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# Copyright (c) 2018 Timm Murray |
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# All rights reserved. |
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# |
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# Redistribution and use in source and binary forms, with or without |
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# modification, are permitted provided that the following conditions are met: |
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# |
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# * Redistributions of source code must retain the above copyright notice, |
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# this list of conditions and the following disclaimer. |
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# * Redistributions in binary form must reproduce the above copyright |
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# notice, this list of conditions and the following disclaimer in the |
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# documentation and/or other materials provided with the distribution. |
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# |
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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# POSSIBILITY OF SUCH DAMAGE. |
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package Game::Collisions::AABB; |
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$Game::Collisions::AABB::VERSION = '0.5'; |
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12111
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use utf8; |
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629
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use v5.14; |
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use warnings; |
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482
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use List::Util (); |
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use Scalar::Util (); |
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use Carp 'confess'; |
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1079
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use constant _X => 0; |
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1902
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use constant _Y => 1; |
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1004
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use constant _LENGTH => 2; |
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use constant _HEIGHT => 3; |
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966
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use constant _MAX_X => 4; |
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954
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use constant _MAX_Y => 5; |
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982
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use constant _PARENT_NODE => 6; |
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989
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use constant _LEFT_NODE => 7; |
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1001
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106
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use constant _RIGHT_NODE => 8; |
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1016
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use constant _USER_DATA => 9; |
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1047
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use constant _DO_CALL_USER_DATA => 10; |
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54824
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45
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sub new |
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{ |
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116
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116
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1
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my ($class, $args) = @_; |
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my $do_call_user_data = defined( $args->{user_data} ) |
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&& Scalar::Util::blessed( $args->{user_data} ) |
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&& $args->{user_data}->isa( 'Game::Collisions::UserData' ); |
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my $self = [ |
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$args->{x}, |
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$args->{y}, |
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$args->{length}, |
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$args->{height}, |
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$args->{x} + $args->{length}, |
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$args->{y} + $args->{height}, |
