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package Class::DBI::Iterator; |
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=head1 NAME |
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Class::DBI::Iterator - Iterate over Class::DBI search results |
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=head1 SYNOPSIS |
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my $it = My::Class->search(foo => 'bar'); |
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my $results = $it->count; |
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my $first_result = $it->first; |
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while ($it->next) { ... } |
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my @slice = $it->slice(10,19); |
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my $slice = $it->slice(10,19); |
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$it->reset; |
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$it->delete_all; |
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=head1 DESCRIPTION |
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Any Class::DBI search (including a has_many method) which returns multiple |
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objects can be made to return an iterator instead simply by executing |
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the search in scalar context. |
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Then, rather than having to fetch all the results at the same time, you |
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can fetch them one at a time, potentially saving a considerable amount |
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of processing time and memory. |
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=head1 CAVEAT |
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Note that there is no provision for the data changing (or even being |
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deleted) in the database inbetween performing the search and retrieving |
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the next result. |
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=cut |
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use strict; |
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use overload |
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'0+' => 'count', |
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fallback => 1; |
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sub new { |
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my ($me, $them, $data, @mapper) = @_; |
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bless { |
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_class => $them, |
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_data => $data, |
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_mapper => [@mapper], |
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_place => 0, |
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}, |
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ref $me || $me; |
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} |
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sub set_mapping_method { |
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my ($self, @mapper) = @_; |
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$self->{_mapper} = [@mapper]; |
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$self; |
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} |
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sub class { shift->{_class} } |
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sub data { @{ shift->{_data} } } |
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sub mapper { @{ shift->{_mapper} } } |
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sub count { |
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my $self = shift; |
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$self->{_count} ||= scalar $self->data; |
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} |
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sub next { |
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my $self = shift; |
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my $use = $self->{_data}->[ $self->{_place}++ ] or return; |
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my @obj = ($self->class->construct($use)); |
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foreach my $meth ($self->mapper) { |
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@obj = map $_->$meth(), @obj; |
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} |
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warn "Discarding extra inflated objects" if @obj > 1; |
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return $obj[0]; |
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} |
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sub first { |
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my $self = shift; |
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$self->reset; |
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return $self->next; |
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} |
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sub slice { |
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my ($self, $start, $end) = @_; |
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$end ||= $start; |
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$self->{_place} = $start; |
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my @return; |
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while ($self->{_place} <= $end) { |
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push @return, $self->next || last; |
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} |
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return @return if wantarray; |
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my $slice = $self->new($self->class, \@return, $self->mapper,); |
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return $slice; |
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} |
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sub delete_all { |
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my $self = shift; |
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my $count = $self->count or return; |
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$self->first->delete; # to reset counter |
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while (my $obj = $self->next) { |
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$obj->delete; |
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} |
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$self->{_data} = []; |
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1; |
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} |
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sub reset { shift->{_place} = 0 } |
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1; |