line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
|
|
|
|
|
|
# Copyright (C) 2009-2021 Alex Schroeder |
2
|
|
|
|
|
|
|
# |
3
|
|
|
|
|
|
|
# This program is free software: you can redistribute it and/or modify it under |
4
|
|
|
|
|
|
|
# the terms of the GNU Affero General Public License as published by the Free |
5
|
|
|
|
|
|
|
# Software Foundation, either version 3 of the License, or (at your option) any |
6
|
|
|
|
|
|
|
# later version. |
7
|
|
|
|
|
|
|
# |
8
|
|
|
|
|
|
|
# This program is distributed in the hope that it will be useful, but WITHOUT |
9
|
|
|
|
|
|
|
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
10
|
|
|
|
|
|
|
# FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more |
11
|
|
|
|
|
|
|
# details. |
12
|
|
|
|
|
|
|
# |
13
|
|
|
|
|
|
|
# You should have received a copy of the GNU Affero General Public License along |
14
|
|
|
|
|
|
|
# with this program. If not, see . |
15
|
|
|
|
|
|
|
|
16
|
|
|
|
|
|
|
=encoding utf8 |
17
|
|
|
|
|
|
|
|
18
|
|
|
|
|
|
|
=head1 NAME |
19
|
|
|
|
|
|
|
|
20
|
|
|
|
|
|
|
Game::TextMapper::Point - a point on the map |
21
|
|
|
|
|
|
|
|
22
|
|
|
|
|
|
|
=head1 DESCRIPTION |
23
|
|
|
|
|
|
|
|
24
|
|
|
|
|
|
|
This is a simple class to hold points. Points have coordinates and know how to |
25
|
|
|
|
|
|
|
print them. |
26
|
|
|
|
|
|
|
|
27
|
|
|
|
|
|
|
=cut |
28
|
|
|
|
|
|
|
|
29
|
|
|
|
|
|
|
package Game::TextMapper::Point; |
30
|
1
|
|
|
1
|
|
7
|
use Modern::Perl '2018'; |
|
1
|
|
|
|
|
2
|
|
|
1
|
|
|
|
|
11
|
|
31
|
1
|
|
|
1
|
|
181
|
use Mojo::Base -base; |
|
1
|
|
|
|
|
2
|
|
|
1
|
|
|
|
|
17
|
|
32
|
|
|
|
|
|
|
|
33
|
|
|
|
|
|
|
=head2 Attributes |
34
|
|
|
|
|
|
|
|
35
|
|
|
|
|
|
|
C, C, C are coordinates. |
36
|
|
|
|
|
|
|
|
37
|
|
|
|
|
|
|
C, C |
38
|
|
|
|
|
|
|
actual implementations, L and |
39
|
|
|
|
|
|
|
L. |
40
|
|
|
|
|
|
|
|
41
|
|
|
|
|
|
|
C |
42
|
|
|
|
|
|
|
C (for the coordinates), and both C and |
43
|
|
|
|
|
|
|
C (for the label). |
44
|
|
|
|
|
|
|
|
45
|
|
|
|
|
|
|
=cut |
46
|
|
|
|
|
|
|
|
47
|
|
|
|
|
|
|
has 'x'; |
48
|
|
|
|
|
|
|
has 'y'; |
49
|
|
|
|
|
|
|
has 'z'; |
50
|
|
|
|
|
|
|
has 'type'; |
51
|
|
|
|
|
|
|
has 'label'; |
52
|
|
|
|
|
|
|
has 'size'; |
53
|
|
|
|
|
|
|
has 'map'; |
54
|
|
|
|
|
|
|
|
55
|
|
|
|
|
|
|
=head2 Methods |
56
|
|
|
|
|
|
|
|
57
|
|
|
|
|
|
|
=head3 str |
58
|
|
|
|
|
|
|
|
59
|
|
|
|
|
|
|
Returns "(1,2,3)" or "(1,2)" depending on whether the z coordinate is defined or |
60
|
|
|
|
|
|
|