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undef, # parent node |
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undef, # left node |
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undef, # right node |
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$args->{user_data}, |
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116
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371
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$do_call_user_data, |
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]; |
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116
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238
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bless $self => $class; |
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} |
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69
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70
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633
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633
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1
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878
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sub x { $_[0]->[_X] } |
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632
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632
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1
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808
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sub y { $_[0]->[_Y] } |
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286
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286
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1
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351
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sub length { $_[0]->[_LENGTH] } |
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286
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1
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sub height { $_[0]->[_HEIGHT] } |
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1
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sub left_node { $_[0]->[_LEFT_NODE] } |
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1
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sub right_node { $_[0]->[_RIGHT_NODE] } |
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181
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1
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318
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sub parent { $_[0]->[_PARENT_NODE] } |
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3
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1
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sub user_data { $_[0]->[_USER_DATA] } |
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2
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2
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sub _do_call_user_data { $_[0]->[_DO_CALL_USER_DATA] } |
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80
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81
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sub set_left_node |
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{ |
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73
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1
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163
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my ($self, $node) = @_; |
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73
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136
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return $self->_set_node( $node, _LEFT_NODE ); |
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} |
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87
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sub set_right_node |
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{ |
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61
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61
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1
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128
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my ($self, $node) = @_; |
90
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61
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108
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return $self->_set_node( $node, _RIGHT_NODE ); |
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} |
92
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93
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sub set_parent |
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{ |
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140
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140
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1
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186
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my ($self, $parent) = @_; |
