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# Copyright (c) 2018 Timm Murray |
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# All rights reserved. |
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# |
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# Redistribution and use in source and binary forms, with or without |
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# modification, are permitted provided that the following conditions are met: |
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# |
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# * Redistributions of source code must retain the above copyright notice, |
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# this list of conditions and the following disclaimer. |
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# * Redistributions in binary form must reproduce the above copyright |
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# notice, this list of conditions and the following disclaimer in the |
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# documentation and/or other materials provided with the distribution. |
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# |
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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# POSSIBILITY OF SUCH DAMAGE. |
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package Game::Collisions::AABB; |
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$Game::Collisions::AABB::VERSION = '0.3'; |
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11639
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use utf8; |
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use v5.14; |
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use warnings; |
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use List::Util (); |
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use Scalar::Util (); |
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use Carp 'confess'; |
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1018
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use constant _X => 0; |
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use constant _Y => 1; |
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use constant _LENGTH => 2; |
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use constant _HEIGHT => 3; |
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874
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use constant _MAX_X => 4; |
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use constant _MAX_Y => 5; |
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903
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use constant _PARENT_NODE => 6; |
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911
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use constant _LEFT_NODE => 7; |
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906
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use constant _RIGHT_NODE => 8; |
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use constant _USER_DATA => 9; |
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902
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use constant _DO_CALL_USER_DATA => 10; |
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sub new |
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{ |
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my ($class, $args) = @_; |
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my $do_call_user_data = defined( $args->{user_data} ) |
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&& Scalar::Util::blessed( $args->{user_data} ) |
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&& $args->{user_data}->isa( 'Game::Collisions::UserData' ); |
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my $self = [ |
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$args->{x}, |
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$args->{y}, |
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$args->{length}, |
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$args->{height}, |
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$args->{x} + $args->{length}, |
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$args->{y} + $args->{height}, |
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undef, # parent node |
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undef, # left node |
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undef, # right node |
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$args->{user_data}, |
