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package Games::Sequential::Position; |
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use strict; |
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use warnings; |
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use Carp; |
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use Storable qw(dclone); |
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use 5.006001; |
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our $VERSION = '0.3.1'; |
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=head1 NAME |
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Games::Sequential::Position - base Position class for use with Games::Sequential |
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=head1 SYNOPSIS |
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package My::GamePos; |
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use base Games::Sequential::Position; |
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sub init { ... } # setup initial state |
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sub apply { ... } |
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package main; |
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my $pos = My::GamePos->new; |
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my $game = Games::Sequential->new($pos); |
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=head1 DESCRIPTION |
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Games::Sequential::Position is a base class for position-classes |
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that can be used with L. This class is |
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provided for convenience; you don't need this class to use |
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C. It is also possible to use this class on |
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its own. |
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=head1 PURE VIRTUAL METHODS |
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Modules inheriting this class must implement at least the |
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C method. If you chose to not use this class, you must |
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also implement a C method which makes a deep copy of the |
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object. |
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=over 4 |
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=item apply($move) |
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Accept a move and apply it to the current state producing the |
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next state. Return a reference to itself. Note that this method |
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is responsible for also advancing the state's perception of which |
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player's turn it is. |
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Something like this (sans error checking): |
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sub apply { |
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my ($self, $move) = @_; |
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... apply $move, creating next position ... |
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return $self; |
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} |
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=cut |
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sub apply { |
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croak "apply(): Call to pure virtual method\n"; |
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} |
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=back |
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=head1 METHODS |
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The following methods are provided by this class. |
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=over 4 |
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=item new [@list] |
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Create and return an object. Any arguments is passed on to the |
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C method. Return a blessed hash reference. |
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=cut |
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83
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sub new { |
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my $invocant = shift; |
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my $class = ref($invocant) || $invocant; |
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my $self = bless {}, $class; |
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$self->init(@_) or carp "Failed to initialise object!"; |
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return $self; |
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} |
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=item init [@list] |
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Initialize an object. By default, this only means setting player |
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1 to be the current player. |
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This method is called by C. You You probably want to |
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override this method and initialise your position there. |
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102
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=cut |
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sub init { |
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my $self = shift; |
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my $args = @_ && ref($_[0]) ? shift : { @_ }; |
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my %config = ( |
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player => 1, |
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); |
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@$self{keys %config} = values %config; |
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113
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# Override defaults |
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while (my ($key, $val) = each %{ $args }) { |
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$self->{$key} = $val if exists $self->{$key}; |
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} |
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return $self; |
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} |
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=item copy |
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Clone a position. |
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=cut |
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sub copy { |
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my $self = shift; |
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return dclone($self); |
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} |
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=item player [$player] |
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Read and/or set the current player. If argument is given, that |
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will be set to the current player. |
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=cut |
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sub player { |
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my $self = shift; |
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$self->{player} = shift if @_; |
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return $self->{player}; |
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} |
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1; # ensure using this module works |
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__END__ |