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140
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162
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my $current_parent = $self->[_PARENT_NODE]; |
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140
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154
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$self->[_PARENT_NODE] = $parent; |
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140
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169
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return $current_parent; |
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} |
100
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101
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sub set_user_data |
102
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{ |
103
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1
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1
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1
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2
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my ($self, $data) = @_; |
104
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1
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33
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10
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my $do_call_user_data = defined( $data ) |
105
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&& Scalar::Util::blessed( $data ) |
106
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&& $data->isa( 'Game::Collisions::UserData' ); |
107
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1
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2
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$self->[_USER_DATA] = $data; |
108
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1
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1
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$self->[_DO_CALL_USER_DATA] = $do_call_user_data; |
109
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1
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2
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return; |
110
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} |
111
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112
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sub resize_all_parents |
113
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{ |
114
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32
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32
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1
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44
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my ($self) = @_; |
115
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116
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32
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55
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my @nodes_to_resize = ($self); |
117
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32
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81
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while( @nodes_to_resize ) { |
118
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69
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83
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my $next_node = shift @nodes_to_resize; |
119
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69
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100
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90
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push @nodes_to_resize, $next_node->parent |
120
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if defined $next_node->parent; |
121
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69
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103
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$next_node->_resize_to_fit_children; |
122
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} |
123
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124
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32
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40
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return; |
125
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} |
126
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127
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sub does_collide |
128
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{ |
129
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121
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121
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1
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154
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my ($self, $other_object) = @_; |
130
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121