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110
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361
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$do_call_user_data, |
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]; |
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110
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bless $self => $class; |
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} |
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651
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1
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1005
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sub x { $_[0]->[_X] } |
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1
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sub y { $_[0]->[_Y] } |
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1
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sub length { $_[0]->[_LENGTH] } |
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1
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sub height { $_[0]->[_HEIGHT] } |
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1
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sub left_node { $_[0]->[_LEFT_NODE] } |
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1
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sub right_node { $_[0]->[_RIGHT_NODE] } |
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1
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sub parent { $_[0]->[_PARENT_NODE] } |
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3
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sub user_data { $_[0]->[_USER_DATA] } |
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2
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sub _do_call_user_data { $_[0]->[_DO_CALL_USER_DATA] } |
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80
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81
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sub set_left_node |
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{ |
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1
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my ($self, $node) = @_; |
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72
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return $self->_set_node( $node, _LEFT_NODE ); |
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} |
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87
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sub set_right_node |
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{ |
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1
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128
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my ($self, $node) = @_; |
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59
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return $self->_set_node( $node, _RIGHT_NODE ); |
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} |
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sub set_parent |
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{ |
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135
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135
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1
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191
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my ($self, $parent) = @_; |
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135
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163
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my $current_parent = $self->[_PARENT_NODE]; |
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135
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174
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$self->[_PARENT_NODE] = $parent; |
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135
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return $current_parent; |
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} |
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101
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sub set_user_data |
102
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{ |
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1
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1
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1
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3
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my ($self, $data) = @_; |
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1
