|  line  | 
 stmt  | 
 bran  | 
 cond  | 
 sub  | 
 pod  | 
 time  | 
 code  | 
| 
1
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 package Class::Adapter;  | 
| 
2
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
3
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =pod  | 
| 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
5
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 NAME  | 
| 
6
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Class::Adapter - Perl implementation of the "Adapter" Design Pattern  | 
| 
8
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
9
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 DESCRIPTION  | 
| 
10
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
11
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The C class is intended as an abstract base class for  | 
| 
12
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 creating any sort of class or object that follows the I pattern.  | 
| 
13
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
14
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 What is an Adapter?  | 
| 
15
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
16
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The term I refers to a I<"Design Pattern"> of the same name,  | 
| 
17
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 from the famous I<"Gang of Four"> book I<"Design Patterns">. Although  | 
| 
18
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 their original implementation was designed for Java and similar  | 
| 
19
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 single-inheritance strictly-typed langauge, the situation for which it  | 
| 
20
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 applies is still valid.  | 
| 
21
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
22
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 An I in this Perl sense of the term is when a class is created  | 
| 
23
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 to achieve by composition (objects containing other object) something that  | 
| 
24
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 can't be achieved by inheritance (sub-classing).  | 
| 
25
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
26
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 This is similar to the I pattern, but is intended to be  | 
| 
27
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 applied on a class-by-class basis, as opposed to being able to be applied  | 
| 
28
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 one object at a time, as is the case with the I pattern.  | 
| 
29
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
30
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The C object holds a parent object that it "wraps",  | 
| 
31
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 and when a method is called on the C, it manually  | 
| 
32
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 calls the same (or different) method with the same (or different)  | 
| 
33
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 parameters on the parent object contained within it.  | 
| 
34
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
35
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Instead of these custom methods being hooked in on an object-by-object  | 
| 
36
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 basis, they are defined at the class level.  | 
| 
37
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
38
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Basically, a C is one of your fall-back positions  | 
| 
39
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 when Perl's inheritance model fails you, or is no longer good enough,  | 
| 
40
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 and you need to do something twisty in order to make several APIs play  | 
| 
41
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 nicely with each other.  | 
| 
42
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
43
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 What can I do with the actual Class::Adapter class  | 
| 
44
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
45
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Well... nothing really. It exist to provide some extremely low level  | 
| 
46
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 fundamental methods, and to provide a common base for inheritance of  | 
| 
47
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Adapter classes.  | 
| 
48
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
49
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The base C class doesn't even implement a way to push  | 
| 
50
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 method calls through to the underlying object, since the way in which  | 
| 
51
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 B happens is the bit that changes from case to case.  | 
| 
52
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
53
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 To actually DO something, you probably want to go take a look at  | 
| 
54
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 L, which makes the creation of I  | 
| 
55
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 classes relatively quick and easy.  | 
| 
56
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
57
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 METHODS  | 
| 
58
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
59
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The C class itself supplies only the two most common  | 
| 
60
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 methods, a default constructor and a private method to access the  | 
| 
61
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 underlying object.  | 
| 
62
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
63
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
64
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
65
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
70531
 | 
 use 5.005;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
162
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
294
 | 
    | 
| 
66
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
36
 | 
 use strict;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
14
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
389
 | 
    | 
| 
67
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
46
 | 
 use Carp              ();  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
11
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
137
 | 
    | 
| 
68
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
39
 | 
 use Scalar::Util 1.10 ();  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
195
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
160
 | 
    | 
| 
69
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
70
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
35
 | 
 use vars qw{$VERSION};  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
15
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
460
 | 
    | 
| 
71
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 BEGIN {  | 
| 
72
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
1046
 | 
 	$VERSION = '1.08';  | 
| 
73
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
74
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
75
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
76
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
77
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
78
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
79
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 #####################################################################  | 
| 
80
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 # Constructor  | 
| 
81
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
82
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =pod  | 
| 
83
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
84
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 new $object  | 
| 
85
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
86
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The default C constructor takes a single object as argument and  | 
| 
87
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 creates a new object which holds the passed object.  | 
| 
88
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
89
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Returns a new C object, or C if you do not pass  | 
| 
90
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 in an object.  | 
| 
91
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
92
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
93
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
94
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub new {  | 
| 
95
 | 
17
 | 
  
 50
  
 | 
 
 | 
  
17
  
 | 
  
1
  
 | 
6895
 | 
 	my $class  = ref $_[0] ? ref shift : shift;  | 
| 
96
 | 
17
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
93
 | 
 	my $object = Scalar::Util::blessed($_[0]) ? shift : return undef;  | 
| 
97
 | 
8
 | 
 
 | 
 
 | 
 
 | 
 
 | 
39
 | 
 	return bless { OBJECT => $object }, $class;  | 
| 
98
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
99
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
100
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
101
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
102
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
103
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
104
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 #####################################################################  | 
| 
105
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 # Private Methods  | 
| 
106
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
107
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =pod  | 
| 
108
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
109
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 _OBJECT_  | 
| 
110
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
111
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The C<_OBJECT_> method is provided primarily as a convenience, and a tool  | 
| 
112
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 for people implementing sub-classes, and allows the C  | 
| 
113
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 interface to provide a guarenteed correct way of getting to the underlying  | 
| 
114
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 object, should you need to do so.  | 
| 
115
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
116
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
117
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
118
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub _OBJECT_ {  | 
| 
119
 | 
19
 | 
  
 50
  
 | 
 
 | 
  
19
  
 | 
 
 | 
1227
 | 
 	return $_[0]->{OBJECT} if ref $_[0];  | 
| 
120
 | 
0
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	Carp::croak('Class::Adapter::_OBJECT_ called as a static method');  | 
| 
121
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
122
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
123
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 1;  | 
| 
124
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
125
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =pod  | 
| 
126
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
127
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 SUPPORT  | 
| 
128
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
129
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Bugs should be reported via the CPAN bug tracker at  | 
| 
130
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
131
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 L  | 
| 
132
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
133
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 For other issues, contact the author.  | 
| 
134
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
135
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 TO DO  | 
| 
136
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
137
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 - Write more comprehensive tests  | 
| 
138
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
139
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 AUTHOR  | 
| 
140
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
141
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Adam Kennedy Eadamk@cpan.orgE  | 
| 
142
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
143
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 SEE ALSO  | 
| 
144
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
145
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 L, L, L  | 
| 
146
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
147
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 COPYRIGHT  | 
| 
148
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
149
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Copyright 2005 - 2011 Adam Kennedy.  | 
| 
150
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
151
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 This program is free software; you can redistribute  | 
| 
152
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 it and/or modify it under the same terms as Perl itself.  | 
| 
153
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
154
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The full text of the license can be found in the  | 
| 
155
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 LICENSE file included with this module.  | 
| 
156
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
157
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  |