use Term::Screen::Lite; |
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76851
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use Types::Standard qw(Int); |
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188961
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use Games::Cards::Pair::Params qw(ZeroOrOne Cards); |
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2632
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use Games::Cards::Pair::Card; |
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use Moo; |
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885
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use namespace::autoclean; |
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30
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3
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259
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use overload ('""' => \&as_string); |
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31
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32
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has [ qw(bank seen) ] => (is => 'rw', isa => Cards); |
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has 'cards' => (is => 'rw', default => sub { 12 }); |
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has 'board' => (is => 'rw'); |
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has 'available' => (is => 'ro', isa => Cards); |
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has 'screen' => (is => 'ro', default => sub { Term::Screen::Lite->new; }); |
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has 'count' => (is => 'rw', isa => Int, default => sub { 0 }); |
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has 'debug' => (is => 'rw', isa => ZeroOrOne, default => sub { 0 }); |
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40
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=head1 DESCRIPTION |
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42
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A single-player game of Pelmanism, played with minimum of 12 cards and maximum up |
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to 54 cards. Depending on number of cards choosen the user, it prepares the game. |
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45
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Cards picked up from the collection comprises each of the thirteen values (2,3,4, |
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5,6,7,8,9,10,Queen,King,Ace and Jack) in each of the four suits (Clubs,Diamonds, |
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Hearts and Spades) plus two jokers. The Joker will not have any suit. |
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49
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The game script C is supplied with the distribution and on install |
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is available to play with. |
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52
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USAGE: play-pelmanism [-h] [long options...] |
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54
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--cards=Int Cards count (min:12, max:54). |
55
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--verbose Play the game in verbose mode. |
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57
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--usage show a short help message |
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-h show a compact help message |
59
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--help show a long help message |
60
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--man show the manual |
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62
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=head1 METHODS |
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64
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=head2 play($index) |
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66
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Accepts comma separated card indices and play the game. |
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68
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=cut |
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70
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sub play { |
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2
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2
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1
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my ($self, $index) = @_; |
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73
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2
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9
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my ($card, $new) = $self->_pick($index); |
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75
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1
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5
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if ($new->equal($card)) { |
76
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0
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0
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$self->_process($new, $card); |
77
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} |
78
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else { |
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1
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20
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$self->{deck}->{$new->index} = $new; |
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1
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19
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$self->{deck}->{$card->index} = $card; |
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} |
82
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} |
83
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84
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=head2 is_over() |
85
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86
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Returns 1 or 0 depending if the deck is empty or not. |
87
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88
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=cut |
89
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90
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sub is_over { |
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1
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1
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1
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13
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my ($self) = @_; |
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93
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1
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2
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return (scalar(@{$self->{available}}) == 0); |
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1
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8
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94
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} |
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96
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=head2 get_board() |
97
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98
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Return game board with hidden card, showing only the card index. |
99
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100
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=cut |
101
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102
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sub get_board { |
103
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0
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0
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1
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0
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return $_[0]->as_string(0); |
104
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} |
105
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106
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=head2 is_valid_card_count($count) |
107
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108
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Valid card count is any number between 12 and 54 (both inclusive). Also it should |
109
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be a multiple of 4. |
110
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111