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33
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my $do_call_user_data = defined( $data ) |
105
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&& Scalar::Util::blessed( $data ) |
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&& $data->isa( 'Game::Collisions::UserData' ); |
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1
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3
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$self->[_USER_DATA] = $data; |
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1
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2
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$self->[_DO_CALL_USER_DATA] = $do_call_user_data; |
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1
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3
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return; |
110
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} |
111
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112
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sub resize_all_parents |
113
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{ |
114
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31
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31
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1
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45
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my ($self) = @_; |
115
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116
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31
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53
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my @nodes_to_resize = ($self); |
117
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31
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78
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while( @nodes_to_resize ) { |
118
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70
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88
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my $next_node = shift @nodes_to_resize; |
119
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70
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100
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108
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push @nodes_to_resize, $next_node->parent |
120
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if defined $next_node->parent; |
121
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70
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105
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$next_node->_resize_to_fit_children; |
122
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} |
123
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124
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31
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50
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return; |
125
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} |
126
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127
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sub does_collide |
128
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{ |
129
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122
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122
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1
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161
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my ($self, $other_object) = @_; |
130
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122
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100
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262
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return 0 if $self == $other_object; # Does not collide with itself |
131
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102
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180
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my ($minx1, $miny1, $length1, $height1, $maxx1, $maxy1) = @$self; |
132
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102
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161
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my ($minx2, $miny2, $length2, $height2, $maxx2, $maxy2) = @$other_object; |
133
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134
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102
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66
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620
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return $maxx1 >= $minx2 |
