| line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
|
1
|
|
|
|
|
|
|
=head1 NAME |
|
2
|
|
|
|
|
|
|
|
|
3
|
|
|
|
|
|
|
Chess::Piece::Bishop - an object representation of a bishop in a game of chess |
|
4
|
|
|
|
|
|
|
|
|
5
|
|
|
|
|
|
|
=head1 SYNOPSIS |
|
6
|
|
|
|
|
|
|
|
|
7
|
|
|
|
|
|
|
$bishop = Chess::Piece::Bishop->new("f1", "white", |
|
8
|
|
|
|
|
|
|
"White King's bishop"); |
|
9
|
|
|
|
|
|
|
$true = $bishop->can_reach("c4"); |
|
10
|
|
|
|
|
|
|
$true = $bishop->can_reach("h3"); |
|
11
|
|
|
|
|
|
|
$false = $bishop->can_reach("d4"); |
|
12
|
|
|
|
|
|
|
|
|
13
|
|
|
|
|
|
|
=head1 DESCRIPTION |
|
14
|
|
|
|
|
|
|
|
|
15
|
|
|
|
|
|
|
The Chess module provides a framework for writing chess programs with Perl. |
|
16
|
|
|
|
|
|
|
This class forms part of that framework, representing a bishop in a |
|
17
|
|
|
|
|
|
|
L. |
|
18
|
|
|
|
|
|
|
|
|
19
|
|
|
|
|
|
|
=head1 METHODS |
|
20
|
|
|
|
|
|
|
|
|
21
|
|
|
|
|
|
|
=head2 Construction |
|
22
|
|
|
|
|
|
|
|
|
23
|
|
|
|
|
|
|
=item new() |
|
24
|
|
|
|
|
|
|
|
|
25
|
|
|
|
|
|
|
Constructs a new Chess::Piece::Bishop. Requires two scalar parameters |
|
26
|
|
|
|
|
|
|
containing the initial square and color of the piece. Optionally takes a |
|
27
|
|
|
|
|
|
|
third parameter containing a description of the piece. |
|
28
|
|
|
|
|
|
|
|
|
29
|
|
|
|
|
|
|
=head2 Class methods |
|
30
|
|
|
|
|
|
|
|
|
31
|
|
|
|
|
|
|
There are no class methods for this class. |
|
32
|
|
|
|
|
|
|
|
|
33
|
|
|
|
|
|
|
=head2 Object methods |
|
34
|
|
|
|
|
|
|
|
|
35
|
|
|
|
|
|
|
=item reachable_squares() |
|
36
|
|
|
|
|
|
|
|
|
37
|
|
|
|
|
|
|
Overrides base class version. Returns a list of squares that this pawn can |
|
38
|
|
|
|
|
|
|
reach from its current position. See L |
|
39
|
|
|
|
|
|
|
for more details on this method. |
|
40
|
|
|
|
|
|
|
|
|
41
|
|
|
|
|
|
|
=head1 DIAGNOSTICS |
|
42
|
|
|
|
|
|
|
|
|
43
|
|
|
|
|
|
|
This module produces no warning messages. See |
|
44
|
|
|
|
|
|
|
L or |
|
45
|
|
|
|
|
|
|
L for possible |
|
46
|
|
|
|
|
|
|
errors or warnings the program may produce. |
|
47
|
|
|
|
|
|
|
|
|
48
|
|
|
|
|
|
|
=head1 BUGS |
|
49
|
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
Please report any bugs to the author. |
|
51
|
|
|
|
|
|
|
|
|
52
|
|
|
|
|
|
|
=head1 AUTHOR |
|
53
|
|
|
|
|
|
|
|
|
54
|
|
|
|
|
|
|
Brian Richardson |
|
55
|
|
|
|
|
|
|
|
|
56
|
|
|
|
|
|
|
=head1 COPYRIGHT |
|
57
|
|
|
|
|
|
|
|
|
58
|
|
|
|
|
|
|
Copyright (c) 2002, 2005 Brian Richardson. All rights reserved. This module is |
|
59
|
|
|
|
|
|
|
Free Software. It may be modified and redistributed under the same terms as |
|
60
|
|
|
|
|
|
|
Perl itself. |
|
61
|
|
|
|
|
|
|
|
|
62
|
|
|
|
|
|
|
=cut |
|
63
|
|
|
|
|
|
|
package Chess::Piece::Bishop; |
|
64
|
|
|
|
|
|
|
|
|
65
|
4
|
|
|
4
|
|
15507
|
use Chess::Board; |
|
|
4
|
|
|
|
|
10
|
|
|
|
4
|
|
|
|
|
122
|
|
|
66
|
4
|
|
|
4
|
|
644
|
use Chess::Piece; |
|
|
4
|
|
|
|
|
10
|
|
|
|
4
|
|
