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package Games::Cards::Bridge::Chicago; |
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40877
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use strict; |
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use warnings; |
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use base qw(Class::Accessor); |
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2218
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use Games::Cards::Bridge::Contract; |
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use Carp; |
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our $VERSION = '0.01'; |
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__PACKAGE__->mk_accessors( |
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'contracts', # array ref |
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# these are all auto-calculated |
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# scores: |
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'NS_score', |
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'EW_score', |
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'NS_vul', # bool |
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'EW_vul', # bool |
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'complete', # bool |
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'dealer', # N E S W |
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); |
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sub both_vul { |
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my $self = shift; |
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return $self->NS_vul && $self->EW_vul; |
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} |
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sub __hand_setup { |
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my $self = shift; |
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my $hands_played = scalar @{$self->contracts}; |
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my %states = ( |
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# num_played => [ dealer, NS_vul, EW_vul ] |
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0 => [ 'N', 0, 0 ], |
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1 => [ 'E', 1, 0 ], |
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2 => [ 'S', 0, 1 ], |
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3 => [ 'W', 1, 1 ], |
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); |
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my $state = $states{$hands_played} or do { |
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$self->set('complete', 1); |
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return 0; |
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}; |
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$self->set('dealer', $state->[0]); |
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$self->set('NS_vul', $state->[1]); |
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$self->set('EW_vul', $state->[2]); |
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return 1; |
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} |
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sub new { |
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my $self = shift; |
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my $class = ref($self) || $self; |
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$self = bless {}, $class; |
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$self->set($_, 0) for qw/NS_score EW_score NS_vul EW_vul complete/; |
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$self->set('contracts', []); |
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$self->set('dealer', 'N'); |
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$self->__hand_setup(); |
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return $self; |
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} |
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sub contract { |
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my $self = shift; |
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my $p = {@_}; |
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my $NS = $p->{declarer} =~ /^[NS]$/; |
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my $EW = !$NS; |
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my $contract = Games::Cards::Bridge::Contract->new( |
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declarer=> $p->{declarer}, |
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trump => $p->{trump}, |
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bid => $p->{bid}, |
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made => $p->{made}, |
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down => $p->{down}, |
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vul => ($NS ? $self->NS_vul : $self->EW_vul), |
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penalty => $p->{dbl}, |
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); |
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push @{$self->contracts}, $contract; |
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my $score = $contract->duplicate_score; |
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my $scoreProperty = |
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($NS && $score>0) || ($EW && $score<0) |
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? 'NS_score' |
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: 'EW_score' |
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; |
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$self->set($scoreProperty, $self->$scoreProperty + abs $score); |
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$self->__hand_setup(); |
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return $contract; |
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} |
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1; |
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=pod |
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=head1 NAME |
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Games::Cards::Bridge::Chicago - Object for Bridge (card game) Chicago scoring |
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=head1 VERSION |
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Version 0.01 |
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=head1 SYNOPSIS |
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This module provides a class for creating Bridge objects for a Chicago game (aka 'Four-Deal Bridge'), including the results and scoring and current state of the game. |
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use Games::Cards::Bridge::Chicago; |
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sub show_score { |
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my $chi = shift; |
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printf "NS = %d \t EW = %d\n", $chi->NS_score, $chi->EW_score; |
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printf " Vul: NS = %d \t EW = %d\n", $chi->NS_vul, $chi->EW_vul; |
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printf "==COMPLETE==\n" if $chi->complete; |
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} |
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my $chi = Games::Cards::Bridge::Chicago->new; |
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show_score($chi); |
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foreach my $opts ( |
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{ declarer => 'N', trump => 'H', bid => '4', made => '4' }, |
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{ declarer => 'S', trump => 'C', bid => '3', down => '2', dbl => 1 }, |
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{ declarer => 'E', trump => 'N', bid => '3', made => '3' }, |
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{ declarer => 'W', trump => 'D', bid => '5', down => '3' }, |
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){ |
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$chi->contract( %$opts ); |
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show_score($chi); |
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} |
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=head1 METHODS |
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=head2 new |
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No parameters needed. |
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=head2 contract |
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Add a contract to the game. This needs the same arguments as L's constructor. This method is also responsible for internally updating the attributes. See also L |
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=head2 both_vul |
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Alias to returns true iff ->we_vul() and ->they_vul(). |
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=head1 ATTRIBUTES |
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These are all auto-calculated/maintained; their current values are available from the accessor method provided by L. |
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=head2 contracts |
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Array ref holding all the contracts added by the contract() method. |
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=head2 NS_score |
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Gives the current total North-South score. |
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=head2 they_score |
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Gives the current total East-West score. |
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=head2 we_vul |
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Returns true if the North-South side is vulnerable. |
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=head2 they_vul |
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Returns true if the East-West side is vulnerable. |
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=head2 complete |
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Returns true if the game has concluded (played 4 hands). |
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=head2 dealer |
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Returns N E S or W representing the current dealer. |
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=head1 PREREQUISITES |
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=over 4 |
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=item * |
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L |
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=item * |
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L |
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=item * |
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L |
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=back |
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=head1 AUTHOR |
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David Westbrook, C<< >> |
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=head1 BUGS & SUPPORT |
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See L |
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196
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=head1 COPYRIGHT & LICENSE |
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198
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Copyright 2006 David Westbrook, all rights reserved. |
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This program is free software; you can redistribute it and/or modify it |
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under the same terms as Perl itself. |
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=cut |
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