135
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&& $minx1 <= $maxx2 |
136
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&& $maxy1 >= $miny1 |
137
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&& $miny1 <= $maxy2; |
138
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} |
139
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140
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sub does_fully_enclose |
141
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{ |
142
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4
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4
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1
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10
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my ($self, $other_object) = @_; |
143
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4
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50
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13
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return 0 if $self == $other_object; # Does not collide with itself |
144
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4
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12
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my ($minx1, $miny1, $length1, $height1, $maxx1, $maxy1) = @$self; |
145
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4
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10
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my ($minx2, $miny2, $length2, $height2, $maxx2, $maxy2) = @$other_object; |
146
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147
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4
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66
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49
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return $maxx1 >= $maxx2 |
148
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&& $minx1 <= $minx2 |
149
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&& $maxy1 >= $maxy1 |
150
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&& $miny1 <= $miny2; |
151
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} |
152
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153
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sub root |
154
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{ |
155
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1
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1
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0
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5
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my ($self) = @_; |
156
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1
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50
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35
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return $self if ! defined $self->parent; |
157
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158
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1
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3
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my $current_parent = $self->parent; |
159
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1
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2
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while( defined $current_parent->parent ) { |
160
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2
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3
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$current_parent = $current_parent->parent; |
161
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} |
162
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163
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1
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3
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return $current_parent; |
164
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} |
165
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166
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167
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168
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sub find_best_sibling_node |
169
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{ |
170
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33
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33
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1
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62
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my ($self, $new_node) = @_; |
