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# Declare our package |
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package POE::Component::AssaultCube::ServerQuery; |
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# import the Moose stuff |
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use MooseX::POE::SweetArgs; |
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use MooseX::StrictConstructor; |
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# Initialize our version |
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use vars qw( $VERSION ); |
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$VERSION = '0.04'; |
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# get some utility stuff |
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use Games::AssaultCube::ServerQuery::Response; |
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use POE::Component::AssaultCube::ServerQuery::Server; |
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use Games::AssaultCube::Utils qw( tostr get_ac_pingport ); |
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# We need some POE stuff |
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use POE::Wheel::UDP; |
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use POE::Filter::Stream; |
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use Socket qw( INADDR_ANY ); |
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use Time::HiRes qw( time ); |
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# TODO improve validation for everything here, ha! |
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has 'alias' => ( |
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isa => 'Str', |
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is => 'ro', |
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lazy => 1, |
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default => sub { |
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my $self = shift; |
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return 'ServerQuery-' . $self->get_session_id; |
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}, |
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); |
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has 'wheel' => ( |
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isa => 'Maybe[POE::Wheel::UDP]', |
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is => 'rw', |
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default => undef, |
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); |
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has 'watchers' => ( |
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isa => 'HashRef', |
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is => 'ro', |
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default => sub { {} }, |
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); |
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has 'servers' => ( |
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isa => 'HashRef', |
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is => 'ro', |
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default => sub { {} }, |
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); |
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has 'throttle' => ( |
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isa => 'Num', |
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is => 'rw', |
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default => 0.25, |
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); |
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# add this session to the watchers |
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sub register { |
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my( $self, $session, $event ) = @_; |
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63
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if ( ! defined $session ) { |
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# take from current session ID? |
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$session = $poe_kernel->get_active_session; |
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if ( defined $session ) { |
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if ( $session->isa( 'POE::Kernel' ) ) { |
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# no session running |
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return; |
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} |
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} else { |
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return; |
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} |
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} |
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# set the default |
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$event = 'ac_ping' if ! defined $event; |
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$session = $session->ID if ref $session; |
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80
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#warn "$session registered as a watcher\n"; |
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82
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$self->watchers->{ $session } = $event; |
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return 1; |
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} |
85
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86
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sub unregister { |
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my( $self, $session ) = @_; |
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89
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if ( ! defined $session ) { |
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# take from current session ID? |
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$session = $poe_kernel->get_active_session; |
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if ( defined $session ) { |
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if ( $session->isa( 'POE::Kernel' ) ) { |
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# no session running |
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return; |
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} |
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} else { |
