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=head1 NAME |
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Chess::Piece::King - an object representation of a king in a game of chess |
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=head1 SYNOPSIS |
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$king = Chess::Piece::King->new("e1", "white", "White King"); |
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$true = $king->can_reach("d1"); |
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$true = $king->can_reach("f1"); |
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$true = $king->can_reach("d2"); |
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$true = $king->can_reach("e2"); |
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$true = $king->can_reach("f2"); |
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$true = $king->can_reach("g1"); # O-O |
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$king->set_moved(1); |
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$false = $king->can_reach("g1"); |
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$false = $king->can_reach("d4"); |
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$king->set_captured(1); # dies with message |
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$king->set_checkmated(1); # use this instead |
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if ($king->checkmated()) { |
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# game over... |
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} |
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=head1 DESCRIPTION |
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The Chess module provides a framework for writing chess programs with Perl. |
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This class forms part of that framework, representing a bishop in a |
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L. |
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=head1 METHODS |
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=head2 Construction |
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=item new() |
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Constructs a new Chess::Piece::King. Requires two scalar parameters |
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containing the initial square and color of the piece. Optionally takes a |
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third parameter containing a description of the piece. |
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=head2 Class methods |
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There are no class methods for this class. |
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=head2 Object methods |
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=item can_reach() |
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Overrides base class version. Returns a list of squares that this pawn can |
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reach from its current position. See L |
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for more details on this method. |
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=item checkmated() |
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Takes no parameters. Returns true if the checkmated flag has been set for this |
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king (as determined by L"set_checkmated()">. |
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=item set_checkmated() |
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Takes a single scalar parameter containing a boolean value. Sets the checkmated |
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property of this king to that value. |
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=head1 DIAGNOSTICS |
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=item "King cannot be captured. Use set_checkmated() instead" |
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The program contains a call to Chess::Piece::King::set_captured. This |
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method has been overridden to croak, as the rules don't allow for capturing |
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the king. See L"set_checkmated()">. |
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=item "Invalid Chess::Piece::King reference" |
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The program contains a reference to a Chess::Piece::King that was not |
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obtained through L"new()"> or L. Ensure that the |
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program obtains the reference correctly, and that it does not refer to |
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an undefined value. |
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=head1 BUGS |
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Please report any bugs to the author. |
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=head1 AUTHOR |
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Brian Richardson |
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=head1 COPYRIGHT |
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Copyright (c) 2002, 2005 Brian Richardson. All rights reserved. This module is |
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Free Software. It may be modified and redistributed under the same terms as |
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Perl itself. |
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=cut |
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package Chess::Piece::King; |
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use Chess::Board; |
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use Chess::Piece; |
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use base 'Chess::Piece'; |
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use Carp; |
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use strict; |
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sub captured { |
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croak "King can't be captured"; |
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} |
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sub set_captured { |
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croak "King can't be captured"; |
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} |
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sub reachable_squares { |
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my ($self) = @_; |
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my $csq = $self->get_current_square(); |
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my @squares = ( ); |
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my $sq1 = Chess::Board->square_left_of($csq); |
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if (defined($sq1)) { |
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push @squares, $sq1; |
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my $sq2 = Chess::Board->square_up_from($sq1); |
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push @squares, $sq2 if (defined($sq2)); |
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$sq2 = Chess::Board->square_down_from($sq1); |
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push @squares, $sq2 if (defined($sq2)); |
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} |
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$sq1 = Chess::Board->square_right_of($csq); |
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if (defined($sq1)) { |
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push @squares, $sq1; |
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my $sq2 = Chess::Board->square_up_from($sq1); |
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push @squares, $sq2 if (defined($sq2)); |
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$sq2 = Chess::Board->square_down_from($sq1); |
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push @squares, $sq2 if (defined($sq2)); |
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} |
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$sq1 = Chess::Board->square_up_from($csq); |
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push @squares, $sq1 if (defined($sq1)); |
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$sq1 = Chess::Board->square_down_from($csq); |
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push @squares, $sq1 if (defined($sq1)); |
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$sq1 = Chess::Board->add_horz_distance($csq, 2); |
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push @squares, $sq1 if (defined($sq1) and !$self->moved()); |
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$sq1 = Chess::Board->add_horz_distance($csq, -2); |
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push @squares, $sq1 if (defined($sq1) and !$self->moved()); |
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return @squares; |
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} |
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1; |