171
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172
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33
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56
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my @nodes_to_check = ($self); |
173
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33
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76
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while( @nodes_to_check ) { |
174
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73
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100
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my $check_node = shift @nodes_to_check; |
175
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73
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100
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126
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return $check_node if ! $check_node->is_branch_node; |
176
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177
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41
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81
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my $left_node = $check_node->left_node; |
178
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41
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88
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my $right_node = $check_node->right_node; |
179
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180
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41
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100
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112
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if(! defined $left_node ) { |
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100
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181
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1
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50
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4
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if(! $right_node->does_fully_enclose( $new_node ) ) { |
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0
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182
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# No left node, and we don't enclose the right, so |
183
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|
|
# the right should be our sibling |
184
|
1
|
|
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|
|
4
|
return $right_node; |
185
|
|
|
|
|
|
|
} |
186
|
|
|
|
|
|
|
elsif( $right_node->is_branch_node ) { |
187
|
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|
|
|
|
# Since right node is a branch node, and we enclose it, |
188
|
|
|
|
|
|
|
# descend further without doing anything else. |
189
|
0
|
|
|
|
|
0
|
push @nodes_to_check, $right_node; |
190
|
0
|
|
|
|
|
0
|
next; |
191
|
|
|
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|
|
|
} |
192
|
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|
|
else { |
193
|
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|
|
# Right node is a leaf and we enclose it, so it's our |
194
|
|
|
|
|
|
|
# sibling now |
195
|
0
|
|
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|
|
0
|
return $right_node; |
196
|
|
|
|
|
|
|
} |
197
|
|
|
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|
|
} |
198
|
|
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|
|
|
|
elsif(! defined $right_node ) { |
199
|
1
|
50
|
|
|
|
3
|
if(! $left_node->does_fully_enclose( $new_node ) ) { |
|
|
50
|
|
|
|
|
|
200
|
|
|
|
|
|
|
# No right node, and we don't enclose the left, so |
201
|
|
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|
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|
|
# the left should be our sibling |
202
|
0
|
|
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|
|
0
|
return $left_node; |
203
|
|
|
|
|
|
|
} |
204
|
|
|
|
|
|
|
elsif( $left_node->is_branch_node ) { |
205
|
|
|
|
|
|
|
# Since left node is a branch node, and we enclose it, |
206
|
|
|
|
|
|
|
# descend further without doing anything else |
207
|
1
|
|
|
|
|
2
|
push @nodes_to_check, $left_node; |
208
|
1
|
|
|
|
|
4
|
next; |
209
|
|
|
|
|
|
|
} |
210
|
|
|
|
|
|
|
else { |
211
|
|
|
|
|
|
|
# Left node is a leaf and we enclose it, so it's our |
212
|
|
|
|
|
|
|
# sibling now |
213
|
0
|
|
|
|
|
0
|
return $left_node; |
214
|
|
|
|
|
|
|
} |
215
|
|
|
|
|
|
|
} |
216
|
|
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|
|
|
|
|
217
|
|
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|
|
|
|