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100
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239
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return 0 if $self == $other_object; # Does not collide with itself |
131
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101
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192
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my ($minx1, $miny1, $length1, $height1, $maxx1, $maxy1) = @$self; |
132
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101
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142
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my ($minx2, $miny2, $length2, $height2, $maxx2, $maxy2) = @$other_object; |
133
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134
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101
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66
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861
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return $maxx1 >= $minx2 |
135
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&& $minx1 <= $maxx2 |
136
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&& $maxy1 >= $miny2 |
137
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&& $miny1 <= $maxy2; |
138
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} |
139
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140
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sub does_fully_enclose |
141
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{ |
142
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4
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4
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1
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8
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my ($self, $other_object) = @_; |
143
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4
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50
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12
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return 0 if $self == $other_object; # Does not collide with itself |
144
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4
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12
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my ($minx1, $miny1, $length1, $height1, $maxx1, $maxy1) = @$self; |
145
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4
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8
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my ($minx2, $miny2, $length2, $height2, $maxx2, $maxy2) = @$other_object; |
146
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147
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4
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66
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52
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return $maxx1 >= $maxx2 |
148
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&& $minx1 <= $minx2 |
149
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&& $maxy1 >= $maxy1 |
150
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&& $miny1 <= $miny2; |
151
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} |
152
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153
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sub root |
154
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{ |
155
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1
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1
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0
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6
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my ($self) = @_; |
156
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1
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50
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38
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return $self if ! defined $self->parent; |
157
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158
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1
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3
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my $current_parent = $self->parent; |
159
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1
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3
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while( defined $current_parent->parent ) { |
160
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2
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4
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$current_parent = $current_parent->parent; |
161
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} |
162
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163
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1
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3
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return $current_parent; |
164
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} |