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=cut |
112
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113
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sub is_valid_card_count { |
114
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0
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0
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1
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0
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my ($self, $count) = @_; |
115
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116
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0
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0
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0
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return (defined $count |
117
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&& ($count =~ /^\d+$/) |
118
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&& ($count >=12 || $count <= 54) |
119
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&& ($count % 4 == 0)); |
120
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} |
121
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122
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=head2 init() |
123
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124
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Shuffles the pack and then pick required number of cards. |
125
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126
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=cut |
127
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128
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sub init { |
129
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2
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2
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1
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114
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my ($self) = @_; |
130
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131
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2
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4
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my $cards = []; |
132
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2
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6
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$self->{available} = []; |
133
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2
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12
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my $i = $self->cards / 4; |
134
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2
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6
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foreach my $suit (qw(C D H S)) { |
135
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8
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12
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my $j = 1; |
136
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8
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17
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foreach my $value (qw(A 2 3 4 5 6 7 8 9 10 J Q K)) { |
137
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104
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100
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161
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next if ($j > $i); |
138
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24
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333
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push @$cards, Games::Cards::Pair::Card->new({ suit => $suit, value => $value }); |
139
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24
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482
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$j++; |
140
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} |
141
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} |
142
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143
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# Adding two Jokers to the Suit. |
144
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2
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31
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push @$cards, Games::Cards::Pair::Card->new({ value => 'Joker' }); |
145
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2
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68
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push @$cards, Games::Cards::Pair::Card->new({ value => 'Joker' }); |
146
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2
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49
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push @{$self->{available}}, $_ for (0..$self->cards-1); |
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24
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40
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147
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148
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# Index card after shuffle. |
149
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2
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8
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$self->_index($cards); |
150
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} |
151
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152
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=head2 get_matched_pairs() |
153
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154
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Returns all the matching pair, if any found, from the bank. |
155
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156
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=cut |
157
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158
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sub get_matched_pairs { |
159
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0
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0
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1
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0
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my ($self) = @_; |
160
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161
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0
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0
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my $string = ''; |
162
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0
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0
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foreach (@{$self->{bank}}) { |
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0
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0
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163
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0
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0
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$string .= sprintf("%s %s\n", $_->[0], $_->[1]); |
164
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} |
165
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166
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0
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0
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return $string; |
167
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} |
168
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169
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=head2 as_string() |
170
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171
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Returns deck arranged as 4 in a row blocks. This is overloaded as string context. |
172
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173
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=cut |
174
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175
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sub as_string { |
176
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1
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1
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1
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4
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my ($self, $hide) = @_; |
177
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178
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1
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2
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my $deck = ''; |
179
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1
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5
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foreach my $i (1..$self->cards) { |
