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package Games::2048::Game; |
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4
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4
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288
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use 5.012; |
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14
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4
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1001
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3
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4
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4
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26
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use Moo; |
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8
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4
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29
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5
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# increment this whenever we break compat with older game objects |
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our $VERSION = '0.02'; |
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8
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4
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4
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28041
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use Storable; |
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26209
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4
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499
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9
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4
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4
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7489
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use File::Spec::Functions; |
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5476
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4
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535
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10
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4
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4
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19044
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use File::HomeDir; |
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48482
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4
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6874
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11
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extends 'Games::2048::Board'; |
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has won => is => 'rw', default => 0; |
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has version => is => 'rw', default => __PACKAGE__->VERSION; |
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17
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sub insert_start_tiles { |
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2
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2
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0
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1010
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my ($self, $start_tiles) = @_; |
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2
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$self->insert_random_tile for 1..$start_tiles; |
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} |
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22
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sub insert_random_tile { |
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30
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0
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2608
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my $self = shift; |
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30
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my @available_cells = $self->available_cells; |
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100
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433
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return if !@available_cells; |
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20
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my $cell = $available_cells[rand @available_cells]; |
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50
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55
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my $value = rand() < 0.9 ? 2 : 4; |
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$self->insert_tile($cell, $value); |
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} |
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sub move_tiles { |
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0
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1059
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my ($self, $vec) = @_; |
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54
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my $moved; |
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35
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38
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100
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191
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my $reverse = $vec->[0] > 0 || $vec->[1] > 0; |
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for my $cell (sort { $reverse } $self->tile_cells) { |
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1108
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400
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3042
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my $tile = $self->tile($cell); |
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400
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2593
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my $next = $cell; |
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400
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438
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my $farthest; |
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400
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100
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435
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do { |
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571
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1834
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$farthest = $next; |
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571
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3750
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$next = [ map $next->[$_] + $vec->[$_], 0..1 ]; |
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} while ($self->within_bounds($next) |
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and !$self->tile($next)); |
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47
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400
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100
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3003
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if ($self->cells_can_merge($cell, $next)) { |
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100
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48
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# merge |
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60
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472
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my $next_tile = $self->tile($next); |
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60
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498
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$tile->moving_from($cell); |
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53
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60
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111
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$tile->merging_tiles(undef); |
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60
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207
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$tile->appear(undef); |
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60
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118
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$next_tile->merging_tiles(undef); |
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60
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129
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$next_tile->appear(undef); |
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58
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60
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1499
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my $merged_tile = Games::2048::Tile->new( |
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value => $tile->value + $next_tile->value, |
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60
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merging_tiles => [ sort { $reverse } $tile, $next_tile ], |
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merged => 1, |
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); |
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64
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60
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1500
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$self->clear_tile($cell); |
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60
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515
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$self->set_tile($next, $merged_tile); |
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67
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60
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517
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$self->score($self->score + $merged_tile->value); |
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285
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$self->best_score($self->score) if $self->score > $self->best_score; |
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50
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189
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if ($merged_tile->value >= 2048 and !$self->won) { |
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0
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0
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$self->win(1); |
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0
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0
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$self->won(1); |
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} |
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60
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169
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$moved = 1; |
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} |
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elsif (!$self->tile($farthest)) { |
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# slide |
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102
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1206
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$tile->moving_from($cell); |
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102
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221
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$tile->merging_tiles(undef); |
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102
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374
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$tile->appear(undef); |
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81
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102
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310
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$self->clear_tile($cell); |
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102
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10111
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$self->set_tile($farthest, $tile); |
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102
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823
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$moved = 1; |
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} |
85
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} |
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87
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38
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352
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$_->merged(0) for $self->each_tile; |
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89
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38
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798
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return $moved; |
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} |
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92
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sub move { |
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0
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0
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0
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0
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my ($self, $vec) = @_; |
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0
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0
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0
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if ($self->move_tiles($vec)) { |
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0
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0
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$self->insert_random_tile; |
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97
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0
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0
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$self->needs_redraw(1); |
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0
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0
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$self->moving_vec($vec); |
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0
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0
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$self->moving(Games::2048::Animation->new( |
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duration => 0.2, |
101
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)); |
102
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103
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0
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0
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0
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if (!$self->has_moves_remaining) { |
104
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0
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0
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$self->lose(1); |
105
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} |
106
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} |
107
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} |
108
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109
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sub cells_can_merge { |
110
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473
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473
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0
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9054
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my ($self, $cell, $next) = @_; |
111
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473
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1201
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my $tile = $self->tile($cell); |
112
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473
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3729
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my $next_tile = $self->tile($next); |
113
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473
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100
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66
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6442
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$tile and $next_tile and !$next_tile->merged and $next_tile->value == $tile->value; |
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100
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114
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} |
115
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116
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sub has_moves_remaining { |
117
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6
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6
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0
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14
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my $self = shift; |
118
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6
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100
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25
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return 1 if $self->has_available_cells; |
119
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3
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43
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for my $vec ([0, -1], [-1, 0]) { |
120
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5
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14
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for my $cell ($self->each_cell) { |
121
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73
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290
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my $next = [ map $cell->[$_] + $vec->[$_], 0..1 ]; |
122
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73
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100
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154
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return 1 if $self->cells_can_merge($cell, $next); |
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} |
124
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} |
125
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2
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12
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return; |
126
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} |
127
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128
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sub _game_file { |
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0
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0
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0
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state $dir = eval { |
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0
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0
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0
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my $my_dist_method = "my_dist_" . ($^O eq "MSWin32" ? "data" : "config"); |
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0
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0
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File::HomeDir->$my_dist_method("Games-2048", {create => 1}); |
132
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}; |
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0
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0
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0
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return if !defined $dir; |
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0
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0
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return catfile($dir, "game.dat"); |
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} |
136
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137
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sub save { |
138
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0
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0
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0
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0
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my $self = shift; |
139
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0
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0
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$self->version(__PACKAGE__->VERSION); |
140
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0
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0
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eval { store($self, _game_file); 1 }; |
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0
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0
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0
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141
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} |
142
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143
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sub restore { |
144
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0
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0
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0
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0
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my $self = eval { retrieve(_game_file) }; |
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0
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0
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145
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0
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0
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$self; |
146
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} |
147
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148
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sub is_valid { |
149
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1
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1
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0
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4912
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my $self = shift; |
150
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1
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50
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30
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defined $self->version and $self->version >= __PACKAGE__->VERSION; |
151
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} |
152
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153
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1; |