# If we have both left and right nodes, then we have to decide which |
218
|
|
|
|
|
|
|
# direction to go |
219
|
39
|
|
|
|
|
69
|
my (undef, undef, $left_length, $left_height) |
220
|
|
|
|
|
|
|
= $self->_calculate_bounding_box_for_nodes( $left_node, $new_node ); |
221
|
39
|
|
|
|
|
81
|
my (undef, undef, $right_length, $right_height) |
222
|
|
|
|
|
|
|
= $self->_calculate_bounding_box_for_nodes( $right_node, $new_node); |
223
|
|
|
|
|
|
|
|
224
|
39
|
|
|
|
|
60
|
my $left_surface = $left_length * $left_height; |
225
|
39
|
|
|
|
|
47
|
my $right_surface = $right_length * $right_height; |
226
|
39
|
100
|
|
|
|
101
|
push @nodes_to_check, |
227
|
|
|
|
|
|
|
($left_surface > $right_surface) ? $right_node : $left_node; |
228
|
|
|
|
|
|
|
} |
229
|
|
|
|
|
|
|
|
230
|
|
|
|
|
|
|
# How did we get here? It should have descended the tree until it |
231
|
|
|
|
|
|
|
# came to the leaf and returned that. Just in case, return ourselves. |
232
|
0
|
|
|
|
|
0
|
return $self; |
233
|
|
|
|
|
|
|
} |
234
|
|
|
|
|
|
|
|
235
|
|
|
|
|
|
|
sub is_branch_node |
236
|
|
|
|
|
|
|
{ |
237
|
260
|
|
|
260
|
1
|
325
|
my ($self) = @_; |
238
|
260
|
|
100
|
|
|
1072
|
return (defined $self->[_LEFT_NODE]) || (defined $self->[_RIGHT_NODE]); |
239
|
|
|
|
|
|
|
} |
240
|
|
|
|
|
|
|
|
241
|
|
|
|
|
|
|
sub dump_tree |
242
|
|
|
|
|
|
|
{ |
243
|
0
|
|
|
0
|
1
|
0
|
my ($self, $spacing) = @_; |
244
|
0
|
|
0
|
|
|
0
|
$spacing //= ''; |
245
|
|
|
|
|
|
|
|
246
|
0
|
0
|
|
|
|
0
|
my $draw_chars = $self->is_branch_node |
247
|
|
|
|
|
|
|
? '├┐' |
248
|
|
|
|
|
|
|
: '│├'; |
249
|
0
|
|
|
|
|
0
|
my $str = "$spacing├┤ " . join( ', ', |
250
|
|
|
|
|
|
|
"$self", |
251
|
|
|
|
|
|
|
$self->x, |
252
|
|
|
|
|
|
|
$self->y, |
253
|
|
|
|
|
|
|
$self->length, |
254
|
|
|
|
|
|
|
$self->height, |
255
|
|
|
|
|
|
|
); |
256
|
0
|
|
|
|
|
0
|
$str .= "\n"; |
257
|
0
|
0
|
|
|
|
0
|
$str .= $self->left_node->dump_tree( $spacing . '┼' ) |
258
|
|
|
|
|
|
|
if defined $self->left_node; |
259
|
0
|
0
|
|
|
|
0
|
$str .= $self->right_node->dump_tree( $spacing . '┼' ) |
260
|
|
|
|
|
|
|
if defined $self->right_node; |
261
|
|
|
|
|
|
|
|
262
|
0
|
|
|
|
|
0
|
return $str; |
263
|
|
|
|
|
|
|
} |
264
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
sub move |
266
|
|
|
|
|
|
|
{ |
267
|
2
|
|
|
2
|
1
|
21517
|
my ($self, $args) = @_; |
268
|
2
|
|
50
|
|
|
7
|
my $add_x = $args->{add_x} // 0; |
269
|
2
|
|
100
|
|
|
10
|
my $add_y = $args->{add_y} // 0; |
270
|
|
|
|
|
|
|
|
271
|
2
|
|
|
|
|
6
|
$self->[_X] = $self->[_X] + $add_x; |
272
|
2
|
|
|
|
|
4
|
$self->[_Y] = $self->[_Y] + $add_y; |
273
|
2
|
|
|
|
|
5
|
$self->[_MAX_X] = $self->[_MAX_X] + $add_x; |
274
|
2
|
|
|
|
|
3
|
$self->[_MAX_Y] = $self->[_MAX_Y] + $add_y; |
275
|
|
|
|
|
|
|
|
276
|
2
|
100
|
|
|
|
7
|
if( $self->_do_call_user_data ) { |
277
|
1
|
|
|
|
|
3
|
$self->user_data->on_aabb_move({ |
278
|
|
|
|
|
|
|
add_x => $add_x, |
279
|
|
|
|
|
|
|
add_y => $add_y, |
280
|
|
|
|
|
|
|
}); |
281
|
|
|
|
|
|
|
} |
282
|
2
|
|
|
|
|
1101
|
$self->_reinsert; |
283
|
2
|
|
|
|
|
137
|
return; |
284
|
|
|
|
|
|
|
} |
285
|
|
|
|
|
|
|
|
286
|
|
|
|
|
|
|
sub insert_new_aabb |
287
|
|
|
|
|
|
|
{ |
288
|
31
|
|
|
31
|
1
|
64
|
my ($self, $new_node) = @_; |
289
|
31
|
|
|
|
|
67
|
my $best_sibling = $self->find_best_sibling_node( $new_node ); |
290
|
|
|
|
|
|
|
|
291
|
31
|
|
|
|
|
69
|
my $min_x = List::Util::min( $new_node->x, $best_sibling->x ); |
292
|
31
|
|
|
|
|
54
|
my $min_y = List::Util::min( $new_node->y, $best_sibling->y ); |
293
|
|
|
|
|
|
|
|
294
|
31
|
|
|
|
|
114
|
my $new_branch = Game::Collisions::AABB->new({ |
295
|
|
|
|
|
|
|
x => $min_x, |
296
|
|
|
|
|
|
|
y => $min_y, |
297
|
|
|
|
|
|
|
length => 1, |
298
|
|
|
|
|
|
|
height => 1, |
299
|
|
|
|
|
|
|
}); |
300
|
|
|
|
|
|
|
|
301
|
31
|
|
|
|
|
80
|
my $old_parent = $best_sibling->parent; |
302
|
31
|
|
|
|
|
72
|
$new_branch->set_left_node( $new_node ); |
303
|
31
|
|
|
|
|
65
|
$new_branch->set_right_node( $best_sibling ); |
304
|
|
|
|
|
|
|
|
305
|
31
|
|
|
|
|
32
|
my $new_root; |
306
|
31
|
100
|
|
|
|
68
|
if(! defined $old_parent ) { |
307
|
|
|
|
|
|
|
# Happens when the root is going to be the new sibling. In this case, |
308
|
|
|
|
|
|
|
# create a new node for the root. |
309
|
9
|
|
|
|
|
15
|
$new_root = $new_branch; |
310
|
|
|
|
|
|
|
} |
311
|
|
|
|
|
|
|
else { |
312
|
22
|
100
|
|
|
|
36
|
my $set_method = $best_sibling == $old_parent->left_node |
313
|
|
|
|
|
|
|
? "set_left_node" |
314
|
|
|
|
|
|
|
: "set_right_node"; |
315
|
22
|
|
|
|
|
60
|
$old_parent->$set_method( $new_branch ); |
316
|
|
|
|
|
|
|
} |
317
|
|
|
|
|
|
|
|