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return; |
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} |
100
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} |
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102
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$session = $session->ID if ref $session; |
103
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104
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#warn "$session unregistered as a watcher\n"; |
105
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106
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if ( exists $self->watchers->{ $session } ) { |
107
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delete $self->watchers->{ $session }; |
108
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return 1; |
109
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} else { |
110
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return; |
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} |
112
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} |
113
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114
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sub addserver { |
115
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my $self = shift; |
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117
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# sanity |
118
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my $server; |
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if ( defined $_[0] ) { |
120
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if ( ref $_[0] and ref( $_[0] ) eq 'POE::Component::AssaultCube::ServerQuery::Server' ) { |
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$server = $_[0]; |
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} else { |
123
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# convert it into an object |
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eval { |
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$server = POE::Component::AssaultCube::ServerQuery::Server->new( @_ ); |
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}; |
127
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if ( $@ ) { |
128
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die "invalid server data: $@"; |
129
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} |
130
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if ( ! defined $server ) { |
131
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die "unable to parse server data"; |
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} |
133
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} |
134
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} else { |
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return; |
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} |
137
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138
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if ( exists $self->servers->{ $server->ID } ) { |
139
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return; |
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} else { |
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#warn "added server " . $server->ID; |
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143
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# start pinging this server |
144
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$self->servers->{ $server->ID } = $server; |
145
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$poe_kernel->call( $self->get_session_id, 'start_pinger_delay' ); |
146
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return $server; |
147
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} |
148
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} |
149
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150
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sub delserver { |
151
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my $self = shift; |
152
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153
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# sanity |
154
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my $server; |
155
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if ( defined $_[0] ) { |
156
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if ( ref $_[0] and ref( $_[0] ) eq 'POE::Component::AssaultCube::ServerQuery::Server' ) { |
157
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$server = $_[0]; |
158
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} else { |
159
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# convert it into an object |
160
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eval { |
161
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$server = POE::Component::AssaultCube::ServerQuery::Server->new( @_ ); |
162
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}; |
163
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if ( $@ ) { |
164
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die "invalid server data: $@"; |
165
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} |
166
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if ( ! defined $server ) { |
167
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die "unable to parse server data"; |
168
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} |
169
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} |
170
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} else { |
171
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return; |
172
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} |
173
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174
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if ( exists $self->servers->{ $server->ID } ) { |
175
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#warn "deleted server " . $server->ID; |
176
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177
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delete $self->servers->{ $server->ID }; |
178
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$poe_kernel->call( $self->get_session_id, 'start_pinger_delay' ); |
179
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return 1; |
180
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} else { |
181
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return; |
182
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} |
183
