|  line  | 
 stmt  | 
 bran  | 
 cond  | 
 sub  | 
 pod  | 
 time  | 
 code  | 
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 package Game::Life::NDim;  | 
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 # Created on: 2010-01-04 18:52:01  | 
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 # Create by:  Ivan Wills  | 
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 # $Id$  | 
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 # $Revision$, $HeadURL$, $Date$  | 
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 # $Revision$, $Source$, $Date$  | 
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45477
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 use Moose;  | 
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996384
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 use warnings;  | 
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 use version;  | 
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2778
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 use Carp;  | 
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 use Scalar::Util;  | 
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 use List::Util qw/sum/;  | 
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 #use List::MoreUtils;  | 
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2
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2
  
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1141
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 use Data::Dumper qw/Dumper/;  | 
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2
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10626
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2
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160
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17
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2
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893
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 use English qw/ -no_match_vars /;  | 
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2
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6213
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2
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16
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18
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2
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1510
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 use Game::Life::NDim::Board;  | 
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2
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9
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2
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120
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2
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2
  
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19
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 use overload '""' => \&to_string;  | 
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2
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2
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2
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19
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22
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 our $VERSION     = version->new('0.0.3');  | 
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23
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 our @EXPORT_OK   = qw/game_of_life/;  | 
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24
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 our %EXPORT_TAGS = ();  | 
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25
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26
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 has board => (  | 
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27
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     is       => 'rw',  | 
| 
28
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     isa      => 'Game::Life::NDim::Board',  | 
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29
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     required => 1,  | 
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30
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 );  | 
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31
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32
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 has rules => (  | 
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33
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     is       => 'rw',  | 
| 
34
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     isa      => 'ArrayRef',  | 
| 
35
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     default  => sub {[]},  | 
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36
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 );  | 
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37
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    | 
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38
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 sub game_of_life {  | 
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39
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2
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2
  
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1
  
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553
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     my %params = @_;  | 
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40
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41
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2
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21
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     my $board = Game::Life::NDim::Board->new(%params);  | 
| 
42
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2
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 50
  
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 33
  
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10
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     die "Where's my wrap? " . Dumper \%params, $board if $params{wrap} && !$board->wrap;  | 
| 
43
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2
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5
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     my %new = (board => $board);  | 
| 
44
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2
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 50
  
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7
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     $new{types} = $params{types} if $params{types};  | 
| 
45
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    | 
| 
46
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2
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15
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     return __PACKAGE__->new(%new);  | 
| 
47
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 }  | 
| 
48
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49
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 sub add_rule {  | 
| 
50
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0
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0
  
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1
  
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     my ($self, @rules) = @_;  | 
| 
51
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    | 
| 
52
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0
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     while (@rules) {  | 
| 
53
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0
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         my $rule = shift @rules;  | 
| 
54
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0
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  0
  
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         if (ref $rule eq 'CODE') {  | 
| 
55
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0
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             push @{ $self->rules }, $rule;  | 
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0
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| 
56
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         }  | 
| 
57
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         else {  | 
| 
58
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0
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             my $value = shift @rules;  | 
| 
59
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0
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             push @{ $self->rules },  | 
| 
60
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0
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  0
  
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0
  
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                   $rule eq 'live' ? sub {  $_[0] ? undef : ( sum $_[0]->surround ) > $value ? 1 : undef }  | 
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  0
  
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    | 
| 
61
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0
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  0
  
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0
  
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                 : $rule eq 'die'  ? sub { !$_[0] ? undef : ( sum $_[0]->surround ) < $value ? 0 : undef }  | 
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  0
  
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    | 
| 
62
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0
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  0
  
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                 :                   die "The rule \"$rule\" is unknown\n";  | 
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  0
  
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    | 
| 
63
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         }  | 
| 
64
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     }  | 
| 
65
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    | 
| 
66
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0
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     return $self;  | 
| 
67
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 }  | 
| 
68
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    | 
| 
69
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 sub process {  | 
| 
70
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0
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0
  
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1
  
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     my ($self) = @_;  | 
| 
71
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    | 
| 
72
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0
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     while ( defined ( my $life = $self->board->next_life() ) ) {  | 
| 
73
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0
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         $life->process($self->rules);  | 
| 
74
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     }  | 
| 
75
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    | 
| 
76
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0
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     return $self;  | 
| 
77
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 }  | 
| 
78
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    | 
| 
79
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 sub set {  | 
| 
80
 | 
0
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0
  