165
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166
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167
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168
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sub find_best_sibling_node |
169
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{ |
170
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34
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34
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1
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54
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my ($self, $new_node) = @_; |
171
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172
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34
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52
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my @nodes_to_check = ($self); |
173
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34
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63
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while( @nodes_to_check ) { |
174
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72
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91
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my $check_node = shift @nodes_to_check; |
175
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72
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100
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104
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return $check_node if ! $check_node->is_branch_node; |
176
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177
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39
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75
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my $left_node = $check_node->left_node; |
178
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39
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58
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my $right_node = $check_node->right_node; |
179
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180
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39
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100
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90
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if(! defined $left_node ) { |
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100
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181
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1
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50
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3
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if(! $right_node->does_fully_enclose( $new_node ) ) { |
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0
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182
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# No left node, and we don't enclose the right, so |
183
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|
# the right should be our sibling |
184
|
1
|
|
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|
|
3
|
return $right_node; |
185
|
|
|
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|
|
|
} |
186
|
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|
|
|
|
|
elsif( $right_node->is_branch_node ) { |
187
|
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|
|
|
|
# Since right node is a branch node, and we enclose it, |
188
|
|
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|
|
|
# descend further without doing anything else. |
189
|
0
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|
|
0
|
push @nodes_to_check, $right_node; |
190
|
0
|
|
|
|
|
0
|
next; |
191
|
|
|
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|
|
|
} |
192
|
|
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|
|
else { |
193
|
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|
|
# Right node is a leaf and we enclose it, so it's our |
194
|
|
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|
|
|
|
# sibling now |
195
|
0
|
|
|
|
|
0
|
return $right_node; |
196
|
|
|
|
|
|
|
} |
197
|
|
|
|
|
|
|
} |
198
|
|
|
|
|
|
|
elsif(! defined $right_node ) { |
199
|
1
|
50
|
|
|
|
3
|
if(! $left_node->does_fully_enclose( $new_node ) ) { |
|
|
50
|
|
|
|
|
|
200
|
|
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|
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|
|
# No right node, and we don't enclose the left, so |
201
|
|
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|
|
# the left should be our sibling |
202
|
0
|
|
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|
|
0
|
return $left_node; |
203
|
|
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|
|
|
} |
204
|
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|
|
|
|
|
elsif( $left_node->is_branch_node ) { |
205
|
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|
|
|
|
# Since left node is a branch node, and we enclose it, |
206
