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package Games::2048::Grid; |
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use 5.012; |
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4
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use Moo; |
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18
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has size => is => 'ro', default => 4; |
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has _tiles => is => 'lazy'; |
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sub _build__tiles { |
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55
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1061
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my $self = shift; |
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771
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[ map [ (undef) x $self->size ], 1..$self->size ]; |
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} |
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sub each_cell { |
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278
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0
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1104
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my $self = shift; |
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1077
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968
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map { |
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278
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995
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my $y = $_; |
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1077
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map [$_, $y], 0..$self->size-1; |
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} 0..$self->size-1; |
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} |
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sub each_tile { |
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144
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144
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2072
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my $self = shift; |
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144
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map $self->tile($_), $self->tile_cells; |
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} |
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sub tile_cells { |
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182
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0
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my $self = shift; |
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182
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grep $self->tile($_), $self->each_cell; |
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} |
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sub available_cells { |
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my $self = shift; |
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grep !$self->tile($_), $self->each_cell; |
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} |
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sub has_available_cells { |
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my $self = shift; |
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!!scalar $self->available_cells; |
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} |
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sub within_bounds { |
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7341
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7341
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6316
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my ($self, $cell) = @_; |
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7341
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100
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100
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59842
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$cell->[0] >= 0 and $cell->[0] < $self->size and |
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100
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$cell->[1] >= 0 and $cell->[1] < $self->size; |
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} |
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sub tile { |
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6770
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6770
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0
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31562
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my ($self, $cell) = @_; |
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6770
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100
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8479
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return if !$self->within_bounds($cell); |
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6619
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$self->_tiles->[$cell->[1]][$cell->[0]]; |
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} |
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sub clear_tile { |
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162
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0
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my ($self, $cell) = @_; |
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162
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3200
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$self->_tiles->[$cell->[1]][$cell->[0]] = undef; |
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} |
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sub set_tile { |
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636
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636
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0
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843
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my ($self, $cell, $tile) = @_; |
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636
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14423
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$self->_tiles->[$cell->[1]][$cell->[0]] = $tile; |
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} |
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1; |