File Coverage

blib/lib/Games/AssaultCube/Log/Line/ClientConnected.pm
Criterion Covered Total %
statement 1 3 33.3
branch n/a
condition n/a
subroutine 1 1 100.0
pod n/a
total 2 4 50.0


line stmt bran cond sub pod time code
1             # Declare our package
2             package Games::AssaultCube::Log::Line::ClientConnected;
3              
4             # import the Moose stuff
5 1     1   7025 use Moose;
  0            
  0            
6              
7             # Initialize our version
8             use vars qw( $VERSION );
9             $VERSION = '0.04';
10              
11             extends 'Games::AssaultCube::Log::Line::Base';
12              
13             # TODO improve validation for everything here, ha!
14              
15             has 'ip' => (
16             isa => 'Str',
17             is => 'ro',
18             required => 1,
19             );
20              
21             has 'tostr' => (
22             isa => 'Str',
23             is => 'ro',
24             lazy => 1,
25             default => sub {
26             my $self = shift;
27             return "Client from " . $self->ip . " connected";
28             },
29             );
30              
31             no Moose;
32             __PACKAGE__->meta->make_immutable;
33              
34             1;
35             __END__
36              
37             =for stopwords ip
38              
39             =head1 NAME
40              
41             Games::AssaultCube::Log::Line::ClientConnected - Describes the ClientConnected event in a log line
42              
43             =head1 ABSTRACT
44              
45             Describes the ClientConnected event in a log line
46              
47             =head1 DESCRIPTION
48              
49             This module holds the "ClientConnected" event data from a log line. Normally, you would not use this class directly
50             but via the L<Games::AssaultCube::Log::Line> class.
51              
52             This line is emitted when a client connects to the AC server.
53              
54             =head2 Attributes
55              
56             Those attributes hold information about the event. As this class extends the L<Games::AssaultCube::Log::Line::Base>
57             class, you can also use it's attributes too.
58              
59             =head3 ip
60              
61             The ip of the client who just connected
62              
63             =head1 AUTHOR
64              
65             Apocalypse E<lt>apocal@cpan.orgE<gt>
66              
67             Props goes to the BS clan for the support!
68              
69             This project is sponsored by L<http://cubestats.net>
70              
71             =head1 COPYRIGHT AND LICENSE
72              
73             Copyright 2009 by Apocalypse
74              
75             This library is free software; you can redistribute it and/or modify
76             it under the same terms as Perl itself.
77              
78             =cut