180
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12
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24
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my $card = $self->{deck}->{$i-1}; |
181
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12
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14
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my $c = ' '; |
182
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12
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50
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16
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if (defined $card) { |
183
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12
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50
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16
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if ($hide) { |
184
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0
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0
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$c = $i; |
185
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} |
186
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else { |
187
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12
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23
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$c = $card->as_string; |
188
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} |
189
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} |
190
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191
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12
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23
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$deck .= sprintf("[ %5s ]", $c); |
192
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12
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100
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26
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$deck .= "\n" if ($i % 4 == 0); |
193
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} |
194
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195
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1
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4
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return $deck; |
196
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} |
197
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198
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# |
199
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# |
200
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# PRIVATE METHODS |
201
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202
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sub _pick { |
203
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2
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2
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5
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my ($self, $index) = @_; |
204
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205
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2
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4
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$self->{count}++; |
206
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207
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2
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9
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my ($i, $j) = split /\,/, $index, 2; |
208
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2
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8
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--$i; --$j; |
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2
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3
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209
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2
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9
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my $c1 = $self->{deck}->{$i}; |
210
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2
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100
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12
|
die "ERROR: Invalid card received [$i].\n" unless defined $c1; |
211
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212
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1
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3
|
my $c2 = $self->{deck}->{$j}; |
213
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1
|
50
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5
|
die "ERROR: Invalid card received [$j].\n" unless defined $c2; |
214
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215
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1
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3
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push @{$self->{seen}}, $c1, $c2; |
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1
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3
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216
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217
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1
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40
|
return ($c1, $c2); |
218
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} |
219
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220
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sub _save { |
221
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0
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0
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0
|
my ($self, @cards) = @_; |
222
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223
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0
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0
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0
|
die("ERROR: Expecting atleast a pair of cards.\n") unless (scalar(@cards) == 2); |
224
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225
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0
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0
|
push @{$self->{bank}}, [@cards]; |
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0
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0
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226
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} |
227
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228
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sub _process { |
229
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0
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0
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0
|
my ($self, $card, $new) = @_; |
230
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231
|
0
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0
|
$self->{deck}->{$new->index} = undef; |
232
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0
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0
|
$self->{deck}->{$card->index} = undef; |
233
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0
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0
|
$self->_save($card, $new); |
234
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235
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0
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0
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0
|
my $index = first_index { $_ == $new->index } @{$self->{available}}; |
|
0
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0
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0
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0
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236
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0
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0
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0
|
splice(@{$self->{available}}, $index, 1) if ($index != -1); |
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0
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0
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|
237
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238
|
0
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0
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0
|
$index = first_index { $_ == $card->index } @{$self->{available}}; |
|
0
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0
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0
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0
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239
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0
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0
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0
