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package Class::Unique; |
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use strict; |
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use warnings; |
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use Scalar::Util 'refaddr'; |
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use Carp 'croak'; |
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our $VERSION = '0.04'; |
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my $PKG = "Class::Unique pkg"; |
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sub new { |
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my $class = shift; |
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my $obj = { }; |
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my $unique_class = $class . '::' . refaddr $obj; |
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{ |
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no strict 'refs'; |
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@{ $unique_class . '::ISA' } = ( $class ); |
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} |
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# so we don't have to rely on ref() |
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$obj->{$PKG} = $unique_class; |
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return bless $obj, $unique_class; |
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} |
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sub install { |
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my $self = shift; |
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my %args = @_; |
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foreach my $s( keys %args ) { |
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no strict 'refs'; |
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*{ $self->{$PKG} . '::' . $s } = $args{$s}; |
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} |
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} |
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1; |
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=head1 NAME |
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Class::Unique - Create a unique subclass for every instance |
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=head1 VERSION |
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Version 0.04 |
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=head1 SYNOPSIS |
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package MyClass; |
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use base 'Class::Unique'; |
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57
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sub foo { print "foo!\n"; } |
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sub bar { print "bar!\n"; } |
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60
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... |
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use MyClass; |
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my $obj1 = MyClass->new; |
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my $obj2 = MyClass->new; |
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66
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my $new_foo = sub { print "new foo!\n"; }; |
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$obj2->install( foo => $new_foo ); |
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$obj1->foo; $obj1->bar; |
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$obj2->foo; $obj2->bar; |
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72
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=head1 DESCRIPTION |
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74
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Class::Unique is a base class which provides a constructor and some utility routines |
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for creating objects which instantiate into a unique subclass. |
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If MyClass is a subclass |
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of Class::Unique, and inherrits Class::Unique's constructor, then every object returned |
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by C<< MyClass->new >> will be blessed into a dynamically created subclass of MyClass. This |
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allows you to modify package data on a per-instance basis. |
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82
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L provides similar functionality; use this module if you want per-instance |
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subclasses but you don't need a full prototype-based OO framework. |
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85
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=head1 METHODS |
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The following methods are inherrited. |
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89
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=over |
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91
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=item C |
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93
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Constructor. Returns a hash ref blessed into a new dynamically created package. If you need |
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to override the constructor, make sure you get your object by using C instead |
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of blessing it yourself. |
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97
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package MyClass; |
98
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use base 'Class::Unique'; |
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100
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sub new { |
101
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my $class = shift; |
102
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my $self = $class->SUPER::new( @_ ); |
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104
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# fiddle with $self here.... |
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106
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return $self; |
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} |
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109
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=item C |
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111
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Install a new symbol into an object's namespace. This can be used to dynamically override |
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an inherrited subroutine, e.g.: |
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114
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my $code_ref = sub { print "wahoo!\n" }; |
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$obj->install( exclaim => $code_ref ); |
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$obj->exclaim; |
117
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118
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This is really just a shortcut for doing: |
119
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120
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my $pkg = ref $obj; |
121
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no strict 'refs'; |
122
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*{ $pkg . '::subname' } = $code_ref; |
123
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124
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You can also use C to add other package symbols: |
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126
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my @data = ( 1, 2, 3, 4 ); |
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$obj->install( data => \@data ); |
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129
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130
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=back |
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132
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=head1 AUTHOR |
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134
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Mike Friedman, C<< >> |
135
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136
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=head1 THANKS |
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138
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Thanks to Stevan Little for submitting some unit tests. |
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140
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=head1 BUGS |
141
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142
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Please report any bugs or feature requests to |
143
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C, or through the web interface at |
144
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L. |
145
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I will be notified, and then you'll automatically be notified of progress on |
146
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your bug as I make changes. |
147
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148
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=head1 COPYRIGHT & LICENSE |
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150
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Copyright 2005 Mike Friedman, all rights reserved. |
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152
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This program is free software; you can redistribute it and/or modify it |
153
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under the same terms as Perl itself. |
154
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155
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=cut |
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