|
|
|
|
|
|
|
# descend further without doing anything else |
207
|
1
|
|
|
|
|
2
|
push @nodes_to_check, $left_node; |
208
|
1
|
|
|
|
|
4
|
next; |
209
|
|
|
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|
|
|
} |
210
|
|
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|
|
else { |
211
|
|
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|
|
|
|
# Left node is a leaf and we enclose it, so it's our |
212
|
|
|
|
|
|
|
# sibling now |
213
|
0
|
|
|
|
|
0
|
return $left_node; |
214
|
|
|
|
|
|
|
} |
215
|
|
|
|
|
|
|
} |
216
|
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|
|
217
|
|
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|
|
|
|
# If we have both left and right nodes, then we have to decide which |
218
|
|
|
|
|
|
|
# direction to go |
219
|
37
|
|
|
|
|
93
|
my (undef, undef, $left_length, $left_height) |
220
|
|
|
|
|
|
|
= $self->_calculate_bounding_box_for_nodes( $left_node, $new_node ); |
221
|
37
|
|
|
|
|
58
|
my (undef, undef, $right_length, $right_height) |
222
|
|
|
|
|
|
|
= $self->_calculate_bounding_box_for_nodes( $right_node, $new_node); |
223
|
|
|
|
|
|
|
|
224
|
37
|
|
|
|
|
59
|
my $left_surface = $left_length * $left_height; |
225
|
37
|
|
|
|
|
37
|
my $right_surface = $right_length * $right_height; |
226
|
37
|
100
|
|
|
|
90
|
push @nodes_to_check, |
227
|
|
|
|
|
|
|
($left_surface > $right_surface) ? $right_node : $left_node; |
228
|
|
|
|
|
|
|
} |
229
|
|
|
|
|
|
|
|
230
|
|
|
|
|
|
|
# How did we get here? It should have descended the tree until it |
231
|
|
|
|
|
|
|
# came to the leaf and returned that. Just in case, return ourselves. |
232
|
0
|
|
|
|
|
0
|
return $self; |
233
|
|
|
|
|
|
|
} |
234
|
|
|
|
|
|
|
|
235
|
|
|
|
|
|
|
sub is_branch_node |
236
|
|
|
|
|
|
|
{ |
237
|
259
|
|
|
259
|
1
|
308
|
my ($self) = @_; |
238
|
259
|
|
100
|
|
|
1003
|
return (defined $self->[_LEFT_NODE]) || (defined $self->[_RIGHT_NODE]); |
239
|
|
|
|
|
|
|
} |
240
|
|
|
|
|
|
|
|
241
|
|
|
|
|
|
|
sub dump_tree |
242
|
|
|
|
|
|
|
{ |
243
|
0
|
|
|
0
|
1
|
0
|
my ($self, $spacing) = @_; |
244
|
0
|
|
0
|
|
|
0
|
$spacing //= ''; |
245
|
|
|
|
|
|
|
|
246
|
0
|
0
|
|
|
|
0
|
my $draw_chars = $self->is_branch_node |
247
|
|
|
|
|
|
|
? '├┐' |
248
|
|
|
|
|
|
|
: '│├'; |
249
|
0
|
|
|
|
|
0
|
my $str = "$spacing├┤ " . join( ', ', |
250
|
|
|
|
|
|
|
"$self", |
251
|
|
|
|
|
|
|
$self->x, |
252
|
|
|
|
|
|
|
$self->y, |
253
|
|
|
|
|
|
|
$self->length, |
254
|
|
|
|
|
|
|
$self->height, |
255
|
|
|
|
|
|
|
); |
256
|
0
|
|
|
|
|
0
|
$str .= "\n"; |
257
|
0
|
0
|
|
|
|
0
|
$str .= $self->left_node->dump_tree( $spacing . '┼' ) |
258
|
|
|
|
|
|
|
if defined $self->left_node; |
259
|
0
|
0
|
|
|
|
0
|
$str .= $self->right_node->dump_tree( $spacing . '┼' ) |
260
|
|
|
|
|
|
|
if defined $self->right_node; |
261
|
|
|
|
|
|
|
|
262
|
0
|
|
|
|
|
0
|
return $str; |
263
|
|
|
|
|
|
|
} |
264
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
sub move |
266
|
|
|
|
|
|
|
{ |
267
|
2
|
|
|
2
|
1
|
22417
|
my ($self, $args) = @_; |
268
|
2
|
|
50
|
|
|
20
|
my $add_x = $args->{add_x} // 0; |
269
|
2
|
|
100
|
|
|
11
|
my $add_y = $args->{add_y} // 0; |
270
|
|
|
|
|
|
|
|
271
|
2
|
|
|
|
|
6
|
$self->[_X] = $self->[_X] + $add_x; |
272
|
2
|
|
|
|
|
4
|
$self->[_Y] = $self->[_Y] + $add_y; |
273
|
2
|
|
|
|
|
3
|
$self->[_MAX_X] = $self->[_MAX_X] + $add_x; |
274
|
2
|
|
|
|
|
4
|
$self->[_MAX_Y] = $self->[_MAX_Y] + $add_y; |
275
|
|
|
|
|
|
|
|
276
|
2
|
100
|
|
|
|
7
|
if( $self->_do_call_user_data ) { |
277
|
1
|
|
|
|
|
3
|
$self->user_data->on_aabb_move({ |
278
|
|
|
|
|
|
|
add_x => $add_x, |
279
|
|
|
|
|
|
|
add_y => $add_y, |
280
|
|
|
|
|
|
|
}); |
281
|
|
|
|
|
|
|
} |
282
|
2
|
|
|
|
|
1212
|
$self->_reinsert; |
283
|
2
|
|
|
|
|
146
|
return; |
284
|
|
|
|
|
|
|
} |
285
|
|
|
|
|
|
|
|
286
|
|
|
|
|
|
|
sub insert_new_aabb |
287
|
|
|
|
|
|
|
{ |
288
|
32
|
|
|
32
|
1
|
51
|
my ($self, $new_node) = @_; |
289
|
32
|
|
|
|
|
59
|
my $best_sibling = $self->find_best_sibling_node( $new_node ); |
290
|
|
|
|
|
|
|
|
291
|
32
|
|
|
|
|
59
|
my $min_x = List::Util::min( $new_node->x, $best_sibling->x ); |
292
|
32
|
|
|
|
|
55
|
my $min_y = List::Util::min( $new_node->y, $best_sibling->y ); |
293
|
|
|
|
|
|
|
|
294
|
32
|
|
|
|
|
108
|
my $new_branch = Game::Collisions::AABB->new({ |
295
|
|
|
|
|
|
|
x => $min_x, |
296
|
|
|
|
|
|
|
y => $min_y, |
297
|
|
|
|
|
|
|
length => 1, |
298
|
|
|
|
|
|
|
height => 1, |
299
|
|
|
|
|
|
|
}); |
300
|
|
|
|
|
|
|
|
301
|
32
|
|
|
|
|
80
|
my $old_parent = $best_sibling->parent; |
302
|
32
|
|
|
|
|
65
|
$new_branch->set_left_node( $new_node ); |
303
|
32
|
|
|
|
|
60
|
$new_branch->set_right_node( $best_sibling ); |
304
|
|
|
|
|
|
|
|
305
|
32
|
|
|
|
|
33
|
my $new_root; |
306
|
32
|
100
|
|
|
|
67
|
if(! defined $old_parent ) { |
307
|
|
|
|
|
|
|
# Happens when the root is going to be the new sibling. In this case, |
308
|
|
|
|
|
|
|
# create a new node for the root. |
309
|
10
|
|
|
|
|
16
|