not; use this for log output. |
61
|
|
|
|
|
|
|
|
62
|
|
|
|
|
|
|
=cut |
63
|
|
|
|
|
|
|
|
64
|
|
|
|
|
|
|
sub str { |
65
|
0
|
|
|
0
|
1
|
0
|
my $self = shift; |
66
|
0
|
0
|
|
|
|
0
|
if (defined $self->z) { |
67
|
0
|
|
|
|
|
0
|
return '(' . $self->x . ',' . $self->y . ',' . $self->z . ')'; |
68
|
|
|
|
|
|
|
} else { |
69
|
0
|
|
|
|
|
0
|
return '(' . $self->x . ',' . $self->y . ')'; |
70
|
|
|
|
|
|
|
} |
71
|
|
|
|
|
|
|
} |
72
|
|
|
|
|
|
|
|
73
|
|
|
|
|
|
|
=head3 equal($other) |
74
|
|
|
|
|
|
|
|
75
|
|
|
|
|
|
|
True if all three coordinates match. |
76
|
|
|
|
|
|
|
|
77
|
|
|
|
|
|
|
=cut |
78
|
|
|
|
|
|
|
|
79
|
|
|
|
|
|
|
sub equal { |
80
|
3308
|
|
|
3308
|
1
|
10371
|
my ($self, $other) = @_; |
81
|
3308
|
|
66
|
|
|
4688
|
return $self->x == $other->x && $self->y == $other->y && $self->z == $other->z; |
82
|
|
|
|
|
|
|
} |
83
|
|
|
|
|
|
|
|
84
|
|
|
|
|
|
|
=head3 cmp($other) |
85
|
|
|
|
|
|
|
|
86
|
|
|
|
|
|
|
Return -1, 0, or 1 depending on the three coordinates. |
87
|
|
|
|
|
|
|
|
88
|
|
|
|
|
|
|
=cut |
89
|
|
|
|
|
|
|
|
90
|
|
|
|
|
|
|
sub cmp { |
91
|
0
|
|
|
0
|
1
|
0
|
my ($a, $b) = @_; |
92
|
0
|
|
0
|
|
|
0
|
return $a->x <=> $b->x || $a->y <=> $b->y || $a->z <=> $b->z; |
93
|
|
|
|
|
|
|
} |
94
|
|
|
|
|
|
|
|
95
|
|
|
|
|
|
|
=head3 coordinates |
96
|
|
|
|
|
|
|
|
97
|
|
|
|
|
|
|
Return "1,1,1" or "1,1" for coordinates in scalar context, depending on whether |
98
|
|
|
|
|
|
|
the z coordinate is defined or not, or it returns the three coordinates in list |
99
|
|
|
|
|
|
|
context. |
100
|
|
|
|
|
|
|
|
101
|
|
|
|
|
|
|
=cut |
102
|
|
|
|
|
|
|
|
103
|
|
|
|
|
|
|
sub coordinates { |
104
|
0
|
|
|
0
|
1
|
0
|
my ($self) = @_; |
105
|
0
|
0
|
|
|
|
0
|
return $self->x, $self->y, $self->z if wantarray; |
106
|
0
|
0
|
|
|
|
0
|
return $self->x . "," . $self->y . "," . $self->z if defined $self->z; |
107
|
0
|
|
|
|
|
0
|
return $self->x . "," . $self->y; |
108
|
|
|
|
|
|
|
} |
109
|
|
|
|
|
|
|
|
110
|
|
|
|
|
|
|
=head3 coord($x, $y, $separator) |
111
|
|
|
|
|
|
|
|
112
|
|
|
|
|
|
|
Return "0101" or "-01-01" for coordinates. Often this what we want in text. |
113
|
|
|
|
|
|
|
|
114
|
|
|
|
|
|
|
=cut |
115
|
|
|
|
|
|
|
|
116
|
|
|
|
|
|
|
sub coord { |
117
|
45527
|
|
|
45527
|
1
|
67591
|
my ($x, $y, $separator) = @_; |
118
|
45527
|
|
100
|
|
|
123677
|
$separator //= ""; |
119
|
|
|
|
|
|
|
# print (1,1) as 0101; print (-1,-1) as -01-01 |
120
|
45527
|
100
|
|
|
|
157522
|
return sprintf("%0*d$separator%0*d", |
|
|
100
|