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} |
184
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185
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sub STARTALL { |
186
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my $self = shift; |
187
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188
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#warn "in STARTALL"; |
189
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190
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$poe_kernel->alias_set( $self->alias ); |
191
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192
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# should we fire up the pinger? |
193
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if ( keys %{ $self->servers } ) { |
194
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$poe_kernel->post( $self->get_session_id, 'start_pinger_delay' ); |
195
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} |
196
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197
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return; |
198
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} |
199
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200
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sub STOPALL { |
201
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my $self = shift; |
202
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203
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#warn "in STOPALL"; |
204
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205
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return; |
206
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} |
207
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208
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sub make_wheel { |
209
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my $self = shift; |
210
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211
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# sanity |
212
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return if defined $self->wheel; |
213
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214
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#warn "creating POE::Wheel::UDP"; |
215
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216
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$self->wheel( POE::Wheel::UDP->new( |
217
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LocalAddr => '0.0.0.0', |
218
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LocalPort => INADDR_ANY, |
219
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InputEvent => 'wheel_input', |
220
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Filter => POE::Filter::Stream->new, |
221
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) ); |
222
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223
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# be evil but we need to do this... |
224
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binmode $self->wheel->{sock}, ":utf8" or die "Unable to set binmode: $!"; |
225
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226
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return; |
227
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} |
228
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229
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event start_pinger_delay => sub { |
230
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my $self = shift; |
231
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232
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$poe_kernel->delay( 'start_pinger' => 0.1 ); |
233
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return; |
234
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}; |
235
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236
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event start_pinger => sub { |
237
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my $self = shift; |
238
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239
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# okay, get the next server timeout |
240
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my( $server, $nexttime ) = $self->get_next_server; |
241
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if ( defined $server ) { |
242
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# do we have a wheel? |
243
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if ( ! defined $self->wheel ) { |
244
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$self->make_wheel; |
245
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$poe_kernel->delay( 'start_pinger' => 1 ); |
246
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return; |
247
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} |
248
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249
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if ( $nexttime != 0 and $nexttime < $self->throttle ) { |
250
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$nexttime = $self->throttle; |
251
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252
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#warn "THROTTLE HIT!"; |
253
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254
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} |
255
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$nexttime = 0 if $nexttime < 0; |
256
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257
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#warn "server(" . $server->ID . ") selected with $nexttime"; |
258
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259
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if ( $nexttime == 0 or $self->throttle == 0 ) { |
260
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$self->ping_server( $server ); |
261
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262
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# ping the next available server |
263
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$poe_kernel->delay( 'start_pinger' => 0 ); |
264
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} else { |
265
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#warn "sleeping for $nexttime secs"; |
266
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$poe_kernel->delay( 'start_pinger' => $nexttime ); |
267
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} |