$new_root = $new_branch; |
310
|
|
|
|
|
|
|
} |
311
|
|
|
|
|
|
|
else { |
312
|
22
|
100
|
|
|
|
56
|
my $set_method = $best_sibling == $old_parent->left_node |
313
|
|
|
|
|
|
|
? "set_left_node" |
314
|
|
|
|
|
|
|
: "set_right_node"; |
315
|
22
|
|
|
|
|
51
|
$old_parent->$set_method( $new_branch ); |
316
|
|
|
|
|
|
|
} |
317
|
|
|
|
|
|
|
|
318
|
32
|
|
|
|
|
70
|
$new_branch->resize_all_parents; |
319
|
32
|
|
|
|
|
74
|
return $new_root; |
320
|
|
|
|
|
|
|
} |
321
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
sub suggested_rotation |
323
|
|
|
|
|
|
|
{ |
324
|
3
|
|
|
3
|
1
|
14
|
my ($self) = @_; |
325
|
3
|
|
|
|
|
10
|
my $left_depth = $self->left_node->_depth(0); |
326
|
3
|
|
|
|
|
10
|
my $right_depth = $self->right_node->_depth(0); |
327
|
3
|
|
|
|
|
12
|
my $difference = abs( $left_depth - $right_depth ); |
328
|
|
|
|
|
|
|
|
329
|
3
|
50
|
|
|
|
17
|
return $difference <= 1 ? 0 : |
|
|
100
|
|
|
|
|
|
330
|
|
|
|
|
|
|
($left_depth > $right_depth) ? -1 : |
331
|
|
|
|
|
|
|
1; |
332
|
|
|
|
|
|
|
} |
333
|
|
|
|
|
|
|
|
334
|
|
|
|
|
|
|
sub remove |
335
|
|
|
|
|
|
|
{ |
336
|
5
|
|
|
5
|
1
|
28
|
my ($self) = @_; |
337
|
5
|
100
|
|
|
|
17
|
confess "Can only remove leaf nodes" if $self->is_branch_node; |
338
|
|
|
|
|
|
|
|
339
|
4
|
|
|
|
|
16
|
my $parent = $self->parent; |
340
|
4
|
|
|
|
|
17
|
$self->set_parent( undef ); |
341
|
|
|
|
|
|
|
# If there's only one node in the system, there will be no parent |
342
|
4
|
100
|
|
|
|
16
|
$parent->_prune if defined $parent; |
343
|
|
|
|
|
|
|
|
344
|
4
|
|
|
|
|
7
|
return; |
345
|
|
|
|
|
|
|
} |
346
|
|
|
|
|
|
|
|
347
|
|
|
|
|
|
|
|
348
|
|
|
|
|
|
|
sub _prune |
349
|
|
|
|
|
|
|
{ |
350
|
3
|
|
|
3
|
|
7
|
my ($self) = @_; |
351
|
3
|
50
|
|
|
|
7
|
return unless $self->is_branch_node; |
352
|
3
|
|
|
|
|
12
|
my $current_left = $self->left_node; |
353
|
3
|
|
|
|
|
11
|
my $current_right = $self->right_node; |
354
|
|
|
|
|
|
|
|
355
|
|
|
|
|
|
|
# The main setters do things to try to keep things consistently |
356
|
|
|
|
|
|
|
# connected, which isn't what we want here. Access internal strucutre |
357
|
|
|
|
|
|
|
# directly. |
358
|
3
|
100
|
66
|
|
|
14
|
if( |
|
|
|
33
|
|
|
|
|
359
|
|
|
|
|
|
|
(defined $self->[_LEFT_NODE]) |
360
|
|
|
|
|
|
|
&& ( |
361
|
|
|
|
|
|
|
(! defined $self->[_LEFT_NODE]->parent) |
362
|
|
|
|
|
|
|
|| ($self->[_LEFT_NODE]->parent != $self) |
363
|
|
|
|
|
|
|
) |
364
|
|
|
|
|
|
|
){ |
365
|
2
|
|
|
|
|
5
|
$self->[_LEFT_NODE][_PARENT_NODE] = undef; |
366
|
2
|
|
|
|
|
4
|
$self->[_LEFT_NODE] = undef; |
367
|
|
|
|
|
|
|
} |
368
|
3
|
100
|
66
|
|
|
13
|
if( |
|
|
|
66
|
|
|
|
|
369
|
|
|
|
|
|
|
(defined $self->[_RIGHT_NODE]) |
370
|
|
|
|
|
|
|
&& ( |
371
|
|
|
|
|
|
|
(! defined $self->[_RIGHT_NODE]->parent) |
372
|
|
|
|
|
|
|
|| ($self->[_RIGHT_NODE]->parent != $self) |
373
|
|
|
|
|
|
|
) |
374
|
|
|
|
|
|
|
){ |
375
|
1
|
|
|
|
|
2
|
$self->[_RIGHT_NODE][_PARENT_NODE] = undef; |
376
|
1
|
|
|
|
|
2
|
$self->[_RIGHT_NODE] = undef; |
377
|
|
|
|
|
|
|
} |
378
|
|
|
|
|
|
|
|
379
|
|
|
|
|
|
|
# Don't need to continue if we're the root node |
380
|
3
|
100
|
|
|
|
8
|
return if ! defined $self->parent; |
381
|
1
|
50
|
33
|
|
|
2
|
if( (! defined $self->left_node) && (defined $self->right_node) ) { |
|
|
0
|
0
|
|
|
|
|
382
|
|
|
|
|
|
|
# Have right node but no left. Attach right node to our parent. |
383
|
1
|
50
|
|
|
|
3
|
if( $self->parent->right_node == $self ) { |
384
|
1
|
|
|
|
|
3
|
$self->parent->set_right_node( $current_right ); |
385
|
|
|
|
|
|
|
} |
386
|
|
|
|
|
|
|
else { |
387
|
0
|
|
|
|
|
0
|
$self->parent->set_left_node( $current_right ); |
388
|
|
|
|
|
|
|
} |
389
|
|
|
|
|
|
|
} |
390
|
|
|
|
|
|
|
elsif( (! defined $self->right_node) && (defined $self->left_node) ) { |
391
|
|
|
|
|
|
|
# Have left node but no right. Attach left node to our parent. |
392
|
0
|
0
|
|
|
|
0
|
if( $self->parent->right_node == $self ) { |
393
|
0
|
|
|
|
|
0
|
$self->parent->set_right_node( $current_left ); |
394
|
|
|
|
|
|
|
} |
395
|
|
|
|
|
|
|
else { |
396
|
0
|
|
|
|
|
0
|
$self->parent->set_left_node( $current_right ); |
397
|
|
|
|
|
|
|
} |
398
|
|
|
|
|
|
|
} |
399
|
|
|
|
|
|
|
|
400
|
1
|
|
|
|
|
3
|
$self->[_PARENT_NODE] = undef; |
401
|
1
|
|
|
|
|
2
|
return; |
402
|
|
|
|
|
|
|
} |
403
|
|
|
|
|
|
|
|
404
|
|
|
|
|
|
|
sub _depth |
405
|
|
|
|
|
|
|
{ |
406
|
12
|
|
|
12
|
|
19
|
my ($self, $depth_so_far) = @_; |
407
|
|
|
|
|
|
|
# TODO reimplement in iterative way |
408
|
12
|
100
|
|
|
|
22
|
return $depth_so_far + 1 if ! $self->is_branch_node; |
409
|
3
|
|
|
|
|
6
|
my $left_depth = $self->left_node->_depth( $depth_so_far + 1 ); |
410
|
3
|
|
|
|
|
7
|
my $right_depth = $self->right_node->_depth( $depth_so_far + 1 ); |
411
|
|
|
|
|
|
|
|
412
|
3
|
100
|
|
|
|
11
|
return $left_depth > $right_depth |
413
|
|
|
|
|
|
|
? $left_depth |
414
|
|
|
|
|
|
|
: $right_depth; |
415
|
|
|
|
|
|
|
} |
416
|
|
|
|
|
|
|
|
417
|
|
|
|
|
|
|
sub _reinsert |
418
