line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
|
|
|
|
|
|
# Copyright (c) 2016 Timm Murray |
2
|
|
|
|
|
|
|
# All rights reserved. |
3
|
|
|
|
|
|
|
# |
4
|
|
|
|
|
|
|
# Redistribution and use in source and binary forms, with or without |
5
|
|
|
|
|
|
|
# modification, are permitted provided that the following conditions are met: |
6
|
|
|
|
|
|
|
# |
7
|
|
|
|
|
|
|
# * Redistributions of source code must retain the above copyright notice, |
8
|
|
|
|
|
|
|
# this list of conditions and the following disclaimer. |
9
|
|
|
|
|
|
|
# * Redistributions in binary form must reproduce the above copyright |
10
|
|
|
|
|
|
|
# notice, this list of conditions and the following disclaimer in the |
11
|
|
|
|
|
|
|
# documentation and/or other materials provided with the distribution. |
12
|
|
|
|
|
|
|
# |
13
|
|
|
|
|
|
|
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
14
|
|
|
|
|
|
|
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15
|
|
|
|
|
|
|
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
16
|
|
|
|
|
|
|
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
17
|
|
|
|
|
|
|
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18
|
|
|
|
|
|
|
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19
|
|
|
|
|
|
|
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20
|
|
|
|
|
|
|
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21
|
|
|
|
|
|
|
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22
|
|
|
|
|
|
|
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
23
|
|
|
|
|
|
|
# POSSIBILITY OF SUCH DAMAGE. |
24
|
|
|
|
|
|
|
package Game::Asset::Null; |
25
|
|
|
|
|
|
|
$Game::Asset::Null::VERSION = '0.6'; |
26
|
8
|
|
|
8
|
|
860
|
use strict; |
|
8
|
|
|
|
|
20
|
|
|
8
|
|
|
|
|
224
|
|
27
|
8
|
|
|
8
|
|
41
|
use warnings; |
|
8
|
|
|
|
|
15
|
|
|
8
|
|
|
|
|
241
|
|
28
|
8
|
|
|
8
|
|
743
|
use Moose; |
|
8
|
|
|
|
|
540870
|
|
|
8
|
|
|
|
|
56
|
|
29
|
8
|
|
|
8
|
|
61249
|
use namespace::autoclean; |
|
8
|
|
|
|
|
8592
|
|
|
8
|
|
|
|
|
75
|
|
30
|
|
|
|
|
|
|
|
31
|
8
|
|
|
8
|
|
712
|
use constant type => 'null'; |
|
8
|
|
|
|
|
22
|
|
|
8
|
|
|
|
|
762
|
|
32
|
|
|
|
|
|
|
|
33
|
|
|
|
|
|
|
with 'Game::Asset::Type'; |
34
|
|
|
|
|
|
|
|
35
|
|
|
|
|
|
|
sub _process_content |
36
|
|
|
|
1
|
|
|
{ |
37
|
|
|
|
|
|
|
# Do nothing, and do it well |
38
|
|
|
|
|
|
|
} |
39
|
|
|
|
|
|
|
|
40
|
|
|
|
|
|
|
|
41
|
8
|
|
|
8
|
|
60
|
no Moose; |
|
8
|
|
|
|
|
20
|
|
|
8
|
|
|
|
|
54
|
|
42
|
|
|
|
|
|
|
__PACKAGE__->meta->make_immutable; |
43
|
|
|
|
|
|
|
1; |
44
|
|
|
|
|
|
|
__END__ |
45
|
|
|
|
|
|
|
|