268
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} else { |
269
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# no server, wait until we add a server |
270
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$poe_kernel->alarm_remove_all; |
271
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$self->wheel( undef ); |
272
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273
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#warn "no server, waiting until addserver"; |
274
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275
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} |
276
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277
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return; |
278
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}; |
279
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280
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sub get_next_server { |
281
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my $self = shift; |
282
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283
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# shortcut |
284
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if ( keys %{ $self->servers } == 0 ) { |
285
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return; |
286
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} |
287
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288
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# okay, we order servers by last_pingtime and in respect to their pingfreq |
289
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|
my @servers = sort { $a->[1] <=> $b->[1] } |
290
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map { [ $_, $_->nextping() ] } values %{ $self->servers }; |
291
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292
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#use Data::Dumper; |
293
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#print Dumper( \@servers ); |
294
|
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295
|
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|
# return the first server |
296
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|
return( $servers[0]->[0], $servers[0]->[1] ); |
297
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} |
298
|
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299
|
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|
sub ping_server { |
300
|
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|
my( $self, $server ) = @_; |
301
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302
|
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|
# actually ping it! |
303
|
|
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|
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|
|
my $datagram; |
304
|
|
|
|
|
|
|
if ( $server->get_players ) { |
305
|
|
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|
|
|
|
$datagram = tostr('1') . tostr('1'); |
306
|
|
|
|
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|
|
} else { |
307
|
|
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|
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|
|
$datagram = tostr('1') . tostr('0'); |
308
|
|
|
|
|
|
|
} |
309
|
|
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|
|
|
|
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310
|
|
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|
|
|
|
#warn "pinging " . $server->ID; |
311
|
|
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|
|
|
|
312
|
|
|
|
|
|
|
# send it! |
313
|
|
|
|
|
|
|
eval { |
314
|
|
|
|
|
|
|
$self->wheel->put( { |
315
|
|
|
|
|
|
|
payload => [ $datagram ], |
316
|
|
|
|
|
|
|
addr => $server->server, |
317
|
|
|
|
|
|
|
port => get_ac_pingport( $server->port ), |
318
|
|
|
|
|
|
|
} ); |
319
|
|
|
|
|
|
|
}; |
320
|
|
|
|
|
|
|
|
321
|
|
|
|
|
|
|
# set the lastpingtime |
322
|
|
|
|
|
|
|
$server->last_pingtime( time() ); |
323
|
|
|
|
|
|
|
|
324
|
|
|
|
|
|
|
return; |
325
|
|
|
|
|
|
|
} |
326
|
|
|
|
|
|
|
|
327
|
|
|
|
|
|
|
event 'wheel_input' => sub { |
328
|
|
|
|
|
|
|
my( $self, $input, $wheel_id ) = @_; |
329
|
|
|
|
|
|
|
|
330
|
|
|
|
|
|
|
return if ! length $input; |
331
|
|
|
|
|
|
|
|
332
|
|
|
|
|
|
|
# make the server ID |
333
|
|
|
|
|
|
|
# TODO we hardcode the "$port - 1" behavior... |
334
|
|
|
|
|
|
|
$input->{ID} = $input->{addr} . ':' . ( $input->{port} - 1 ); |
335
|
|
|
|
|
|
|
|
336
|
|
|
|
|
|
|
# do we know this server? |
337
|
|
|
|
|
|
|
if ( exists $self->servers->{ $input->{ID} } ) { |
338
|
|
|
|
|
|
|
# yay, got a ping back! |
339
|
|
|
|
|
|
|
$self->process_ping( $input ); |
340
|
|
|
|
|
|
|
} else { |
341
|
|
|
|
|
|
|
# hm, unknown ping... |
342
|
|
|
|
|
|
|
warn "unknown DATA from $input->{ID}"; |
343
|
|
|
|
|
|
|
} |
344
|
|
|
|
|
|
|
|
345
|
|
|
|
|
|
|
return; |
346
|
|
|
|
|
|
|
}; |
347
|
|
|
|
|
|
|
|
348
|
|
|
|
|
|
|
sub shutdown { |
349
|
|
|
|
|
|
|
my $self = shift; |
350
|
|
|
|
|
|
|
$poe_kernel->post( $self->get_session_id, 'do_shutdown' ); |
351
|
|
|
|
|
|
|
|
352
|
|
|
|
|
|
|
return; |
353
|
|
|
|
|
|
|
} |
354
|
|
|
|
|
|
|
|
355
|
|
|
|
|
|
|
event 'do_shutdown' => sub { |
356
|
|
|
|
|
|
|
my $self = shift; |
357
|
|
|
|
|
|
|
|
358
|
|
|
|
|
|
|
# cleanup |
359
|
|
|
|
|
|
|
$poe_kernel->alias_remove( $self->alias ); |
360
|
|
|
|
|
|
|
$self->wheel( undef ); |
361
|
|
|
|
|
|
|
$poe_kernel->alarm_remove_all; |
362
|
|
|
|
|
|
|
|
363
|
|
|
|
|
|
|
return; |
364
|
|
|
|
|
|
|
}; |
365
|
|
|
|
|
|
|
|
366
|
|
|
|
|
|
|
sub process_ping { |
367
|
|
|
|
|
|
|
my( $self, $input ) = @_; |
368
|
|
|
|
|
|
|
|
369
|
|
|
|
|
|
|
#use Data::Dumper; |
370
|
|
|
|
|
|
|
#warn "got ping reply: " . Dumper( $input ); |
371
|
|
|
|
|
|
|
# |
372
|
|
|
|
|
|
|
#use Data::HexDump; |
373
|
|
|
|
|
|
|
#print HexDump( $input->{payload}->[0] ); |
374
|
|
|
|
|
|
|
|
375
|
|
|
|
|
|
|
# okay, convert it into a response object |
376
|
|
|
|
|
|
|
my $response; |
377
|
|
|
|
|
|
|
eval { |
378
|
|
|
|
|
|
|
$response = Games::AssaultCube::ServerQuery::Response->new( $self, $input ); |
379
|
|
|
|
|
|
|
}; |
380
|
|
|
|
|
|
|
if ( $@ ) { |
381
|
|
|
|
|
|
|
warn "unable to parse DATA from $input->{ID}: $@"; |
382
|
|
|
|
|
|
|
}; |
383
|
|
|
|
|
|
|
|
384
|
|
|
|
|
|
|
# pass it on to the watchers |
385
|
|
|
|
|
|
|
foreach my $w ( keys %{ $self->watchers } ) { |
386
|
|
|
|
|
|
|
#warn "informing watcher $w of ping"; |
387
|
|
|
|
|
|
|
|
388
|
|
|
|
|
|
|