|
|
|
|
|
|
|
{ |
419
|
3
|
|
|
3
|
|
11
|
my ($self) = @_; |
420
|
3
|
|
|
|
|
40
|
my $current_parent = $self->parent; |
421
|
3
|
100
|
|
|
|
11
|
return if ! defined $current_parent; |
422
|
2
|
|
|
|
|
7
|
$self->_detach_from_parent; |
423
|
|
|
|
|
|
|
|
424
|
2
|
|
|
|
|
6
|
while( defined( my $possible_root = $current_parent->parent ) ) { |
425
|
2
|
|
|
|
|
8
|
$current_parent = $possible_root; |
426
|
|
|
|
|
|
|
} |
427
|
|
|
|
|
|
|
|
428
|
|
|
|
|
|
|
# $current_parent will now be the root of the tree |
429
|
2
|
|
|
|
|
7
|
$current_parent->insert_new_aabb( $self ); |
430
|
2
|
|
|
|
|
4
|
return; |
431
|
|
|
|
|
|
|
} |
432
|
|
|
|
|
|
|
|
433
|
|
|
|
|
|
|
sub _detach_from_parent |
434
|
|
|
|
|
|
|
{ |
435
|
4
|
|
|
4
|
|
10
|
my ($self) = @_; |
436
|
4
|
|
|
|
|
7
|
my $current_parent = $self->parent; |
437
|
4
|
50
|
|
|
|
10
|
return unless defined $current_parent; |
438
|
|
|
|
|
|
|
|
439
|
4
|
|
|
|
|
7
|
my $current_grandparent = $current_parent->parent; |
440
|
4
|
|
|
|
|
9
|
my $is_left = ($current_parent->left_node() == $self); |
441
|
4
|
100
|
|
|
|
11
|
if(! defined $current_grandparent ) { |
442
|
|
|
|
|
|
|
# Parent must have been root. Just detach ourselves. |
443
|
2
|
100
|
|
|
|
7
|
if( $is_left ) { |
444
|
1
|
|
|
|
|
2
|
$current_parent->set_left_node( undef ); |
445
|
|
|
|
|
|
|
} |
446
|
|
|
|
|
|
|
else { |
447
|
1
|
|
|
|
|
5
|
$current_parent->set_right_node( undef ); |
448
|
|
|
|
|
|
|
} |
449
|
|
|
|
|
|
|
} |
450
|
|
|
|
|
|
|
else { |
451
|
|
|
|
|
|
|
# Our parent is removed, and our sibling takes its place in the |
452
|
|
|
|
|
|
|
# grandparent |
453
|
2
|
50
|
|
|
|
7
|
my $sibling = $is_left |
454
|
|
|
|
|
|
|
? $current_parent->right_node |
455
|
|
|
|
|
|
|
: $current_parent->left_node; |
456
|
2
|
|
|
|
|
5
|
my $is_parent_left |
457
|
|
|
|
|
|
|
= ($current_grandparent->left_node == $current_parent); |
458
|
|
|
|
|
|
|
|
459
|
2
|
50
|
|
|
|
4
|
if( $is_parent_left ) { |
460
|
2
|
|
|
|
|
4
|
$current_grandparent->set_left_node( $sibling ); |
461
|
|
|
|
|
|
|
} |
462
|
|
|
|
|
|
|
else { |
463
|
0
|
|
|
|
|
0
|
$current_grandparent->set_right_node( $sibling ); |
464
|
|
|
|
|
|
|
} |
465
|
|
|
|
|
|
|
} |
466
|
|
|
|
|
|
|
|
467
|
4
|
|
|
|
|
10
|
$self->set_parent( undef ); |
468
|
4
|
|
|
|
|
5
|
return; |
469
|
|
|
|
|
|
|
} |
470
|
|
|
|
|
|
|
|
471
|
|
|
|
|
|
|
|
472
|
|
|
|
|
|
|
|
473
|
|
|
|
|
|
|
sub _set_node |
474
|
|
|
|
|
|
|
{ |
475
|
134
|
|
|
134
|
|
189
|
my ($self, $node, $index) = @_; |
476
|
134
|
100
|
|
|
|
285
|
Scalar::Util::unweaken( $self->[$index] ) |
477
|
|
|
|
|
|
|
if defined $self->[$index]; |
478
|
134
|
|
|
|
|
150
|
$self->[$index] = $node; |
479
|
134
|
|
|
|
|
289
|
Scalar::Util::weaken( $self->[$index] ); |
480
|
134
|
100
|
|
|
|
271
|
my $former_parent = defined $node |
481
|
|
|
|
|
|
|
? $node->set_parent( $self ) |
482
|
|
|
|
|
|
|
: undef; |
483
|
134
|
|
|
|
|
206
|
return $former_parent; |
484
|
|
|
|
|
|
|
} |
485
|
|
|
|
|
|
|
|
486
|
|
|
|
|
|
|
sub _resize_to_fit_children |
487
|
|
|
|
|
|
|
{ |
488
|
69
|
|
|
69
|
|
84
|
my ($self) = @_; |
489
|
69
|
50
|
|
|
|
128
|
return if ! $self->is_branch_node; |
490
|
69
|
|
|
|
|
165
|
my ($x, $y, $length, $height) = $self->_calculate_bounding_box_for_nodes( |
491
|
|
|
|
|
|
|
$self->[_LEFT_NODE], |
492
|
|
|
|
|
|
|
$self->[_RIGHT_NODE], |
493
|
|
|
|
|
|
|
); |
494
|
|
|
|
|
|
|
|
495
|
69
|
|
|
|
|
78
|
$self->[_X] = $x; |
496
|
69
|
|
|
|
|
68
|
$self->[_Y] = $y; |
497
|
69
|
|
|
|
|
78
|
$self->[_LENGTH] = $length; |
498
|
69
|
|
|
|
|
63
|
$self->[_HEIGHT] = $height; |
499
|
69
|
|
|
|
|
81
|
$self->[_MAX_X] = $x + $length; |
500
|
69
|
|
|
|
|
72
|
$self->[_MAX_Y] = $y + $height; |
501
|
|
|
|
|
|
|
|
502
|
69
|
|
|
|
|
120
|
return; |
503
|
|
|
|
|
|
|
} |
504
|
|
|
|
|
|
|
|
505
|
|
|
|
|
|
|
sub _calculate_bounding_box_for_nodes |
506
|
|
|
|
|
|
|
{ |
507
|
143
|
|
|
143
|
|
176
|
my ($self, $node1, $node2) = @_; |
508
|
143
|
100
|
|
|
|
192
|
return @$node1[_X, _Y, _LENGTH, _HEIGHT] if ! defined $node2; |
509
|
142
|
50
|
|
|
|
167
|
return @$node2[_X, _Y, _LENGTH, _HEIGHT] if ! defined $node1; |
510
|
|
|
|
|
|
|
|
511
|
142
|
|
|
|
|
188
|
my $min_x = List::Util::min( $node1->x, $node2->x ); |
512
|
142
|
|
|
|
|
237
|
my $min_y = List::Util::min( $node1->y, $node2->y ); |
513
|
142
|
|
|
|
|
193
|
my $max_x = List::Util::max( |
514
|
|
|
|
|
|
|
$node1->length + $node1->x, |
515
|
|
|
|
|
|
|
$node2->length + $node2->x, |
516
|
|
|
|
|
|
|
); |
517
|
142
|
|
|
|
|
194
|
my $max_y = List::Util::max( |
518
|
|
|
|
|
|
|
$node1->height + $node1->y, |
519
|
|
|
|
|
|
|
$node2->height + $node2->y, |
520
|
|
|
|
|
|
|
); |
521
|
|
|
|
|
|
|
|
522
|
142
|
|
|
|
|
176
|
my $length = $max_x - $min_x; |
523
|
142
|
|
|
|
|
141
|
my $height = $max_y - $min_y; |
524
|
142
|
|
|
|
|
245
|
return ($min_x, $min_y, $length, $height); |
525
|
|
|
|
|
|
|
} |
526
|
|
|
|
|
|
|
|
527
|
|
|
|
|
|
|
|
528
|
|
|
|
|
|
|
1; |
529
|
|
|
|
|
|
|
__END__ |