|
|
|
139
|
|
|
67
|
4
|
|
|
4
|
|
23
|
use base 'Chess::Piece'; |
|
|
4
|
|
|
|
|
8
|
|
|
|
4
|
|
|
|
|
373
|
|
|
68
|
4
|
|
|
4
|
|
32
|
use strict; |
|
|
4
|
|
|
|
|
8
|
|
|
|
4
|
|
|
|
|
2898
|
|
|
69
|
|
|
|
|
|
|
|
|
70
|
|
|
|
|
|
|
sub new { |
|
71
|
17
|
|
|
17
|
1
|
45
|
my ($caller, $sq, $color, $desc) = @_; |
|
72
|
17
|
|
33
|
|
|
74
|
my $class = ref($caller) || $caller; |
|
73
|
17
|
|
|
|
|
81
|
my $self = $caller->SUPER::new($sq, $color, $desc); |
|
74
|
17
|
|
|
|
|
63
|
return bless $self, $class; |
|
75
|
|
|
|
|
|
|
} |
|
76
|
|
|
|
|
|
|
|
|
77
|
|
|
|
|
|
|
sub reachable_squares { |
|
78
|
458
|
|
|
458
|
1
|
699
|
my ($self) = @_; |
|
79
|
458
|
|
|
|
|
1083
|
my $csq = $self->get_current_square(); |
|
80
|
458
|
|
|
|
|
1616
|
my $hdist = abs(Chess::Board->horz_distance("a1", $csq)); |
|
81
|
458
|
|
|
|
|
1432
|
my $vdist = abs(Chess::Board->vert_distance("a1", $csq)); |
|
82
|
458
|
100
|
|
|
|
1200
|
my $dist = $hdist > $vdist ? $vdist : $hdist; |
|
83
|
458
|
|
|
|
|
1545
|
my $sq = Chess::Board->add_horz_distance($csq, -$dist); |
|
84
|
458
|
|
|
|
|
1640
|
$sq = Chess::Board->add_vert_distance($sq, -$dist); |
|
85
|
458
|
|
|
|
|
823
|
my @squares = ( ); |
|
86
|
458
|
|
|
|
|
1488
|
push @squares, Chess::Board->squares_in_line($csq, $sq); |
|
87
|
458
|
|
|
|
|
2204
|
$hdist = abs(Chess::Board->horz_distance("h1", $csq)); |
|
88
|
458
|
|
|
|
|
1477
|
$vdist = abs(Chess::Board->vert_distance("h1", $csq)); |
|
89
|
458
|
100
|
|
|
|
998
|
$dist = $hdist > $vdist ? $vdist : $hdist; |
|
90
|
458
|
|
|
|
|
1418
|
$sq = Chess::Board->add_horz_distance($csq, $dist); |
|
91
|
458
|
|
|
|
|
1571
|
$sq = Chess::Board->add_vert_distance($sq, -$dist); |
|
92
|
458
|
|
|
|
|
1531
|
push @squares, Chess::Board->squares_in_line($csq, $sq); |
|
93
|
458
|
|
|
|
|
1677
|
$hdist = abs(Chess::Board->horz_distance("a8", $csq)); |
|
94
|
458
|
|
|
|
|
2447
|
$vdist = abs(Chess::Board->vert_distance("a8", $csq)); |
|
95
|
458
|
100
|
|
|
|
1084
|
$dist = $hdist > $vdist ? $vdist : $hdist; |
|
96
|
458
|
|
|
|
|
1537
|
$sq = Chess::Board->add_horz_distance($csq, -$dist); |
|
97
|
458
|
|
|
|
|
1436
|
$sq = Chess::Board->add_vert_distance($sq, $dist); |
|
98
|
458
|
|
|
|
|
1532
|
push @squares, Chess::Board->squares_in_line($csq, $sq); |
|
99
|
458
|
|
|
|
|
1586
|
$hdist = abs(Chess::Board->horz_distance("h8", $csq)); |
|
100
|
458
|
|
|
|
|
1400
|
$vdist = abs(Chess::Board->vert_distance("h8", $csq)); |
|
101
|
458
|
100
|
|
|
|
1016
|
$dist = $hdist > $vdist ? $vdist : $hdist; |
|
102
|
458
|
|
|
|
|
1348
|
$sq = Chess::Board->add_horz_distance($csq, $dist); |
|
103
|
458
|
|
|
|
|
1465
|
$sq = Chess::Board->add_vert_distance($sq, $dist); |
|
104
|
458
|
|
|
|
|
1398
|
push @squares, Chess::Board->squares_in_line($csq, $sq); |
|
105
|
458
|
|
|
|
|
14044
|
@squares = grep !/^$csq$/, @squares; |
|
106
|
458
|
|
|
|
|
7601
|
return @squares; |
|
107
|
|
|
|
|
|
|
} |
|
108
|
|
|
|
|
|
|
|
|
109
|
|
|
|
|
|
|
1; |