$poe_kernel->post( $w, $self->watchers->{ $w }, $self->servers->{ $input->{ID} }, $response ); |
389
|
|
|
|
|
|
|
} |
390
|
|
|
|
|
|
|
|
391
|
|
|
|
|
|
|
return; |
392
|
|
|
|
|
|
|
} |
393
|
|
|
|
|
|
|
|
394
|
|
|
|
|
|
|
sub clearservers { |
395
|
|
|
|
|
|
|
my $self = shift; |
396
|
|
|
|
|
|
|
|
397
|
|
|
|
|
|
|
# get rid of all servers and reset the timer |
398
|
|
|
|
|
|
|
%{ $self->servers } = (); |
399
|
|
|
|
|
|
|
$poe_kernel->call( $self->get_session_id, 'start_pinger_delay' ); |
400
|
|
|
|
|
|
|
|
401
|
|
|
|
|
|
|
return; |
402
|
|
|
|
|
|
|
} |
403
|
|
|
|
|
|
|
|
404
|
|
|
|
|
|
|
# from Moose::Manual::BestPractices |
405
|
|
|
|
|
|
|
no MooseX::POE; |
406
|
|
|
|
|
|
|
__PACKAGE__->meta->make_immutable; |
407
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
1; |
409
|
|
|
|
|
|
|
__END__ |
410
|
|
|
|
|
|
|
|
411
|
|
|
|
|
|
|
=for stopwords addserver clearservers delserver serverlist |
412
|
|
|
|
|
|
|
|
413
|
|
|
|
|
|
|
=head1 NAME |
414
|
|
|
|
|
|
|
|
415
|
|
|
|
|
|
|
POE::Component::AssaultCube::ServerQuery - Queries a running AssaultCube server for information |
416
|
|
|
|
|
|
|
|
417
|
|
|
|
|
|
|
=head1 SYNOPSIS |
418
|
|
|
|
|
|
|
|
419
|
|
|
|
|
|
|
use POE qw( Component::AssaultCube::ServerQuery ); |
420
|
|
|
|
|
|
|
|
421
|
|
|
|
|
|
|
sub _start { |
422
|
|
|
|
|
|
|
$_[HEAP]->{query} = POE::Component::AssaultCube::ServerQuery->new; |
423
|
|
|
|
|
|
|
$_[HEAP]->{query}->register( $_[SESSION], 'got_ping_data' ); |
424
|
|
|
|
|
|
|
$_[HEAP]->{query}->addserver( '123.123.123.123' ); |
425
|
|
|
|
|
|
|
} |
426
|
|
|
|
|
|
|
|
427
|
|
|
|
|
|
|
sub got_ping_data { |
428
|
|
|
|
|
|
|
my( $server, $response ) = @_[ARG0, ARG1]; |
429
|
|
|
|
|
|
|
if ( defined $response ) { |
430
|
|
|
|
|
|
|
print "response from(" . $server->ID . "): " $response->desc_nocolor . |
431
|
|
|
|
|
|
|
" - " . $response->players . " players running\n"; |
432
|
|
|
|
|
|
|
} else { |
433
|
|
|
|
|
|
|
print "server " . $server->ID . " is not responding\n"; |
434
|
|
|
|
|
|
|
} |
435
|
|
|
|
|
|
|
} |
436
|
|
|
|
|
|
|
|
437
|
|
|
|
|
|
|
=head1 ABSTRACT |
438
|
|
|
|
|
|
|
|
439
|
|
|
|
|
|
|
This module queries a running AssaultCube server for information. |
440
|
|
|
|
|
|
|
|
441
|
|
|
|
|
|
|
=head1 DESCRIPTION |
442
|
|
|
|
|
|
|
|
443
|
|
|
|
|
|
|
This module is a wrapper around the L<Games::AssaultCube::ServerQuery> logic and encapsulates the |
444
|
|
|
|
|
|
|
raw POE details. Furthermore, this module can ping many servers in parallel. |
445
|
|
|
|
|
|
|
|
446
|
|
|
|
|
|
|
This module gives you full control of throttling, and per-server ping frequency ( how often to ping |
447
|
|
|
|
|
|
|
the server ) plus a nice object front-end! |
448
|
|
|
|
|
|
|
|
449
|
|
|
|
|
|
|
Normal usage of this component is to create an object, then add your serverlist to the object. Then |
450
|
|
|
|
|
|
|
you would have to register your session to receive responses. During run-time you can add/remove servers |
451
|
|
|
|
|
|
|
from the list, and finally shutdown the object/session. |
452
|
|
|
|
|
|
|
|
453
|
|
|
|
|
|
|
NOTE: While you can create several ServerQuery objects and use them, it is more optimal to create only |
454
|
|
|
|
|
|
|
one object and put all servers there. ( This theory is unbenchmarked, ha! ) |
455
|
|
|
|
|
|
|
|
456
|
|
|
|
|
|
|
This module does not enforce timeouts per server, it gives you a "raw" feed of pings every $frequency |
457
|
|
|
|
|
|
|
seconds. It is up to the application logic to see if a ping failed or not. This is trivial with the |
458
|
|
|
|
|
|
|
appropriate use of timers :) However, patches welcome if you want the server to have individual timeouts. |
459
|
|
|
|
|
|
|
It will not change the logic in the application event "ac_ping" because it already checks for a defined |
460
|
|
|
|
|
|
|
value. |
461
|
|
|
|
|
|
|
|
462
|
|
|
|
|
|
|
This module sets an alias to be "long-lived" and creates/destroys the L<POE::Wheel::UDP> object only |
463
|
|
|
|
|
|
|
when necessary. |
464
|
|
|
|
|
|
|
|
465
|
|
|
|
|
|
|
=head2 Constructor |
466
|
|
|
|
|
|
|
|
467
|
|
|
|
|
|
|
This module uses Moose, so you can pass either a hash or hashref to the constructor. |
468
|
|
|
|
|
|
|
|
469
|
|
|
|
|
|
|
The attributes are: |
470
|
|
|
|
|
|
|
|
471
|
|
|
|
|
|
|
=head3 throttle |
472
|
|
|
|
|
|
|
|
473
|
|
|
|
|
|
|
A number in seconds ( can be floating-point ) |
474
|
|
|
|
|
|
|
|
475
|
|
|
|
|
|
|
How long we should wait before sending the next ping. Useful for flood-control! |
476
|
|
|
|
|
|
|
|
477
|
|
|
|
|
|
|
Default: 0.25 |
478
|
|
|
|
|
|
|
|
479
|
|
|
|
|
|
|
NOTE: You can set it to 0 to disable this feature |
480
|
|
|
|
|
|
|
|
481
|
|
|
|
|
|
|
=head3 alias |
482
|
|
|
|
|
|
|
|
483
|
|
|
|
|
|
|
The POE session alias we will use |
484
|
|
|
|
|
|
|
|
485
|
|
|
|
|
|
|
Default: 'ServerQuery-' . $_[SESSION]->ID |
486
|
|
|
|
|
|
|
|
487
|
|
|
|
|
|
|
=head2 Methods |
488
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489
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Once instantiated, you can do various operations on the object. |
490
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491
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=head3 addserver |
492
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493
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Adds a server to be monitored to the list. Arguments are passed on to the |
494
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L<POE::Component::AssaultCube::ServerQuery::Server> constructor. Returns the server |
495
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object or undef if it was already in the list. Will die if it encounters errors. |
496
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497
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$query->addserver( "123.123.123.123" ); |
498
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$query->addserver( "123.123.123.123", 12345 ); |
499
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$query->addserver({ server => "123.123.123.123", port => 12345, frequency => 60 }); |
500
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501
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Adding a server automatically sends a ping, then waits for $frequency seconds before sending the next |
502
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one. |
503
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504