318
|
31
|
|
|
|
|
92
|
$new_branch->resize_all_parents; |
319
|
31
|
|
|
|
|
68
|
return $new_root; |
320
|
|
|
|
|
|
|
} |
321
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
sub suggested_rotation |
323
|
|
|
|
|
|
|
{ |
324
|
3
|
|
|
3
|
1
|
15
|
my ($self) = @_; |
325
|
3
|
|
|
|
|
9
|
my $left_depth = $self->left_node->_depth(0); |
326
|
3
|
|
|
|
|
10
|
my $right_depth = $self->right_node->_depth(0); |
327
|
3
|
|
|
|
|
11
|
my $difference = abs( $left_depth - $right_depth ); |
328
|
|
|
|
|
|
|
|
329
|
3
|
50
|
|
|
|
19
|
return $difference <= 1 ? 0 : |
|
|
100
|
|
|
|
|
|
330
|
|
|
|
|
|
|
($left_depth > $right_depth) ? -1 : |
331
|
|
|
|
|
|
|
1; |
332
|
|
|
|
|
|
|
} |
333
|
|
|
|
|
|
|
|
334
|
|
|
|
|
|
|
sub remove |
335
|
|
|
|
|
|
|
{ |
336
|
3
|
|
|
3
|
1
|
15
|
my ($self) = @_; |
337
|
3
|
100
|
|
|
|
11
|
confess "Can only remove leaf nodes" if $self->is_branch_node; |
338
|
|
|
|
|
|
|
|
339
|
2
|
|
|
|
|
9
|
my $parent = $self->parent; |
340
|
2
|
|
|
|
|
8
|
$self->set_parent( undef ); |
341
|
2
|
|
|
|
|
8
|
$parent->_prune; |
342
|
|
|
|
|
|
|
|
343
|
2
|
|
|
|
|
6
|
return; |
344
|
|
|
|
|
|
|
} |
345
|
|
|
|
|
|
|
|
346
|
|
|
|
|
|
|
|
347
|
|
|
|
|
|
|
sub _prune |
348
|
|
|
|
|
|
|
{ |
349
|
2
|
|
|
2
|
|
4
|
my ($self) = @_; |
350
|
2
|
50
|
|
|
|
4
|
return unless $self->is_branch_node; |
351
|
2
|
|
|
|
|
8
|
my $current_left = $self->left_node; |
352
|
2
|
|
|
|
|
5
|
my $current_right = $self->right_node; |
353
|
|
|
|
|
|
|
|
354
|
|
|
|
|
|
|
# The main setters do things to try to keep things consistently |
355
|
|
|
|
|
|
|
# connected, which isn't what we want here. Access internal strucutre |
356
|
|
|
|
|
|
|
# directly. |
357
|
2
|
100
|
66
|
|
|
6
|
if( (! defined $self->[_LEFT_NODE]->parent) |
358
|
|
|
|
|
|
|
|| ($self->[_LEFT_NODE]->parent != $self) |
359
|
|
|
|
|
|
|
){ |
360
|
1
|
|
|
|
|
3
|
$self->[_LEFT_NODE][_PARENT_NODE] = undef; |
361
|
1
|
|
|
|
|
2
|
$self->[_LEFT_NODE] = undef; |
362
|
|
|
|
|
|
|
} |
363
|
2
|
100
|
66
|
|
|
7
|
if( (! defined $self->[_RIGHT_NODE]->parent) |
364
|
|
|
|
|
|
|
|| ($self->[_RIGHT_NODE]->parent != $self) |
365
|
|
|
|
|
|
|
){ |
366
|
1
|
|
|
|
|
3
|
$self->[_RIGHT_NODE][_PARENT_NODE] = undef; |
367
|
1
|
|
|
|
|
3
|
$self->[_RIGHT_NODE] = undef; |
368
|
|
|
|
|
|
|
} |
369
|
|
|
|
|
|
|
|
370
|
|
|
|
|
|
|
# Don't need to continue if we're the root node |
371
|
2
|
100
|
|
|
|
6
|
return if ! defined $self->parent; |
372
|
1
|
50
|
33
|
|
|
2
|
if( (! defined $self->left_node) && (defined $self->right_node) ) { |
|
|
0
|
0
|
|
|
|
|
373
|
|
|
|
|
|
|
# Have right node but no left. Attach right node to our parent. |
374
|
1
|
50
|
|
|
|
20
|
if( $self->parent->right_node == $self ) { |
375
|
1
|
|
|
|
|
3
|
$self->parent->set_right_node( $current_right ); |
376
|
|
|
|
|
|
|
} |
377
|
|
|
|
|
|
|
else { |
378
|
0
|
|
|
|
|
0
|
$self->parent->set_left_node( $current_right ); |
379
|
|
|
|
|
|
|
} |
380
|
|
|
|
|
|
|
} |
381
|
|
|
|
|
|
|
elsif( (! defined $self->right_node) && (defined $self->left_node) ) { |
382
|
|
|
|
|
|
|
# Have left node but no right. Attach left node to our parent. |
383
|
0
|
0
|
|
|
|
0
|
if( $self->parent->right_node == $self ) { |
384
|
0
|
|
|
|
|
0
|
$self->parent->set_right_node( $current_left ); |
385
|
|
|
|
|
|
|
} |
386
|
|
|
|
|
|
|
else { |
387
|
0
|
|
|
|
|
0
|
$self->parent->set_left_node( $current_right ); |
388
|
|
|
|
|
|
|
} |
389
|
|
|
|
|
|
|
} |
390
|
|
|
|
|
|
|
|
391
|
1
|
|
|
|
|
3
|
$self->[_PARENT_NODE] = undef; |
392
|
1
|
|
|
|
|
2
|
return; |
393
|
|
|
|
|
|
|
} |
394
|
|
|
|
|
|
|
|
395
|
|
|
|
|
|
|
sub _depth |
396
|
|
|
|
|
|
|
{ |
397
|
12
|
|
|
12
|
|
18
|
my ($self, $depth_so_far) = @_; |
398
|
|
|
|
|
|
|
# TODO reimplement in iterative way |
399
|
12
|
100
|
|
|
|
22
|
return $depth_so_far + 1 if ! $self->is_branch_node; |
400
|
3
|
|
|
|
|
7
|
my $left_depth = $self->left_node->_depth( $depth_so_far + 1 ); |
401
|
3
|
|
|
|
|
7
|
my $right_depth = $self->right_node->_depth( $depth_so_far + 1 ); |
402
|
|
|
|
|
|
|
|
403
|
3
|
100
|
|
|
|
11
|
return $left_depth > $right_depth |
404
|
|
|
|
|
|
|
? $left_depth |
405
|
|
|
|
|
|
|
: $right_depth; |
406
|
|
|
|
|
|
|
} |
407
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
sub _reinsert |
409
|
|
|
|
|
|
|
{ |
410
|
3
|
|
|
3
|
|
12
|
my ($self) = @_; |
411
|
3
|
|
|
|
|
40
|
my $current_parent = $self->parent; |
412
|
3
|
100
|
|
|
|
22
|
return if ! defined $current_parent; |
413
|
2
|
|
|
|
|
8
|
$self->_detach_from_parent; |
414
|
|
|
|
|
|
|
|
415
|
2
|
|
|
|
|
4
|
while( defined( my $possible_root = $current_parent->parent ) ) { |
416
|
2
|