|
splice(@{$self->{available}}, $index, 1) if ($index != -1); |
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0
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0
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240
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} |
241
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242
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sub _index { |
243
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2
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2
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|
7
|
my ($self, $cards) = @_; |
244
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245
|
2
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3
|
$cards = [shuffle @{$cards}]; |
|
2
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44
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246
|
2
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6
|
my $index = 0; |
247
|
2
|
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|
4
|
foreach my $card (@{$cards}) { |
|
2
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5
|
|
248
|
24
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|
332
|
$card->index($index); |
249
|
24
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|
484
|
$self->{deck}->{$index} = $card; |
250
|
24
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|
29
|
$index++; |
251
|
24
|
100
|
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|
60
|
last if ($self->cards == $index); |
252
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|
} |
253
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} |
254
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255
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|
sub _draw { |
256
|
0
|
|
|
0
|
|
|
my ($self) = @_; |
257
|
|
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258
|
0
|
|
|
|
|
|
my @random = shuffle(@{$self->{available}}); |
|
0
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|
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|
259
|
0
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|
|
my $index = shift @random; |
260
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|
261
|
0
|
0
|
|
|
|
|
return $self->{deck}->{$index} if defined $index; |
262
|
0
|
|
|
|
|
|
return; |
263
|
|
|
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|
|
} |
264
|
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|
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|
265
|
|
|
|
|
|
|
sub _seen :Memoize { |
266
|
0
|
|
|
|
|
0
|
my ($self, $card) = @_; |
267
|
|
|
|
|
|
|
|
268
|
0
|
|
|
|
|
0
|
my $index = 0; |
269
|
0
|
|
|
|
|
0
|
foreach (@{$self->{seen}}) { |
|
0
|
|
|
|
|
0
|
|
270
|
0
|
0
|
|
|
|
0
|
if ($card->equal($_)) { |
271
|
0
|
|
|
|
|
0
|
splice(@{$self->{seen}}, $index, 1); |
|
0
|
|
|
|
|
0
|
|
272
|
0
|
|
|
|
|
0
|
return $_; |
273
|
|
|
|
|
|
|
} |
274
|
0
|
|
|
|
|
0
|
$index++; |
275
|
|
|
|
|
|
|
} |
276
|
|
|
|
|
|
|
|
277
|
0
|
|
|
|
|
0
|
return; |
278
|
3
|
|
|
3
|
|
4101
|
} |
|
3
|
|
|
|
|
6
|
|
|
3
|
|
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|
23
|
|
279
|
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|
280
|
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|
|
=head1 AUTHOR |
281
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282
|
|
|
|
|
|
|
Mohammad S Anwar, C<< >> |
283
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|
284
|
|
|
|
|
|
|
=head1 REPOSITORY |
285
|
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|
286
|
|
|
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|
|
L |
287
|
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|
288
|
|
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|
|
|
|
=head1 BUGS |
289
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|
290
|
|
|
|
|
|
|
Please report any bugs / feature requests to C |
291
|
|
|
|
|
|
|
or through the web interface at L. |
292
|
|
|
|
|
|
|
I will be notified and then you'll automatically be notified of progress on your |
293
|
|
|
|
|
|
|
bug as I make changes. |
294
|
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295
|
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|
|
|
|
=head1 SUPPORT |
296
|
|
|
|
|
|
|
|
297
|
|
|
|
|
|
|
You can find documentation for this module with the perldoc command. |
298
|
|
|
|
|
|
|
|
299
|
|
|
|
|
|
|
perldoc Games::Cards::Pair |
300
|
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|
301
|
|
|
|
|
|
|
You can also look for information at: |
302
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|
303
|
|
|
|
|
|
|
=over 4 |
304
|
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305
|
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|
|
=item * RT: CPAN's request tracker (report bugs here) |
306
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307
|
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|
|
L |
308
|
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|
309
|
|
|
|
|
|
|
=item * AnnoCPAN: Annotated CPAN documentation |
310
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311
|
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|
|
L |
312
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|
313
|
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|
|
|
|
=item * CPAN Ratings |
314
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|
315
|
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|
|
L |
316
|
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|
|
317
|
|
|
|
|
|
|
=item * Search CPAN |
318
|
|
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|
319
|
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|
|
|
|
|
L |
320
|
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|
321
|
|
|
|
|
|
|
=back |
322
|
|
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|
|
323
|
|
|
|
|
|
|
=head1 LICENSE AND COPYRIGHT |
324
|
|
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|
|
|
325
|
|
|
|
|
|
|
Copyright (C) 2012 - 2016 Mohammad S Anwar. |
326
|
|
|
|
|
|
|
|
327
|
|
|
|
|
|
|
This program is free software; you can redistribute it and / or modify it under |
328
|
|
|
|
|
|
|
the terms of the the Artistic License (2.0). You may obtain a copy of the full |
329
|
|
|
|
|
|
|
license at: |
330
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|
|
|
|
331
|
|
|
|
|
|
|
L |
332
|
|
|
|
|
|
|
|
333
|
|
|
|
|
|
|
Any use, modification, and distribution of the Standard or Modified Versions is |
334
|
|
|
|
|
|
|
governed by this Artistic License.By using, modifying or distributing the Package, |
335
|
|
|
|
|
|
|
you accept this license. Do not use, modify, or distribute the Package, if you do |
336
|
|
|
|
|
|
|
not accept this license. |
337
|
|
|
|
|
|
|
|
338
|
|
|
|
|
|
|
If your Modified Version has been derived from a Modified Version made by someone |
339
|
|
|
|
|
|
|
other than you,you are nevertheless required to ensure that your Modified Version |
340
|
|
|
|
|
|
|
complies with the requirements of this license. |
341
|
|
|
|
|
|
|
|
342
|
|
|
|
|
|
|
This license does not grant you the right to use any trademark, service mark, |
343
|
|
|
|
|
|
|
tradename, or logo of the Copyright Holder. |
344
|
|
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|
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|
|
345
|
|
|
|
|
|
|
This license includes the non-exclusive, worldwide, free-of-charge patent license |
346
|
|
|
|
|
|
|
to make, have made, use, offer to sell, sell, import and otherwise transfer the |
347
|
|
|
|
|
|
|
Package with respect to any patent claims licensable by the Copyright Holder that |
348
|
|
|
|
|
|
|
are necessarily infringed by the Package. If you institute patent litigation |
349
|
|
|
|
|
|
|
(including a cross-claim or counterclaim) against any party alleging that the |
350
|
|
|
|
|
|
|
Package constitutes direct or contributory patent infringement,then this Artistic |
351
|
|
|
|
|
|
|
License to you shall terminate on the date that such litigation is filed. |
352
|
|
|
|
|
|
|
|
353
|
|
|
|
|
|
|
Disclaimer of Warranty: THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND |
354
|
|
|
|
|
|
|
CONTRIBUTORS "AS IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED |
355
|
|
|
|
|
|
|
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR |
356
|
|
|
|
|
|
|
NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL LAW. UNLESS |
357
|
|
|
|
|
|
|
REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL BE LIABLE FOR ANY DIRECT, |
358
|
|
|
|
|
|
|
INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING IN ANY WAY OUT OF THE USE |
359
|
|
|
|
|
|
|
OF THE PACKAGE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
360
|
|
|
|
|
|
|
|
361
|
|
|
|
|
|
|
=cut |
362
|
|
|
|
|
|
|
|
363
|
|
|
|
|
|
|
1; # End of Games::Cards::Pair |