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package Dancer2::Plugin::Menu ; |
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$Dancer2::Plugin::Menu::VERSION = '0.007'; |
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use 5.010; use strict; use warnings; |
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# ABSTRACT: Automatically generate an HTML menu for your Dancer2 app |
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use Storable 'dclone'; |
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use List::Util 'first'; |
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use Data::Dumper 'Dumper'; |
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use HTML::Element; |
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use Dancer2::Plugin; |
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use Dancer2::Core::Hook; |
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plugin_keywords qw ( menu_item ); |
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# tree has nodes generated by menu_item function; used to generate menu items |
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has 'tree' => ( is => 'rw', default => sub { { '/' => { children => {} } } } ); |
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# sets up before_template hook to generate HTML from a modified copy of the tree |
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#TODO: fetch html from cache for paths already visited |
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sub BUILD { |
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my $s = shift; |
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$s->app->add_hook (Dancer2::Core::Hook->new ( |
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name => 'before_template', |
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code => sub { |
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# set active menu items on a copy of the tree |
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my $new_tree = dclone $s->tree->{'/'}; |
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my $tree = $new_tree; |
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my $tokens = shift; |
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my @nodes = split /\//, $tokens->{request}->route->spec_route; |
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foreach my $node (@nodes[1 .. @nodes-1]) { |
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$tree->{children}{$node}{active} = 1; |
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$tree = $tree->{children}{$node}; |
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} |
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# generate html and send to template |
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my $html = _get_html($new_tree, HTML::Element->new('ul')); |
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$tokens->{menu} = $html->as_HTML('', "\t", {}); |
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} |
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)); |
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} |
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# Builds tree and associates menu item data with each node in the tree. Called |
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# once for each route wrapped in the "menu_item" keyword. |
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sub menu_item { |
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my $s = shift; |
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my $mi_data = shift; # menu item data |
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my $route = shift; |
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my $tree = $s->tree; |
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my @nodes = split /\//, $route->spec_route; |
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$nodes[0] = '/'; # replace blank node with root node |
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# add node for each segment of the path and associate data with it |
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while (my $node = shift @nodes) { |
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# populate the menu variables |
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my $title = ucfirst($node); |
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my $weight = 5; |
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$mi_data->{title} //= $title; |
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$mi_data->{weight} //= $weight; |
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# more nodes after this one so extend tree if next node doesn't already exist |
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if (@nodes) { |
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if (!$tree->{$node}{children}) { |
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$tree->{$node}{children} = {}; |
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} |
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# add mi_data if we are at the end of a path and therefore route |
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} elsif (!$tree->{$node}{children}) { |
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$tree->{$node} = $mi_data; |
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$tree->{$node}{protected} = 1; # don't let new routes clobber node |
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next; # we can bail early on iteration and save 2 zillionths of a second |
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} |
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# add data to a node that is not at end of existing path |
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if (!$tree->{$node}{protected}) { |
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# if at node at end of route, add mi_data; otherwise defaults are used |
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if (!@nodes) { |
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($title, $weight) = ($mi_data->{title}, $mi_data->{weight}); |
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$tree->{$node}{protected} = 1; |
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} |
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$tree->{$node}{title} = $title; |
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$tree->{$node}{weight} = $weight; |
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} |
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$tree = $tree->{$node}{children}; |
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} |
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} |
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# generate HTML menu from tree |
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sub _get_html { |
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my ($tree, $element) = @_; |
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# sort sibling menu items by weight and then by name |
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foreach my $child ( |
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sort { ( $tree->{children}{$a}{weight} <=> $tree->{children}{$b}{weight} ) |
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|| ( $tree->{children}{$a}{title} cmp $tree->{children}{$b}{title} ) |
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} keys %{$tree->{children}} ) { |
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98
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99
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# create menu item list element with classes for css styling |
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my $li_this = HTML::Element->new('li'); |
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$li_this->attr(class => $tree->{children}{$child}{active} ? 'active' : ''); |
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# add HTML elements for each menu item; recurse if menu item has children |
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$li_this->push_content($tree->{children}{$child}{title}); |
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if ($tree->{children}{$child}{children}) { |
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my $ul = HTML::Element->new('ul'); |
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$li_this->push_content($ul); |
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$element->push_content($li_this); |
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_get_html($tree->{children}{$child}, $ul) |
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} else { |
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$element->push_content($li_this); |
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} |
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} |
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return $element; |
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} |
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1; # Magic true value |
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__END__ |