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=head3 delserver |
505
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506
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Deletes a server from the monitoring list. You can either pass in a |
507
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L<POE::Component::AssaultCube::ServerQuery::Server> object ref or the arguments will be converted |
508
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|
internally into the object. From there we will see if the server is in the list, returns 1 if it is; |
509
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returns undef otherwise. |
510
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511
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=head3 register |
512
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513
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Adds a "watcher" session that will receive ping replies. Accepts a session ID/alias/reference, and the |
514
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event name. |
515
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516
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The session defaults to the running POE session, if there is one |
517
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518
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|
The event name defaults to "ac_ping" |
519
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520
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=head3 unregister |
521
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522
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Removes a "watcher" session from the list. Accepts a session ID/alias/reference. |
523
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524
|
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=head3 shutdown |
525
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526
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Initiates shutdown procedures and destroys the associated session |
527
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528
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=head3 clearservers |
529
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530
|
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Removes all servers from the list and ceases pinging servers |
531
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532
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=head2 POE events |
533
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534
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You can post events to this component too. You can get the session id: |
535
|
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536
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|
$poe_kernel->post( $query->get_session_id, ... ); |
537
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|
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538
|
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=head3 do_shutdown |
539
|
|
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540
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|
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|
Initiates shutdown procedures and destroys the associated session |
541
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542
|
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|
=head2 PING data |
543
|
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544
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|
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|
You receive the ping replies via the session/event you registered. There is no "filtering" capability |
545
|
|
|
|
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|
|
and you get replies for all servers. |
546
|
|
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547
|
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|
The event handler gets 2 arguments: the server object, and the response. The server object is the |
548
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|
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|
|
L<POE::Component::AssaultCube::ServerQuery::Server> module. The response can either be |
549
|
|
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|
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|
|
undef or a L<Games::AssaultCube::ServerQuery::Response> object. |
550
|
|
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551
|
|
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|
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|
|
Here's a sample ping handler: |
552
|
|
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553
|
|
|
|
|
|
|
sub got_ping_data { |
554
|
|
|
|
|
|
|
my( $server, $response ) = @_[ARG0, ARG1]; |
555
|
|
|
|
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|
|
if ( defined $response ) { |
556
|
|
|
|
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|
|
print "response from(" . $server->ID . "): " $response->desc_nocolor . |
557
|
|
|
|
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|
|
" - " . $response->players . " players running\n"; |
558
|
|
|
|
|
|
|
} else { |
559
|
|
|
|
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|
|
print "server " . $server->ID . " is not responding\n"; |
560
|
|
|
|
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|
|
} |
561
|
|
|
|
|
|
|
} |
562
|
|
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563
|
|
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|
|
|
|
=head1 AUTHOR |
564
|
|
|
|
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|
|
565
|
|
|
|
|
|
|
Apocalypse E<lt>apocal@cpan.orgE<gt> |
566
|
|
|
|
|
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|
|
567
|
|
|
|
|
|
|
Props goes to Getty and the BS clan for the support! |
568
|
|
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|
|
569
|
|
|
|
|
|
|
This project is sponsored by L<http://cubestats.net> |
570
|
|
|
|
|
|
|
|
571
|
|
|
|
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|
|
=head1 COPYRIGHT AND LICENSE |
572
|
|
|
|
|
|
|
|
573
|
|
|
|
|
|
|
Copyright 2009 by Apocalypse |
574
|
|
|
|
|
|
|
|
575
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or modify |
576
|
|
|
|
|
|
|
it under the same terms as Perl itself. |
577
|
|
|
|
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|
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578
|
|
|
|
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|
|
=cut |