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1
  
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     my ($self) = @_;  | 
| 
81
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    | 
| 
82
 | 
0
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     while ( defined ( my $life = $self->board->next_life() ) ) {  | 
| 
83
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0
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         $life->set();  | 
| 
84
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     }  | 
| 
85
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    | 
| 
86
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0
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     return $self;  | 
| 
87
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 }  | 
| 
88
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    | 
| 
89
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 sub to_string {  | 
| 
90
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0
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0
  
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1
  
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     my ($self) = @_;  | 
| 
91
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    | 
| 
92
 | 
0
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     return $self->board->to_string();  | 
| 
93
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 }  | 
| 
94
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95
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 1;  | 
| 
96
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    | 
| 
97
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 __END__  | 
| 
98
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    | 
| 
99
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 =head1 NAME  | 
| 
100
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    | 
| 
101
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 | 
 Game::Life::NDim - Infrastructure for playing Conway's game of life with support for multiple cell types and 2D or 3D boards.  | 
| 
102
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    | 
| 
103
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 =head1 VERSION  | 
| 
104
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    | 
| 
105
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 | 
 This documentation refers to Game::Life::NDim version 0.0.3.  | 
| 
106
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    | 
| 
107
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 =head1 SYNOPSIS  | 
| 
108
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    | 
| 
109
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    use Game::Life::NDim;  | 
| 
110
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    | 
| 
111
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    # Brief but working code example(s) here showing the most common usage(s)  | 
| 
112
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    # This section will be as far as many users bother reading, so make it as  | 
| 
113
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    # educational and exemplary as possible.  | 
| 
114
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115
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| 
116
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 =head1 DESCRIPTION  | 
| 
117
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| 
118
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 TODO  | 
| 
119
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| 
120
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 =head1 SUBROUTINES/METHODS  | 
| 
121
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    | 
| 
122
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 =head2 Exportable Functions  | 
| 
123
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    | 
| 
124
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 =head2 C<game_of_life ( %params )>  | 
| 
125
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    | 
| 
126
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 =head2 Class Methods  | 
| 
127
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    | 
| 
128
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 =head3 C<new ( %params )>  | 
| 
129
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    | 
| 
130
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 | 
 Param: C<dims> - array of ints - The dimensions of the game (in zero based form ie [1,1] for a 2x2 board  | 
| 
131
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    | 
| 
132
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 Param: C<rand> - bool - If true sets the board with random life types  | 
| 
133
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    | 
| 
134
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 Param: C<types> - hash ref - List of types (keys) and their relative likely hood to be found default {0=> ,1=> }  | 
| 
135
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    | 
| 
136
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 =head2 Object Methods  | 
| 
137
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    | 
| 
138
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 =head3 C<add_rule ( )>  | 
| 
139
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    | 
| 
140
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 =head3 C<process ()>  | 
| 
141
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    | 
| 
142
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 =head3 C<set ()>  | 
| 
143
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    | 
| 
144
 | 
 
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 | 
 
 | 
 =head3 C<to_string ()>  | 
| 
145
 | 
 
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    | 
| 
146
 | 
 
 | 
 
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 | 
 
 | 
 
 | 
 =head1 DIAGNOSTICS  | 
| 
147
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    | 
| 
148
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 =head1 CONFIGURATION AND ENVIRONMENT  | 
| 
149
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    | 
| 
150
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 =head1 DEPENDENCIES  | 
| 
151
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    | 
| 
152
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 =head1 INCOMPATIBILITIES  | 
| 
153
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    | 
| 
154
 | 
 
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 =head1 BUGS AND LIMITATIONS  | 
| 
155
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    | 
| 
156
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 | 
 There are no known bugs in this module.  | 
| 
157
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    | 
| 
158
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 Please report problems to Ivan Wills (ivan.wills@gmail.com).  | 
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 Patches are welcome.  | 
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 =head1 AUTHOR  | 
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 Ivan Wills - (ivan.wills@gmail.com)  | 
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 =head1 LICENSE AND COPYRIGHT  | 
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 Copyright (c) 2010 Ivan Wills (14 Mullion Close, Hornsby Heights, NSW Australia 2077).  | 
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 All rights reserved.  | 
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 This module is free software; you can redistribute it and/or modify it under  | 
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 the same terms as Perl itself. See L<perlartistic>.  This program is  | 
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 distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;  | 
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 without even the implied warranty of MERCHANTABILITY or FITNESS FOR A  | 
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 PARTICULAR PURPOSE.  | 
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 =cut  |