|
|
|
|
|
121
|
|
|
|
|
|
|
($x < 0 ? 3 : 2), $x, |
122
|
|
|
|
|
|
|
($y < 0 ? 3 : 2), $y); |
123
|
|
|
|
|
|
|
} |
124
|
|
|
|
|
|
|
|
125
|
|
|
|
|
|
|
=head2 Abstract methods |
126
|
|
|
|
|
|
|
|
127
|
|
|
|
|
|
|
These methods must be implemented by derived classes. The $offset argument is an |
128
|
|
|
|
|
|
|
array with the offsets to add to the C based on C coordinate. The idea is |
129
|
|
|
|
|
|
|
that if we have two dungeon levels, for example, and we want to generate a |
130
|
|
|
|
|
|
|
single SVG document, then the first level is at the top of the page, as usual, |
131
|
|
|
|
|
|
|
and the next level is further down on the page: all the C coordinates were |
132
|
|
|
|
|
|
|
increased by the offset. |
133
|
|
|
|
|
|
|
|
134
|
|
|
|
|
|
|
=head3 svg_region($attributes, $offset) |
135
|
|
|
|
|
|
|
|
136
|
|
|
|
|
|
|
This returns an SVG fragment, a string with a C or C element, for |
137
|
|
|
|
|
|
|
example. |
138
|
|
|
|
|
|
|
|
139
|
|
|
|
|
|
|
This is used for the group containing the regions in the resulting SVG. |
140
|
|
|
|
|
|
|
|
141
|
|
|
|
|
|
|
=head3 svg($offset) |
142
|
|
|
|
|
|
|
|
143
|
|
|
|
|
|
|
This returns an SVG fragment, a string with a C |
144
|
|
|
|
|
|
|
|
145
|
|
|
|
|
|
|
This is used for the group containing the background colours in the resulting |
146
|
|
|
|
|
|
|
SVG. |
147
|
|
|
|
|
|
|
|
148
|
|
|
|
|
|
|
=head3 svg_coordinates($offset) |
149
|
|
|
|
|
|
|
|
150
|
|
|
|
|
|
|
This returns an SVG fragment, a string with a C element. |
151
|
|
|
|
|
|
|
|
152
|
|
|
|
|
|
|
This is used for the group containing the coordinates in the resulting SVG. |
153
|
|
|
|
|
|
|
|
154
|
|
|
|
|
|
|
=head3 svg_label($url, $offset) |
155
|
|
|
|
|
|
|
|
156
|
|
|
|
|
|
|
This returns an SVG fragment, a string with a C element containing two |
157
|
|
|
|
|
|
|
C elements, and possibly an C element: the "glow", the label itself, |
158
|
|
|
|
|
|
|
and possibly a link to the URL. |
159
|
|
|
|
|
|
|
|
160
|
|
|
|
|
|
|
This is used for C (the group containing the labels) in the resulting |
161
|
|
|
|
|
|
|
SVG. |
162
|
|
|
|
|
|
|
|
163
|
|
|
|
|
|
|
=head1 SEE ALSO |
164
|
|
|
|
|
|
|
|
165
|
|
|
|
|
|
|
L uses this class. Internally, it calls C |
166
|
|
|
|
|
|
|
which is implemented by either L or |
167
|
|
|
|
|
|
|
L. Depending on the implementation, |
168
|
|
|
|
|
|
|
L or L are used |
169
|
|
|
|
|
|
|
to implement this class. |
170
|
|
|
|
|
|
|
|
171
|
|
|
|
|
|
|
=cut |
172
|
|
|
|
|
|
|
|
173
|
|
|
|
|
|
|
1; |