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package Games::ABC_Path::Generator::FinalLayoutObj; |
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$Games::ABC_Path::Generator::FinalLayoutObj::VERSION = '0.4.2'; |
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use 5.006; |
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use strict; |
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use warnings; |
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use integer; |
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use parent 'Games::ABC_Path::Generator::Base'; |
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use Games::ABC_Path::Solver::Constants; |
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1155
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sub _s |
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{ |
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my $self = shift; |
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if (@_) |
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{ |
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$self->{_s} = shift; |
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} |
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return $self->{_s}; |
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} |
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sub _init |
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{ |
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my $self = shift; |
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my $args = shift; |
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$self->_s( $args->{layout_string} ); |
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return; |
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} |
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sub get_A_pos |
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{ |
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my ($self) = @_; |
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return index( $self->_s, chr(1) ); |
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} |
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sub get_A_xy |
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{ |
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my ($self) = @_; |
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1
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my ( $y, $x ) = $self->_to_xy( $self->get_A_pos() ); |
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return { y => $y, x => $x, }; |
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} |
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56
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sub get_cell_contents |
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{ |
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my ( $self, $index ) = @_; |
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return vec( $self->_s, $index, 8 ); |
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} |
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63
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64
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sub get_letter_at_pos |
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{ |
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3
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3
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1
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my ( $self, $pos ) = @_; |
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68
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return $letters[ |
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$self->get_cell_contents( |
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$self->_xy_to_int( [ $pos->{'y'}, $pos->{'x'} ], ) ) - 1, |
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]; |
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} |
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74
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75
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sub as_string |
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{ |
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0
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0
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1
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my ( $l, $args ) = @_; |
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79
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my $render_row = sub { |
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0
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0
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my $y = shift; |
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82
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return join( |
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" | ", |
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map { |
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0
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my $x = $_; |
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0
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0
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my $v = $l->get_cell_contents( $l->_xy_to_int( [ $y, $x ] ) ); |
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0
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0
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$v ? $letters[ $v - 1 ] : '*' |
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} ( 0 .. $LEN - 1 ) |
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); |
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0
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}; |
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0
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return join( '', map { $render_row->($_) . "\n" } ( 0 .. $LEN - 1 ) ); |
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0
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93
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} |
94
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95
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96
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1; # End of Games::ABC_Path::Generator |
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__END__ |