|
|
|
|
9
|
$current_parent = $possible_root; |
417
|
|
|
|
|
|
|
} |
418
|
|
|
|
|
|
|
|
419
|
|
|
|
|
|
|
# $current_parent will now be the root of the tree |
420
|
2
|
|
|
|
|
7
|
$current_parent->insert_new_aabb( $self ); |
421
|
2
|
|
|
|
|
4
|
return; |
422
|
|
|
|
|
|
|
} |
423
|
|
|
|
|
|
|
|
424
|
|
|
|
|
|
|
sub _detach_from_parent |
425
|
|
|
|
|
|
|
{ |
426
|
4
|
|
|
4
|
|
11
|
my ($self) = @_; |
427
|
4
|
|
|
|
|
10
|
my $current_parent = $self->parent; |
428
|
4
|
50
|
|
|
|
10
|
return unless defined $current_parent; |
429
|
|
|
|
|
|
|
|
430
|
4
|
|
|
|
|
7
|
my $current_grandparent = $current_parent->parent; |
431
|
4
|
|
|
|
|
10
|
my $is_left = ($current_parent->left_node() == $self); |
432
|
4
|
100
|
|
|
|
12
|
if(! defined $current_grandparent ) { |
433
|
|
|
|
|
|
|
# Parent must have been root. Just detach ourselves. |
434
|
2
|
100
|
|
|
|
7
|
if( $is_left ) { |
435
|
1
|
|
|
|
|
2
|
$current_parent->set_left_node( undef ); |
436
|
|
|
|
|
|
|
} |
437
|
|
|
|
|
|
|
else { |
438
|
1
|
|
|
|
|
3
|
$current_parent->set_right_node( undef ); |
439
|
|
|
|
|
|
|
} |
440
|
|
|
|
|
|
|
} |
441
|
|
|
|
|
|
|
else { |
442
|
|
|
|
|
|
|
# Our parent is removed, and our sibling takes its place in the |
443
|
|
|
|
|
|
|
# grandparent |
444
|
2
|
50
|
|
|
|
8
|
my $sibling = $is_left |
445
|
|
|
|
|
|
|
? $current_parent->right_node |
446
|
|
|
|
|
|
|
: $current_parent->left_node; |
447
|
2
|
|
|
|
|
5
|
my $is_parent_left |
448
|
|
|
|
|
|
|
= ($current_grandparent->left_node == $current_parent); |
449
|
|
|
|
|
|
|
|
450
|
2
|
50
|
|
|
|
5
|
if( $is_parent_left ) { |
451
|
2
|
|
|
|
|
6
|
$current_grandparent->set_left_node( $sibling ); |
452
|
|
|
|
|
|
|
} |
453
|
|
|
|
|
|
|
else { |
454
|
0
|
|
|
|
|
0
|
$current_grandparent->set_right_node( $sibling ); |
455
|
|
|
|
|
|
|
} |
456
|
|
|
|
|
|
|
} |
457
|
|
|
|
|
|
|
|
458
|
4
|
|
|
|
|
13
|
$self->set_parent( undef ); |
459
|
4
|
|
|
|
|
8
|
return; |
460
|
|
|
|
|
|
|
} |
461
|
|
|
|
|
|
|
|
462
|
|
|
|
|
|
|
|
463
|
|
|
|
|
|
|
|
464
|
|
|
|
|
|
|
sub _set_node |
465
|
|
|
|
|
|
|
{ |
466
|
131
|
|
|
131
|
|
197
|
my ($self, $node, $index) = @_; |
467
|
131
|
100
|
|
|
|
305
|
Scalar::Util::unweaken( $self->[$index] ) |
468
|
|
|
|
|
|
|
if defined $self->[$index]; |
469
|
131
|
|
|
|
|
176
|
$self->[$index] = $node; |
470
|
131
|
|
|
|
|
302
|
Scalar::Util::weaken( $self->[$index] ); |
471
|
131
|
100
|
|
|
|
274
|
my $former_parent = defined $node |
472
|
|
|
|
|
|
|
? $node->set_parent( $self ) |
473
|
|
|
|
|
|
|
: undef; |
474
|
131
|
|
|
|
|
224
|
return $former_parent; |
475
|
|
|
|
|
|
|
} |
476
|
|
|
|
|
|
|
|
477
|
|
|
|
|
|
|
sub _resize_to_fit_children |
478
|
|
|
|
|
|
|
{ |
479
|
70
|
|
|
70
|
|
95
|
my ($self) = @_; |
480
|
70
|
50
|
|
|
|
94
|
return if ! $self->is_branch_node; |
481
|
70
|
|
|
|
|
187
|
my ($x, $y, $length, $height) = $self->_calculate_bounding_box_for_nodes( |
482
|
|
|
|
|
|
|
$self->[_LEFT_NODE], |
483
|
|
|
|
|
|
|
$self->[_RIGHT_NODE], |
484
|
|
|
|
|
|
|
); |
485
|
|
|
|
|
|
|
|
486
|
70
|
|
|
|
|
96
|
$self->[_X] = $x; |
487
|
70
|
|
|
|
|
77
|
$self->[_Y] = $y; |
488
|
70
|
|
|
|
|
75
|
$self->[_LENGTH] = $length; |
489
|
70
|
|
|
|
|
74
|
$self->[_HEIGHT] = $height; |
490
|
70
|
|
|
|
|
82
|
$self->[_MAX_X] = $x + $length; |
491
|
70
|
|
|
|
|
82
|
$self->[_MAX_Y] = $y + $height; |
492
|
|
|
|
|
|
|
|
493
|
70
|
|
|
|
|
140
|
return; |
494
|
|
|
|
|
|
|
} |
495
|
|
|
|
|
|
|
|
496
|
|
|
|
|
|
|
sub _calculate_bounding_box_for_nodes |
497
|
|
|
|
|
|
|
{ |
498
|
148
|
|
|
148
|
|
199
|
my ($self, $node1, $node2) = @_; |
499
|
148
|
100
|
|
|
|
223
|
return @$node1[_X, _Y, _LENGTH, _HEIGHT] if ! defined $node2; |
500
|
147
|
50
|
|
|
|
203
|
return @$node2[_X, _Y, _LENGTH, _HEIGHT] if ! defined $node1; |
501
|
|
|
|
|
|
|
|
502
|
147
|
|
|
|
|
201
|
my $min_x = List::Util::min( $node1->x, $node2->x ); |
503
|
147
|
|
|
|
|
276
|
my $min_y = List::Util::min( $node1->y, $node2->y ); |
504
|
147
|
|
|
|
|
212
|
my $max_x = List::Util::max( |
505
|
|
|
|
|
|
|
$node1->length + $node1->x, |
506
|
|
|
|
|
|
|
$node2->length + $node2->x, |
507
|
|
|
|
|
|
|
); |
508
|
147
|
|
|
|
|
235
|
my $max_y = List::Util::max( |
509
|
|
|
|
|
|
|
$node1->height + $node1->y, |
510
|
|
|
|
|
|
|
$node2->height + $node2->y, |
511
|
|
|
|
|
|
|
); |
512
|
|
|
|
|
|
|
|
513
|
147
|
|
|
|
|
195
|
my $length = $max_x - $min_x; |
514
|
147
|
|
|
|
|
179
|
my $height = $max_y - $min_y; |
515
|
147
|
|
|
|
|
257
|
return ($min_x, $min_y, $length, $height); |
516
|
|
|
|
|
|
|
} |
517
|
|
|
|
|
|
|
|
518
|
|
|
|
|
|
|
|
519
|
|
|
|
|
|
|
1; |
520
|
|
|
|
|
|
|
__END__ |